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3 Mobile Marketing Stories:
2016 and beyond
Eric Benjamin Seufert
VP of User Acquisition, Rovio
Owner, Mobile Dev Memo
Who am I?
Who am I?
Who am I?
Who am I?
Presentation Structure
Presentation Structure
• Story 1: Rich Media
Presentation Structure
• Story 1: Rich Media
• Story 2: Television
Presentation Structure
• Story 1: Rich Media
• Story 2: Television
• Story 3: China
Story 1:
Rich Media
Facebook Mobile Users
2015 – 2018 (billions, projected)
Source: eMarketer
0.99
1.12
1.23
1.34
70%
73%
74%
75%
67%
68%
69%
70%
71%
72%
73%
74%
75%
76%
0
0.2
0.4
0.6
0.8
1
1.2
1.4
1.6
2015 2016 2017 2018
Mobile Users
Mobile Users
as Percentage
of Total
Facebook
Users
Facebook Worldwide Ad Revenue
2015 – 2016 (projection, billions)
Source: eMarketer
$10.90
$13.64
$4.03
$4.55
$-
$2.00
$4.00
$6.00
$8.00
$10.00
$12.00
$14.00
$16.00
2015 2016
Mobile
Desktop
Time Spent on Mobile Devices
(minutes per day)
Source: Flurry
158 162
220
20%
14%
10%
0%
5%
10%
15%
20%
25%
0
50
100
150
200
250
Q1 2013 Q2 2014 Q2 2015
Time Spent
on Mobile
Percentage of
Mobile Time
Spent in
Browser
$68,695
$101,366
$133,743
$166,628
$-
$20,000
$40,000
$60,000
$80,000
$100,000
$120,000
$140,000
$160,000
$180,000
2015 2016 2017 2018
Global Mobile Advertising Spend (millions)
2015 – 2018 (Projected)
Source: eMarketer
US Mobile Ad Spending
2015 – 2018 (projection, billions)
Source: eMarketer
$30.45
$42.01
$50.84 $57.95
52%
63%
67%
69%
0%
10%
20%
30%
40%
50%
60%
70%
80%
$-
$10.00
$20.00
$30.00
$40.00
$50.00
$60.00
$70.00
2015 2016 2017 2018
Mobile Ad
Spending
Mobile Ad Spend,
Percentage of
Total Digital
Spending
US Mobile Ad Spending
2015 – 2018 (projection, billions)
Source: eMarketer
$30.45
$42.01
$50.84
$57.95
17%
22%
25%
27%
0%
5%
10%
15%
20%
25%
30%
$-
$10.00
$20.00
$30.00
$40.00
$50.00
$60.00
$70.00
2015 2016 2017 2018
Mobile Ad
Spending
Mobile Ad Spend,
Percentage of
Total Advertising
Spend
US Mobile Ad Spending by Sector
(billions)
Source: eMarketer
$6.65
$3.49 $3.43 $3.27
$2.38 $2.33 $2.09 $1.73 $1.50
$0.66
$1.20
$-
$1.00
$2.00
$3.00
$4.00
$5.00
$6.00
$7.00
Mobile Time Spent by App Type
(minutes per day)
Source: Flurry
45
13
52
68
44
33
0
10
20
30
40
50
60
70
80
Messaging and Social Entertainment Gaming
Q2 2014
Q2 2015
US Mobile Video Ad Spending
2015 – 2018 (projection, billions)
Source: eMarketer
$2.62
$3.94
$5.09
$5.96
34%
41%
45%
46%
0%
5%
10%
15%
20%
25%
30%
35%
40%
45%
50%
$-
$1.00
$2.00
$3.00
$4.00
$5.00
$6.00
$7.00
2015 2016 2017 2018
Mobile Video Ad Spend
Mobile Video Ad Spend,
Percentage of Total
Smartphone Habits
Source: Nielsen
Source: Mary Meeker Internet Report / KPCB
Mobile Data Traffic vs. Total Consumer Internet
Rich Media Ad Platforms (Non-gaming)
Rich Media Ad Networks
Rich Media
Rich Media
• Growing availability of mobile data is driving
mobile usage;
Rich Media
• Growing availability of mobile data is driving
mobile usage;
• That usage is concentrated in mobile apps;
Rich Media
• Growing availability of mobile data is driving
mobile usage;
• That usage is concentrated in mobile apps;
• It’s not exclusively in gaming;
Rich Media
• Growing availability of mobile data is driving
mobile usage;
• That usage is concentrated in mobile apps;
• It’s not exclusively in gaming;
• It’s where people are spending their time and
it’s how they want to consume content.
Story 2:
Television
Mobile’s Share of Advertising Spend
2015 – 2018 (Projected)
Source: eMarketer
40%
51%
59%
66%
12%
17%
21%
24%
0%
10%
20%
30%
40%
50%
60%
70%
2015 2016 2017 2018
Mobile as Percentage
of Digital Ad Spend
Mobile as Percentage
of Total Ad spend
US Advertising Spend
2008 – 2018 (projection, billions)
Source: FTI Consulting
• Digital
advertising
spend to
surpass
broadcast TV
spend in 2015.
Television Advertising
Source: FTI Consulting
Television Advertising
Source: FTI Consulting
Online vs. Television Ad Revenues
Source: PwC Outlook
Mediapalooza
Source: Wall Street Journal
Television
• Less effective than mobile advertising for
mobile developers;
Television
• Less effective than mobile advertising for
mobile developers;
• Less and less relevant as consumers spend
more time on the mobile phones;
Television
• Less effective than mobile advertising for
mobile developers;
• Less and less relevant as consumers spend
more time on the mobile phones;
• Spending on television is far less transparent
than on digital.
Story 3:
China
Uber removed from WeChat
Source: Bloomberg
Competitive Landscape in China
Source: Wikipedia
+36%
+11%
-8%
-
50,000
100,000
150,000
200,000
250,000
300,000
iOS Android Others
Units Sold,
2Q 2014
Units Sold,
2Q 2015
Source: Gartner
Global Platform Unit Sales
Q2 2014 vs. Q2 2015 (thousands)
• Apple growing
faster than
Android in
terms of sales;
• Android still
dwarfs Apple,
despite slowing
sales growth;
• Sales
plummeting for
“3rd” platforms.
Source: Gartner
Global Platform Market Share
Q2 2014 vs. Q2 2015 (thousands)
+19%
-2%
-20%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
iOS Android Others
Market Share,
2Q 2014
Market Share,
2Q 2015
• Strong growth
in iOS market
share.
Source: Gartner
Global Manufacturer Market Share
Q2 2014 vs. Q2 2015 (thousands)
• Significant
market share
decline for
Samsung;
• Large market
share wins for
Apple, Huawei,
and Xiaomi.
-9%
+35%
-37% +43% -2% -14% +28%
+2.%
0%
5%
10%
15%
20%
25%
30%
35%
40%
45%
50%
Market Share,
2Q 2014
Market Share,
2Q 2015
Source: Gartner
Global Mobile Advertising Spend by Region (millions)
2015 – 2018 (Projected)
Source: eMarketer
US
China
UK
Japan
ROW
$-
$10,000
$20,000
$30,000
$40,000
$50,000
$60,000
$70,000
2015 2016 2017 2018
US
China
UK
Japan
ROW
China
• The Chinese market can be anti-competitive
for Western developers;
China
• The Chinese market can be anti-competitive
for Western developers;
• Smartphone sales are no longer growing in
China. It is no longer a boundless greenfield;
China
• The Chinese market can be anti-competitive
for Western developers;
• Smartphone sales are no longer growing in
China. It is no longer a boundless greenfield;
• Strong iPhone and Xiaomi sales in China mean
dealing with different app stores / distribution
partners might not remain necessary.

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3 Mobile Marketing Stories for 2016 and Beyond

  • 1. 3 Mobile Marketing Stories: 2016 and beyond Eric Benjamin Seufert VP of User Acquisition, Rovio Owner, Mobile Dev Memo
  • 8. Presentation Structure • Story 1: Rich Media • Story 2: Television
  • 9. Presentation Structure • Story 1: Rich Media • Story 2: Television • Story 3: China
  • 11.
  • 12.
  • 13.
  • 14. Facebook Mobile Users 2015 – 2018 (billions, projected) Source: eMarketer 0.99 1.12 1.23 1.34 70% 73% 74% 75% 67% 68% 69% 70% 71% 72% 73% 74% 75% 76% 0 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 2015 2016 2017 2018 Mobile Users Mobile Users as Percentage of Total Facebook Users
  • 15. Facebook Worldwide Ad Revenue 2015 – 2016 (projection, billions) Source: eMarketer $10.90 $13.64 $4.03 $4.55 $- $2.00 $4.00 $6.00 $8.00 $10.00 $12.00 $14.00 $16.00 2015 2016 Mobile Desktop
  • 16. Time Spent on Mobile Devices (minutes per day) Source: Flurry 158 162 220 20% 14% 10% 0% 5% 10% 15% 20% 25% 0 50 100 150 200 250 Q1 2013 Q2 2014 Q2 2015 Time Spent on Mobile Percentage of Mobile Time Spent in Browser
  • 17. $68,695 $101,366 $133,743 $166,628 $- $20,000 $40,000 $60,000 $80,000 $100,000 $120,000 $140,000 $160,000 $180,000 2015 2016 2017 2018 Global Mobile Advertising Spend (millions) 2015 – 2018 (Projected) Source: eMarketer
  • 18. US Mobile Ad Spending 2015 – 2018 (projection, billions) Source: eMarketer $30.45 $42.01 $50.84 $57.95 52% 63% 67% 69% 0% 10% 20% 30% 40% 50% 60% 70% 80% $- $10.00 $20.00 $30.00 $40.00 $50.00 $60.00 $70.00 2015 2016 2017 2018 Mobile Ad Spending Mobile Ad Spend, Percentage of Total Digital Spending
  • 19. US Mobile Ad Spending 2015 – 2018 (projection, billions) Source: eMarketer $30.45 $42.01 $50.84 $57.95 17% 22% 25% 27% 0% 5% 10% 15% 20% 25% 30% $- $10.00 $20.00 $30.00 $40.00 $50.00 $60.00 $70.00 2015 2016 2017 2018 Mobile Ad Spending Mobile Ad Spend, Percentage of Total Advertising Spend
  • 20. US Mobile Ad Spending by Sector (billions) Source: eMarketer $6.65 $3.49 $3.43 $3.27 $2.38 $2.33 $2.09 $1.73 $1.50 $0.66 $1.20 $- $1.00 $2.00 $3.00 $4.00 $5.00 $6.00 $7.00
  • 21. Mobile Time Spent by App Type (minutes per day) Source: Flurry 45 13 52 68 44 33 0 10 20 30 40 50 60 70 80 Messaging and Social Entertainment Gaming Q2 2014 Q2 2015
  • 22. US Mobile Video Ad Spending 2015 – 2018 (projection, billions) Source: eMarketer $2.62 $3.94 $5.09 $5.96 34% 41% 45% 46% 0% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% $- $1.00 $2.00 $3.00 $4.00 $5.00 $6.00 $7.00 2015 2016 2017 2018 Mobile Video Ad Spend Mobile Video Ad Spend, Percentage of Total
  • 24. Source: Mary Meeker Internet Report / KPCB Mobile Data Traffic vs. Total Consumer Internet
  • 25. Rich Media Ad Platforms (Non-gaming)
  • 26. Rich Media Ad Networks
  • 28. Rich Media • Growing availability of mobile data is driving mobile usage;
  • 29. Rich Media • Growing availability of mobile data is driving mobile usage; • That usage is concentrated in mobile apps;
  • 30. Rich Media • Growing availability of mobile data is driving mobile usage; • That usage is concentrated in mobile apps; • It’s not exclusively in gaming;
  • 31. Rich Media • Growing availability of mobile data is driving mobile usage; • That usage is concentrated in mobile apps; • It’s not exclusively in gaming; • It’s where people are spending their time and it’s how they want to consume content.
  • 33. Mobile’s Share of Advertising Spend 2015 – 2018 (Projected) Source: eMarketer 40% 51% 59% 66% 12% 17% 21% 24% 0% 10% 20% 30% 40% 50% 60% 70% 2015 2016 2017 2018 Mobile as Percentage of Digital Ad Spend Mobile as Percentage of Total Ad spend
  • 34. US Advertising Spend 2008 – 2018 (projection, billions) Source: FTI Consulting • Digital advertising spend to surpass broadcast TV spend in 2015.
  • 37. Online vs. Television Ad Revenues Source: PwC Outlook
  • 39. Television • Less effective than mobile advertising for mobile developers;
  • 40. Television • Less effective than mobile advertising for mobile developers; • Less and less relevant as consumers spend more time on the mobile phones;
  • 41. Television • Less effective than mobile advertising for mobile developers; • Less and less relevant as consumers spend more time on the mobile phones; • Spending on television is far less transparent than on digital.
  • 43. Uber removed from WeChat Source: Bloomberg
  • 44. Competitive Landscape in China Source: Wikipedia
  • 45. +36% +11% -8% - 50,000 100,000 150,000 200,000 250,000 300,000 iOS Android Others Units Sold, 2Q 2014 Units Sold, 2Q 2015 Source: Gartner Global Platform Unit Sales Q2 2014 vs. Q2 2015 (thousands) • Apple growing faster than Android in terms of sales; • Android still dwarfs Apple, despite slowing sales growth; • Sales plummeting for “3rd” platforms.
  • 46. Source: Gartner Global Platform Market Share Q2 2014 vs. Q2 2015 (thousands) +19% -2% -20% 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% iOS Android Others Market Share, 2Q 2014 Market Share, 2Q 2015 • Strong growth in iOS market share.
  • 47. Source: Gartner Global Manufacturer Market Share Q2 2014 vs. Q2 2015 (thousands) • Significant market share decline for Samsung; • Large market share wins for Apple, Huawei, and Xiaomi. -9% +35% -37% +43% -2% -14% +28% +2.% 0% 5% 10% 15% 20% 25% 30% 35% 40% 45% 50% Market Share, 2Q 2014 Market Share, 2Q 2015
  • 49. Global Mobile Advertising Spend by Region (millions) 2015 – 2018 (Projected) Source: eMarketer US China UK Japan ROW $- $10,000 $20,000 $30,000 $40,000 $50,000 $60,000 $70,000 2015 2016 2017 2018 US China UK Japan ROW
  • 50. China • The Chinese market can be anti-competitive for Western developers;
  • 51. China • The Chinese market can be anti-competitive for Western developers; • Smartphone sales are no longer growing in China. It is no longer a boundless greenfield;
  • 52. China • The Chinese market can be anti-competitive for Western developers; • Smartphone sales are no longer growing in China. It is no longer a boundless greenfield; • Strong iPhone and Xiaomi sales in China mean dealing with different app stores / distribution partners might not remain necessary.