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10 CORE PRINCIPLES
FOR STARTING UP
@destraynor
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread
You need to
understand
marketplaces
You need to focus
your roadmap on
impact
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need a vision
Without a vision
you’ll flip flop frequently
because you’re not set on
what the future looks like
An opinion about
what the future
looks like
The technological
trends you want to
bet on
+ +
What makes a vision…
An idea of change
you want to make
in the world
Commerce

Rise in “on demand” impulse
purchases
Real time wins everything


Same day local delivery next
big thing
Rise in subscription services
for commerce
Messaging

SMS is dead
Email is displaced by Slack
New opportunities in
public/private, text/video,
permanent/ephemeral,
1:1/group, personal/group
Customer expectations
shifting as a result of above
Marketing

Shift towards personal &
personalized



Closed loop ROI now vital



Metrics driven

Advertise to start
engagement, not to convert


Clicks & opens dying
What does your future look like?
What technological trends
should you bet on?
Apple Watch?
Smart homes?
Wearables?
Costs
Time
to compute
to store
to access
The cost to compute, to
store and to access data
is dropping drastically
Messaging platforms
What change do you want to make?
Why do you exist
other than to make money?
Missions have
nothing to do with
goals or targets
They’re not about being #1,
top #10 or “leading provider.”
They should be a change that
you’re fighting for, such as…
to make internet business personal
to increase the GDP of the internet
to build the best way for people anywhere in the world to shop for groceries
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread design viral
You need to
understand
marketplaces
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need to focus
your roadmap on
impact
You need to run a
good private beta
these things are hard
β
It’s easy to put a bad beta page live
A small list of “target users” beats
a big list of non-customers
Be deliberate about how you grow sign-ups
Give away a free Apple Watch and you’ll grow a sign-up list
of people who want Apple Watches.
Photography. Reimagined.
R2
you@address.com
📷
A vague pitch gets you a wide range of users…
…which gets you a wide range of feedback…
I need to collaborate
with my director
I want to sell my
photos in 1 click
I’d love to export straight
to Instagram
Better filters pls!
Joe Soap
PROMOTE
COLLABORATE
MESSAGE
ECOMMERCE
CALENDAR
FILTERS
PROFILES
FAVES
FAVES
R2 Dashboard
…which gets you a wide range of features…
😞
Joe Soap
PROMOTE
COLLABORATE
MESSAGE
ECOMMERCE
CALENDAR
FILTERS
PROFILES
FAVES
FAVES
R2 Dashboard
…which gets you a bloated mess.
ProductQuality
Time
“Good enough to use”
Don’t rely on users to tell you when to launch
You’ll never feel “ready”
Here’s the new application. It’s got one
window.You drag your video into the
window.Then you click the button that
says “burn.”
That’s it.
That’s what we’re gonna make.
Ready?
The show doesn’t go on because it’s
ready; it goes on because it’s 11:30 on a
Saturday night.
Exit by feature set or by deadline,
but above all, exit.
Beta periods are lossy
You’d never, ever,
design a sign-up flow
to work like this…
…yet this is how your
beta works.
Enthusiasm fades
quickly no matter
what
WTF is SnapCycle?
You’re best off keeping quiet while in beta
1. First impressions count
2. The press only cover new material
3. The less you say, the more people listen
Why?
Read more on the blog:
How to run a successful beta in 7 steps
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread
You need to
understand
marketplaces
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need to focus
your roadmap on
impact
You need world
class onboarding
“We’re dogfooding”
Signing up for your app is the one
thing every user is guaranteed to do.
Most product owners only
sign up for their app once.
mysql> CREATE USER 'monty'@'localhost' IDENTIFIED BY 'some_pass';
mysql> GRANT ALL PRIVILEGES ON *.* TO 'monty'@'localhost'
-> WITH GRANT OPTION;
mysql> CREATE USER 'monty'@'%' IDENTIFIED BY 'some_pass';
mysql> GRANT ALL PRIVILEGES ON *.* TO 'monty'@'%'
-> WITH GRANT OPTION;
mysql> CREATE USER 'admin'@'localhost' IDENTIFIED BY 'admin_pass';
mysql> GRANT RELOAD,PROCESS ON *.* TO 'admin'@'localhost';
mysql> CREATE USER 'dummy'@'localhost';
And when they signed up, it probably looked like this
1. Your tour is out of date
2. Your docs are out of date
3. Your welcome email is out of date
4. Your video is out of date
The risks…
Real dogfooding means
opening a new tin every day.
Never stop signing up
for your product.
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need to
understand
marketplaces
You need to focus
your roadmap on
impact
You need to know
who your real
competitors are
When do flowers compete with chocolates?
When does Twitter compete with games?
What really competes with TripAdvisor?
Email is a ferocious competitor
Understanding competitors lets you
understand switching behaviour
Read more on the blog:
Understanding direct and indirect competition
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need to
understand
marketplaces
You need to focus
your roadmap on
impact
You need to
understand the
four forces
existing
solution
new
solution
You want to maximize the top forces and minimize the bottom ones
The 4 forces influencing a customer switch
Reasons to switch
Reasons to stay
Problems with Current Product Attraction of New Product
Existing Habits & Allegiances Anxiety & Uncertainty of Change
This campaign did just that
This is why switching
is hard and your
product needs to be
~10x better
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need to
understand
marketplaces
You need to focus
your roadmap on
impact
You need to consider
how your product
will spread
Model:“And then we’ll make
it go viral, and stuff”
Note:Button does not exist in real life.
Virality must be built into your product, not bolted on.
A simple way to picture how your product can go viral
Your app
User arrives at site Logs in Uses product
Does something
worth sharing
Shares
Social network
Appears in
social network
Seen by friends Friends click link
Measure your product’s k-factor
(viral growth rate)
k a b c d
(k > 1 for viral)
% of users who
publish one share
per visit
share events per
user per visit
users referred from
social networks for
each share event
% of “c” that
are authenticated
users
= ✕ ✕ ✕
To improve your virality, focus on the 3 green ratios
Publishing
Daily
Authenticated
Users
Daily
Authenticated Users
Monthly
Authenticated Users
Monthly
Unique Users
MUU to MAU
MAU to DAU
DAU to pDAU
This is all about sign-ins – these 3 techniques will help…
MUU to MAU
Improving MUU to MAU
Let your users
sign-in any way
they want
(Facebook,Twitter,
etc)
Keep your users
signed in for as long
as you think wise
Promote social
sign-in above your
own login system,
default to whatever
network they
arrived from
MAU to DAU
Improving MAU to DAU
This is all about giving your users reasons to return.
The habit forming work we saw earlier helps here.
Have lots of triggers
(push notifications,
emails, etc) to
alert users who
aren’t on site
Solve the cost
benefit analysis of
actions (e.g. make it
easy to do things
that give reward)
Make sure users’
actions can affect
each other (to cause
them to return)
Improving DAU to pDAU
For every action a
customer takes you
should ask:
“Is there a good story
here, such that we can
automatically share it on
their behalf via a social
network?”
DAU to pDAU
• Spotify:listens, faves, playlists
• Pinterest:pins, likes
• Nike:runs, starts, stops, cheers
• Foursquare:check-ins, badges, comments, tips
• TripAdvisor:reviews, likes, locations
• Yelp:reviews, comments, check-ins
This is all about lightweight shareable actions.
LinkedIn Recommendations are long,
thoughtful pieces.You have to literally ask
for them, as they’re not easy to do
One click
endorsements are
framed perfectly.
“Does Brian have
these skills”,YES!
Boom, 5 actions for
one click.


That triggers an alert
to Brian who logs in
and is, himself, hit
with a lot of
questions about
other people and
their skills
Improving DAU to pDAU
This is all about lightweight shareable actions.
DAU to pDAU
This is what virality is.
Publishing
Daily
Authenticated
Users
Daily
Authenticated Users
Monthly
Authenticated Users
Monthly
Unique Users
MUU to MAU
MAU to DAU
DAU to pDAU
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need to
understand
marketplaces
You need to focus
your roadmap on
impact
You need to
understand
marketplaces
Product
Large, subsidized
userbase
Smaller, profitable
customer base
More users makes the
product better, attracting
more people
Increased competition
makes network less
attractive to advertisers
More advertisers repels
more users
More users attracts more
advertisers
CROSS-SIDE
SAME-SIDE
CROSS-SIDE
SAME-SIDE
Understand same-side and cross-side network effects
The role of price in a two-sided marketDemand
Price
Demand
Price$0.01
penny gap
In theory In practice
Identify and avoid winner-takes-all markets
Is there a large
cost to either
side for using
>1 product?
Are there
strong positive
network
effects?
Is there room for
differentiation
by specific
features? !
Market will evolve to
winner-takes-all
Yes Yes No
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need to
understand
marketplaces
You need to focus
your roadmap on
impact
You need to focus
your roadmap on
impact
ALL
OF THE TIME
MOST
OF THE TIME
SOME
OF THE TIME
VERY LITTLE
OF THE TIME
FEW
OF THE PEOPLE
SOME
OF THE PEOPLE
MOST
OF THE PEOPLE
ALL
OF THE PEOPLE
Track Time
SMS Alert
Enter Milestones
Search for Files
Search for People
Use Calendar
Import ICS
Set up Time Tracker
Post Message/Reply
Create Project
Add/Complete Tasks
View Dash
Schedule Meeting
Add Team/Company
Archive Project
Change Permissions
Account Settings
Edit Project
Merge Projects
ALL
OF THE TIME
MOST
OF THE TIME
SOME
OF THE TIME
VERY LITTLE
OF THE TIME
FEW
OF THE PEOPLE
SOME
OF THE PEOPLE
MOST
OF THE PEOPLE
ALL
OF THE PEOPLE
!
!
!
! !
When a good org is mature,
there’s not a lot of work here.
This is the core of our strategy.
It’s hard work.
It’s meaningful work.
It works.
We need to stay way out of here.
4 types of work in your roadmap
Improving a feature:( customer satisfaction)
Getting more people to use it:( % adoption)
Getting people to use it more:( frequency)
A new feature to support a new workflow:( customers/revenue)
Howoften
How many use the feature
Always
Often
Rarely
Never
None Few Most
Increase
frequency
How can we
trigger more
usage?
All
Howoften
How many use the feature
Always
Often
Rarely
Never
None Few Most All
Increase
adoption
What’s stopping
people from using us?
Read more on the blog:
Where do product roadmaps come from?
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need to
understand
marketplaces
You need to focus
your roadmap on
impact
You need to focus
on new feature
engagement
New features usually flop
In a recent customer survey,
we asked users what
features they wanted from
the new version of Microsoft
Office. More than 90 percent
asked for features that were
already available in office…
“
“
Sell what the feature let’s the user do, not what it is
Userinterest
Message impact
WHAT
IT IS
WHAT
IT DOES
WHAT
you CAN
DO now
Capability
beats
ingredients
Announce it when and where they’re likely to use it
Have a plan for how next week’s customers hear about this week’s launch
Follow up with users and non-users to learn what worked/didn’t work
You need a vision
You need to run a
good beta
You need world
class onboarding
You need to know
who your real
competitors are
You need to know
understand the
four forces
You need to consider
how your product will
spread
You need to focus
on new feature
engagement
You need to
constantly revisit
assumptions
1
2
3
4
5
6
7
8
9
10
You need to
understand
marketplaces
You need to focus
your roadmap on
impact
You need to
constantly revisit
assumptions
Startups move ridiculously fast
Time
Time
Time
Time
17 18 19 20 21 22 23 24 25 26 27 28 29 30Roadmap
To do feature
File uploader
Collaborative sharing
Invoice tool
Reports tool
Live chat
Time
Knowledge
Time
When you get new information,
you change your opinion.
Always act on that change.
If you knew then what you know now, would you still have…
built that feature?
chosen that architecture?
shipped that integration?
designed that screen?
Sharing everything we know
about growing a startup
Available in hardcover and digital download
Get your book now

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Design for Viral Growth

  • 1. 10 CORE PRINCIPLES FOR STARTING UP @destraynor
  • 2. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread You need to understand marketplaces You need to focus your roadmap on impact You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10
  • 3. You need a vision
  • 4. Without a vision you’ll flip flop frequently because you’re not set on what the future looks like
  • 5. An opinion about what the future looks like The technological trends you want to bet on + + What makes a vision… An idea of change you want to make in the world
  • 6. Commerce
 Rise in “on demand” impulse purchases Real time wins everything 
 Same day local delivery next big thing Rise in subscription services for commerce Messaging
 SMS is dead Email is displaced by Slack New opportunities in public/private, text/video, permanent/ephemeral, 1:1/group, personal/group Customer expectations shifting as a result of above Marketing
 Shift towards personal & personalized
 
 Closed loop ROI now vital
 
 Metrics driven
 Advertise to start engagement, not to convert 
 Clicks & opens dying What does your future look like?
  • 11. Costs Time to compute to store to access The cost to compute, to store and to access data is dropping drastically
  • 13.
  • 14. What change do you want to make?
  • 15. Why do you exist other than to make money?
  • 16. Missions have nothing to do with goals or targets
  • 17. They’re not about being #1, top #10 or “leading provider.” They should be a change that you’re fighting for, such as…
  • 18. to make internet business personal
  • 19. to increase the GDP of the internet
  • 20. to build the best way for people anywhere in the world to shop for groceries
  • 21. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread design viral You need to understand marketplaces You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10 You need to focus your roadmap on impact
  • 22. You need to run a good private beta
  • 23. these things are hard β
  • 24. It’s easy to put a bad beta page live
  • 25. A small list of “target users” beats a big list of non-customers
  • 26. Be deliberate about how you grow sign-ups Give away a free Apple Watch and you’ll grow a sign-up list of people who want Apple Watches.
  • 27. Photography. Reimagined. R2 you@address.com 📷 A vague pitch gets you a wide range of users…
  • 28. …which gets you a wide range of feedback… I need to collaborate with my director I want to sell my photos in 1 click I’d love to export straight to Instagram Better filters pls!
  • 31. ProductQuality Time “Good enough to use” Don’t rely on users to tell you when to launch
  • 32. You’ll never feel “ready”
  • 33. Here’s the new application. It’s got one window.You drag your video into the window.Then you click the button that says “burn.” That’s it. That’s what we’re gonna make.
  • 34. Ready? The show doesn’t go on because it’s ready; it goes on because it’s 11:30 on a Saturday night.
  • 35. Exit by feature set or by deadline, but above all, exit.
  • 37. You’d never, ever, design a sign-up flow to work like this… …yet this is how your beta works.
  • 40. You’re best off keeping quiet while in beta
  • 41. 1. First impressions count 2. The press only cover new material 3. The less you say, the more people listen Why?
  • 42. Read more on the blog: How to run a successful beta in 7 steps
  • 43. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread You need to understand marketplaces You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10 You need to focus your roadmap on impact
  • 44. You need world class onboarding
  • 46. Signing up for your app is the one thing every user is guaranteed to do.
  • 47. Most product owners only sign up for their app once.
  • 48. mysql> CREATE USER 'monty'@'localhost' IDENTIFIED BY 'some_pass'; mysql> GRANT ALL PRIVILEGES ON *.* TO 'monty'@'localhost' -> WITH GRANT OPTION; mysql> CREATE USER 'monty'@'%' IDENTIFIED BY 'some_pass'; mysql> GRANT ALL PRIVILEGES ON *.* TO 'monty'@'%' -> WITH GRANT OPTION; mysql> CREATE USER 'admin'@'localhost' IDENTIFIED BY 'admin_pass'; mysql> GRANT RELOAD,PROCESS ON *.* TO 'admin'@'localhost'; mysql> CREATE USER 'dummy'@'localhost'; And when they signed up, it probably looked like this
  • 49. 1. Your tour is out of date 2. Your docs are out of date 3. Your welcome email is out of date 4. Your video is out of date The risks…
  • 50. Real dogfooding means opening a new tin every day. Never stop signing up for your product.
  • 51. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10 You need to understand marketplaces You need to focus your roadmap on impact
  • 52. You need to know who your real competitors are
  • 53. When do flowers compete with chocolates?
  • 54. When does Twitter compete with games?
  • 55. What really competes with TripAdvisor?
  • 56.
  • 57. Email is a ferocious competitor
  • 58. Understanding competitors lets you understand switching behaviour
  • 59. Read more on the blog: Understanding direct and indirect competition
  • 60. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10 You need to understand marketplaces You need to focus your roadmap on impact
  • 61. You need to understand the four forces
  • 62. existing solution new solution You want to maximize the top forces and minimize the bottom ones The 4 forces influencing a customer switch Reasons to switch Reasons to stay Problems with Current Product Attraction of New Product Existing Habits & Allegiances Anxiety & Uncertainty of Change
  • 63. This campaign did just that
  • 64. This is why switching is hard and your product needs to be ~10x better
  • 65. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10 You need to understand marketplaces You need to focus your roadmap on impact
  • 66. You need to consider how your product will spread
  • 67. Model:“And then we’ll make it go viral, and stuff”
  • 68. Note:Button does not exist in real life.
  • 69. Virality must be built into your product, not bolted on.
  • 70. A simple way to picture how your product can go viral Your app User arrives at site Logs in Uses product Does something worth sharing Shares Social network Appears in social network Seen by friends Friends click link
  • 71. Measure your product’s k-factor (viral growth rate) k a b c d (k > 1 for viral) % of users who publish one share per visit share events per user per visit users referred from social networks for each share event % of “c” that are authenticated users = ✕ ✕ ✕
  • 72. To improve your virality, focus on the 3 green ratios Publishing Daily Authenticated Users Daily Authenticated Users Monthly Authenticated Users Monthly Unique Users MUU to MAU MAU to DAU DAU to pDAU
  • 73. This is all about sign-ins – these 3 techniques will help… MUU to MAU Improving MUU to MAU Let your users sign-in any way they want (Facebook,Twitter, etc) Keep your users signed in for as long as you think wise Promote social sign-in above your own login system, default to whatever network they arrived from
  • 74. MAU to DAU Improving MAU to DAU This is all about giving your users reasons to return. The habit forming work we saw earlier helps here. Have lots of triggers (push notifications, emails, etc) to alert users who aren’t on site Solve the cost benefit analysis of actions (e.g. make it easy to do things that give reward) Make sure users’ actions can affect each other (to cause them to return)
  • 75. Improving DAU to pDAU For every action a customer takes you should ask: “Is there a good story here, such that we can automatically share it on their behalf via a social network?” DAU to pDAU • Spotify:listens, faves, playlists • Pinterest:pins, likes • Nike:runs, starts, stops, cheers • Foursquare:check-ins, badges, comments, tips • TripAdvisor:reviews, likes, locations • Yelp:reviews, comments, check-ins This is all about lightweight shareable actions.
  • 76. LinkedIn Recommendations are long, thoughtful pieces.You have to literally ask for them, as they’re not easy to do One click endorsements are framed perfectly. “Does Brian have these skills”,YES! Boom, 5 actions for one click. 
 That triggers an alert to Brian who logs in and is, himself, hit with a lot of questions about other people and their skills Improving DAU to pDAU This is all about lightweight shareable actions. DAU to pDAU
  • 77. This is what virality is. Publishing Daily Authenticated Users Daily Authenticated Users Monthly Authenticated Users Monthly Unique Users MUU to MAU MAU to DAU DAU to pDAU
  • 78. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10 You need to understand marketplaces You need to focus your roadmap on impact
  • 81. More users makes the product better, attracting more people Increased competition makes network less attractive to advertisers More advertisers repels more users More users attracts more advertisers CROSS-SIDE SAME-SIDE CROSS-SIDE SAME-SIDE Understand same-side and cross-side network effects
  • 82. The role of price in a two-sided marketDemand Price Demand Price$0.01 penny gap In theory In practice
  • 83. Identify and avoid winner-takes-all markets Is there a large cost to either side for using >1 product? Are there strong positive network effects? Is there room for differentiation by specific features? ! Market will evolve to winner-takes-all Yes Yes No
  • 84. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10 You need to understand marketplaces You need to focus your roadmap on impact
  • 85. You need to focus your roadmap on impact
  • 86.
  • 87. ALL OF THE TIME MOST OF THE TIME SOME OF THE TIME VERY LITTLE OF THE TIME FEW OF THE PEOPLE SOME OF THE PEOPLE MOST OF THE PEOPLE ALL OF THE PEOPLE Track Time SMS Alert Enter Milestones Search for Files Search for People Use Calendar Import ICS Set up Time Tracker Post Message/Reply Create Project Add/Complete Tasks View Dash Schedule Meeting Add Team/Company Archive Project Change Permissions Account Settings Edit Project Merge Projects
  • 88. ALL OF THE TIME MOST OF THE TIME SOME OF THE TIME VERY LITTLE OF THE TIME FEW OF THE PEOPLE SOME OF THE PEOPLE MOST OF THE PEOPLE ALL OF THE PEOPLE ! ! ! ! !
  • 89. When a good org is mature, there’s not a lot of work here. This is the core of our strategy. It’s hard work. It’s meaningful work. It works. We need to stay way out of here.
  • 90. 4 types of work in your roadmap Improving a feature:( customer satisfaction) Getting more people to use it:( % adoption) Getting people to use it more:( frequency) A new feature to support a new workflow:( customers/revenue)
  • 91. Howoften How many use the feature Always Often Rarely Never None Few Most Increase frequency How can we trigger more usage? All
  • 92. Howoften How many use the feature Always Often Rarely Never None Few Most All Increase adoption What’s stopping people from using us?
  • 93. Read more on the blog: Where do product roadmaps come from?
  • 94. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10 You need to understand marketplaces You need to focus your roadmap on impact
  • 95. You need to focus on new feature engagement
  • 97. In a recent customer survey, we asked users what features they wanted from the new version of Microsoft Office. More than 90 percent asked for features that were already available in office… “ “
  • 98. Sell what the feature let’s the user do, not what it is
  • 99. Userinterest Message impact WHAT IT IS WHAT IT DOES WHAT you CAN DO now Capability beats ingredients
  • 100. Announce it when and where they’re likely to use it
  • 101. Have a plan for how next week’s customers hear about this week’s launch
  • 102. Follow up with users and non-users to learn what worked/didn’t work
  • 103. You need a vision You need to run a good beta You need world class onboarding You need to know who your real competitors are You need to know understand the four forces You need to consider how your product will spread You need to focus on new feature engagement You need to constantly revisit assumptions 1 2 3 4 5 6 7 8 9 10 You need to understand marketplaces You need to focus your roadmap on impact
  • 104. You need to constantly revisit assumptions
  • 106. Time
  • 107. Time
  • 108. Time
  • 109. Time
  • 110. 17 18 19 20 21 22 23 24 25 26 27 28 29 30Roadmap To do feature File uploader Collaborative sharing Invoice tool Reports tool Live chat Time
  • 112. When you get new information, you change your opinion. Always act on that change.
  • 113. If you knew then what you know now, would you still have… built that feature? chosen that architecture? shipped that integration? designed that screen?
  • 114. Sharing everything we know about growing a startup Available in hardcover and digital download Get your book now