SlideShare une entreprise Scribd logo
1  sur  31
Télécharger pour lire hors ligne
Réalité
Virtuelle
Karl Pomerleau Hardy
Définition
« VR has been defined as a highly interactive, 3-D
computer generated program in a multimedia
environment that provides an immersion effect to
the users. It enables humans to directly interact with
computer generated environments that simulate the
physical world. »
2
Abdelaziz, M. A., M, A. E. D., & Senousy, M. B. (2014). Challenges and issues in building virtual reality-based e-learning system. International Journal
of e-Education, e-Business, e-Management and e-Learning, 4(4), 320-328. doi:http://dx.doi.org.ezproxy.usherbrooke.ca/10.7763/IJEEEE.2014.V4.347
3
4
Réalité
augmentée
5
Réalité
virtuelle
6
Réalité virtuelle
7
ICI
Réalité virtuelle
8
ICI
Réalité virtuelle
9
ICI
10
Et ICI
11
Situation
actuelle
12https://www.thinkwithgoogle.com/
13
HYPE
Gartner
14
Utilisateurs
15
16
17
Marketers
will use an AR
strategy in
the next year7%
eMarketer
18
Kreuser, A. P. (2016, May 11). Why Virtual Reality Might Totally Transform Brand Marketing. Retrieved November 13, 2016, from
http://www.inc.com/amanda-pressner-kreuser/4-brands-killing-it-with-virtual-reality-marketing.html
19
http://www.volvocars.com/us/about/our-points-of-pride/google-cardboard
20
15
https://www.youtube.com/watch?v=-HcKRBKlilg
15
RVMOBILEMARKETING.CA
23
Meilleures
pratiques
24
1
Multi
Plateformes
https://www.thinkwithgoogle.com/
25
2
Show
the way
https://www.thinkwithgoogle.com/
26
3
Keep it
simple
https://www.thinkwithgoogle.com/
Tendances
futures
27
28
29
Conclusion
Questions
30
Sources• Abdelaziz, M. A., M, A. E. D., & Senousy, M. B. (2014). Challenges and issues in building virtual reality-based e-learning system. International Journal of e-
Education, e-Business, e-Management and e-Learning, 4(4), 320-328. doi:http://dx.doi.org.ezproxy.usherbrooke.ca/10.7763/IJEEEE.2014.V4.347
• Cox, A. (2016, November). Virtual Reality Is the Next Frontier. Make Sure You Don't Leave Your Consumers Behind. Retrieved November 16, 2016, from
https://www.thinkwithgoogle.com/articles/virtual-reality-marketing-technology-ads.html?utm_medium=email-d&utm_source=content-
alert&utm_team=twg-us&utm_campaign=20161110-twg-us-video-alert-OT-DM-DV&utm_content=Video-title&mkt
• Walter, M. J., Burton, B., & Cantara, M. (2016, July 19). Hype Cycle for Emerging Technologies, 2016. Retrieved November 16, 2016, from
http://www.gartner.com/document/3383817?ref=solrAll&refval=176640148&qid=5709d9bea6c0c2c6961f89ce705eb41e
• Yeager, B. (2016, January 28). Virtual Reality and Beyond: The Current State and Future Potential of Immersive Digital Marketing Experiences. Retrieved
October 19, 2016, from http://totalaccess.emarketer.com/Reports/Viewer.aspx?R=2001719&dsNav=Ntk:relevance|virtual reality
retail|1|,Ro:1,Nr:NOT(Type:Comparative Estimate)
• Augmented Reality Takes Baby Steps in Canada. (2015, November 5). Retrieved November 16, 2016, from
http://totalaccess.emarketer.com/Article.aspx?R=1013192&dsNav=Ntk:relevance|Augmented Reality Takes Baby Steps in Canada|1|,Ro:-
1,Nr:NOT(Type:Comparative Estimate)
• Kreuser, A. P. (2016, May 11). Why Virtual Reality Might Totally Transform Brand Marketing. Retrieved November 13, 2016, from
http://www.inc.com/amanda-pressner-kreuser/4-brands-killing-it-with-virtual-reality-marketing.html
• http://www.volvocars.com/us/about/our-points-of-pride/google-cardboard
• http://www.adweek.com/adfreak/merrell-thrills-and-frightens-people-crazy-oculus-rift-mountainside-hike-162831
• https://www.youtube.com/watch?v=-HcKRBKlilg
• Cearley, D. W., Walker, M. J., & Burke, B. (2016, October 14). Top 10 Strategic Technology Trends for 2017. Retrieved November 16, 2016, from
http://www.gartner.com/document/3471559?ref=TypeAheadSearch&qid=d35476b05f7744c648d1d0c34f405fc9
31

Contenu connexe

Tendances

Designing for an Augmented Reality world
Designing for an Augmented Reality worldDesigning for an Augmented Reality world
Designing for an Augmented Reality world
thomas.purves
 
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
琳証 黃
 

Tendances (19)

Virtual, Augmented & Mixed Reality Matrix: Brand Reach & User Immersion
Virtual, Augmented & Mixed Reality Matrix: Brand Reach & User ImmersionVirtual, Augmented & Mixed Reality Matrix: Brand Reach & User Immersion
Virtual, Augmented & Mixed Reality Matrix: Brand Reach & User Immersion
 
Augmented And Virtual Reality
Augmented And Virtual Reality Augmented And Virtual Reality
Augmented And Virtual Reality
 
Virtual Reality Journalism
Virtual Reality JournalismVirtual Reality Journalism
Virtual Reality Journalism
 
The rise of VR & AR era. Why this time is different?
The rise of VR & AR era. Why this time is different?The rise of VR & AR era. Why this time is different?
The rise of VR & AR era. Why this time is different?
 
SCG Virtual Reality top news q1 2016
SCG  Virtual Reality top news q1 2016SCG  Virtual Reality top news q1 2016
SCG Virtual Reality top news q1 2016
 
5 Important Augmented And Virtual Reality Trends For 2019
5 Important Augmented And Virtual Reality Trends For 2019 5 Important Augmented And Virtual Reality Trends For 2019
5 Important Augmented And Virtual Reality Trends For 2019
 
VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY VIRTUAL REALITY & AUGMENTED REALITY
VIRTUAL REALITY & AUGMENTED REALITY
 
Virtual Reality in Marketing and PR - What you should know and why you should...
Virtual Reality in Marketing and PR - What you should know and why you should...Virtual Reality in Marketing and PR - What you should know and why you should...
Virtual Reality in Marketing and PR - What you should know and why you should...
 
When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015When will Virtual Reality become Reality? @NED2015
When will Virtual Reality become Reality? @NED2015
 
Vr and AR for marketing
Vr and AR for marketingVr and AR for marketing
Vr and AR for marketing
 
Virtual Reality - With Demo Video
Virtual Reality - With Demo VideoVirtual Reality - With Demo Video
Virtual Reality - With Demo Video
 
Virtual Reality in Belgium
Virtual Reality in BelgiumVirtual Reality in Belgium
Virtual Reality in Belgium
 
Goldman Sachs VR & AR report 2015
Goldman Sachs VR & AR report 2015Goldman Sachs VR & AR report 2015
Goldman Sachs VR & AR report 2015
 
AR and VR for Good
AR and VR for GoodAR and VR for Good
AR and VR for Good
 
The Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a PrimerThe Emerging Virtual Reality Landscape: a Primer
The Emerging Virtual Reality Landscape: a Primer
 
Designing for an Augmented Reality world
Designing for an Augmented Reality worldDesigning for an Augmented Reality world
Designing for an Augmented Reality world
 
Layar @ SDForum 28 Feb 2011
Layar @ SDForum 28 Feb 2011Layar @ SDForum 28 Feb 2011
Layar @ SDForum 28 Feb 2011
 
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
CES 2016 Virtual Reality Report:gaming and video market ramps up new interaci...
 
Virtual Reality-Seminar presentation
Virtual Reality-Seminar  presentationVirtual Reality-Seminar  presentation
Virtual Reality-Seminar presentation
 

En vedette

Comment une marque peut intégrer une dimension émotionnelle grâce à la réalit...
Comment une marque peut intégrer une dimension émotionnelle grâce à la réalit...Comment une marque peut intégrer une dimension émotionnelle grâce à la réalit...
Comment une marque peut intégrer une dimension émotionnelle grâce à la réalit...
Laurence Thébault
 
Virtual reality Presentation
Virtual reality PresentationVirtual reality Presentation
Virtual reality Presentation
Anand Akshay
 

En vedette (20)

Réalité virtuelle, communication et marketing
Réalité virtuelle, communication et marketingRéalité virtuelle, communication et marketing
Réalité virtuelle, communication et marketing
 
La réalité virtuelle et ses applications
La réalité virtuelle et ses applicationsLa réalité virtuelle et ses applications
La réalité virtuelle et ses applications
 
Virtual reality x brands
Virtual reality x brandsVirtual reality x brands
Virtual reality x brands
 
Réalité virtuelle, augmentée et mixte : Panorama et usages - NUIDay 2016
Réalité virtuelle, augmentée et mixte : Panorama et usages - NUIDay 2016Réalité virtuelle, augmentée et mixte : Panorama et usages - NUIDay 2016
Réalité virtuelle, augmentée et mixte : Panorama et usages - NUIDay 2016
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Comment une marque peut intégrer une dimension émotionnelle grâce à la réalit...
Comment une marque peut intégrer une dimension émotionnelle grâce à la réalit...Comment une marque peut intégrer une dimension émotionnelle grâce à la réalit...
Comment une marque peut intégrer une dimension émotionnelle grâce à la réalit...
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Virtual reality Presentation
Virtual reality PresentationVirtual reality Presentation
Virtual reality Presentation
 
Expériences connectées Entreprise et Cloud - NUIDay 2015
Expériences connectées Entreprise et Cloud - NUIDay 2015Expériences connectées Entreprise et Cloud - NUIDay 2015
Expériences connectées Entreprise et Cloud - NUIDay 2015
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
 
Les usages réels de la réalité virtuelle - Microsoft HoloLens
Les usages réels de la réalité virtuelle - Microsoft HoloLensLes usages réels de la réalité virtuelle - Microsoft HoloLens
Les usages réels de la réalité virtuelle - Microsoft HoloLens
 
Robotics project ppt
Robotics project pptRobotics project ppt
Robotics project ppt
 
Study: The Future of VR, AR and Self-Driving Cars
Study: The Future of VR, AR and Self-Driving CarsStudy: The Future of VR, AR and Self-Driving Cars
Study: The Future of VR, AR and Self-Driving Cars
 
Les interfaces naturelles au service des expériences digitales
Les interfaces naturelles au service des expériences digitalesLes interfaces naturelles au service des expériences digitales
Les interfaces naturelles au service des expériences digitales
 
Social Highlights 6 : Quelle réalité pour les médias augmentés ?
Social Highlights 6  : Quelle réalité pour les médias augmentés ?Social Highlights 6  : Quelle réalité pour les médias augmentés ?
Social Highlights 6 : Quelle réalité pour les médias augmentés ?
 
Réalité Augmentée et Marketing - Roxane Domalain
Réalité Augmentée et Marketing - Roxane DomalainRéalité Augmentée et Marketing - Roxane Domalain
Réalité Augmentée et Marketing - Roxane Domalain
 
Sketching 101: Whiteboard Pro-tips
Sketching 101: Whiteboard Pro-tipsSketching 101: Whiteboard Pro-tips
Sketching 101: Whiteboard Pro-tips
 
PNR Presentation - Digital Strategy is dead
PNR Presentation - Digital Strategy is deadPNR Presentation - Digital Strategy is dead
PNR Presentation - Digital Strategy is dead
 
Koi de 9
Koi de 9Koi de 9
Koi de 9
 
The TNG PanoCam, a 360° panorama camera by Thomas Endres, Martin Förtsch & Ju...
The TNG PanoCam, a 360° panorama camera by Thomas Endres, Martin Förtsch & Ju...The TNG PanoCam, a 360° panorama camera by Thomas Endres, Martin Förtsch & Ju...
The TNG PanoCam, a 360° panorama camera by Thomas Endres, Martin Förtsch & Ju...
 

Similaire à L'essor de la réalité virtuelle mobile

LCTop10DigitalTrends-FINAL-Report
LCTop10DigitalTrends-FINAL-ReportLCTop10DigitalTrends-FINAL-Report
LCTop10DigitalTrends-FINAL-Report
Laura StMarie
 

Similaire à L'essor de la réalité virtuelle mobile (20)

eMarketer Webinar: Immersive Media—A New Frontier Powered by Virtual and Augm...
eMarketer Webinar: Immersive Media—A New Frontier Powered by Virtual and Augm...eMarketer Webinar: Immersive Media—A New Frontier Powered by Virtual and Augm...
eMarketer Webinar: Immersive Media—A New Frontier Powered by Virtual and Augm...
 
iris SxSW Bites 2016
iris SxSW Bites 2016iris SxSW Bites 2016
iris SxSW Bites 2016
 
How Audiences Use Technology and Its Impact On Their Lives
How Audiences Use Technology and Its Impact On Their LivesHow Audiences Use Technology and Its Impact On Their Lives
How Audiences Use Technology and Its Impact On Their Lives
 
Asia Pacific Digital Disruption 2016: The Next Set of Waves
Asia Pacific Digital Disruption 2016: The Next Set of WavesAsia Pacific Digital Disruption 2016: The Next Set of Waves
Asia Pacific Digital Disruption 2016: The Next Set of Waves
 
LCTop10DigitalTrends-FINAL-Report
LCTop10DigitalTrends-FINAL-ReportLCTop10DigitalTrends-FINAL-Report
LCTop10DigitalTrends-FINAL-Report
 
Harnessing digital disruption to reinvent customer engagement v2
Harnessing digital disruption to reinvent customer engagement v2Harnessing digital disruption to reinvent customer engagement v2
Harnessing digital disruption to reinvent customer engagement v2
 
Understanding VR & AR for immersive marketing
Understanding VR & AR for immersive marketingUnderstanding VR & AR for immersive marketing
Understanding VR & AR for immersive marketing
 
Sejarah dan Perkembangan Augmented Reality
Sejarah dan Perkembangan Augmented RealitySejarah dan Perkembangan Augmented Reality
Sejarah dan Perkembangan Augmented Reality
 
PHD Media - NOAH15 Berlin
PHD Media - NOAH15 BerlinPHD Media - NOAH15 Berlin
PHD Media - NOAH15 Berlin
 
Third & Fourth Industrial Revolution - Dalarna
Third & Fourth Industrial Revolution - DalarnaThird & Fourth Industrial Revolution - Dalarna
Third & Fourth Industrial Revolution - Dalarna
 
Assignment 2 jiaqi hu - 28563468
Assignment 2   jiaqi hu - 28563468Assignment 2   jiaqi hu - 28563468
Assignment 2 jiaqi hu - 28563468
 
Vikas Arora - Evolution of Search - Nottingham Digital Summit
Vikas Arora - Evolution of Search - Nottingham Digital SummitVikas Arora - Evolution of Search - Nottingham Digital Summit
Vikas Arora - Evolution of Search - Nottingham Digital Summit
 
Rise and Popularity of Virtual Events Exponential Increase Posndemic.pdf
Rise and Popularity of Virtual Events Exponential Increase Posndemic.pdfRise and Popularity of Virtual Events Exponential Increase Posndemic.pdf
Rise and Popularity of Virtual Events Exponential Increase Posndemic.pdf
 
Barcamp
BarcampBarcamp
Barcamp
 
SeminarReportTitlePage.doc.docx
SeminarReportTitlePage.doc.docxSeminarReportTitlePage.doc.docx
SeminarReportTitlePage.doc.docx
 
How customers use technology and its impacts on their lives
How customers use technology and its impacts on their lives How customers use technology and its impacts on their lives
How customers use technology and its impacts on their lives
 
Županijski savjet mladih OBŽ - prezentacija održana 06.11.2012
Županijski savjet mladih OBŽ - prezentacija održana 06.11.2012Županijski savjet mladih OBŽ - prezentacija održana 06.11.2012
Županijski savjet mladih OBŽ - prezentacija održana 06.11.2012
 
Event Tech Live: Crunched by Event Wallet
Event Tech Live: Crunched by Event WalletEvent Tech Live: Crunched by Event Wallet
Event Tech Live: Crunched by Event Wallet
 
120": Future trends in IoT
120": Future trends in IoT120": Future trends in IoT
120": Future trends in IoT
 
Reframining Digital Literacies: Beyond Flashy, Flimsy and Faddish Models
Reframining Digital Literacies: Beyond Flashy, Flimsy and Faddish ModelsReframining Digital Literacies: Beyond Flashy, Flimsy and Faddish Models
Reframining Digital Literacies: Beyond Flashy, Flimsy and Faddish Models
 

Dernier

Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
Joaquim Jorge
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
giselly40
 

Dernier (20)

Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
 
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdfThe Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
The Role of Taxonomy and Ontology in Semantic Layers - Heather Hedden.pdf
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
 
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
 
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdfGenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdf
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘
 
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
 
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
 
Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024
 
08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men08448380779 Call Girls In Civil Lines Women Seeking Men
08448380779 Call Girls In Civil Lines Women Seeking Men
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemkeProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day Presentation
 
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdfUnderstanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 

L'essor de la réalité virtuelle mobile

  • 2. Définition « VR has been defined as a highly interactive, 3-D computer generated program in a multimedia environment that provides an immersion effect to the users. It enables humans to directly interact with computer generated environments that simulate the physical world. » 2 Abdelaziz, M. A., M, A. E. D., & Senousy, M. B. (2014). Challenges and issues in building virtual reality-based e-learning system. International Journal of e-Education, e-Business, e-Management and e-Learning, 4(4), 320-328. doi:http://dx.doi.org.ezproxy.usherbrooke.ca/10.7763/IJEEEE.2014.V4.347
  • 3. 3
  • 5. 5
  • 15. 15
  • 16. 16
  • 17. 17 Marketers will use an AR strategy in the next year7% eMarketer
  • 18. 18 Kreuser, A. P. (2016, May 11). Why Virtual Reality Might Totally Transform Brand Marketing. Retrieved November 13, 2016, from http://www.inc.com/amanda-pressner-kreuser/4-brands-killing-it-with-virtual-reality-marketing.html
  • 20. 20
  • 28. 28
  • 31. Sources• Abdelaziz, M. A., M, A. E. D., & Senousy, M. B. (2014). Challenges and issues in building virtual reality-based e-learning system. International Journal of e- Education, e-Business, e-Management and e-Learning, 4(4), 320-328. doi:http://dx.doi.org.ezproxy.usherbrooke.ca/10.7763/IJEEEE.2014.V4.347 • Cox, A. (2016, November). Virtual Reality Is the Next Frontier. Make Sure You Don't Leave Your Consumers Behind. Retrieved November 16, 2016, from https://www.thinkwithgoogle.com/articles/virtual-reality-marketing-technology-ads.html?utm_medium=email-d&utm_source=content- alert&utm_team=twg-us&utm_campaign=20161110-twg-us-video-alert-OT-DM-DV&utm_content=Video-title&mkt • Walter, M. J., Burton, B., & Cantara, M. (2016, July 19). Hype Cycle for Emerging Technologies, 2016. Retrieved November 16, 2016, from http://www.gartner.com/document/3383817?ref=solrAll&refval=176640148&qid=5709d9bea6c0c2c6961f89ce705eb41e • Yeager, B. (2016, January 28). Virtual Reality and Beyond: The Current State and Future Potential of Immersive Digital Marketing Experiences. Retrieved October 19, 2016, from http://totalaccess.emarketer.com/Reports/Viewer.aspx?R=2001719&dsNav=Ntk:relevance|virtual reality retail|1|,Ro:1,Nr:NOT(Type:Comparative Estimate) • Augmented Reality Takes Baby Steps in Canada. (2015, November 5). Retrieved November 16, 2016, from http://totalaccess.emarketer.com/Article.aspx?R=1013192&dsNav=Ntk:relevance|Augmented Reality Takes Baby Steps in Canada|1|,Ro:- 1,Nr:NOT(Type:Comparative Estimate) • Kreuser, A. P. (2016, May 11). Why Virtual Reality Might Totally Transform Brand Marketing. Retrieved November 13, 2016, from http://www.inc.com/amanda-pressner-kreuser/4-brands-killing-it-with-virtual-reality-marketing.html • http://www.volvocars.com/us/about/our-points-of-pride/google-cardboard • http://www.adweek.com/adfreak/merrell-thrills-and-frightens-people-crazy-oculus-rift-mountainside-hike-162831 • https://www.youtube.com/watch?v=-HcKRBKlilg • Cearley, D. W., Walker, M. J., & Burke, B. (2016, October 14). Top 10 Strategic Technology Trends for 2017. Retrieved November 16, 2016, from http://www.gartner.com/document/3471559?ref=TypeAheadSearch&qid=d35476b05f7744c648d1d0c34f405fc9 31