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Service	design,	the next ten years
Marzia	Arico
Head	of Insight
Livework
Your picture here
TAX
HOTEL
Consumer lifecycle
departing
travelling
leaving
next trip
TAX
HOTEL
Consumerlifecycle departing
travelling
leaving
nexttrip
STUDIO INSIGHT
Learnings
Intelligence
Practice &
validation
Livework Insight
Livework © 2017 @marziaarico
Livework Insight
CONSUMER
3 Domains
Livework © 2017
DIGITAL SERVICES
Experience | Relationship | Behaviour
Strategy | Design | InnovationTransformation | Holistic Design
CONSUMER
Livework © 2017
DIGITAL SERVICE
Experience | Relationship | Behaviour
Strategy | Design | InnovationTransformation | Holistic Design
Service
Adoption
Behavioural
Economics
Service
Innovation
Improvement
Optimisation
Humanising
Digital
Relationships
Livework Insight
3 Domains, 5 Themes
CONSUMER
Livework © 2017
DIGITAL SERVICE
Experience | Relationship | Behaviour
Strategy | Design | InnovationTransformation | Holistic Design
Service
Adoption
Behavioural
Economics
Service
Innovation
Improvement
Optimisation
Humanising
Digital
Relationships
Servitization
Smart
Services
Rational
Overrides
Nudges
Goodwill
CRX
Customer
Adoption
Livework Insight
3 Domains, 5 Themes, 7 Topics
The future of services
and design?
Livework © 2017 @marziaarico
The end of service
design as we know it.
Livework © 2017 @marziaarico
Four drivers
of change.
Livework © 2017 @marziaarico
Livework © 2017 @marziaarico
Liquid Sectors &
Fluid Consumers
Playing with
Data Analytics
The Human OS CX Capability
Building
Livework © 2017 @marziaarico
Liquid Sectors &
Fluid Consumers
Sector boundaries are no
longer relevant for businesses
and consumers. Assisted by
smart tech consumers are
becoming ever more flexible.
Livework © 2017
Consumer expectations are
transferred from one sector to
another. From a business
perspective a big threat is being
disrupted by a company from
another sector.
Liquid Sectors
Livework © 2017
Services like Flipper or Trim
automatically switch consumers to a
better service offer. Switching can be
done at an instant with no effort,
driving churn rates. This means
designers will have to attract
customers by appealing to an AI
rather than a person.
With more tasks from consumers
being delegated to AI bots service
design needs to create Machine
Readable Services. News that can be
read by a software bot, propositions
that appeal to switching services.
Fluid Consumers
Livework © 2017 @marziaarico
Playing with
Data Analytics
As we build more connected smart
things that observe and measure us
and our world, the relationship that
design, functionality, and experience
have with real-time data analytics
will grow. So designers will need to
learn how to play with data
scientists.
Livework © 2017
Crowd management
Livework is working together with
the municipality of Amsterdam to
connect qualitative data with crowd
management numbers.
People experience streets to get
busier, but the numbers do not
show a rise in visitors.
We use qualitative insight to
uncover what causes the change in
experience. And translate it back to
measurable factors.
Livework © 2017
By the way IDEO just bought Data Scope
Livework © 2017 @marziaarico
The Human OS
Cognitive and behavioral
science is pervading design to
truly understand people and
their needs and design for
behavioral change
Behavioral Intervention DesignLivework © 2017
Create holistic behavioral
interventions by designing multiple
small nudges across the customer
journey
Facilitating slow deliberative thinking
by designing rational overrides into
a customer experience
Livework © 2017
Designing the customer
relationship experience
Livework © 2017
By designing the right relational
interactions into a customer journey
we can drive loyalty and motivate
customers to become ambassadors
and co-creators to a brand or
company.
Designing the customer
relationship experience
Livework © 2017
For Vorwerk Livework used a
relational design approach to
activate customers and engage
them in content creation, customer
service, marketing and sales. Users
create and share recipes through the
community, service each other’s
machines, recommend the
Thermomix to friends, and some
even buy the product for others.
Co-designer
customer providing
feedback & ideas
Co-marketer
customer as
ambassador
Buyer
customer buying
product for others
Co-producer
customer provides
resources or services
other customers
Livework © 2017 @marziaarico
CX Capability Building
Organizations virtually across
any sector have been, and are
increasingly, investing in
developing internal CX
capabilities at scale.
Livework © 2017 @marziaarico
CX Capability Building: Maturity Levels
cx maturity = 0
cx maturity = 1
cx maturity = 2
cx maturity = 3
cx maturity = 4
cx maturity = 5
trying
doing
coordinating
strategizing
innovating
Cx Improvement
Cx Capability building
Livework © 2017 @marziaarico
CUSTOMER EXPERIENCE
As an afterthought Relevant Designed and
managed
Integrated As the core
STAFF BEHAVIOR AND MINDSET
Role based Service reflex Journey reflex Lifecycle reflex Co-creative reflex
CX CAPABILITIES AND PRACTICES
Rare Fragmented Working together Aligned Omnipresent
TRYING DOING STRATEGIZINGCOORDINATING INNOVATING
The Future of
Service Designers
Livework © 2017 @marziaarico
Livework © 2017 @marziaarico
Livework © 2017 @marziaarico
Translator
Bridges data analytics and
organisational needs to service
design
Skills: organisational empathy,
strategy, data literacy
Livework © 2017 @marziaarico
Relationship Designer
Design relationships and
personalities of tech people
interact with
Skills: playwright, psychology,
machine empathy.
Livework © 2017 @marziaarico
ADD PICTURE OF
ROBOT CITIZEN OF
SAUDI
Livework © 2017 @marziaarico
Behaviour Designer
Designs experiences that
guide human behavior.
Skills: cognitive & behavioral
science, design ethics
Livework © 2017 @marziaarico
Visualiser
Simplifies and visualises
ideas, concepts, experiences
and processes to enable
different stakeholders to
grasp complex subjects.
Skills: illustrations, synthesis,
simplification.
Livework © 2017 @marziaarico
Livework © 2017
Thank You and Good Luck!
marzia@liveworkstudio.com
www.liveworkinsights.com
@marziaarico

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Service design, the next ten years

  • 1. Service design, the next ten years Marzia Arico Head of Insight Livework Your picture here
  • 2. TAX HOTEL Consumer lifecycle departing travelling leaving next trip TAX HOTEL Consumerlifecycle departing travelling leaving nexttrip STUDIO INSIGHT Learnings Intelligence Practice & validation Livework Insight Livework © 2017 @marziaarico
  • 3. Livework Insight CONSUMER 3 Domains Livework © 2017 DIGITAL SERVICES Experience | Relationship | Behaviour Strategy | Design | InnovationTransformation | Holistic Design
  • 4. CONSUMER Livework © 2017 DIGITAL SERVICE Experience | Relationship | Behaviour Strategy | Design | InnovationTransformation | Holistic Design Service Adoption Behavioural Economics Service Innovation Improvement Optimisation Humanising Digital Relationships Livework Insight 3 Domains, 5 Themes
  • 5. CONSUMER Livework © 2017 DIGITAL SERVICE Experience | Relationship | Behaviour Strategy | Design | InnovationTransformation | Holistic Design Service Adoption Behavioural Economics Service Innovation Improvement Optimisation Humanising Digital Relationships Servitization Smart Services Rational Overrides Nudges Goodwill CRX Customer Adoption Livework Insight 3 Domains, 5 Themes, 7 Topics
  • 6. The future of services and design? Livework © 2017 @marziaarico
  • 7. The end of service design as we know it. Livework © 2017 @marziaarico
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  • 9.
  • 10. Four drivers of change. Livework © 2017 @marziaarico
  • 11. Livework © 2017 @marziaarico Liquid Sectors & Fluid Consumers Playing with Data Analytics The Human OS CX Capability Building
  • 12. Livework © 2017 @marziaarico Liquid Sectors & Fluid Consumers Sector boundaries are no longer relevant for businesses and consumers. Assisted by smart tech consumers are becoming ever more flexible.
  • 13. Livework © 2017 Consumer expectations are transferred from one sector to another. From a business perspective a big threat is being disrupted by a company from another sector. Liquid Sectors
  • 14. Livework © 2017 Services like Flipper or Trim automatically switch consumers to a better service offer. Switching can be done at an instant with no effort, driving churn rates. This means designers will have to attract customers by appealing to an AI rather than a person. With more tasks from consumers being delegated to AI bots service design needs to create Machine Readable Services. News that can be read by a software bot, propositions that appeal to switching services. Fluid Consumers
  • 15. Livework © 2017 @marziaarico Playing with Data Analytics As we build more connected smart things that observe and measure us and our world, the relationship that design, functionality, and experience have with real-time data analytics will grow. So designers will need to learn how to play with data scientists.
  • 16. Livework © 2017 Crowd management Livework is working together with the municipality of Amsterdam to connect qualitative data with crowd management numbers. People experience streets to get busier, but the numbers do not show a rise in visitors. We use qualitative insight to uncover what causes the change in experience. And translate it back to measurable factors.
  • 17. Livework © 2017 By the way IDEO just bought Data Scope
  • 18. Livework © 2017 @marziaarico The Human OS Cognitive and behavioral science is pervading design to truly understand people and their needs and design for behavioral change
  • 19. Behavioral Intervention DesignLivework © 2017 Create holistic behavioral interventions by designing multiple small nudges across the customer journey Facilitating slow deliberative thinking by designing rational overrides into a customer experience
  • 21. Designing the customer relationship experience Livework © 2017 By designing the right relational interactions into a customer journey we can drive loyalty and motivate customers to become ambassadors and co-creators to a brand or company.
  • 22. Designing the customer relationship experience Livework © 2017 For Vorwerk Livework used a relational design approach to activate customers and engage them in content creation, customer service, marketing and sales. Users create and share recipes through the community, service each other’s machines, recommend the Thermomix to friends, and some even buy the product for others. Co-designer customer providing feedback & ideas Co-marketer customer as ambassador Buyer customer buying product for others Co-producer customer provides resources or services other customers
  • 23. Livework © 2017 @marziaarico CX Capability Building Organizations virtually across any sector have been, and are increasingly, investing in developing internal CX capabilities at scale.
  • 24. Livework © 2017 @marziaarico CX Capability Building: Maturity Levels cx maturity = 0 cx maturity = 1 cx maturity = 2 cx maturity = 3 cx maturity = 4 cx maturity = 5 trying doing coordinating strategizing innovating Cx Improvement Cx Capability building
  • 25. Livework © 2017 @marziaarico CUSTOMER EXPERIENCE As an afterthought Relevant Designed and managed Integrated As the core STAFF BEHAVIOR AND MINDSET Role based Service reflex Journey reflex Lifecycle reflex Co-creative reflex CX CAPABILITIES AND PRACTICES Rare Fragmented Working together Aligned Omnipresent TRYING DOING STRATEGIZINGCOORDINATING INNOVATING
  • 26. The Future of Service Designers Livework © 2017 @marziaarico
  • 27. Livework © 2017 @marziaarico
  • 28. Livework © 2017 @marziaarico Translator Bridges data analytics and organisational needs to service design Skills: organisational empathy, strategy, data literacy
  • 29. Livework © 2017 @marziaarico Relationship Designer Design relationships and personalities of tech people interact with Skills: playwright, psychology, machine empathy.
  • 30. Livework © 2017 @marziaarico ADD PICTURE OF ROBOT CITIZEN OF SAUDI
  • 31. Livework © 2017 @marziaarico Behaviour Designer Designs experiences that guide human behavior. Skills: cognitive & behavioral science, design ethics
  • 32. Livework © 2017 @marziaarico Visualiser Simplifies and visualises ideas, concepts, experiences and processes to enable different stakeholders to grasp complex subjects. Skills: illustrations, synthesis, simplification.
  • 33. Livework © 2017 @marziaarico
  • 34. Livework © 2017 Thank You and Good Luck! marzia@liveworkstudio.com www.liveworkinsights.com @marziaarico