How to Become a Better Product Storyteller - a 4 hrs Workshop
Client presentations, or feedback sessions with a working team, are essential for your design work. If you don’t sell it, it will never exist. Product and UX designer are people that need the ability to communicate through great stories, since they are responsible to traverse the users throughout the product journey. Therefore, storytelling is an important tool to have in your belt as a UX person, regardless of your role.
Three key takeaways
Learn what makes a good story.
Understand 3 key elements that make an irresistible user story.
Shift your approach from explaining a feature, to instil an idea or vision into a product story that can scale to deliver the big idea, and inspire action, regardless of audience or objective.
1. Storytelling
for product design Mario Van der Meulen
Valerie Oon
•
•
Principal Designer
Consultant
A Foolproof Singapore workshop
UXIndia 2017 • November 2017
3. in the next few hours…
the mindset
the practice
the problem
UXIndia 2017 • November 2017 • Storytelling for Product Design
4. you, at the end
of this workshop
story
UXIndia 2017 • November 2017 • Storytelling for Product Design
(promise!)
5. we work
at an experience design agency
awesome
UXIndia 2017 • November 2017 • Storytelling for Product Design
foolproof.co.uk
foolproof.com.sg
@Foolproof_UX
6. above all,
we are storytellers
UXIndia 2017 • November 2017 • Storytelling for Product Design
7. the success of our work
often depends
on our skills as storytellers
UXIndia 2017 • November 2017 • Storytelling for Product Design
key insight -
8. the key metric of success in
storytelling, is your audience’s
ability to repeat it
UXIndia 2017 • November 2017 • Storytelling for Product Design
key learning -
9. we’re here to help!
Fear not -
UXIndia 2017 • November 2017 • Storytelling for Product Design
10. building better stories
How to get awesome at -
UXIndia 2017 • November 2017 • Storytelling for Product Design
11. every memorable story
has a structure
UXIndia 2017 • November 2017 • Storytelling for Product Design
learning -
12. it’s called a ‘story arc’
UXIndia 2017 • November 2017 • Storytelling for Product Design
13. a story arc uses three components
the character
the context
the conflict
UXIndia 2017 • November 2017 • Storytelling for Product Design
14. story arc
UXIndia 2017 • November 2017 • Storytelling for Product Design
intro
increasingly
rising action
conflict
rapidly
defused tension
resolution
climax!
15. story arc
Once upon a time there was…
every day, …
one day …
because of that, …
because of that, …
until finally …
rule 4 of Pixar’s 22 rules of story
UXIndia 2017 • November 2017 • Storytelling for Product Design
recap -
16. how and when
do we use story in UX?
question -
UXIndia 2017 • November 2017 • Storytelling for Product Design
18. “At its core,
a user story describes something
that the user wants to accomplish
by using the software product”
UXbooth.com -
UXIndia 2017 • November 2017 • Storytelling for Product Design
19. “A user scenario is the fictitious
story of a user, accomplishing an
action or goal via a product”
interaction-design.org -
UXIndia 2017 • November 2017 • Storytelling for Product Design
20. “As a (role) I want (something) so
that (benefit)”
persona
task, action
goal, objective
both use this as a framework -
UXIndia 2017 • November 2017 • Storytelling for Product Design
21. As a…
I want…
so that…
…facilitator
…add new events
…I can grow my business
in general -
UXIndia 2017 • November 2017 • Storytelling for Product Design
22. As a…
I want…
so that…
…facilitator
…add new events
…I can grow my business
in general -
a persona!
…facilitator
UXIndia 2017 • November 2017 • Storytelling for Product Design
23. As a…
I want…
so that…
…facilitator
…add new events
…I can grow my business
in general -
a task!
…add new events
UXIndia 2017 • November 2017 • Storytelling for Product Design
24. As a…
I want…
so that…
…facilitator
…add new events
…I can grow my business
in general -
a goal!
…I can grow my business
UXIndia 2017 • November 2017 • Storytelling for Product Design
26. too often, a user story will focus
only on the how and
the what of a product
the problem -
UXIndia 2017 • November 2017 • Storytelling for Product Design
28. As a…
I want…
so that…
…coordinator
…add new events
…I can grow my business
Valerie,
to plan a new workshop event
my participants can
become so good at storytelling,
their work and careers will take off!
UXIndia 2017 • November 2017 • Storytelling for Product Design
29. …coordinator
…add new events
…I can grow my business
As a…
I want…
so that…
Valerie,
to plan a new workshop event
Understand who Valerie is, how she
works, feels, thinks.
We want to feel empathy for Valerie.
my participants can
become so good at storytelling,
their work and careers will take off!
UXIndia 2017 • November 2017 • Storytelling for Product Design
30. …coordinator
…add new events
…I can grow my business
As a…
I want…
so that…
Valerie,
to plan a new workshop event
Describes Valerie’s intent, not the feature
she uses. What is Valerie’s quest? What is
the Why? Describing a UI part here
means you are missing the story!
my participants can
become so good at storytelling,
their work and careers will take off!
UXIndia 2017 • November 2017 • Storytelling for Product Design
31. …coordinator
…add new events
…I can grow my business
As a…
I want…
so that…
Valerie,
to plan a new workshop event
What is Valerie’s immediate desire? Is there a
big problem that needs solving? What kind of
benefit or purpose can we achieve here?
my participants can
become so good at storytelling,
their work and careers will take off!
UXIndia 2017 • November 2017 • Storytelling for Product Design
32. As a…
I want…
so that…
…coordinator
…add new events
…I can grow my business
Valerie,
to plan a new workshop event
my participants can
become so good at storytelling,
their work and careers will take off!
a character
a context
a conflict
UXIndia 2017 • November 2017 • Storytelling for Product Design
33. suddenly,
this sounds a lot more promising!
UXIndia 2017 • November 2017 • Storytelling for Product Design
34. a character a context a conflict
UXIndia 2017 • November 2017 • Storytelling for Product Design
35. understand your persona
from inside out,
and outside in what he or she feels,
thinks, and sees
how he or she is seen
and perceived by others
(including yourself)
what you want to get out of defining a Character
UXIndia 2017 • November 2017 • Storytelling for Product Design
36. how does the product
or service fit within
their daily lives?
where and how does your character access your app/site? At work, at home, or perhaps in a coffee shop?
what is going through
your character’s mind?
UXIndia 2017 • November 2017 • Storytelling for Product Design
what you want to get out of defining a Context
37. how are the uncertainties,
or other issues,
felt and experienced
by your character?
put yourself in their shoes
imagine what they went through
UXIndia 2017 • November 2017 • Storytelling for Product Design
what you want to get out of defining a Conflict
38. - descriptive: write down what you observe
- Inferential: use inference to describe observations
(e.g. “because of xx and yy,
anything zz will be a frustration”)
- Evaluative: form a statement from the inference
and observed behaviour (e.g. “character will
have a positive relationship with xx”)
note taking tips
UXIndia 2017 • November 2017 • Storytelling for Product Design
40. - establish character and key scenes
- write out the motivations and concerns
- overlay these with emotions, actions, thoughts
key activities in the synthesis of Character
can we feel the empathy
for your character?
UXIndia 2017 • November 2017 • Storytelling for Product Design
41. - re-establish character and their key scenes
in their daily lives
- write out the ‘aha’ moments
- think about the character’s purpose and influences
and how this can inspire or engage
key activities in the synthesis of Context
is it clear and concise?
UXIndia 2017 • November 2017 • Storytelling for Product Design
42. - see this with the eyes and mind
of your character
- write out the ‘oh-no’ moments
- consider the use of anecdote and reflection
key activities in the synthesis of Conflict
did you capture and clarify
what you are trying
to solve or inspire?
UXIndia 2017 • November 2017 • Storytelling for Product Design
43. remember,
stories need to deliver
a big idea
an inspiration
a key message
…
UXIndia 2017 • November 2017 • Storytelling for Product Design
44. stories need to be compelling
and memorable
to your audience
a co-worker
a client and their bosses
a groups of teams
a conference audience
…
UXIndia 2017 • November 2017 • Storytelling for Product Design
45. memorable stories
use a plot
a beginning
overcoming obstacles
resolution
the new normal
UXIndia 2017 • November 2017 • Storytelling for Product Design
46. “make me believe your tensions,
and I will commit to
your resolution”
key insight -
UXIndia 2017 • November 2017 • Storytelling for Product Design
47. I want to tell a story about…
to…
so that I/they can…
UXIndia 2017 • November 2017 • Storytelling for Product Design
foundational framework to adapt your story
to both audience and objective
[theme]
[audience]
[action]
48. stories are a method
of building a shared
understanding and
empathy , and not
merely an outcome
UXIndia 2017 • November 2017 • Storytelling for Product Design
Main take-away
49. storytelling will open
up user stories
to more possibilities
UXIndia 2017 • November 2017 • Storytelling for Product Design
Main take-away
50. with a balance of
empathy and
responsibility,
innovation will be
meaningful
UXIndia 2017 • November 2017 • Storytelling for Product Design
Main take-away
51. why does
story matter?
the theory part
UXIndia 2017 • November 2017 • Storytelling for Product Design
52. it all boils down to this
UXIndia 2017 • November 2017 • Storytelling for Product Design
53. we feel faster
than we think
UXIndia 2017 • November 2017 • Storytelling for Product Design
54. facts vs fiction -
a neuroscience view
UXIndia 2017 • November 2017 • Storytelling for Product Design
57. it is called
neural coupling and mirroring
UXIndia 2017 • November 2017 • Storytelling for Product Design
58. we know this better as
empathy
UXIndia 2017 • November 2017 • Storytelling for Product Design
59. far too often, a user story
will focus on executing only
UXIndia 2017 • November 2017 • Storytelling for Product Design
60. product opportunity and
value proposition are lost
UXIndia 2017 • November 2017 • Storytelling for Product Design
61. what are the signs
that the story is weak or missing?
UXIndia 2017 • November 2017 • Storytelling for Product Design
62. symptoms of a missing or weak story
PRODUCT
- Scope creep
- Extended timeline
- Over budget
- Scope reduction
TEAMS
- Feature focussed
- Burn out
- Declining passion
- Growing frustration
USERS
- Confused
- Slow/hard to adopt
- No adoption
- No word of mouth
UXIndia 2017 • November 2017 • Storytelling for Product Design
63. make the story matter
always
UXIndia 2017 • November 2017 • Storytelling for Product Design
key insight -
64. supplement user stories with a
story arc, so that these can inform
more than just the utility
UXIndia 2017 • November 2017 • Storytelling for Product Design
key insight -
65. WHY WHAT HOW
story/problem solution
Product Development Timeline
UXIndia 2017 • November 2017 • Storytelling for Product Design
67. principles for designing
experience in a story
- personas are characters- Journey mapping is a plot arc- stakeholder engagement is performance - we are all each other’s audience
UXIndia 2017 • November 2017 • Storytelling for Product Design
key learning -
68. Mario Van der Meulen
thank you!
Valerie Oon
•
•
Principal Designer
Consultant
Foolproof Singapore