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Storytelling

for product design Mario Van der Meulen
Valerie Oon
•
•
Principal Designer
Consultant
A Foolproof Singapore workshop
UXIndia 2017 • November 2017
why, hello!
UXIndia 2017 • November 2017 • Storytelling for Product Design
in the next few hours…
the mindset
the practice
the problem
UXIndia 2017 • November 2017 • Storytelling for Product Design
you, at the end 

of this workshop
story
UXIndia 2017 • November 2017 • Storytelling for Product Design
(promise!)
we work 

at an experience design agency
awesome
UXIndia 2017 • November 2017 • Storytelling for Product Design
foolproof.co.uk

foolproof.com.sg

@Foolproof_UX
above all, 

we are storytellers
UXIndia 2017 • November 2017 • Storytelling for Product Design
the success of our work 

often depends 

on our skills as storytellers
UXIndia 2017 • November 2017 • Storytelling for Product Design
key insight -
the key metric of success in
storytelling, is your audience’s
ability to repeat it
UXIndia 2017 • November 2017 • Storytelling for Product Design
key learning -
we’re here to help!
Fear not -
UXIndia 2017 • November 2017 • Storytelling for Product Design
building better stories
How to get awesome at -
UXIndia 2017 • November 2017 • Storytelling for Product Design
every memorable story
has a structure
UXIndia 2017 • November 2017 • Storytelling for Product Design
learning -
it’s called a ‘story arc’
UXIndia 2017 • November 2017 • Storytelling for Product Design
a story arc uses three components
the character

the context

the conflict
UXIndia 2017 • November 2017 • Storytelling for Product Design
story arc
UXIndia 2017 • November 2017 • Storytelling for Product Design
intro
increasingly 

rising action
conflict
rapidly
defused tension
resolution
climax!
story arc
Once upon a time there was…
every day, …
one day …
because of that, …
because of that, …
until finally …
rule 4 of Pixar’s 22 rules of story
UXIndia 2017 • November 2017 • Storytelling for Product Design
recap -
how and when 

do we use story in UX?
question -
UXIndia 2017 • November 2017 • Storytelling for Product Design
user story
user scenario
in general -
UXIndia 2017 • November 2017 • Storytelling for Product Design
“At its core, 

a user story describes something
that the user wants to accomplish
by using the software product”
UXbooth.com -
UXIndia 2017 • November 2017 • Storytelling for Product Design
“A user scenario is the fictitious
story of a user, accomplishing an
action or goal via a product”
interaction-design.org -
UXIndia 2017 • November 2017 • Storytelling for Product Design
“As a (role) I want (something) so
that (benefit)”
persona
task, action
goal, objective
both use this as a framework -
UXIndia 2017 • November 2017 • Storytelling for Product Design
As a…
I want…
so that…
…facilitator
…add new events
…I can grow my business
in general -
UXIndia 2017 • November 2017 • Storytelling for Product Design
As a…
I want…
so that…
…facilitator
…add new events
…I can grow my business
in general -
a persona!
…facilitator
UXIndia 2017 • November 2017 • Storytelling for Product Design
As a…
I want…
so that…
…facilitator
…add new events
…I can grow my business
in general -
a task!
…add new events
UXIndia 2017 • November 2017 • Storytelling for Product Design
As a…
I want…
so that…
…facilitator
…add new events
…I can grow my business
in general -
a goal!
…I can grow my business
UXIndia 2017 • November 2017 • Storytelling for Product Design
job done?
add event
UXIndia 2017 • November 2017 • Storytelling for Product Design
too often, a user story will focus
only on the how and 

the what of a product
the problem -
UXIndia 2017 • November 2017 • Storytelling for Product Design
now, what if…
UXIndia 2017 • November 2017 • Storytelling for Product Design
As a…
I want…
so that…
…coordinator
…add new events
…I can grow my business
Valerie,
to plan a new workshop event
my participants can 

become so good at storytelling, 

their work and careers will take off!
UXIndia 2017 • November 2017 • Storytelling for Product Design
…coordinator
…add new events
…I can grow my business
As a…
I want…
so that…
Valerie,
to plan a new workshop event
Understand who Valerie is, how she
works, feels, thinks. 

We want to feel empathy for Valerie.
my participants can 

become so good at storytelling, 

their work and careers will take off!
UXIndia 2017 • November 2017 • Storytelling for Product Design
…coordinator
…add new events
…I can grow my business
As a…
I want…
so that…
Valerie,
to plan a new workshop event
Describes Valerie’s intent, not the feature

she uses. What is Valerie’s quest? What is
the Why? Describing a UI part here
means you are missing the story!
my participants can 

become so good at storytelling, 

their work and careers will take off!
UXIndia 2017 • November 2017 • Storytelling for Product Design
…coordinator
…add new events
…I can grow my business
As a…
I want…
so that…
Valerie,
to plan a new workshop event
What is Valerie’s immediate desire? Is there a
big problem that needs solving? What kind of
benefit or purpose can we achieve here?
my participants can 

become so good at storytelling, 

their work and careers will take off!
UXIndia 2017 • November 2017 • Storytelling for Product Design
As a…
I want…
so that…
…coordinator
…add new events
…I can grow my business
Valerie,
to plan a new workshop event
my participants can 

become so good at storytelling, 

their work and careers will take off!
a character

a context

a conflict
UXIndia 2017 • November 2017 • Storytelling for Product Design
suddenly,
this sounds a lot more promising!
UXIndia 2017 • November 2017 • Storytelling for Product Design
a character a context a conflict
UXIndia 2017 • November 2017 • Storytelling for Product Design
understand your persona

from inside out, 

and outside in what he or she feels,

thinks, and sees
how he or she is seen

and perceived by others

(including yourself)
what you want to get out of defining a Character
UXIndia 2017 • November 2017 • Storytelling for Product Design
how does the product

or service fit within

their daily lives?
where and how does your character 
access your app/site?
At work, at home, or perhaps in a coffee shop?
what is going through 

your character’s mind?
UXIndia 2017 • November 2017 • Storytelling for Product Design
what you want to get out of defining a Context
how are the uncertainties,

or other issues, 

felt and experienced 

by your character?
put yourself in their shoes

imagine what they went through
UXIndia 2017 • November 2017 • Storytelling for Product Design
what you want to get out of defining a Conflict
- descriptive: write down what you observe
- Inferential: use inference to describe observations

(e.g. “because of xx and yy, 

anything zz will be a frustration”)
- Evaluative: form a statement from the inference

and observed behaviour (e.g. “character will

have a positive relationship with xx”)
note taking tips
UXIndia 2017 • November 2017 • Storytelling for Product Design
synthesis
let’s develop the story components
UXIndia 2017 • November 2017 • Storytelling for Product Design
- establish character and key scenes
- write out the motivations and concerns
- overlay these with emotions, actions, thoughts
key activities in the synthesis of Character
can we feel the empathy 

for your character?
UXIndia 2017 • November 2017 • Storytelling for Product Design
- re-establish character and their key scenes 

in their daily lives
- write out the ‘aha’ moments
- think about the character’s purpose and influences 

and how this can inspire or engage
key activities in the synthesis of Context
is it clear and concise?
UXIndia 2017 • November 2017 • Storytelling for Product Design
- see this with the eyes and mind 

of your character
- write out the ‘oh-no’ moments
- consider the use of anecdote and reflection
key activities in the synthesis of Conflict
did you capture and clarify 

what you are trying 

to solve or inspire?
UXIndia 2017 • November 2017 • Storytelling for Product Design
remember,

stories need to deliver
a big idea
an inspiration
a key message
…
UXIndia 2017 • November 2017 • Storytelling for Product Design
stories need to be compelling

and memorable 

to your audience
a co-worker

a client and their bosses
a groups of teams
a conference audience

…
UXIndia 2017 • November 2017 • Storytelling for Product Design
memorable stories

use a plot
a beginning
overcoming obstacles
resolution
the new normal
UXIndia 2017 • November 2017 • Storytelling for Product Design
“make me believe your tensions,
and I will commit to 

your resolution”
key insight -
UXIndia 2017 • November 2017 • Storytelling for Product Design
I want to tell a story about…
to…
so that I/they can…
UXIndia 2017 • November 2017 • Storytelling for Product Design
foundational framework to adapt your story 

to both audience and objective
[theme]
[audience]
[action]
stories are a method 

of building a shared 

understanding and

empathy , and not 

merely an outcome
UXIndia 2017 • November 2017 • Storytelling for Product Design
Main take-away
storytelling will open

up user stories

to more possibilities
UXIndia 2017 • November 2017 • Storytelling for Product Design
Main take-away
with a balance of

empathy and 

responsibility,

innovation will be

meaningful
UXIndia 2017 • November 2017 • Storytelling for Product Design
Main take-away
why does 

story matter?
the theory part
UXIndia 2017 • November 2017 • Storytelling for Product Design
it all boils down to this
UXIndia 2017 • November 2017 • Storytelling for Product Design
we feel faster

than we think
UXIndia 2017 • November 2017 • Storytelling for Product Design
facts vs fiction - 

a neuroscience view
UXIndia 2017 • November 2017 • Storytelling for Product Design
your brain’s response
UXIndia 2017 • November 2017 • Storytelling for Product Design
to facts
your brain’s response
UXIndia 2017 • November 2017 • Storytelling for Product Design
to facts to fiction
it is called

neural coupling and mirroring
UXIndia 2017 • November 2017 • Storytelling for Product Design
we know this better as

empathy
UXIndia 2017 • November 2017 • Storytelling for Product Design
far too often, a user story

will focus on executing only
UXIndia 2017 • November 2017 • Storytelling for Product Design
product opportunity and 

value proposition are lost
UXIndia 2017 • November 2017 • Storytelling for Product Design
what are the signs 

that the story is weak or missing?
UXIndia 2017 • November 2017 • Storytelling for Product Design
symptoms of a missing or weak story
PRODUCT
- Scope creep
- Extended timeline
- Over budget
- Scope reduction
TEAMS
- Feature focussed
- Burn out
- Declining passion
- Growing frustration
USERS
- Confused
- Slow/hard to adopt
- No adoption
- No word of mouth
UXIndia 2017 • November 2017 • Storytelling for Product Design
make the story matter
always
UXIndia 2017 • November 2017 • Storytelling for Product Design
key insight -
supplement user stories with a
story arc, so that these can inform
more than just the utility
UXIndia 2017 • November 2017 • Storytelling for Product Design
key insight -
WHY WHAT HOW
story/problem solution
Product Development Timeline
UXIndia 2017 • November 2017 • Storytelling for Product Design
story/problem
solution
Product Development Timeline
UXIndia 2017 • November 2017 • Storytelling for Product Design
WHAT HOWWHY
principles for designing 

experience in a story
- personas are characters- Journey mapping is a plot arc- stakeholder engagement is performance
- we are all each other’s audience
UXIndia 2017 • November 2017 • Storytelling for Product Design
key learning -
Mario Van der Meulen
thank you!
Valerie Oon
•
•
Principal Designer
Consultant
Foolproof Singapore

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Storytelling for product design UXindia2017

  • 1. Storytelling
 for product design Mario Van der Meulen Valerie Oon • • Principal Designer Consultant A Foolproof Singapore workshop UXIndia 2017 • November 2017
  • 2. why, hello! UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 3. in the next few hours… the mindset the practice the problem UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 4. you, at the end 
 of this workshop story UXIndia 2017 • November 2017 • Storytelling for Product Design (promise!)
  • 5. we work 
 at an experience design agency awesome UXIndia 2017 • November 2017 • Storytelling for Product Design foolproof.co.uk
 foolproof.com.sg
 @Foolproof_UX
  • 6. above all, 
 we are storytellers UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 7. the success of our work 
 often depends 
 on our skills as storytellers UXIndia 2017 • November 2017 • Storytelling for Product Design key insight -
  • 8. the key metric of success in storytelling, is your audience’s ability to repeat it UXIndia 2017 • November 2017 • Storytelling for Product Design key learning -
  • 9. we’re here to help! Fear not - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 10. building better stories How to get awesome at - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 11. every memorable story has a structure UXIndia 2017 • November 2017 • Storytelling for Product Design learning -
  • 12. it’s called a ‘story arc’ UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 13. a story arc uses three components the character
 the context
 the conflict UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 14. story arc UXIndia 2017 • November 2017 • Storytelling for Product Design intro increasingly 
 rising action conflict rapidly defused tension resolution climax!
  • 15. story arc Once upon a time there was… every day, … one day … because of that, … because of that, … until finally … rule 4 of Pixar’s 22 rules of story UXIndia 2017 • November 2017 • Storytelling for Product Design recap -
  • 16. how and when 
 do we use story in UX? question - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 17. user story user scenario in general - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 18. “At its core, 
 a user story describes something that the user wants to accomplish by using the software product” UXbooth.com - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 19. “A user scenario is the fictitious story of a user, accomplishing an action or goal via a product” interaction-design.org - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 20. “As a (role) I want (something) so that (benefit)” persona task, action goal, objective both use this as a framework - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 21. As a… I want… so that… …facilitator …add new events …I can grow my business in general - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 22. As a… I want… so that… …facilitator …add new events …I can grow my business in general - a persona! …facilitator UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 23. As a… I want… so that… …facilitator …add new events …I can grow my business in general - a task! …add new events UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 24. As a… I want… so that… …facilitator …add new events …I can grow my business in general - a goal! …I can grow my business UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 25. job done? add event UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 26. too often, a user story will focus only on the how and 
 the what of a product the problem - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 27. now, what if… UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 28. As a… I want… so that… …coordinator …add new events …I can grow my business Valerie, to plan a new workshop event my participants can 
 become so good at storytelling, 
 their work and careers will take off! UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 29. …coordinator …add new events …I can grow my business As a… I want… so that… Valerie, to plan a new workshop event Understand who Valerie is, how she works, feels, thinks. 
 We want to feel empathy for Valerie. my participants can 
 become so good at storytelling, 
 their work and careers will take off! UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 30. …coordinator …add new events …I can grow my business As a… I want… so that… Valerie, to plan a new workshop event Describes Valerie’s intent, not the feature
 she uses. What is Valerie’s quest? What is the Why? Describing a UI part here means you are missing the story! my participants can 
 become so good at storytelling, 
 their work and careers will take off! UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 31. …coordinator …add new events …I can grow my business As a… I want… so that… Valerie, to plan a new workshop event What is Valerie’s immediate desire? Is there a big problem that needs solving? What kind of benefit or purpose can we achieve here? my participants can 
 become so good at storytelling, 
 their work and careers will take off! UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 32. As a… I want… so that… …coordinator …add new events …I can grow my business Valerie, to plan a new workshop event my participants can 
 become so good at storytelling, 
 their work and careers will take off! a character
 a context
 a conflict UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 33. suddenly, this sounds a lot more promising! UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 34. a character a context a conflict UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 35. understand your persona
 from inside out, 
 and outside in what he or she feels,
 thinks, and sees how he or she is seen
 and perceived by others
 (including yourself) what you want to get out of defining a Character UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 36. how does the product
 or service fit within
 their daily lives? where and how does your character 
access your app/site?
At work, at home, or perhaps in a coffee shop? what is going through 
 your character’s mind? UXIndia 2017 • November 2017 • Storytelling for Product Design what you want to get out of defining a Context
  • 37. how are the uncertainties,
 or other issues, 
 felt and experienced 
 by your character? put yourself in their shoes
 imagine what they went through UXIndia 2017 • November 2017 • Storytelling for Product Design what you want to get out of defining a Conflict
  • 38. - descriptive: write down what you observe - Inferential: use inference to describe observations
 (e.g. “because of xx and yy, 
 anything zz will be a frustration”) - Evaluative: form a statement from the inference
 and observed behaviour (e.g. “character will
 have a positive relationship with xx”) note taking tips UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 39. synthesis let’s develop the story components UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 40. - establish character and key scenes - write out the motivations and concerns - overlay these with emotions, actions, thoughts key activities in the synthesis of Character can we feel the empathy 
 for your character? UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 41. - re-establish character and their key scenes 
 in their daily lives - write out the ‘aha’ moments - think about the character’s purpose and influences 
 and how this can inspire or engage key activities in the synthesis of Context is it clear and concise? UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 42. - see this with the eyes and mind 
 of your character - write out the ‘oh-no’ moments - consider the use of anecdote and reflection key activities in the synthesis of Conflict did you capture and clarify 
 what you are trying 
 to solve or inspire? UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 43. remember,
 stories need to deliver a big idea an inspiration a key message … UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 44. stories need to be compelling
 and memorable 
 to your audience a co-worker
 a client and their bosses a groups of teams a conference audience
 … UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 45. memorable stories
 use a plot a beginning overcoming obstacles resolution the new normal UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 46. “make me believe your tensions, and I will commit to 
 your resolution” key insight - UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 47. I want to tell a story about… to… so that I/they can… UXIndia 2017 • November 2017 • Storytelling for Product Design foundational framework to adapt your story 
 to both audience and objective [theme] [audience] [action]
  • 48. stories are a method 
 of building a shared 
 understanding and
 empathy , and not 
 merely an outcome UXIndia 2017 • November 2017 • Storytelling for Product Design Main take-away
  • 49. storytelling will open
 up user stories
 to more possibilities UXIndia 2017 • November 2017 • Storytelling for Product Design Main take-away
  • 50. with a balance of
 empathy and 
 responsibility,
 innovation will be
 meaningful UXIndia 2017 • November 2017 • Storytelling for Product Design Main take-away
  • 51. why does 
 story matter? the theory part UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 52. it all boils down to this UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 53. we feel faster
 than we think UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 54. facts vs fiction - 
 a neuroscience view UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 55. your brain’s response UXIndia 2017 • November 2017 • Storytelling for Product Design to facts
  • 56. your brain’s response UXIndia 2017 • November 2017 • Storytelling for Product Design to facts to fiction
  • 57. it is called
 neural coupling and mirroring UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 58. we know this better as
 empathy UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 59. far too often, a user story
 will focus on executing only UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 60. product opportunity and 
 value proposition are lost UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 61. what are the signs 
 that the story is weak or missing? UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 62. symptoms of a missing or weak story PRODUCT - Scope creep - Extended timeline - Over budget - Scope reduction TEAMS - Feature focussed - Burn out - Declining passion - Growing frustration USERS - Confused - Slow/hard to adopt - No adoption - No word of mouth UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 63. make the story matter always UXIndia 2017 • November 2017 • Storytelling for Product Design key insight -
  • 64. supplement user stories with a story arc, so that these can inform more than just the utility UXIndia 2017 • November 2017 • Storytelling for Product Design key insight -
  • 65. WHY WHAT HOW story/problem solution Product Development Timeline UXIndia 2017 • November 2017 • Storytelling for Product Design
  • 66. story/problem solution Product Development Timeline UXIndia 2017 • November 2017 • Storytelling for Product Design WHAT HOWWHY
  • 67. principles for designing 
 experience in a story - personas are characters- Journey mapping is a plot arc- stakeholder engagement is performance
- we are all each other’s audience UXIndia 2017 • November 2017 • Storytelling for Product Design key learning -
  • 68. Mario Van der Meulen thank you! Valerie Oon • • Principal Designer Consultant Foolproof Singapore