SlideShare une entreprise Scribd logo
1  sur  11
Télécharger pour lire hors ligne
Physical is the new
digital.
Kevin Murphy
Mediafront
tirsdag 18. juni 13
Bridging the gap
tirsdag 18. juni 13
Today I am going to talk to you about bridging the gap between the analog world (which in this sense I mean the non digital aspect of our lives), and the digital, which is an integrated and important part of our lives.
I will also attempt to show via examples how bridging this gap can help to create not only value but engaging and immersive experiences for your users/clients.
The future is
already here
tirsdag 18. juni 13
For almost two decades Mediafront has been creating engaging award winning websites and campaigns using the common tools of the trade: namely graphics programs, programming code, the internet and desktop and mobile devices to display these on.
However the end product has invariably been a digital non-tangible solution.
Now there is nothing wrong with that.
We could continue this line for a long time, continually extracting new ways of doing things with the same tools.
But as we’ve moved from a mostly static desktop world to an increasingly mobile world we see that tomorrows world is a seamlessly integrated, connected, intelligent and tangible world.
But...
as William Gibson said -
“The future is already here. It’s just not evenly distributed yet.”
So what do I mean by this?
Seamlessly integrated....connected.....tangible.
Well, lets take a look at a few examples of ideas that are bridging the gap between these two facets of our lives.
Botanicalls
tirsdag 18. juni 13
First up is Botanicalls (http://www.botanicalls.com/)
This is one I’ve talked about before - it’s the Botanicalls.
Botanicalls is a fun project.
What I like about this one is that it illustrates simply what kind of things we can do now, with todays technology.
It probably doesn’t have that many applications as it is shownhere in this image but what this example does is that it shows us how to think a little differently about the physical world around us, about inanimate objects communicating with us and visa versa.
tirsdag 18. juni 13
The second example I’d like to show is BleepBleeps (http://bleepbleeps.com/)
“BleepBleeps are little guys that help you get pregnant, give birth, look after your baby and raise your child. Each BleepBleeps character connects to the BleepBleeps app on your phone to give you simple guidance and content to make parenting easier.”
The reason I am showing this as an example is because it encapsulates everything I am trying to get across to you.
It’s integrated.
It’s a physical tangible product.
It is useful...it has a value.
It has an emotional attachment-factor.
It is shared - the source code is available for every single part of the physical product.
It communicates.
I believe that we will see a lot more of this kind of thing very soon.
tirsdag 18. juni 13
tirsdag 18. juni 13
The 3rd example is another fun project that opens your eyes to what can be achieved with a little imagination, some physical devices, existing technologies.
Its called Instaprint (http://instaprint.me/) and I’ll just play the video in order to explain the concept.
tirsdag 18. juni 13
No excuses -
innovation is being
democratised
tirsdag 18. juni 13
You know, not that long ago (in terms of our lives), developing these types of things would have cost a fortune, requiring scores of nerds, and some serious technology.
But now we can say that innovation is being democratized. Knowledge is being shared and virtually anything is attainable.
Two of the examples I just showed you were fully or partially open source projects. When you have this kind of spirit and this kind of generousity and this kind of availability then the only thing that stops you from coming up with a smart use for technology is your own imagination.
Minority Report...
in my kitchen!
tirsdag 18. juni 13
Thanks to modern web technologies such as HTML5, we can begin to get physical, very easily.
Using gestures to interact with devices, applications, displays is becoming more and more accessible.
So, say we install a Kinect or a web cam in a shop or other location. We can detect passers by. We can see if they stop and look. We can use facial recognition,
we can use these actions to trigger other events - digital or physical.
Thank you :)
tirsdag 18. juni 13

Contenu connexe

Tendances

Tendances (20)

An Operating System for the Real World
An Operating System for the Real WorldAn Operating System for the Real World
An Operating System for the Real World
 
Open Data: From the Information Age to the Action Age (PDF with notes)
Open Data: From the Information Age to the Action Age (PDF with notes)Open Data: From the Information Age to the Action Age (PDF with notes)
Open Data: From the Information Age to the Action Age (PDF with notes)
 
Petras IoT workshop: Understanding the challenges to implementing ‘good desig...
Petras IoT workshop: Understanding the challenges to implementing ‘good desig...Petras IoT workshop: Understanding the challenges to implementing ‘good desig...
Petras IoT workshop: Understanding the challenges to implementing ‘good desig...
 
World Government Summit on Open Source
World Government Summit on Open SourceWorld Government Summit on Open Source
World Government Summit on Open Source
 
The Now and Next of Learning and Technology
The Now and Next of Learning and TechnologyThe Now and Next of Learning and Technology
The Now and Next of Learning and Technology
 
The Future of Smart Disclosure (pdf)
The Future of Smart Disclosure (pdf)The Future of Smart Disclosure (pdf)
The Future of Smart Disclosure (pdf)
 
Reinventing Healthcare to Serve People, Not Institutions
Reinventing Healthcare to Serve People, Not InstitutionsReinventing Healthcare to Serve People, Not Institutions
Reinventing Healthcare to Serve People, Not Institutions
 
WTF? Why The Future Is Up To Us.
WTF? Why The Future Is Up To Us.WTF? Why The Future Is Up To Us.
WTF? Why The Future Is Up To Us.
 
Harvard Club of Silicon Valley: Watching the Alpha Geeks
Harvard Club of Silicon Valley: Watching the Alpha GeeksHarvard Club of Silicon Valley: Watching the Alpha Geeks
Harvard Club of Silicon Valley: Watching the Alpha Geeks
 
Seoul Digital Forum (keynote file)
Seoul Digital Forum (keynote file)Seoul Digital Forum (keynote file)
Seoul Digital Forum (keynote file)
 
Hardware innovation (keynote file)
Hardware innovation (keynote file)Hardware innovation (keynote file)
Hardware innovation (keynote file)
 
Cio Exchange08
Cio Exchange08Cio Exchange08
Cio Exchange08
 
100 percent unemployed-20141208
100 percent unemployed-20141208100 percent unemployed-20141208
100 percent unemployed-20141208
 
Big Things
Big ThingsBig Things
Big Things
 
The AIs Are Not Taking Our Jobs...They Are Changing Them
The AIs Are Not Taking Our Jobs...They Are Changing ThemThe AIs Are Not Taking Our Jobs...They Are Changing Them
The AIs Are Not Taking Our Jobs...They Are Changing Them
 
Impact of disruptive technology
Impact of disruptive technologyImpact of disruptive technology
Impact of disruptive technology
 
Ficod 2011 (keynote file)
Ficod 2011 (keynote file)Ficod 2011 (keynote file)
Ficod 2011 (keynote file)
 
6 TIPS to SURVIVE the 2nd MACHINE AGE
6 TIPS to SURVIVE the 2nd MACHINE AGE6 TIPS to SURVIVE the 2nd MACHINE AGE
6 TIPS to SURVIVE the 2nd MACHINE AGE
 
What's the Future?
What's the Future?What's the Future?
What's the Future?
 
How to really make it: Marketing and the internet of things
How to really make it: Marketing and the internet of thingsHow to really make it: Marketing and the internet of things
How to really make it: Marketing and the internet of things
 

En vedette (8)

Kampanjer Som Sprengte Grenser i 2010
Kampanjer Som Sprengte Grenser i 2010Kampanjer Som Sprengte Grenser i 2010
Kampanjer Som Sprengte Grenser i 2010
 
Web Applications Are Technically Awesome!
Web Applications Are Technically Awesome!Web Applications Are Technically Awesome!
Web Applications Are Technically Awesome!
 
LIVE 365
LIVE 365LIVE 365
LIVE 365
 
The Marketing Revolution - Caused by you and 3.000.000.000 people
The Marketing Revolution - Caused by you and 3.000.000.000 peopleThe Marketing Revolution - Caused by you and 3.000.000.000 people
The Marketing Revolution - Caused by you and 3.000.000.000 people
 
Sai
SaiSai
Sai
 
ARG + AR = De fysiske omgivelsene og virkeligheten som spillplattform.
ARG + AR = De fysiske omgivelsene og virkeligheten som spillplattform. ARG + AR = De fysiske omgivelsene og virkeligheten som spillplattform.
ARG + AR = De fysiske omgivelsene og virkeligheten som spillplattform.
 
סנייפר_כנס קומרס
סנייפר_כנס קומרססנייפר_כנס קומרס
סנייפר_כנס קומרס
 
Liberal.no Case
Liberal.no CaseLiberal.no Case
Liberal.no Case
 

Similaire à Physical is the new digital

Plan B Studio: Silicon Beach 2013
Plan B Studio: Silicon Beach 2013Plan B Studio: Silicon Beach 2013
Plan B Studio: Silicon Beach 2013
Plan-B Studio
 
NATIVE VML June Trends Report
NATIVE VML June Trends ReportNATIVE VML June Trends Report
NATIVE VML June Trends Report
VML South Africa
 

Similaire à Physical is the new digital (19)

We Are Social: Curiosity Stop #7
We Are Social: Curiosity Stop #7We Are Social: Curiosity Stop #7
We Are Social: Curiosity Stop #7
 
SXSW2013-Jenson
SXSW2013-JensonSXSW2013-Jenson
SXSW2013-Jenson
 
SXSW 2015
SXSW 2015SXSW 2015
SXSW 2015
 
2013 ia summit
2013 ia summit2013 ia summit
2013 ia summit
 
Social Media & Digital Marketing: A Reflection
Social Media & Digital Marketing: A ReflectionSocial Media & Digital Marketing: A Reflection
Social Media & Digital Marketing: A Reflection
 
We Are Social: Curiosity Stop #9
We Are Social: Curiosity Stop #9We Are Social: Curiosity Stop #9
We Are Social: Curiosity Stop #9
 
The Future of the Connected Home
The Future of the Connected HomeThe Future of the Connected Home
The Future of the Connected Home
 
My Tweets
My TweetsMy Tweets
My Tweets
 
Plan B Studio: Silicon Beach 2013
Plan B Studio: Silicon Beach 2013Plan B Studio: Silicon Beach 2013
Plan B Studio: Silicon Beach 2013
 
We Are Social: Think Forward 2016
We Are Social: Think Forward 2016We Are Social: Think Forward 2016
We Are Social: Think Forward 2016
 
ViO Presentation The Future of Communications and Virtual Environments
ViO Presentation The Future of Communications and Virtual EnvironmentsViO Presentation The Future of Communications and Virtual Environments
ViO Presentation The Future of Communications and Virtual Environments
 
Y&R: 10 Snapshots from SXSWi 2015
Y&R: 10 Snapshots from SXSWi 2015Y&R: 10 Snapshots from SXSWi 2015
Y&R: 10 Snapshots from SXSWi 2015
 
We Are Social: Curiosity Stop #10
We Are Social: Curiosity Stop #10We Are Social: Curiosity Stop #10
We Are Social: Curiosity Stop #10
 
Future insights
Future insightsFuture insights
Future insights
 
The exponential age: People, technology and progress
The exponential age: People, technology and progressThe exponential age: People, technology and progress
The exponential age: People, technology and progress
 
Megatrends in Tech - Greg Collier @RootsTech 2015
Megatrends in Tech - Greg Collier @RootsTech 2015Megatrends in Tech - Greg Collier @RootsTech 2015
Megatrends in Tech - Greg Collier @RootsTech 2015
 
NATIVE VML June Trends Report
NATIVE VML June Trends ReportNATIVE VML June Trends Report
NATIVE VML June Trends Report
 
5 Reasons Our Children Are About To Miss Out On The Greatest Opportunity In T...
5 Reasons Our Children Are About To Miss Out On The Greatest Opportunity In T...5 Reasons Our Children Are About To Miss Out On The Greatest Opportunity In T...
5 Reasons Our Children Are About To Miss Out On The Greatest Opportunity In T...
 
Digital Creativity
Digital CreativityDigital Creativity
Digital Creativity
 

Plus de MediaFront

Plus de MediaFront (9)

The Core of Gamification
The Core of GamificationThe Core of Gamification
The Core of Gamification
 
(20)13 Things to Think About
(20)13 Things to Think About(20)13 Things to Think About
(20)13 Things to Think About
 
FORWARD TO REALITY - PHYSICAL COMPUTING – THE NEXT LEVEL OF WEB INTERACTION
FORWARD TO REALITY - PHYSICAL COMPUTING – THE NEXT LEVEL OF WEB INTERACTION FORWARD TO REALITY - PHYSICAL COMPUTING – THE NEXT LEVEL OF WEB INTERACTION
FORWARD TO REALITY - PHYSICAL COMPUTING – THE NEXT LEVEL OF WEB INTERACTION
 
THE DIGITAL HEART.
THE DIGITAL HEART. THE DIGITAL HEART.
THE DIGITAL HEART.
 
Activate The Market
Activate The MarketActivate The Market
Activate The Market
 
ARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platformARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platform
 
Bedre webteknologi = Bedre webdesign
Bedre webteknologi = Bedre webdesignBedre webteknologi = Bedre webdesign
Bedre webteknologi = Bedre webdesign
 
(20)11 things to think about
(20)11 things to think about (20)11 things to think about
(20)11 things to think about
 
Tid for å aktivere markedet
Tid for å aktivere markedetTid for å aktivere markedet
Tid for å aktivere markedet
 

Dernier

Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers:  A Deep Dive into Serverless Spatial Data and FMECloud Frontiers:  A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Safe Software
 
Why Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire businessWhy Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire business
panagenda
 

Dernier (20)

ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemkeProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
 
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
 
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers:  A Deep Dive into Serverless Spatial Data and FMECloud Frontiers:  A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
 
Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CVReal Time Object Detection Using Open CV
Real Time Object Detection Using Open CV
 
Top 5 Benefits OF Using Muvi Live Paywall For Live Streams
Top 5 Benefits OF Using Muvi Live Paywall For Live StreamsTop 5 Benefits OF Using Muvi Live Paywall For Live Streams
Top 5 Benefits OF Using Muvi Live Paywall For Live Streams
 
HTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation StrategiesHTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation Strategies
 
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
 
Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024
 
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, AdobeApidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : Uncertainty
 
Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024
 
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost SavingRepurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024
 
Why Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire businessWhy Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire business
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
Strategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a FresherStrategies for Landing an Oracle DBA Job as a Fresher
Strategies for Landing an Oracle DBA Job as a Fresher
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 

Physical is the new digital

  • 1. Physical is the new digital. Kevin Murphy Mediafront tirsdag 18. juni 13
  • 2. Bridging the gap tirsdag 18. juni 13 Today I am going to talk to you about bridging the gap between the analog world (which in this sense I mean the non digital aspect of our lives), and the digital, which is an integrated and important part of our lives. I will also attempt to show via examples how bridging this gap can help to create not only value but engaging and immersive experiences for your users/clients.
  • 3. The future is already here tirsdag 18. juni 13 For almost two decades Mediafront has been creating engaging award winning websites and campaigns using the common tools of the trade: namely graphics programs, programming code, the internet and desktop and mobile devices to display these on. However the end product has invariably been a digital non-tangible solution. Now there is nothing wrong with that. We could continue this line for a long time, continually extracting new ways of doing things with the same tools. But as we’ve moved from a mostly static desktop world to an increasingly mobile world we see that tomorrows world is a seamlessly integrated, connected, intelligent and tangible world. But... as William Gibson said - “The future is already here. It’s just not evenly distributed yet.” So what do I mean by this? Seamlessly integrated....connected.....tangible. Well, lets take a look at a few examples of ideas that are bridging the gap between these two facets of our lives.
  • 4. Botanicalls tirsdag 18. juni 13 First up is Botanicalls (http://www.botanicalls.com/) This is one I’ve talked about before - it’s the Botanicalls. Botanicalls is a fun project. What I like about this one is that it illustrates simply what kind of things we can do now, with todays technology. It probably doesn’t have that many applications as it is shownhere in this image but what this example does is that it shows us how to think a little differently about the physical world around us, about inanimate objects communicating with us and visa versa.
  • 5. tirsdag 18. juni 13 The second example I’d like to show is BleepBleeps (http://bleepbleeps.com/) “BleepBleeps are little guys that help you get pregnant, give birth, look after your baby and raise your child. Each BleepBleeps character connects to the BleepBleeps app on your phone to give you simple guidance and content to make parenting easier.” The reason I am showing this as an example is because it encapsulates everything I am trying to get across to you. It’s integrated. It’s a physical tangible product. It is useful...it has a value. It has an emotional attachment-factor. It is shared - the source code is available for every single part of the physical product. It communicates. I believe that we will see a lot more of this kind of thing very soon.
  • 7. tirsdag 18. juni 13 The 3rd example is another fun project that opens your eyes to what can be achieved with a little imagination, some physical devices, existing technologies. Its called Instaprint (http://instaprint.me/) and I’ll just play the video in order to explain the concept.
  • 9. No excuses - innovation is being democratised tirsdag 18. juni 13 You know, not that long ago (in terms of our lives), developing these types of things would have cost a fortune, requiring scores of nerds, and some serious technology. But now we can say that innovation is being democratized. Knowledge is being shared and virtually anything is attainable. Two of the examples I just showed you were fully or partially open source projects. When you have this kind of spirit and this kind of generousity and this kind of availability then the only thing that stops you from coming up with a smart use for technology is your own imagination.
  • 10. Minority Report... in my kitchen! tirsdag 18. juni 13 Thanks to modern web technologies such as HTML5, we can begin to get physical, very easily. Using gestures to interact with devices, applications, displays is becoming more and more accessible. So, say we install a Kinect or a web cam in a shop or other location. We can detect passers by. We can see if they stop and look. We can use facial recognition, we can use these actions to trigger other events - digital or physical.
  • 11. Thank you :) tirsdag 18. juni 13