A hands-on workshop about how to design and test business models in a corporate environment. This workshop will empower you to create better value propositions for your innovative ideas.
This workshop was part of the Knowledge in Focus Conference 2016 organized by Podravka on 24. November 2016 in Zagreb, Croatia (More information about the event here: http://www.podravka.com/company/knowledge-in-focus-2016/)
3. Agenda
STEP 1
Introduction
What is a
business model?
Enterprise
innovation process.
STEP 2
Business Model
Canvas Workshop
9 building blocks to
a business model.
STEP 3
What’s
next?
Maximizing enterprise
innovation on a daily
basis.
Adobe's Story: Building
innovators, not
innovations.
9. The Business Model Canvas is a strategic
management and lean startup tool. It is a visual
chart composed of nine essential building blocks
that describe how a business creates, delivers
and captures value. The Business Model Canvas
is used to design, test, and build new business
models or to document, discuss, and manage
existing ones.
strategyzer.com/canvas
In brief:
Business Model Canvas
10.
11. CUSTOMER SEGMENTS
Different groups of people or organisations
an enterprise aims to reach and serve.
There are different types of Customer Segments:
• Mass Market
• Niche market
• Segmented
• Diversified
• Multi-sided platforms
12. VALUE
PROPOSITIONS
Bundle of products and services that
create value for a specific Customer
Segment.
Elements which contribute to
customer value creation:
• Newness
• Performance
• Customization
14. CHANNELS
How a company communicates with
and reaches its Customer Segments
to deliver a Value Proposition.
Channel Types:
• Direct: Sales force, Web sales
• Indirect: Partner stores or wholesaler
15. CUSTOMER
RELATIONSHIPS
Type of relationships a company
establishes with specific Customer
Segments.
Categories of Customer Relationships:
• Personal assistance
• Dedicated personal assistance
• Self-service
• Automated services
16. REVENUE STREAMS
Represents the cash a company generates
from each Customer Segment.
Several ways to generate Revenue:
• Usage fee
• Subscription fees
• Lending / Renting / Leasing
• Licensing
17.
18. KEY RESOURCES
Most important assets required to make
a business model work.
Key Resources can be categorized as follows:
• Physical
• Intellectual
• Human
• Financial
19. KEY ACTIVITIES
Most important things a company must do
to make its business model work.
Key Activities can be categorized as follows:
• Production
• Problem solving
• Platform / network
20. KEY PARTNERSHIPS
Network of suppliers and partners that
make the business model work.
Three motivations for creating partnerships:
• Optimization and economy of scale
• Reduction of risk and uncertainty
• Acquisition of particular resources
31. Do it yourself!
Use the canvas to describe, design, challenge,
and pivot your business model for any idea you
might have on your mind at the moment.
It works in conjunction with other strategic
management and execution tools and processes.
What’s your
business model?
32. What’s next?
2) Adobe’s Story: Building innovators, not innovations
1) Maximizing enterprise innovation on a daily basis
35. Kickbox is a new innovation process that Adobe
developed for it’s own use and then open-
sourced so everyone can use it.
It’s designed to increase innovator effectiveness,
accelerate innovation velocity, and measurably
improve innovation outcomes. It can also
optimize innovation investments by reducing
costs compared to traditional approaches.
kickbox.adobe.com
Enterprise innovation
at scale: Adobe Kickbox