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Inside Iteration Zero: simple steps to make great products Nikita Filippov, AskhatUrazbaev ScrumTrek
Nikita Filippov Askhat Urazbaev
It is more important to know where you are going than to get there quickly. Do not mistake activity for achievement.Mabel Newcomber
Need a way to… Make sure all stakeholders share vision Boost the team at the start of the project Create and estimate backlog In just one Iteration 0
Iteration 0:Approach for helping team to start
Canvas * N Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Business Model Generation http://businessmodelgeneration.com Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning Alex Osterwalder GO!
Lean StartUp CanvasAsh Maurya © Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Release Canvas © Scrumtrek Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Validating canvas Go check with real end users early Invite stakeholders and SME early Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Pivot – optimistic definition of early product team failure  Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Hello from Lean StartUp! Estimating &  Release Planning GO!
Iterative process of analysis and synthesis  Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Pragmatic Personas Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Noreal  names! Canvas Pragmatic Personas Environ-mentis important Feature  Generation Problems, not solutions Don't use obvious points (thanks, cap) Story  Mapping Architectural Workshop Describe fears also UI Workshop Estimating &  Release Planning Questions for problems (How can I...) GO!
Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO! Innovation games for user research
Asking people about features might be painful Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Clear problem statements focuses brainstorming Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Innovation games for feature generation Invite users to the show Product Tree Buy a Feature 20 to 20 Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Story Mapping Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Product Discoverywith storymap Canvas Pragmatic Personas Goals Feature  Generation User Task Story  Mapping Details Architectural Workshop Sub Stories UI Workshop Func. Decomp Estimating &  Release Planning Stories without Persona input GO! - Technical/Architecture risk or story
Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO! Validating requires discipline
Invent your own story map Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Story map for this session Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Architectural Workshop Canvas Pragmatic Personas Story Map Feature  Generation Story  Mapping Architectural Workshop Architecture Vision UI Workshop Estimating &  Release Planning GO!
Use architecture workshop for identifying  Infrastructure stories Technical stories Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
UI Workshop Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning Andrey Shapiro © GO!
Estimating & Release Planning Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop L M S UI Workshop Estimating &  Release Planning S = 2, M=4, L=8 XL=16 for epics XS=1 for legacy bugs GO!
1) Estimate stories Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
2) Review stories Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
3) Build release plan Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
3) Build release plan Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
War room Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Place everything in team’s room Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Track the progress on story map Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Validate story map with customers often Canvas Pragmatic Personas Feature  Generation Customers Happy Product  Owner Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
Story map for epic story Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning GO!
There’s always time for story mapping ;) Canvas Pragmatic Personas Feature  Generation Story  Mapping Architectural Workshop UI Workshop Estimating &  Release Planning Andrey Shapiro on his way to customer GO!
Questions? @Nfilippov @zibsun http://scrumtrek.ru nfilippov@scrumtrek.ru askhat@scrumtrek.ru
(continue phrase) It is more important to know where you are going than to get there quickly. Do not mistake activity for achievement.              Mabel Newcomber

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Simple steps to makes great products

  • 1. Inside Iteration Zero: simple steps to make great products Nikita Filippov, AskhatUrazbaev ScrumTrek
  • 3. It is more important to know where you are going than to get there quickly. Do not mistake activity for achievement.Mabel Newcomber
  • 4. Need a way to… Make sure all stakeholders share vision Boost the team at the start of the project Create and estimate backlog In just one Iteration 0
  • 5. Iteration 0:Approach for helping team to start
  • 6.
  • 7. Canvas * N Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 8. Business Model Generation http://businessmodelgeneration.com Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning Alex Osterwalder GO!
  • 9. Lean StartUp CanvasAsh Maurya © Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 10. Release Canvas © Scrumtrek Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 11. Validating canvas Go check with real end users early Invite stakeholders and SME early Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 12. Pivot – optimistic definition of early product team failure  Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Hello from Lean StartUp! Estimating & Release Planning GO!
  • 13. Iterative process of analysis and synthesis Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 14. Pragmatic Personas Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 15. Noreal names! Canvas Pragmatic Personas Environ-mentis important Feature Generation Problems, not solutions Don't use obvious points (thanks, cap) Story Mapping Architectural Workshop Describe fears also UI Workshop Estimating & Release Planning Questions for problems (How can I...) GO!
  • 16. Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO! Innovation games for user research
  • 17. Asking people about features might be painful Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 18. Clear problem statements focuses brainstorming Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 19. Innovation games for feature generation Invite users to the show Product Tree Buy a Feature 20 to 20 Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 20. Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 21. Story Mapping Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 22. Product Discoverywith storymap Canvas Pragmatic Personas Goals Feature Generation User Task Story Mapping Details Architectural Workshop Sub Stories UI Workshop Func. Decomp Estimating & Release Planning Stories without Persona input GO! - Technical/Architecture risk or story
  • 23. Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 24. Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO! Validating requires discipline
  • 25. Invent your own story map Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 26. Story map for this session Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 27. Architectural Workshop Canvas Pragmatic Personas Story Map Feature Generation Story Mapping Architectural Workshop Architecture Vision UI Workshop Estimating & Release Planning GO!
  • 28. Use architecture workshop for identifying Infrastructure stories Technical stories Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 29. UI Workshop Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning Andrey Shapiro © GO!
  • 30. Estimating & Release Planning Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop L M S UI Workshop Estimating & Release Planning S = 2, M=4, L=8 XL=16 for epics XS=1 for legacy bugs GO!
  • 31. 1) Estimate stories Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 32. 2) Review stories Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 33. 3) Build release plan Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 34. 3) Build release plan Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 35. War room Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 36. Place everything in team’s room Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 37. Track the progress on story map Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 38. Validate story map with customers often Canvas Pragmatic Personas Feature Generation Customers Happy Product Owner Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 39. Story map for epic story Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning GO!
  • 40. There’s always time for story mapping ;) Canvas Pragmatic Personas Feature Generation Story Mapping Architectural Workshop UI Workshop Estimating & Release Planning Andrey Shapiro on his way to customer GO!
  • 41. Questions? @Nfilippov @zibsun http://scrumtrek.ru nfilippov@scrumtrek.ru askhat@scrumtrek.ru
  • 42. (continue phrase) It is more important to know where you are going than to get there quickly. Do not mistake activity for achievement. Mabel Newcomber