To succeed MR games must transform from cabinets of curiosities to fun emotionally compelling interactive narrative spaces. Advances in input, displays, and AI open up vast new opportunities in game design and narrative. In this talk we time travel to GDC 2020 and take a peek at the 3 MR games many of us want to play.
The talk features 3 compelling future MR scenarios to illustrate 5 core MR design techniques. We dive deep into the design requirements for compelling MR that takes advantage of virtual world overlays, depth maps of existing terrain, NPC and object interaction, and character customization.