This talk was given at Last Conference, Melbourne on 30/06/2016. All teams usually work on the top items of their backlog but we decided to dedicate one day to work from the bottom of the backlog, and that day was a 1% day. Usually, the backlog of every product team comprises of cards that can qualify as “quick wins”, yet they do not see light of the day. This mainly happens because team and product owners want to work on things that provided maximum customer value. However, it is important to remember that some of these small improvements can actually delight your customers hence making a big difference. This talk was our experience report of how we ran this experiment at a product team by putting the entire team on fixing these long impending quick wins. Criteria of selection was simple – anything that could move from “to do” to “done” in a day. It did require some prep work in order to execute the experiment successfully. But the result was fantastic, we managed to move a sizeable amount of cards to the “done” state, the team as a whole feels motivated and we are now looking forward to more such collaboration opportunities ahead of us.