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HEROES

                               Think Big and Different




THE ONE-PAGE LEAN STARTUP
3 Dashboards for Organizing Ideas and Managing Risks in All Lean Startup Projects



             See
     Apple’s One-Page
       Lean Startup
            For
                                 Dr. Rod King
      The Classic iPod
Welcome To
Lean Startup
     AP



  Project
Management
In This Presentation,
            A Lean Startup
               Refers To
 “A human institution or lean innovation
                    AP
          designed to create
 a new product, service, or organization
under conditions of extreme uncertainty”
      The above is a combination of Eric Ries’s definition of
                 a “startup” and “lean startup.”
            See Eric Ries’s book, “The Lean Startup”
For
 Readers and Practitioners
             Of
              AP



Eric Ries’s “The Lean Startup”
                     Lean Startup is a trademark and
                     service mark owned by Eric Ries.
                     www.theleanstartup.com
As Long As There is
   Competition
        And
  ExternalP Forces,
          A

 There is Risk That
 A Project’s Vision
Will Not Be Achieved
The Lean Startup Methodology
          Can Be Used
To Increase the Odds of Success
                In
                 AP


       Every Risky Project
               On
           The Planet
HOWEVER, … A PROBLEM
               Too Many Silos



Too Many and Disparate Tools
       Are Being Used
      To Organize Ideas
                   AP

            And
        Manage Risks
         Especially in
    Lean Startup Projects
A FURTHER PROBLEM
       Single Level Approach to Lean Startup Project Management (LSPM)


 Existing Tools For Organizing Ideas
         And Managing Risks
       In Lean Startup Projects
                  AP
                Focus
On An Operational Perspective And
               Neglect
Strategic and Visionary Perspectives
CONSEQUENCES …
                      ‘Where There Is No Vision, The People Perish’

 Weak collaboration between users of disparate tools
 Slow learning and poor knowledge transfer:
  Inadequate communication and sharing of knowledge between users
  of disparate tools in high risk (Lean Startup) projects
 Higher project costs involving practitioners of disparate tools
                                         AP
 Inefficiency in decision-making: too much or too little information
  for personnel at a given level of management: leaders, managers/
  strategists, and operators in high risk (Lean Startup) projects
 Weak connection to bodies of knowledge in other domains:
  e.g., business strategy, innovation, and performance management
 Indirect and slow translation, into reality, of principles and ideas in
  Eric Ries’s book, “The Lean Startup”
     Increase in risk of project failure
A SOLUTION …
    Multilevel Approach to Lean Startup Project Management (LSPM)




 The One-Page Lean Startup
  Can Be Used As A Single
 (Multilevel) Dashboard For
              AP

Collaboratively Documenting,
 Organizing, and Managing
      Ideas and Risks In
  All Lean Startup Projects
The One-Page Lean Startup
            Provides a
Universal Framework and Language
For Visually Integrating as Well as
                 AP


            Facilitating
   The Use of Disparate Tools In
Business and Project Management
ONE-PAGE LEAN STARTUP: 3 Levels of Tools and Perspectives in a Domain
                                  “Think Big and Different”



                  ONE-PAGE LEAN STARTUP
A Multilevel Dashboard for Collaboratively Organizing Ideas and Managing Risks in Projects




                                   Visionary P
                                           A                       Right-Brain Perspective
                                                              (Big Picture: Visionaries/Leaders)
                            One-Page Lean Startup


                                   Strategic                              Total-Brain Perspective
                                                                          (Managers/Strategists)
                            One-Page Lean Startup


                                                                                        Left-Brain Perspective
                             Tactical (Operational)                                     (Details: Pragmatists/
                            One-Page Lean Startup                                             Operators)
This Presentation
           Focuses On
The Minimum Viable Product (MVP)
               AP
               Of
         The Visionary
     One-Page Lean Startup
MINIMUM VIABLE PRODUCT (MVP)
           “Think Big and Different”




VISIONARY DASHBOARD

                 OF AP




ONE-PAGE LEAN STARTUP
A Visionary One-Page Lean Startup
           Focuses on
      Efficiently A P
                  Translating
A Lean Startup or Project’s Vision
           Into Reality
A Visionary One-Page Lean Startup
         Can Be Used As
  A Generic End-Means Diagram
                AP



      For Comprehensively
Describing or Modeling Any System
A Visionary One-Page Lean Startup
 Saves Time, Money, Energy, and
        Other Resources
            As Well as
                 AP



      Accelerates Learning
           Especially in
  Risky or Lean Startup Projects
“VISIONARY” ONE-PAGE LEAN STARTUP (Classic)                             Past           Present           Future

 CUSTOMER/CLIENT: …………………………………………………………………………………                                          Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………



                                         MEANS (TOOL)
                                                                                                             END

                                                                                                               SHARED
                                                                                                               DREAM/
                                                                                                               VISION
                                                           ITENN




                                     Prototype (Build) - Measure                                                      Learn

  Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ONE-PAGE LEAN STARTUP (Methodology)                              Past             Present           Future

 CUSTOMER/CLIENT: …………………………………………………………………………………                                           Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………



                                  MEANS (TOOL: What? How?)
                                                                                                                END
 LEAN STARTUP (LS) PROJECT MANAGEMENT
                                                                                                              (Value/
  STEER: “BUILD-MEASURE-LEARN” VALIDATED LEARNING LOOP
                                                                                                               Why?)
    -   Leap (Problem; Vision/Hypotheses/Value (Proposition))
                                                                                                               SHARED
    -   Test (Criteria for Problem; Minimum Viable Product(MVP))
                                                                                                                DREAM/
    -   Measure (Actionable Metrics for Customer Growth)
    -   Pivot (or Persevere)
                                                          ITENN                                                 VISION
        (Strategy/Business Model/Customer Ecosystem)                                                          -   Start
                                                                                                              -   Define
  ACCELERATE: LAUNCH-SCALE                                                                                   -   Learn
                                                                                                              -   Experiment
    -   Batch (Size/Version; Time/Cycle)
    -   Grow (Engines of Customer Growth)
    -   Adapt (Adaptive Org./5 Whys)
    -   Innovate (Disruptive Inno.)




Unique Summary of Lean Startup Model and Methodology Based on Eric Ries’s Book, “The Lean Startup”


   Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
DETAILED
VISIONARY DASHBOARD
        AND
          AP
     APPLICATION
          OF
ONE-PAGE LEAN STARTUP
VISIONARY ONE-PAGE LEAN STARTUP (Brief)                              Past             Present           Future

 CUSTOMER/CLIENT: …………………………………………………………………………………                                          Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………



 MEANS (TOOL: What? How? Resources: People/Culture-Process/Strategy-Product/Service)
        (Iteratively Develop Natural, Planned, and/or Disruptive Customer Ecosystem)
                                                                                     END
 CUSTOMER DESIGN BRIEF/CANVAS for …………………………………. PROJECT
 Hypotheses/Assumptions for Big Urgent Market Problems (BUMPs) and Vision
  Most Valuable Customer (MVC):                                                      SHARED
    List (Contacts)                                                                   DREAM/
                                                                                       VISION
  Customer Problem/Goal/Need/Job:
                                                   ITENN
   Top 5 Big Urgent Market Problems (BUMPs) of Existing Tool(s): ………………………………….
    -
    -
    -
    -
    -
  Solution/Minimum Viable Product (MVP):
   Top 5 Features for Proposed Tool: ……………………………………………….
    -
    -
    -
    -
    -


                                 Prototype (Build) - Measure                                                          Learn

  Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
APPLE’S ONE-PAGE LEAN STARTUP for iPod                              Past             Present           Future

          CUSTOMER/CLIENT: High end Technologist-Artist (Luxury Spot)                               Date: 2001
       PAIN/PROBLEM/GOAL/NEED/JOB: Reinvent the ecosystem experience of digital music players



MEANS (TOOL: What? How? Resources: People/Culture-Process/Strategy-Product/Service)
       (Iteratively Develop Natural, Planned, and/or Disruptive Customer Ecosystem)
                                                                                    END
CUSTOMER DESIGN BRIEF/CANVAS for DIGITAL MUSIC PROJECT
Hypotheses/Assumptions for Big Urgent Market Problems (BUMPs) and Vision
 Most Valuable Customer (MVC):                                                       SHARED
   List (Contacts): Persona of High-end Technologist-Artist                           DREAM/
                                                                                      VISION
 Customer Problem/Goal/Need/Job: Play and enjoy music anywhere, any time
                                                  ITENN
  Top 5 Big Urgent Market Problems (BUMPs) of Existing Digital Music Players
                                                                                    For Music
                                                                                    Player:
   - Big/Clunky Size of Music Players                                                                        Put a Dent in
   - Complex Interface and Operations                                                                          The Universe
   - Inadequate Battery Life                                                                                 Create
   - Ugly Design/Aesthetic/Color                                                                            Insanely Great
   - Inadequate Storage for Songs; High Cost of Songs                                                       Customer
 Solution/Minimum Viable Product (MVP):                                                                    Experience
  Top 5 Features for Proposed Digital Music Player
   - Small Size: Portable; Lightweight
   - Simple Interface and Operations: Simplicity of Use; Seamless Music Experience
   - Long Battery Life
   - “Cool” Design/Aesthetic/Color
   - Massive Storage for Songs: “1000 Songs in Your Pocket”; Low Cost of Songs


                                   Prototype (Build) - Measure                                                       Learn
                                   -
 Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
APPLE’S ONE-PAGE LEAN STARTUP (S-Wave)                               Past             Present           Future

         CUSTOMER/CLIENT: High end Technologist-Artist (Luxury Spot)                                Date: 2001
     PAIN/PROBLEM/GOAL/NEED/JOB: Reinvent the ecosystem experience of digital music players



                         INTERNAL/EXTERNAL MEANS (TOOL)
  (Iteratively Develop – Using “Learn-Prototype-Measure (LPM) Fitness Cycle” –                             END
  Natural, Planned, and/or Disruptive Customer Ecosystem                                                   (Value)
  For Digital Music Player)
                                                                                                             SHARED
                                                                                                             DREAM/
                                                                                                             VISION
                                                         ITENN                                             For Music
                                                                                                           Player:
                                                                                                            Put a Dent in
                                                                                                              The Universe
                                                                                                            Create
                                                                                                           Insanely Great
                                                                                                           Customer
                                                                                                           Experience




                                  Prototype (Build) - Measure                                                        Learn
                                  -
Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
APPENDIX 1
    AP
VALIDATED LEARNING LOOP
                                            Product-Market Fitness Cyle




                                                     MEASURE

                                                           AP
                                                     PROBLEM/
                                                     CUSTOMER
                                                     ECOSYSTEM
                                                    (Business Model;
                      PROTOTYPE                   Strategy/Value Chain;
                                                                                      LEARN
                                                    Product/Service)
                          (Build)                                                    (Insight/
                                                                                   Leap/Pivot)




Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ONE-PAGE LEAN STARTUP (S-Wave: Details)                      Past             Present       Future

     CUSTOMER/CLIENT: …………………………………………………………………………………                                                                      Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………



                                            4 Phases of a Customer Growth Plan or Business Model Cycle
                                                                  (Evolutionary Reality vs. Hypotheses)
 Customer Experience, Happiness, or Value




                                                                                                                 Fault (Line)             SHARED
                                                                                                                                          DREAM/
                                                                                                                                          VISION:
             = Delight/Pain




                                                                                           ITENN
                                                                                        Traditional/Hypothetical Ecosystem Demand
                                                                                                                                            Ideal Final
                                                                                                                                              Result
                                                                                        (Market, Industry, Enterprise, or Technology)          (IFR)
                                                                                                                                          Requirements
                                                                                                                                                for
                                                                                                                                         Insanely Great
                                                        Chasm                                                                               Customer
                                               (Traction; Tipping Point;                                                                   Experience
                                                 Product-Market Fit)



                                                                                                                                  Time
                                                  Infancy                   Growth           Maturity              Renewal
                                                (Prototype)                (Optimize)         (Scale)              (Renew)

                                               Angel Funding            Seed Funding      Venture Funding
                                              (Up to $100,000)        ($100,000-$1M)        ($1M-$5M)

                Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ONE-PAGE LEAN STARTUP (Customer Growth)                            Past             Present           Future

 CUSTOMER/CLIENT: …………………………………………………………………………………                                           Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………



  MEANS (TOOL: What? How? Resources: People/Culture-Process/Strategy-Product/Service)
         (Iteratively Develop Natural, Planned, and/or Disruptive Customer Ecosystem)
                                                                                        END
 LEAN STARTUP (LS) PROJECT MANAGEMENT
                                                                                      (Value/
  STEER: “BUILD-MEASURE-LEARN” VALIDATED LEARNING LOOP
                                                                                       Why?)
    - Leap (Problem; Vision/Hypotheses/Value (Proposition))
                                                                                       SHARED
    - Test (Criteria for Problem; Minimum Viable Product(MVP))
                                                                                          DREAM/
    - Measure (Actionable Metrics for Customer Growth)
    - Pivot (or Persevere)
                                                        ITENN                             VISION
      (Strategy/Business Model/Customer Ecosystem)                                    - Start
                                                                                      - Define
  ACCELERATE: LAUNCH-SCALE                                                           - Learn
                                                                                      - Experiment
    - Batch (Size/Version; Time/Cycle)                                                Elimination of
    - Grow (Engines of Customer Growth)                                               Big Urgent
    - Adapt (Adaptive Org./5 Whys)                                                    Market
    - Innovate (Disruptive Inno.)                                                     Problems
                                                                                                              (BUMPs)




Unique Summary and Template of Eric Ries’s Methodology of Lean Startup (LS) Project Management


   Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
MOST VALUABLE CUSTOMER (MVC)
                                               “Think Big and Different”



                                                 Who Is
The Most Valuable Customer (MVC)
                                                           In
                                                            AP



  Short Term (Birth Phase)?
  Medium Term (Growth Phase)?
  Long Term (Maturity Phase) ?
 Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ASPIRATION MAP: Risk vs. Reward
              Customer Segments, Ecosystems, and Business Model Archetypes for Trade-off of Pain vs. Delight

Insanely Great Experience
Ideal Final Result (IFR)
Infinite Shared Greatness                                Market Segment (Customer Job/Crisis/Goal): ………………….……..……………….…………
                                                         ………………………………………………………………………………………..…………….………….………….

                          10           Blue Ocean                        Sweet Spot                        Luxury Spot
                                   (Value Innovation)                      Model                         (Differentiated/
                                         Model                                                            Luxury Spot
                                                                                                            Sustaining-
                                                                                                         [R]evolutionary)
                                                                                                              Model
                          6
                                  Disruption Spot/Lean                       Oasis                           Volcano
                                 (Disruptive Innovation)            (‘Stuck-in-the-middle’)                   Model
                                     Disruption Spot
                                          Model                              Model
      (+): DELIGHT

        (Reward;
    Profitability; ROI;   3
      Abundance)
                                      Green Ocean                      No-Man’s-Island                    Red Ocean
                                         Model                             Model                            Model
                                        Strategic
                                         Choice
  Key                     0
  High Level of Customer Experience                         3                                  6                                 10
  Low Level of Customer Experience
                                                                           (-): PAIN

                                                                        (Risk; Uncertainty)

         Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
APPENDIX 2
    AP
PYRAMID OF DASHBOARDS
          FOR
 ONE-PAGE LEAN STARTUP

              AP
            Visionary
      One-Page Lean Startup


            Strategic
      One-Page Lean Startup


      Tactical (Operational)
      One-Page Lean Startup
“VISIONARY” ONE-PAGE LEAN STARTUP                                    Past             Present           Future

 CUSTOMER/CLIENT: …………………………………………………………………………………                                          Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………




                            INTERNAL/EXTERNAL MEANS (TOOL)                                                   END
                (Resources: People/Culture-Process/Strategy-Product/Service)                                 (Value)
                                                                                                               SHARED
                                                                                                               DREAM/
                                                                                                               VISION
                                                           ITENN




                                     Prototype (Build) - Measure                                                       Learn

  Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
“STRATEGIC” ONE-PAGE LEAN STARTUP: …………………………………..………………………………………

Client/Customer (Segment/Persona): …………..……………………..……………………………………………………………..……

PAIN/PROBLEM/NEED/GOAL/JOB: ………………….…………………………………………………. Date: …………..…………


 PRESENT SYSTEM/EXPERIENCE                VALUE TRANSFORMATION TOOL -                   FUTURE SYSTEM/EXPERIENCE
      (Where currently are we?)          Evolve, Explore, or Disrupt: What if … we             (Where must we go?)
                                           (Eliminate/Reduce/Increase/Create)                Short/Medium/Long-term

         (“RED OCEAN”)                   Learn-Prototype-Measure (LPM)                        (“BLUE OCEAN”)
                                          Fitness Cycle                                                                      SHARED
                                                                                                                             DREAM/
                                         Value Proposition Factors/                                                         VISION
                                          Competitive Features/Criteria




CONSTRAINTS: (What are constraints/obstacles/barriers/problems that prevent full realization of future system/vision/
dream/Ideal Final Result (IFR)?


                                                          Zooming



 Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
“TACTICAL” ONE-PAGE LEAN STARTUP                                 Past             Present            Future

 CUSTOMER/CLIENT: …………………………………………………………………………………                                           Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………


                                D    Design                                                N     Needs               A        Asp.

     S            E             M               P             O             R                C             E              S

Suppliers/   Employees/     Machinery/      Process/     Output         Retailers/     Customers/      Environ-     Shared
Inputs/      Culture/       Technol./       Strategy/    (Product/      Channels/      Customer Rel.   ment:        Value
Partners     Brand/IP       Infra’          Venture      Service)       Distributors   Management      Global       (Profit)




                        Prototype (Build)                                              Measure                         Learn

   Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ONE-PAGE LEAN STARTUP: Evolution of a Lean Startup

                                                   “Think Big and Different”




     PAST                            PRESENT                           FUTURE
     One-Page Lean Startup           One-Page Lean Startup             One-Page Lean Startup           SHARED DREAM/VISION/
                                                                                                        VALUE/IDEALS/PROFIT




                               D     Design                                                 N     Needs              A       Asp.

Suppliers/   Employees/     Machinery/    Process/       Output         Retailers/     Customers/        Environ-   Shared
Inputs/      Culture/       Technol./     Strategy/      (Product/      Channels/      Customer Rel.     ment:      Value
Partners     Brand/IP       Infra’        Venture        Service)       Distributors   Management        Global     (Profit)

     S            E            M               P              O             R               C               E            S




                               How?                                                       What?                      Why?
    Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
Apple’s
 One-Page Lean Startup
            For
             AP


        Classic iPod:
Multilevel Dashboard (2001)
APPLE’S ONE-PAGE LEAN STARTUP for iPod                              Past             Present           Future

          CUSTOMER/CLIENT: High end Technologist-Artist (Luxury Spot)                               Date: 2001
       PAIN/PROBLEM/GOAL/NEED/JOB: Reinvent the ecosystem experience of digital music players



MEANS (TOOL: What? How? Resources: People/Culture-Process/Strategy-Product/Service)
       (Iteratively Develop Natural, Planned, and/or Disruptive Customer Ecosystem)
                                                                                    END
CUSTOMER DESIGN BRIEF/CANVAS for DIGITAL MUSIC PROJECT
Hypotheses/Assumptions for Big Urgent Market Problems (BUMPs) and Vision
 Most Valuable Customer (MVC):                                                       SHARED
   List (Contacts): Persona of High-end Technologist-Artist                           DREAM/
                                                                                      VISION
 Customer Problem/Goal/Need/Job: Play and enjoy music anywhere, any time
                                                  ITENN
  Top 5 Big Urgent Market Problems (BUMPs) of Existing Digital Music Players
                                                                                    For Music
                                                                                    Player:
   - Big/Clunky Size of Music Players                                                                        Put a Dent in
   - Complex Interface and Operations                                                                          The Universe
   - Inadequate Battery Life                                                                                 Create
   - Ugly Design/Aesthetic/Color                                                                            Insanely Great
   - Inadequate Storage for Songs; High Cost of Songs                                                       Customer
 Solution/Minimum Viable Product (MVP):                                                                    Experience
  Top 5 Features for Proposed Digital Music Player
   - Small Size: Portable; Lightweight
   - Simple Interface and Operations: Simplicity of Use; Seamless Music Experience
   - Long Battery Life
   - “Cool” Design/Aesthetic/Color
   - Massive Storage for Songs: “1000 Songs in Your Pocket”; Low Cost of Songs


                                   Prototype (Build) - Measure                                                       Learn
                                   -
 Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
APPLE’S STRATEGIC ONE-PAGE LEAN STARTUP

Client/Customer (Segment/Persona): High end Technologist-Artist (Luxury Spot)

PAIN/ROBLEM/NEED/GOAL/JOB: Reinvent the ecosystem experience of digital music players Date: 2001


  PRESENT SYSTEM/EXPERIENCE                VALUE TRANSFORMATION TOOL -                   FUTURE SYSTEM/EXPERIENCE
       (Where currently are we?)           Evolve, Explore, or Disrupt: What if … we           (Where must we go?)
              PRODUCT                        (Eliminate/Reduce/Increase/Create)              Short/Medium/Long-term
                                           What if … we DISRUPT:
     TRADITIONAL DIGITAL                   Eliminate:                                       CLASSIC IPOD                     SHARED
                                           • Usual control buttons; On-off switch;                                           DREAM/
     MUSIC PLAYERS
                                              Traditional gray/black color                                                   VISION
                                           Reduce:                                      • Seamless music experience          For Music
                                           • Size/thickness; Weight; Complexity in      • Thousand songs in your pocket      Player:
                                             usage; Learning curve; Manual               Cool design/form/useability         Put a
 Big/Clunky/Ugly/Difficult-to-use/…        Increase:                                     Simple and easy to use             Dent in The
  CD Players                              • Price; Simplicity of use; Battery life;     Ultra-portable; Ultra-light        Universe
  Flash Players                           Storage capacity; Functions/Form/Design       Enough skip protection              Create
  MP3-CD Players                          Create:                                       Long battery life                  Insanely
  Hard Drive Jukebox Players              • LCD Screen; Packaging; Scroll wheel;        “Cool” & disruptive ads (on TV)    Great
 Illegal music download from Internet        Fast download; Disruption/Unique Ads        Fast and legal music download      Cust.
                                                                                                                             Exp.
CONSTRAINTS: (What are constraints/obstacles/barriers/problems that prevent full realization of future system/vision/
dream/Ideal Final Result (IFR)?


                                                          Zooming



 Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
APPLE’S TACTICAL ONE-PAGE LEAN STARTUP                             Past             Present            Future

             CUSTOMER/CLIENT: High end Technologist-Artist (Luxury Spot)                               Date: 2001
         PAIN/PROBLEM/GOAL/NEED/JOB: Reinvent the ecosystem experience of digital music players


                                D   Design Hypotheses                                     N   Needs Hypotheses       A        Asp.

     S            E             M              P              O             R                 C            E              S

Suppliers/    Employees/    Machinery/     Process/      Output         Retailers/     Customers/      Environ-     Shared
Inputs/       Culture/      Technol./      Strategy/     (Product/      Channels/      Customer Rel.   ment:        Value
Partners      Brand/IP      Infra’         Venture       Service)       Distributors   Management      Global       (Profit)


OEMs          CEO           IT Infra-      Obtain        2001           Apple          Segments        Competi-     “Seamless
              Mngt          structure      Higher        Insanely       Retail         Technologist-   tors/        Music
Record        Staff                        Profit        Great          Stores;        Artist          Entrants/    Experience”
Companies                   Techno-        (Margin)      Digital        apple.com      (High-end)      Comple-
              Brand/IP      logy                         Music                                         mentors/     Cost; PAIN
iTunes                                     Engage,       Player:        PR/            PROJECTS:       Influen-     Low
              “Think        Buildings      Acquire,                     Media/         Crises/         cers/
              Different”                                                                                            Revenue;
                                           and Retain    Classic        Ads            Problems        Non-cus-
                                                                                                                    DELIGHT
                                           (EAR)         iPod                          * Clunky,       tomers/
                                                                                                                    High
                                           More          (Features/                    ugly, and       PESTLIED
                                           Profitable    Price)                        complex          Trends
                                                                                                                    Profit
                                           Customers                                   digital music   CD Player
                                                                                                                    (Margin);
                                           and           (Product                      players         Flash
                                                                                                                    VALUE
                                           Partners      Sale)                         * Inadequate    MP3-CD
                                                                                                                    High
                                                                                       song storage    Jukebox



   Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ONE-PAGE LEAN STARTUP (Pivots)                                   Past             Present            Future

 CUSTOMER/CLIENT: …………………………………………………………………………………                                           Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………


                                D    Design                                                N     Needs               A        Asp.

     S            E             M              P              O             R                C             E              S

Suppliers/   Employees/     Machinery/     Process/      Output         Retailers/     Customers/      Environ-     Shared
Inputs/      Culture/       Technol./      Strategy/     (Product/      Channels/      Customer Rel.   ment:        Value
Partners     Brand/IP       Infra’         Venture       Service)       Distributors   Management      Global       (Profit)
Pivot        Pivot          Pivot          Pivot         Pivot          Pivot          Pivot           Pivot        Pivot


                             Techno-                     Zoom-in       Channel       Customer                    Value
                            logy Pivot                   Pivot          Pivot          Segment Pivot                Capture
                                                                                                                    Pivot


                             Platform                    Zoom-         Engine of     Customer                    Business
                            Pivot                        out Pivot      Growth         Need Pivot                   Architec-
                                                                        Pivot                                       ture Pivot




                             Based on: Eric Ries’s Book, “The Lean Startup”
   Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ONE-PAGE LEAN STARTUP (Metrics)                                   Past             Present             Future

 CUSTOMER/CLIENT: …………………………………………………………………………………                                            Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………


                                D     Design Metrics                                        N       Needs Metrics      A        Asp.

     S            E             M              P               O             R                C              E              S

Suppliers/   Employees/     Machinery/     Process/        Output        Retailers/     Customers/        Environ-    Shared
Inputs/      Culture/       Technol./      Strategy/       (Product/     Channels/      Customer Rel.     ment:       Value
Partners     Brand/IP       Infra’         Venture         Service)      Distributors   Management        Global      (Profit)
Metrics      Metrics        Metrics        Metrics         Metrics       Metrics        Metrics           Metrics     Metrics
                                                                                                                      Ideal

No. of       No./Quality    Type of        No. of          No. of        No. of         No. of            No. of      Customer
Suppliers/   of Team        Technology     Interviews      Prototypes/   Channels       Retentions        Contacts/   Experience
Partners/    Members                                       (Minimum                                       Leads       (Delight to
Contracts/                                 No. of          Viable)       Engage-        No. of                        Pain Ratio)
Agreements   No. of                        Iterations      Product/      ment/          Referrals         No. of
             Major          Level of                       Service       No. of                           Influenc-   Revenue
No. of Co-   Insights       Technology     Iteration                     Prospects      Net Promoter      ers
creators                                   Cycle/          Price of      or Visitors    Score (NPS)                   Cost
                            No. of         Learning        Product/                                       No. of
Capital      Validated                     Time            Service                      Pain/No. of       Direct      Revenue to
Investment                  Patents
             Learning/                                                   Acquisition/   Bugs/             Competi-    Cost Ratio
             External                      No. of          Delight/      No. of         Complaints/       tors/
Cash Burn    and Internal                  Pivots          No. of        Registrants    Big Urgent        New         Bus. Model
Rate Per     Lessons                                       Unique                       Market            Entrants    Analog
Month        Learned                       Delivery        Features                     Problems
                                           Time                                         (BUMPs)                       Insights
                                                    Customer Ecosystem Metrics
   Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ONE-PAGE LEAN STARTUP (Charter)                                   Past              Present            Future

 CUSTOMER/CLIENT: …………………………………………………………………………………                                             Date:……………………………………
PAIN/PROBLEM/GOAL/NEED/JOB: ………………………………………………………………………………………………………………………


                                D      Design                                                N      Needs              A        Asp.

     S            E             M               P              O             R                 C            E               S
Suppliers/    Employees/    Machinery/     Process/       Output         Retailers/     Customers/       Environ-     Shared
Inputs/       Culture/      Technol./      Strategy/      (Product/      Channels/      Customer Rel.    ment:        Value
Partners      Brand/IP      Infra’         Venture        Service)       Distributors   Management       Global       (Profit)

Partners/     Project       Facility       Business       Solutions/     Online         Customer/        Industry/    Impacts;
Alliances/    Sponsor/                     Objectives     Deliverables                  Client           Sector       Viability;
Co-creators   Champion                                                                                                Competitive
                                                                                                                      Advantage
                            Technology
              Project                                                    Offline        Problems/        Scope        Profit
              Manager                                     Start Date                    Needs/                        (Margin);
                                           Project                                      Require-                      VALUE
                                           Objectives                                   ments/
              Other Team    Equipment/                                                  Job-To-Be-       External     Cost;
              Members       Machinery                                                   Done             Stakehold-   PAIN (-)
Capital
                                                          End Date                      - Physical       ers
Investment
                                                                                        - Intellectual
                                                                                        - Emotional                   Revenue;
                                                                                        - Spirital       Investors    DELIGHT (+)

                                                                                                                      Customer
                                                                                                                      Experience


                                                    Abundance Project Charter

   Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
ACTUAL SALES CHART FOR EVOLUTION OF THE IPOD-LEAN STARTUP PROJECT

Steve Jobs’ Question: Why and How to Compete Differently in the Universe of Digital Music Players?




                          Source: http://en.wikipedia.org/wiki/File:Ipod_sales_per_quarter.svg

  Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
APPLE’S FRACTAL S-WAVE FOR ECOSYSTEM INNOVATION
                                                      “Think Big and Different”
 Classic Planning Questions: Where currently are we/they? Where must we/they go? How should we/they get there? What are constraints?

                                                                                                    Customer Segment/Persona:
                ∞       Journey, Invisible Hand, or Fractal S-Wave of Innovation for Ecosystem      …………………………………………...……………
                        (Supersystem/Economy/Value Network/Supply Chain/Market/                     Customer Goal/Job To Be Done/Tool:
EXPERIENCE:
                        Industry Trends, Expectations, or Demand)                                   …………….……………………………………….….
Shared                                                       Maturity
Happiness

(Experience =

Happiness =
                                                                            3rd Wavelet of Innovation: CUSTOMER ECOSYSTEM Innovation
Value = +/-                                     Growth                      (Ecosystem/Industry/Platform: Shared Value-focus)
=                                                                           Examples: Digital Lifestyle - iPod; iPod Touch; iPhone; iPad
Delight/Pain
~
Revenue/Cost                 Birth                                    2nd Wavelet of Innovation: BUSINESS MODEL Innovation
=                                                                     (Business Model/Marketing Engine: Scalable Revenue & Profit-focus)
Differentn/Cost                                                       Examples: Internet Software – iTunes; eStore; App Store
=
1/Trade-off)
                                               1st Wavelet of Innovation: VALUE CHAIN (PRODUCT/SERVICE/ENTERPRISE) Innovation
                                               (Value Chain/Product: Functionality, Quality, Simplicity, Differentiation, and/or Cost-focus)
                                               Examples: Personal Computer; Printer – Apple I; Apple II; MacIntosh; iMac; Apple TV
                                                                                                                                        ∞
                                                                     TIME

                                                     (Arrow of Time: Past/Present/Future)

        Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
REQUEST
   AP
With Regard to
   The Minimum Viable Product
            (MVP) Of
          The Visionary                                    AP
     One-Page Lean Startup,
    We Would Appreciate You
    Sharing Your Experiences,
     Ideas, and Suggestions
Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
At VDD University,
                  We Are Looking for
     “A+” Team Members
 Who Think Big and Different.                               AP



If You Think Big and Different,
          Join Us At:
      http://businessmodels.ning.com
 Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing

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Steve Jobs' LEAN STARTUP PROJECT MANAGEMENT: How Steve Jobs Planned, Organized, and Executed Lean Startup Projects

  • 1. HEROES Think Big and Different THE ONE-PAGE LEAN STARTUP 3 Dashboards for Organizing Ideas and Managing Risks in All Lean Startup Projects See Apple’s One-Page Lean Startup For Dr. Rod King The Classic iPod
  • 2. Welcome To Lean Startup AP Project Management
  • 3. In This Presentation, A Lean Startup Refers To “A human institution or lean innovation AP designed to create a new product, service, or organization under conditions of extreme uncertainty” The above is a combination of Eric Ries’s definition of a “startup” and “lean startup.” See Eric Ries’s book, “The Lean Startup”
  • 4. For Readers and Practitioners Of AP Eric Ries’s “The Lean Startup” Lean Startup is a trademark and service mark owned by Eric Ries. www.theleanstartup.com
  • 5. As Long As There is Competition And ExternalP Forces, A There is Risk That A Project’s Vision Will Not Be Achieved
  • 6. The Lean Startup Methodology Can Be Used To Increase the Odds of Success In AP Every Risky Project On The Planet
  • 7. HOWEVER, … A PROBLEM Too Many Silos Too Many and Disparate Tools Are Being Used To Organize Ideas AP And Manage Risks Especially in Lean Startup Projects
  • 8. A FURTHER PROBLEM Single Level Approach to Lean Startup Project Management (LSPM) Existing Tools For Organizing Ideas And Managing Risks In Lean Startup Projects AP Focus On An Operational Perspective And Neglect Strategic and Visionary Perspectives
  • 9. CONSEQUENCES … ‘Where There Is No Vision, The People Perish’  Weak collaboration between users of disparate tools  Slow learning and poor knowledge transfer: Inadequate communication and sharing of knowledge between users of disparate tools in high risk (Lean Startup) projects  Higher project costs involving practitioners of disparate tools AP  Inefficiency in decision-making: too much or too little information for personnel at a given level of management: leaders, managers/ strategists, and operators in high risk (Lean Startup) projects  Weak connection to bodies of knowledge in other domains: e.g., business strategy, innovation, and performance management  Indirect and slow translation, into reality, of principles and ideas in Eric Ries’s book, “The Lean Startup”  Increase in risk of project failure
  • 10. A SOLUTION … Multilevel Approach to Lean Startup Project Management (LSPM) The One-Page Lean Startup Can Be Used As A Single (Multilevel) Dashboard For AP Collaboratively Documenting, Organizing, and Managing Ideas and Risks In All Lean Startup Projects
  • 11. The One-Page Lean Startup Provides a Universal Framework and Language For Visually Integrating as Well as AP Facilitating The Use of Disparate Tools In Business and Project Management
  • 12. ONE-PAGE LEAN STARTUP: 3 Levels of Tools and Perspectives in a Domain “Think Big and Different” ONE-PAGE LEAN STARTUP A Multilevel Dashboard for Collaboratively Organizing Ideas and Managing Risks in Projects Visionary P A Right-Brain Perspective (Big Picture: Visionaries/Leaders) One-Page Lean Startup Strategic Total-Brain Perspective (Managers/Strategists) One-Page Lean Startup Left-Brain Perspective Tactical (Operational) (Details: Pragmatists/ One-Page Lean Startup Operators)
  • 13. This Presentation Focuses On The Minimum Viable Product (MVP) AP Of The Visionary One-Page Lean Startup
  • 14. MINIMUM VIABLE PRODUCT (MVP) “Think Big and Different” VISIONARY DASHBOARD OF AP ONE-PAGE LEAN STARTUP
  • 15. A Visionary One-Page Lean Startup Focuses on Efficiently A P Translating A Lean Startup or Project’s Vision Into Reality
  • 16. A Visionary One-Page Lean Startup Can Be Used As A Generic End-Means Diagram AP For Comprehensively Describing or Modeling Any System
  • 17. A Visionary One-Page Lean Startup Saves Time, Money, Energy, and Other Resources As Well as AP Accelerates Learning Especially in Risky or Lean Startup Projects
  • 18. “VISIONARY” ONE-PAGE LEAN STARTUP (Classic)  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… MEANS (TOOL) END SHARED DREAM/ VISION ITENN Prototype (Build) - Measure Learn Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 19. ONE-PAGE LEAN STARTUP (Methodology)  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… MEANS (TOOL: What? How?) END LEAN STARTUP (LS) PROJECT MANAGEMENT (Value/  STEER: “BUILD-MEASURE-LEARN” VALIDATED LEARNING LOOP Why?) - Leap (Problem; Vision/Hypotheses/Value (Proposition))  SHARED - Test (Criteria for Problem; Minimum Viable Product(MVP)) DREAM/ - Measure (Actionable Metrics for Customer Growth) - Pivot (or Persevere) ITENN VISION (Strategy/Business Model/Customer Ecosystem) - Start - Define  ACCELERATE: LAUNCH-SCALE - Learn - Experiment - Batch (Size/Version; Time/Cycle) - Grow (Engines of Customer Growth) - Adapt (Adaptive Org./5 Whys) - Innovate (Disruptive Inno.) Unique Summary of Lean Startup Model and Methodology Based on Eric Ries’s Book, “The Lean Startup” Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 20. DETAILED VISIONARY DASHBOARD AND AP APPLICATION OF ONE-PAGE LEAN STARTUP
  • 21. VISIONARY ONE-PAGE LEAN STARTUP (Brief)  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… MEANS (TOOL: What? How? Resources: People/Culture-Process/Strategy-Product/Service) (Iteratively Develop Natural, Planned, and/or Disruptive Customer Ecosystem) END CUSTOMER DESIGN BRIEF/CANVAS for …………………………………. PROJECT Hypotheses/Assumptions for Big Urgent Market Problems (BUMPs) and Vision  Most Valuable Customer (MVC): SHARED List (Contacts) DREAM/ VISION  Customer Problem/Goal/Need/Job: ITENN Top 5 Big Urgent Market Problems (BUMPs) of Existing Tool(s): …………………………………. - - - - -  Solution/Minimum Viable Product (MVP): Top 5 Features for Proposed Tool: ………………………………………………. - - - - - Prototype (Build) - Measure Learn Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 22. APPLE’S ONE-PAGE LEAN STARTUP for iPod  Past  Present  Future CUSTOMER/CLIENT: High end Technologist-Artist (Luxury Spot) Date: 2001 PAIN/PROBLEM/GOAL/NEED/JOB: Reinvent the ecosystem experience of digital music players MEANS (TOOL: What? How? Resources: People/Culture-Process/Strategy-Product/Service) (Iteratively Develop Natural, Planned, and/or Disruptive Customer Ecosystem) END CUSTOMER DESIGN BRIEF/CANVAS for DIGITAL MUSIC PROJECT Hypotheses/Assumptions for Big Urgent Market Problems (BUMPs) and Vision  Most Valuable Customer (MVC): SHARED List (Contacts): Persona of High-end Technologist-Artist DREAM/ VISION  Customer Problem/Goal/Need/Job: Play and enjoy music anywhere, any time ITENN Top 5 Big Urgent Market Problems (BUMPs) of Existing Digital Music Players For Music Player: - Big/Clunky Size of Music Players  Put a Dent in - Complex Interface and Operations The Universe - Inadequate Battery Life  Create - Ugly Design/Aesthetic/Color Insanely Great - Inadequate Storage for Songs; High Cost of Songs Customer  Solution/Minimum Viable Product (MVP): Experience Top 5 Features for Proposed Digital Music Player - Small Size: Portable; Lightweight - Simple Interface and Operations: Simplicity of Use; Seamless Music Experience - Long Battery Life - “Cool” Design/Aesthetic/Color - Massive Storage for Songs: “1000 Songs in Your Pocket”; Low Cost of Songs Prototype (Build) - Measure Learn - Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 23. APPLE’S ONE-PAGE LEAN STARTUP (S-Wave)  Past  Present  Future CUSTOMER/CLIENT: High end Technologist-Artist (Luxury Spot) Date: 2001 PAIN/PROBLEM/GOAL/NEED/JOB: Reinvent the ecosystem experience of digital music players INTERNAL/EXTERNAL MEANS (TOOL) (Iteratively Develop – Using “Learn-Prototype-Measure (LPM) Fitness Cycle” – END Natural, Planned, and/or Disruptive Customer Ecosystem (Value) For Digital Music Player) SHARED DREAM/ VISION ITENN For Music Player:  Put a Dent in The Universe  Create Insanely Great Customer Experience Prototype (Build) - Measure Learn - Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 25. VALIDATED LEARNING LOOP Product-Market Fitness Cyle MEASURE AP PROBLEM/ CUSTOMER ECOSYSTEM (Business Model; PROTOTYPE Strategy/Value Chain; LEARN Product/Service) (Build) (Insight/ Leap/Pivot) Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 26. ONE-PAGE LEAN STARTUP (S-Wave: Details)  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… 4 Phases of a Customer Growth Plan or Business Model Cycle (Evolutionary Reality vs. Hypotheses) Customer Experience, Happiness, or Value Fault (Line) SHARED DREAM/ VISION: = Delight/Pain ITENN Traditional/Hypothetical Ecosystem Demand Ideal Final Result (Market, Industry, Enterprise, or Technology) (IFR) Requirements for Insanely Great Chasm Customer (Traction; Tipping Point; Experience Product-Market Fit) Time Infancy Growth Maturity Renewal (Prototype) (Optimize) (Scale) (Renew) Angel Funding Seed Funding Venture Funding (Up to $100,000) ($100,000-$1M) ($1M-$5M) Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 27. ONE-PAGE LEAN STARTUP (Customer Growth)  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… MEANS (TOOL: What? How? Resources: People/Culture-Process/Strategy-Product/Service) (Iteratively Develop Natural, Planned, and/or Disruptive Customer Ecosystem) END LEAN STARTUP (LS) PROJECT MANAGEMENT (Value/  STEER: “BUILD-MEASURE-LEARN” VALIDATED LEARNING LOOP Why?) - Leap (Problem; Vision/Hypotheses/Value (Proposition))  SHARED - Test (Criteria for Problem; Minimum Viable Product(MVP)) DREAM/ - Measure (Actionable Metrics for Customer Growth) - Pivot (or Persevere) ITENN VISION (Strategy/Business Model/Customer Ecosystem) - Start - Define  ACCELERATE: LAUNCH-SCALE - Learn - Experiment - Batch (Size/Version; Time/Cycle) Elimination of - Grow (Engines of Customer Growth) Big Urgent - Adapt (Adaptive Org./5 Whys) Market - Innovate (Disruptive Inno.) Problems (BUMPs) Unique Summary and Template of Eric Ries’s Methodology of Lean Startup (LS) Project Management Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 28. MOST VALUABLE CUSTOMER (MVC) “Think Big and Different” Who Is The Most Valuable Customer (MVC) In AP  Short Term (Birth Phase)?  Medium Term (Growth Phase)?  Long Term (Maturity Phase) ? Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 29. ASPIRATION MAP: Risk vs. Reward Customer Segments, Ecosystems, and Business Model Archetypes for Trade-off of Pain vs. Delight Insanely Great Experience Ideal Final Result (IFR) Infinite Shared Greatness Market Segment (Customer Job/Crisis/Goal): ………………….……..……………….………… ………………………………………………………………………………………..…………….………….…………. 10 Blue Ocean Sweet Spot Luxury Spot (Value Innovation) Model (Differentiated/ Model Luxury Spot Sustaining- [R]evolutionary) Model 6 Disruption Spot/Lean Oasis Volcano (Disruptive Innovation) (‘Stuck-in-the-middle’) Model Disruption Spot Model Model (+): DELIGHT (Reward; Profitability; ROI; 3 Abundance) Green Ocean No-Man’s-Island Red Ocean Model Model Model Strategic Choice Key 0 High Level of Customer Experience 3 6 10 Low Level of Customer Experience (-): PAIN (Risk; Uncertainty) Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 31. PYRAMID OF DASHBOARDS FOR ONE-PAGE LEAN STARTUP AP Visionary One-Page Lean Startup Strategic One-Page Lean Startup Tactical (Operational) One-Page Lean Startup
  • 32. “VISIONARY” ONE-PAGE LEAN STARTUP  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… INTERNAL/EXTERNAL MEANS (TOOL) END (Resources: People/Culture-Process/Strategy-Product/Service) (Value) SHARED DREAM/ VISION ITENN Prototype (Build) - Measure Learn Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 33. “STRATEGIC” ONE-PAGE LEAN STARTUP: …………………………………..……………………………………… Client/Customer (Segment/Persona): …………..……………………..……………………………………………………………..…… PAIN/PROBLEM/NEED/GOAL/JOB: ………………….…………………………………………………. Date: …………..………… PRESENT SYSTEM/EXPERIENCE VALUE TRANSFORMATION TOOL - FUTURE SYSTEM/EXPERIENCE (Where currently are we?) Evolve, Explore, or Disrupt: What if … we (Where must we go?) (Eliminate/Reduce/Increase/Create) Short/Medium/Long-term (“RED OCEAN”)  Learn-Prototype-Measure (LPM) (“BLUE OCEAN”) Fitness Cycle SHARED DREAM/  Value Proposition Factors/ VISION Competitive Features/Criteria CONSTRAINTS: (What are constraints/obstacles/barriers/problems that prevent full realization of future system/vision/ dream/Ideal Final Result (IFR)? Zooming Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 34. “TACTICAL” ONE-PAGE LEAN STARTUP  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… D Design N Needs A Asp. S E M P O R C E S Suppliers/ Employees/ Machinery/ Process/ Output Retailers/ Customers/ Environ- Shared Inputs/ Culture/ Technol./ Strategy/ (Product/ Channels/ Customer Rel. ment: Value Partners Brand/IP Infra’ Venture Service) Distributors Management Global (Profit) Prototype (Build) Measure Learn Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 35. ONE-PAGE LEAN STARTUP: Evolution of a Lean Startup “Think Big and Different” PAST PRESENT FUTURE One-Page Lean Startup One-Page Lean Startup One-Page Lean Startup SHARED DREAM/VISION/ VALUE/IDEALS/PROFIT D Design N Needs A Asp. Suppliers/ Employees/ Machinery/ Process/ Output Retailers/ Customers/ Environ- Shared Inputs/ Culture/ Technol./ Strategy/ (Product/ Channels/ Customer Rel. ment: Value Partners Brand/IP Infra’ Venture Service) Distributors Management Global (Profit) S E M P O R C E S How? What? Why? Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 36. Apple’s One-Page Lean Startup For AP Classic iPod: Multilevel Dashboard (2001)
  • 37. APPLE’S ONE-PAGE LEAN STARTUP for iPod  Past  Present  Future CUSTOMER/CLIENT: High end Technologist-Artist (Luxury Spot) Date: 2001 PAIN/PROBLEM/GOAL/NEED/JOB: Reinvent the ecosystem experience of digital music players MEANS (TOOL: What? How? Resources: People/Culture-Process/Strategy-Product/Service) (Iteratively Develop Natural, Planned, and/or Disruptive Customer Ecosystem) END CUSTOMER DESIGN BRIEF/CANVAS for DIGITAL MUSIC PROJECT Hypotheses/Assumptions for Big Urgent Market Problems (BUMPs) and Vision  Most Valuable Customer (MVC): SHARED List (Contacts): Persona of High-end Technologist-Artist DREAM/ VISION  Customer Problem/Goal/Need/Job: Play and enjoy music anywhere, any time ITENN Top 5 Big Urgent Market Problems (BUMPs) of Existing Digital Music Players For Music Player: - Big/Clunky Size of Music Players  Put a Dent in - Complex Interface and Operations The Universe - Inadequate Battery Life  Create - Ugly Design/Aesthetic/Color Insanely Great - Inadequate Storage for Songs; High Cost of Songs Customer  Solution/Minimum Viable Product (MVP): Experience Top 5 Features for Proposed Digital Music Player - Small Size: Portable; Lightweight - Simple Interface and Operations: Simplicity of Use; Seamless Music Experience - Long Battery Life - “Cool” Design/Aesthetic/Color - Massive Storage for Songs: “1000 Songs in Your Pocket”; Low Cost of Songs Prototype (Build) - Measure Learn - Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 38. APPLE’S STRATEGIC ONE-PAGE LEAN STARTUP Client/Customer (Segment/Persona): High end Technologist-Artist (Luxury Spot) PAIN/ROBLEM/NEED/GOAL/JOB: Reinvent the ecosystem experience of digital music players Date: 2001 PRESENT SYSTEM/EXPERIENCE VALUE TRANSFORMATION TOOL - FUTURE SYSTEM/EXPERIENCE (Where currently are we?) Evolve, Explore, or Disrupt: What if … we (Where must we go?) PRODUCT (Eliminate/Reduce/Increase/Create) Short/Medium/Long-term What if … we DISRUPT: TRADITIONAL DIGITAL Eliminate: CLASSIC IPOD SHARED • Usual control buttons; On-off switch; DREAM/ MUSIC PLAYERS Traditional gray/black color VISION Reduce: • Seamless music experience For Music • Size/thickness; Weight; Complexity in • Thousand songs in your pocket Player: usage; Learning curve; Manual  Cool design/form/useability  Put a Big/Clunky/Ugly/Difficult-to-use/… Increase:  Simple and easy to use Dent in The  CD Players • Price; Simplicity of use; Battery life;  Ultra-portable; Ultra-light Universe  Flash Players Storage capacity; Functions/Form/Design  Enough skip protection  Create  MP3-CD Players Create:  Long battery life Insanely  Hard Drive Jukebox Players • LCD Screen; Packaging; Scroll wheel;  “Cool” & disruptive ads (on TV) Great Illegal music download from Internet Fast download; Disruption/Unique Ads  Fast and legal music download Cust. Exp. CONSTRAINTS: (What are constraints/obstacles/barriers/problems that prevent full realization of future system/vision/ dream/Ideal Final Result (IFR)? Zooming Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 39. APPLE’S TACTICAL ONE-PAGE LEAN STARTUP  Past  Present  Future CUSTOMER/CLIENT: High end Technologist-Artist (Luxury Spot) Date: 2001 PAIN/PROBLEM/GOAL/NEED/JOB: Reinvent the ecosystem experience of digital music players D Design Hypotheses N Needs Hypotheses A Asp. S E M P O R C E S Suppliers/ Employees/ Machinery/ Process/ Output Retailers/ Customers/ Environ- Shared Inputs/ Culture/ Technol./ Strategy/ (Product/ Channels/ Customer Rel. ment: Value Partners Brand/IP Infra’ Venture Service) Distributors Management Global (Profit) OEMs CEO IT Infra- Obtain 2001 Apple Segments Competi- “Seamless Mngt structure Higher Insanely Retail Technologist- tors/ Music Record Staff Profit Great Stores; Artist Entrants/ Experience” Companies Techno- (Margin) Digital apple.com (High-end) Comple- Brand/IP logy Music mentors/ Cost; PAIN iTunes Engage, Player: PR/ PROJECTS: Influen- Low “Think Buildings Acquire, Media/ Crises/ cers/ Different” Revenue; and Retain Classic Ads Problems Non-cus- DELIGHT (EAR) iPod * Clunky, tomers/ High More (Features/ ugly, and PESTLIED Profitable Price) complex Trends Profit Customers digital music CD Player (Margin); and (Product players Flash VALUE Partners Sale) * Inadequate MP3-CD High song storage Jukebox Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 40. ONE-PAGE LEAN STARTUP (Pivots)  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… D Design N Needs A Asp. S E M P O R C E S Suppliers/ Employees/ Machinery/ Process/ Output Retailers/ Customers/ Environ- Shared Inputs/ Culture/ Technol./ Strategy/ (Product/ Channels/ Customer Rel. ment: Value Partners Brand/IP Infra’ Venture Service) Distributors Management Global (Profit) Pivot Pivot Pivot Pivot Pivot Pivot Pivot Pivot Pivot  Techno-  Zoom-in  Channel  Customer  Value logy Pivot Pivot Pivot Segment Pivot Capture Pivot  Platform  Zoom-  Engine of  Customer  Business Pivot out Pivot Growth Need Pivot Architec- Pivot ture Pivot Based on: Eric Ries’s Book, “The Lean Startup” Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 41. ONE-PAGE LEAN STARTUP (Metrics)  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… D Design Metrics N Needs Metrics A Asp. S E M P O R C E S Suppliers/ Employees/ Machinery/ Process/ Output Retailers/ Customers/ Environ- Shared Inputs/ Culture/ Technol./ Strategy/ (Product/ Channels/ Customer Rel. ment: Value Partners Brand/IP Infra’ Venture Service) Distributors Management Global (Profit) Metrics Metrics Metrics Metrics Metrics Metrics Metrics Metrics Metrics Ideal No. of No./Quality Type of No. of No. of No. of No. of No. of Customer Suppliers/ of Team Technology Interviews Prototypes/ Channels Retentions Contacts/ Experience Partners/ Members (Minimum Leads (Delight to Contracts/ No. of Viable) Engage- No. of Pain Ratio) Agreements No. of Iterations Product/ ment/ Referrals No. of Major Level of Service No. of Influenc- Revenue No. of Co- Insights Technology Iteration Prospects Net Promoter ers creators Cycle/ Price of or Visitors Score (NPS) Cost No. of Learning Product/ No. of Capital Validated Time Service Pain/No. of Direct Revenue to Investment Patents Learning/ Acquisition/ Bugs/ Competi- Cost Ratio External No. of Delight/ No. of Complaints/ tors/ Cash Burn and Internal Pivots No. of Registrants Big Urgent New Bus. Model Rate Per Lessons Unique Market Entrants Analog Month Learned Delivery Features Problems Time (BUMPs) Insights Customer Ecosystem Metrics Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 42. ONE-PAGE LEAN STARTUP (Charter)  Past  Present  Future CUSTOMER/CLIENT: ………………………………………………………………………………… Date:…………………………………… PAIN/PROBLEM/GOAL/NEED/JOB: ……………………………………………………………………………………………………………………… D Design N Needs A Asp. S E M P O R C E S Suppliers/ Employees/ Machinery/ Process/ Output Retailers/ Customers/ Environ- Shared Inputs/ Culture/ Technol./ Strategy/ (Product/ Channels/ Customer Rel. ment: Value Partners Brand/IP Infra’ Venture Service) Distributors Management Global (Profit) Partners/ Project Facility Business Solutions/ Online Customer/ Industry/ Impacts; Alliances/ Sponsor/ Objectives Deliverables Client Sector Viability; Co-creators Champion Competitive Advantage Technology Project Offline Problems/ Scope Profit Manager Start Date Needs/ (Margin); Project Require- VALUE Objectives ments/ Other Team Equipment/ Job-To-Be- External Cost; Members Machinery Done Stakehold- PAIN (-) Capital End Date - Physical ers Investment - Intellectual - Emotional Revenue; - Spirital Investors DELIGHT (+) Customer Experience Abundance Project Charter Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 43. ACTUAL SALES CHART FOR EVOLUTION OF THE IPOD-LEAN STARTUP PROJECT Steve Jobs’ Question: Why and How to Compete Differently in the Universe of Digital Music Players? Source: http://en.wikipedia.org/wiki/File:Ipod_sales_per_quarter.svg Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 44. APPLE’S FRACTAL S-WAVE FOR ECOSYSTEM INNOVATION “Think Big and Different” Classic Planning Questions: Where currently are we/they? Where must we/they go? How should we/they get there? What are constraints? Customer Segment/Persona: ∞ Journey, Invisible Hand, or Fractal S-Wave of Innovation for Ecosystem …………………………………………...…………… (Supersystem/Economy/Value Network/Supply Chain/Market/ Customer Goal/Job To Be Done/Tool: EXPERIENCE: Industry Trends, Expectations, or Demand) …………….……………………………………….…. Shared Maturity Happiness (Experience = Happiness = 3rd Wavelet of Innovation: CUSTOMER ECOSYSTEM Innovation Value = +/- Growth (Ecosystem/Industry/Platform: Shared Value-focus) = Examples: Digital Lifestyle - iPod; iPod Touch; iPhone; iPad Delight/Pain ~ Revenue/Cost Birth 2nd Wavelet of Innovation: BUSINESS MODEL Innovation = (Business Model/Marketing Engine: Scalable Revenue & Profit-focus) Differentn/Cost Examples: Internet Software – iTunes; eStore; App Store = 1/Trade-off) 1st Wavelet of Innovation: VALUE CHAIN (PRODUCT/SERVICE/ENTERPRISE) Innovation (Value Chain/Product: Functionality, Quality, Simplicity, Differentiation, and/or Cost-focus) Examples: Personal Computer; Printer – Apple I; Apple II; MacIntosh; iMac; Apple TV ∞ TIME (Arrow of Time: Past/Present/Future) Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 45. REQUEST AP
  • 46. With Regard to The Minimum Viable Product (MVP) Of The Visionary AP One-Page Lean Startup, We Would Appreciate You Sharing Your Experiences, Ideas, and Suggestions Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing
  • 47. At VDD University, We Are Looking for “A+” Team Members Who Think Big and Different. AP If You Think Big and Different, Join Us At: http://businessmodels.ning.com Copyright 2012. Dr. Rod King. rodkuhnking@sbcglobal.net & http://businessmodels.ning.com & http://twitter.com/RodKuhnKing