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Agile ♥ UX

        Designed for Humans | www.meetod.com
Gabriel Svennerberg
Interaction Designer & Front End Developer




                                             Designed for Humans | www.meetod.com
Designed for Humans | www.meetod.com
What is UX?
User Experience Design


                 Designed for Humans | www.meetod.com
USER EXPERIENCE
           DESIGN
                                        INFORMATION
                                        ARCHITECTURE




                                                             INTERACTION
                                                             DESIGN
                              VISUAL DESIGN


                                                                                        USABILITY ENGINEERING

                                                                  HUMAN-COMPUTER
                                                                  INTERACTION
                                               INTERFACE DESIGN




Source: The Disciplines of User Experience, Dan Saffer                             Designed for Humans | www.meetod.com
What do I
actually do?
         Designed for Humans | www.meetod.com
Strategy                                  Tactics
Working side by side with the Product   Supporting the development team in
Owner to create User Stories.           implementing the code.


•   Flesh out business goals and        •   Sketches
    technical constraints
                                        •   Wireframes
•   User Research
                                        •   Prototypes
•   UX Vision
                                        •   Conducting workshops
•   Design Principles
                                        •   Usability testing
•   Personas
•   Scenarios
•   Design Pattern Library




                                                                Designed for Humans | www.meetod.com
Problem #1
Keeping up with the team




                     Designed for Humans | www.meetod.com
Feeding the
Backlog Beast


          Designed for Humans | www.meetod.com
Problem #2
The myth of the Design Genius




                        Designed for Humans | www.meetod.com
Source: Agile Experience Design, Ratcliffe, McNeill, New Riders 2011   Designed for Humans | www.meetod.com
Agile is a
team sport

         Designed for Humans | www.meetod.com
Workshops


       Designed for Humans | www.meetod.com
Problem #3
 Availability to the team




                       Designed for Humans | www.meetod.com
Workshops


       Designed for Humans | www.meetod.com
Ambassadors within
   the teams



             Designed for Humans | www.meetod.com
Great UX-vision
          and
solid Design Principles


                 Designed for Humans | www.meetod.com
Agile experience
design manifesto


            Designed for Humans | www.meetod.com
Agile experience design is
                                                       Inclusive       Rather than elitist

                        Emergent with direction                        Rather than up front

               Integrated and collaborative                            Rather than handed over the fence

            Considerate of customer,                                   Rather than biased toward a single
      business, and technology needs                                   factor




Source: Agile Experience Design, Ratcliffe, McNeill, New Riders 2011                     Designed for Humans | www.meetod.com
Thank
you!
Twitter:   @svennerberg
Site:      www.meetod.com
Email:     gabriel@meetod.com
Phone:     +46 73-687 07 30
                                Designed for Humans | www.meetod.com

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Agile ♥ UX

  • 1. Agile ♥ UX Designed for Humans | www.meetod.com
  • 2. Gabriel Svennerberg Interaction Designer & Front End Developer Designed for Humans | www.meetod.com
  • 3. Designed for Humans | www.meetod.com
  • 4. What is UX? User Experience Design Designed for Humans | www.meetod.com
  • 5. USER EXPERIENCE DESIGN INFORMATION ARCHITECTURE INTERACTION DESIGN VISUAL DESIGN USABILITY ENGINEERING HUMAN-COMPUTER INTERACTION INTERFACE DESIGN Source: The Disciplines of User Experience, Dan Saffer Designed for Humans | www.meetod.com
  • 6. What do I actually do? Designed for Humans | www.meetod.com
  • 7. Strategy Tactics Working side by side with the Product Supporting the development team in Owner to create User Stories. implementing the code. • Flesh out business goals and • Sketches technical constraints • Wireframes • User Research • Prototypes • UX Vision • Conducting workshops • Design Principles • Usability testing • Personas • Scenarios • Design Pattern Library Designed for Humans | www.meetod.com
  • 8. Problem #1 Keeping up with the team Designed for Humans | www.meetod.com
  • 9. Feeding the Backlog Beast Designed for Humans | www.meetod.com
  • 10. Problem #2 The myth of the Design Genius Designed for Humans | www.meetod.com
  • 11. Source: Agile Experience Design, Ratcliffe, McNeill, New Riders 2011 Designed for Humans | www.meetod.com
  • 12. Agile is a team sport Designed for Humans | www.meetod.com
  • 13. Workshops Designed for Humans | www.meetod.com
  • 14. Problem #3 Availability to the team Designed for Humans | www.meetod.com
  • 15. Workshops Designed for Humans | www.meetod.com
  • 16. Ambassadors within the teams Designed for Humans | www.meetod.com
  • 17. Great UX-vision and solid Design Principles Designed for Humans | www.meetod.com
  • 18. Agile experience design manifesto Designed for Humans | www.meetod.com
  • 19. Agile experience design is Inclusive Rather than elitist Emergent with direction Rather than up front Integrated and collaborative Rather than handed over the fence Considerate of customer, Rather than biased toward a single business, and technology needs factor Source: Agile Experience Design, Ratcliffe, McNeill, New Riders 2011 Designed for Humans | www.meetod.com
  • 20. Thank you! Twitter: @svennerberg Site: www.meetod.com Email: gabriel@meetod.com Phone: +46 73-687 07 30 Designed for Humans | www.meetod.com