Slides from a talk I gave at a meeting of CCCE. This probably doesn't make sense without hearing/seeing the talk.
Video: https://www.youtube.com/watch?v=4rd6s3gqqZU
More contextual information available here: http://www.realityisagame.com/archives/2739/im-speaking-at-the-next-canadian-community-of-corporate-educators-event/
Gamification for Learning and Development (CCCE presentation)
1. G A M I F I C AT I O N F O R L & D
C C C E P R E S E N TA T I O N
2. @ M R FA C E P L A N T
A D A M C L A R E M . E D
3. T H E 2 1 S T
C E N T U RY I S P L AY
• What is a game?
• What can and can’t games
do?
• How does one incorporate
games?
• What makes this a good
idea?
10. G A M E S C A N ’ T:
• Change people’s thinking on their own
• Be a complete solution
• Be forced on people!
11. G A M E S C A N :
• Communicate ideas and values
• Reflect axioms in communities
• Change how people think
• Expose people to new scenarios
• More!
13. P L AY I N G
G A M E S
• Serious games,
simulations, etc.
• Can be a standalone
training exercise
• You know this
14. D O N O T U S E T H E G A M I F I C AT I O N
F O R C E
• Don’t expect more from people
• Add a layer without changing workflow
• Effectiveness comes from coaching
• Extrinsic motivation works 50% of the time
15. S E A M L E S S
• Fit into existing workflows
• Use passive data collection
• Make it granular
• Make it large
• Everyone has the same
goals with the same
difficulty
17. B E C A U S E Y O U C A N !
Why do any of this?
18. • Provide realtime feedback
• Monitor and track progress & evaluate employees
• Omnipresence of technology
• Push boundaries in a safe way
• Adapt or die