Personal Information
Entreprise/Lieu de travail
Dallas/Fort Worth Area United States
Profession
Prinicipal Software Developer | Mobile
Secteur d’activité
Technology / Software / Internet
À propos
As a veteran developer, I have 20+ years of experience in innovation and application development across diverse fields that include, education & training, mobile app development, data visualization, geographic information systems & advanced simulations.
I specialize in .NET and mobile app developments with a bit of AR/VR and Unity3D thrown in when needed.
Mots-clés
xamarin
programming
games
unity3d
ide
visual studio
mobile
clojure
ios
ui
xaml
android
talk
papers
computer science
siggraph
computer graphics
maths
rendering
graphics
explainer
language
funny
software testing
design
visualization
data
agile
testing
hot reload
repl
country
wpf
f#
c#
enterprise
primer
mobile phone
monotouch
Tout plus
Présentations
(17)J’aime
(35)Introduction to Xamarin 2.0
Xamarin
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il y a 11 ans
A Brief History of UniRx/UniTask, IUniTaskSource in Depth
Yoshifumi Kawai
•
il y a 3 ans
Notes from Coursera Deep Learning courses by Andrew Ng
Tess Ferrandez
•
il y a 6 ans
Getting started with Unity and AR/VR for the .NET developer - October 2020
Davide Zordan
•
il y a 3 ans
Spatial Audio Lessons Learned from Unscramble the Oracle BOSE AR
Nicole Lazzaro
•
il y a 3 ans
Unity Roadmap 2020: Core Engine & Creator Tools
Unity Technologies
•
il y a 4 ans
Mobile Usability and User Experience
Steven Hoober
•
il y a 4 ans
Sounds Like Common Lisp - ゼロからはじめるサウンドプログラミング
t-sin
•
il y a 4 ans
UniRx - Reactive Extensions for Unity(EN)
Yoshifumi Kawai
•
il y a 9 ans
Reactive Programming in .Net - actorbased computing with Akka.Net
Sören Stelzer
•
il y a 7 ans
Functional Programming in C# and F#
Alfonso Garcia-Caro
•
il y a 9 ans
Domain Driven Design with the F# type System -- F#unctional Londoners 2014
Scott Wlaschin
•
il y a 10 ans
Conversational AI: What's New?
Microsoft Tech Community
•
il y a 5 ans
Metaprogramming Universe in C# - 実例に見るILからRoslynまでの活用例
Yoshifumi Kawai
•
il y a 8 ans
Functional Reactive Programming / Compositional Event Systems
Leonardo Borges
•
il y a 9 ans
The Science of Happy Design - SXSW 2015
Pamela Pavliscak
•
il y a 9 ans
The Logical Burrito - pattern matching, term rewriting and unification
Norman Richards
•
il y a 9 ans
You Need To Quit Your Job
Kevin Davis
•
il y a 9 ans
Clojure Conj 2014 - Paradigms of core.async - Julian Gamble
Julian Gamble
•
il y a 9 ans
The Lambda Calculus and The JavaScript
Norman Richards
•
il y a 11 ans
Wrapping java in awesomeness aka condensator
Flowa Oy
•
il y a 9 ans
Functional Programming Patterns (BuildStuff '14)
Scott Wlaschin
•
il y a 9 ans
Om nom nom nom
Anna Pawlicka
•
il y a 9 ans
FSharp for Trading - CodeMesh 2013
Phillip Trelford
•
il y a 10 ans
Functional Patterns in Domain Modeling
Debasish Ghosh
•
il y a 9 ans
Gamedev-grade debugging
Leszek Godlewski
•
il y a 9 ans
Unite2014: Mastering Physically Based Shading in Unity 5
Renaldas Zioma
•
il y a 9 ans
Eyeo 2014: And Then There Were Twelve. How to (keep) running a successful data visualization design studio
Eric Rodenbeck
•
il y a 9 ans
Designing With Data
George Oates
•
il y a 10 ans
Clojure class
Aysylu Greenberg
•
il y a 10 ans
Personal Information
Entreprise/Lieu de travail
Dallas/Fort Worth Area United States
Profession
Prinicipal Software Developer | Mobile
Secteur d’activité
Technology / Software / Internet
À propos
As a veteran developer, I have 20+ years of experience in innovation and application development across diverse fields that include, education & training, mobile app development, data visualization, geographic information systems & advanced simulations.
I specialize in .NET and mobile app developments with a bit of AR/VR and Unity3D thrown in when needed.
Mots-clés
xamarin
programming
games
unity3d
ide
visual studio
mobile
clojure
ios
ui
xaml
android
talk
papers
computer science
siggraph
computer graphics
maths
rendering
graphics
explainer
language
funny
software testing
design
visualization
data
agile
testing
hot reload
repl
country
wpf
f#
c#
enterprise
primer
mobile phone
monotouch
Tout plus