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Project Voldemort
    Jay Kreps




        6/20/2009   1
Where was it born?

• LinkedIn’s Data & Analytics Team
   • Analysis & Research
   • Hadoop and data pipeline
   • Search
   • Social Graph
• Caltrain
• Very lenient boss
Two Cheers for the relational data model

• The relational view is a triumph of computer
  science, but…
• Pasting together strings to get at your data is
  silly
• Hard to build re-usable data structures
• Don’t hide the memory hierarchy!
   • Good: Filesystem API
   • Bad: SQL, some RPCs
Services Break Relational DBs


• No real joins
• Lots of denormalization
• ORM is pointless
• Most constraints, triggers, etc disappear
• Making data access APIs cachable means lots of
simple GETs
• No-downtime releases are painful
• LinkedIn isn’t horizontally partitioned
• Latency is key
Other Considerations

•Who is responsible for performance (engineers?
DBA? site operations?)
•Can you do capacity planning?
•Can you simulate the problem early in the design
phase?
•How do you do upgrades?
•Can you mock your database?
Some problems we wanted to solve


•   Application Examples
     • People You May Know
     • Item-Item Recommendations
     • Type ahead selection
     • Member and Company Derived Data
     • Network statistics
     • Who Viewed My Profile?
     • Relevance data
     • Crawler detection
•   Some data is batch computed and served as read only
•   Some data is very high write load
•   Voldemort is only for real-time problems
•   Latency is key
Some constraints

• Data set is large and persistent
    • Cannot be all in memory
    • Must partition data between machines
• 90% of caching tiers are fixing problems that shouldn’t exist
• Need control over system availability and data durability
    • Must replicate data on multiple machines
• Cost of scalability can’t be too high
• Must support diverse usages
Inspired By Amazon Dynamo & Memcached

•   Amazon’s Dynamo storage system
     • Works across data centers
     • Eventual consistency
     • Commodity hardware
     • Not too hard to build
    Memcached
     – Actually works
     – Really fast
     – Really simple
    Decisions:
     – Multiple reads/writes
     – Consistent hashing for data distribution
     – Key-Value model
     – Data versioning
Priorities

1.   Performance and scalability
2.   Actually works
3.   Community
4.   Data consistency
5.   Flexible & Extensible
6.   Everything else
Why Is This Hard?

• Failures in a distributed system are much more
  complicated
   • A can talk to B does not imply B can talk to A
   • A can talk to B does not imply C can talk to B
• Getting a consistent view of the cluster is as hard as
  getting a consistent view of the data
• Nodes will fail and come back to life with stale data
• I/O has high request latency variance
• I/O on commodity disks is even worse
• Intermittent failures are common
• User must be isolated from these problems
• There are fundamental trade-offs between availability and
  consistency
Voldemort Design




• Layered design
• One interface for all
layers:
    • put/get/delete
    • Each layer
    decorates the
    next
    • Very flexible
    • Easy to test
Voldemort Physical Deployment
Client API


• Key-value only
• Rich values give denormalized one-many relationships
• Four operations: PUT, GET, GET_ALL, DELETE
• Data is organized into “stores”, i.e. tables
• Key is unique to a store
• For PUT and DELETE you can specify the version you
  are updating
• Simple optimistic locking to support multi-row updates
  and consistent read-update-delete
Versioning & Conflict Resolution


• Vector clocks for consistency
   • A partial order on values
   • Improved version of optimistic locking
   • Comes from best known distributed system paper
     “Time, Clocks, and the Ordering of Events in a
     Distributed System”
• Conflicts resolved at read time and write time
• No locking or blocking necessary
• Vector clocks resolve any non-concurrent writes
• User can supply strategy for handling concurrent writes
• Tradeoffs when compared to Paxos or 2PC
Vector Clock Example



   # two servers simultaneously fetch a value
   [client 1] get(1234) => {"name":"jay", "email":"jkreps@linkedin.com"}
   [client 2] get(1234) => {"name":"jay", "email":"jkreps@linkedin.com"}

   # client 1 modifies the name and does a put
   [client 1] put(1234), {"name":"jay2", "email":"jkreps@linkedin.com"})

   # client 2 modifies the email and does a put
   [client 2] put(1234, {"name":"jay3", "email":"jay.kreps@gmail.com"})

   # We now have the following conflicting versions:
   {"name":"jay", "email":"jkreps@linkedin.com"}
   {"name":"jay kreps", "email":"jkreps@linkedin.com"}
   {"name":"jay", "email":"jay.kreps@gmail.com"}
Serialization

• Really important--data is forever
• But really boring!
• Many ways to do it
  • Compressed JSON, Protocol Buffers,
    Thrift
  • They all suck!
• Bytes <=> objects <=> strings?
• Schema-free?
• Support real data structures
Routing


• Routing layer turns a single GET, PUT, or DELETE into
  multiple, parallel operations
• Client- or server-side
• Data partitioning uses a consistent hashing variant
   • Allows for incremental expansion
   • Allows for unbalanced nodes (some servers may be
      better)
• Routing layer handles repair of stale data at read time
• Easy to add domain specific strategies for data
  placement
   • E.g. only do synchronous operations on nodes in
      the local data center
Routing Parameters


• N - The replication factor (how many copies of each
  key-value pair we store)
• R - The number of reads required
• W - The number of writes we block for
• If R+W > N then we have a quorum-like algorithm, and
  we will read our writes
Routing Algorithm
              •   To route a GET:
                   • Calculate an ordered preference list of N nodes that
                      handle the given key, skipping any known-failed
                      nodes
                   • Read from the first R
                   • If any reads fail continue down the preference list
                      until R reads have completed
                   • Compare all fetched values and repair any nodes
                      that have stale data
              •   To route a PUT/DELETE:
                   • Calculate an ordered preference list of N nodes that
                      handle the given key, skipping any failed nodes
                   • Create a latch with W counters
                   • Issue the N writes, and decrement the counter when
                      each is complete
                   • Block until W successful writes occur
Routing With Failures


• Load balancing is in the software
     • either server or client
• No master
• View of server state may be inconsistent (A may think B
is down, C may disagree)
• If a write fails put it somewhere else
• A node that gets one of these failed writes will attempt to
deliver it to the failed node periodically until the node
returns
• Value may be read-repaired first, but delivering stale
data will be detected from the vector clock and ignored
• All requests must have aggressive timeouts
Network Layer


• Network is the major bottleneck in many uses
• Client performance turns out to be harder than server
(client must wait!)
• Server is also a Client
• Two implementations
    • HTTP + servlet container
    • Simple socket protocol + custom server
• HTTP server is great, but http client is 5-10X slower
• Socket protocol is what we use in production
• Blocking IO and new non-blocking connectors
Persistence


• Single machine key-value storage is a commodity
• All disk data structures are bad in different ways
• Btrees are still the best all-purpose structure
• Huge variety of needs
• SSDs may completely change this layer
• Plugins are better than tying yourself to a single strategy
Persistence II

 • A good Btree takes 2 years to get right, so we just use BDB
 • Even so, data corruption really scares me
 • BDB, MySQL, and mmap’d file implementations
     • Also 4 others that are more specialized
 • In-memory implementation for unit testing (or caching)
 • Test suite for conformance to interface contract
 • No flush on write is a huge, huge win
 • Have a crazy idea you want to try?
State of the Project

• Active mailing list
• 4-5 regular committers outside LinkedIn
• Lots of contributors
• Equal contribution from in and out of LinkedIn
• Project basics
     • IRC
     • Some documentation
     • Lots more to do
• > 300 unit tests that run on every checkin (and pass)
• Pretty clean code
• Moved to GitHub (by popular demand)
• Production usage at a half dozen companies
• Not a LinkedIn project anymore
• But LinkedIn is really committed to it (and we are hiring to work on it)
Glaring Weaknesses

• Not nearly enough documentation
• Need a rigorous performance and multi-machine
failure tests running NIGHTLY
• No online cluster expansion (without reduced
guarantees)
• Need more clients in other languages (Java and
python only, very alpha C++ in development)
• Better tools for cluster-wide control and
monitoring
Example of LinkedIn’s usage


• 4 Clusters, 4 teams
    • Wide variety of data sizes, clients, needs
• My team:
    • 12 machines
    • Nice servers
    • 300M operations/day
    • ~4 billion events in 10 stores (one per event type)
• Other teams: news article data, email related data, UI
settings
• Some really terrifying projects on the horizon
Hadoop and Voldemort sitting in a tree…
• Now a completely different problem: Big batch data
processing
• One major focus of our batch jobs is relationships,
matching, and relevance
• Many types of matching people, jobs, questions, news
articles, etc
• O(N^2) :-(
• End result is hundreds of gigabytes or terrabytes of
output
• cycles are threatening to get rapid
• Building an index of this size is a huge operation
• Huge impact on live request latency
1.   Index build runs 100% in Hadoop
2.   MapReduce job outputs Voldemort Stores to HDFS
3.   Nodes all download their pre-built stores in parallel
4.   Atomic swap to make the data live
5.   Heavily optimized storage engine for read-only data
6.   I/O Throttling on the transfer to protect the live servers
Some performance numbers

• Production stats
    • Median: 0.1 ms
    • 99.9 percentile GET: 3 ms
• Single node max throughput (1 client node, 1 server
node):
    • 19,384 reads/sec
    • 16,559 writes/sec
• These numbers are for mostly in-memory problems
Some new & upcoming things


 • New
    • Python client
    • Non-blocking socket server
    • Alpha round on online cluster expansion
    • Read-only store and Hadoop integration
    • Improved monitoring stats
 • Future
    • Publish/Subscribe model to track changes
    • Great performance and integration tests
Shameless promotion

• Check it out: project-voldemort.com
• We love getting patches.
• We kind of love getting bug reports.
• LinkedIn is hiring, so you can work on this full time.
    • Email me if interested
    • jkreps@linkedin.com
The End

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Voldemort Nosql

  • 1. Project Voldemort Jay Kreps 6/20/2009 1
  • 2. Where was it born? • LinkedIn’s Data & Analytics Team • Analysis & Research • Hadoop and data pipeline • Search • Social Graph • Caltrain • Very lenient boss
  • 3. Two Cheers for the relational data model • The relational view is a triumph of computer science, but… • Pasting together strings to get at your data is silly • Hard to build re-usable data structures • Don’t hide the memory hierarchy! • Good: Filesystem API • Bad: SQL, some RPCs
  • 4.
  • 5. Services Break Relational DBs • No real joins • Lots of denormalization • ORM is pointless • Most constraints, triggers, etc disappear • Making data access APIs cachable means lots of simple GETs • No-downtime releases are painful • LinkedIn isn’t horizontally partitioned • Latency is key
  • 6. Other Considerations •Who is responsible for performance (engineers? DBA? site operations?) •Can you do capacity planning? •Can you simulate the problem early in the design phase? •How do you do upgrades? •Can you mock your database?
  • 7. Some problems we wanted to solve • Application Examples • People You May Know • Item-Item Recommendations • Type ahead selection • Member and Company Derived Data • Network statistics • Who Viewed My Profile? • Relevance data • Crawler detection • Some data is batch computed and served as read only • Some data is very high write load • Voldemort is only for real-time problems • Latency is key
  • 8. Some constraints • Data set is large and persistent • Cannot be all in memory • Must partition data between machines • 90% of caching tiers are fixing problems that shouldn’t exist • Need control over system availability and data durability • Must replicate data on multiple machines • Cost of scalability can’t be too high • Must support diverse usages
  • 9. Inspired By Amazon Dynamo & Memcached • Amazon’s Dynamo storage system • Works across data centers • Eventual consistency • Commodity hardware • Not too hard to build Memcached – Actually works – Really fast – Really simple Decisions: – Multiple reads/writes – Consistent hashing for data distribution – Key-Value model – Data versioning
  • 10. Priorities 1. Performance and scalability 2. Actually works 3. Community 4. Data consistency 5. Flexible & Extensible 6. Everything else
  • 11. Why Is This Hard? • Failures in a distributed system are much more complicated • A can talk to B does not imply B can talk to A • A can talk to B does not imply C can talk to B • Getting a consistent view of the cluster is as hard as getting a consistent view of the data • Nodes will fail and come back to life with stale data • I/O has high request latency variance • I/O on commodity disks is even worse • Intermittent failures are common • User must be isolated from these problems • There are fundamental trade-offs between availability and consistency
  • 12. Voldemort Design • Layered design • One interface for all layers: • put/get/delete • Each layer decorates the next • Very flexible • Easy to test
  • 14. Client API • Key-value only • Rich values give denormalized one-many relationships • Four operations: PUT, GET, GET_ALL, DELETE • Data is organized into “stores”, i.e. tables • Key is unique to a store • For PUT and DELETE you can specify the version you are updating • Simple optimistic locking to support multi-row updates and consistent read-update-delete
  • 15. Versioning & Conflict Resolution • Vector clocks for consistency • A partial order on values • Improved version of optimistic locking • Comes from best known distributed system paper “Time, Clocks, and the Ordering of Events in a Distributed System” • Conflicts resolved at read time and write time • No locking or blocking necessary • Vector clocks resolve any non-concurrent writes • User can supply strategy for handling concurrent writes • Tradeoffs when compared to Paxos or 2PC
  • 16. Vector Clock Example # two servers simultaneously fetch a value [client 1] get(1234) => {"name":"jay", "email":"jkreps@linkedin.com"} [client 2] get(1234) => {"name":"jay", "email":"jkreps@linkedin.com"} # client 1 modifies the name and does a put [client 1] put(1234), {"name":"jay2", "email":"jkreps@linkedin.com"}) # client 2 modifies the email and does a put [client 2] put(1234, {"name":"jay3", "email":"jay.kreps@gmail.com"}) # We now have the following conflicting versions: {"name":"jay", "email":"jkreps@linkedin.com"} {"name":"jay kreps", "email":"jkreps@linkedin.com"} {"name":"jay", "email":"jay.kreps@gmail.com"}
  • 17. Serialization • Really important--data is forever • But really boring! • Many ways to do it • Compressed JSON, Protocol Buffers, Thrift • They all suck! • Bytes <=> objects <=> strings? • Schema-free? • Support real data structures
  • 18. Routing • Routing layer turns a single GET, PUT, or DELETE into multiple, parallel operations • Client- or server-side • Data partitioning uses a consistent hashing variant • Allows for incremental expansion • Allows for unbalanced nodes (some servers may be better) • Routing layer handles repair of stale data at read time • Easy to add domain specific strategies for data placement • E.g. only do synchronous operations on nodes in the local data center
  • 19. Routing Parameters • N - The replication factor (how many copies of each key-value pair we store) • R - The number of reads required • W - The number of writes we block for • If R+W > N then we have a quorum-like algorithm, and we will read our writes
  • 20. Routing Algorithm • To route a GET: • Calculate an ordered preference list of N nodes that handle the given key, skipping any known-failed nodes • Read from the first R • If any reads fail continue down the preference list until R reads have completed • Compare all fetched values and repair any nodes that have stale data • To route a PUT/DELETE: • Calculate an ordered preference list of N nodes that handle the given key, skipping any failed nodes • Create a latch with W counters • Issue the N writes, and decrement the counter when each is complete • Block until W successful writes occur
  • 21. Routing With Failures • Load balancing is in the software • either server or client • No master • View of server state may be inconsistent (A may think B is down, C may disagree) • If a write fails put it somewhere else • A node that gets one of these failed writes will attempt to deliver it to the failed node periodically until the node returns • Value may be read-repaired first, but delivering stale data will be detected from the vector clock and ignored • All requests must have aggressive timeouts
  • 22. Network Layer • Network is the major bottleneck in many uses • Client performance turns out to be harder than server (client must wait!) • Server is also a Client • Two implementations • HTTP + servlet container • Simple socket protocol + custom server • HTTP server is great, but http client is 5-10X slower • Socket protocol is what we use in production • Blocking IO and new non-blocking connectors
  • 23. Persistence • Single machine key-value storage is a commodity • All disk data structures are bad in different ways • Btrees are still the best all-purpose structure • Huge variety of needs • SSDs may completely change this layer • Plugins are better than tying yourself to a single strategy
  • 24. Persistence II • A good Btree takes 2 years to get right, so we just use BDB • Even so, data corruption really scares me • BDB, MySQL, and mmap’d file implementations • Also 4 others that are more specialized • In-memory implementation for unit testing (or caching) • Test suite for conformance to interface contract • No flush on write is a huge, huge win • Have a crazy idea you want to try?
  • 25. State of the Project • Active mailing list • 4-5 regular committers outside LinkedIn • Lots of contributors • Equal contribution from in and out of LinkedIn • Project basics • IRC • Some documentation • Lots more to do • > 300 unit tests that run on every checkin (and pass) • Pretty clean code • Moved to GitHub (by popular demand) • Production usage at a half dozen companies • Not a LinkedIn project anymore • But LinkedIn is really committed to it (and we are hiring to work on it)
  • 26. Glaring Weaknesses • Not nearly enough documentation • Need a rigorous performance and multi-machine failure tests running NIGHTLY • No online cluster expansion (without reduced guarantees) • Need more clients in other languages (Java and python only, very alpha C++ in development) • Better tools for cluster-wide control and monitoring
  • 27. Example of LinkedIn’s usage • 4 Clusters, 4 teams • Wide variety of data sizes, clients, needs • My team: • 12 machines • Nice servers • 300M operations/day • ~4 billion events in 10 stores (one per event type) • Other teams: news article data, email related data, UI settings • Some really terrifying projects on the horizon
  • 28. Hadoop and Voldemort sitting in a tree… • Now a completely different problem: Big batch data processing • One major focus of our batch jobs is relationships, matching, and relevance • Many types of matching people, jobs, questions, news articles, etc • O(N^2) :-( • End result is hundreds of gigabytes or terrabytes of output • cycles are threatening to get rapid • Building an index of this size is a huge operation • Huge impact on live request latency
  • 29. 1. Index build runs 100% in Hadoop 2. MapReduce job outputs Voldemort Stores to HDFS 3. Nodes all download their pre-built stores in parallel 4. Atomic swap to make the data live 5. Heavily optimized storage engine for read-only data 6. I/O Throttling on the transfer to protect the live servers
  • 30. Some performance numbers • Production stats • Median: 0.1 ms • 99.9 percentile GET: 3 ms • Single node max throughput (1 client node, 1 server node): • 19,384 reads/sec • 16,559 writes/sec • These numbers are for mostly in-memory problems
  • 31. Some new & upcoming things • New • Python client • Non-blocking socket server • Alpha round on online cluster expansion • Read-only store and Hadoop integration • Improved monitoring stats • Future • Publish/Subscribe model to track changes • Great performance and integration tests
  • 32. Shameless promotion • Check it out: project-voldemort.com • We love getting patches. • We kind of love getting bug reports. • LinkedIn is hiring, so you can work on this full time. • Email me if interested • jkreps@linkedin.com