Discussion document on learner gamification styles for use in learner centric content design. Adapted models of Gamification User types developed by Andrzej Marcsiewski and Kolb's learning cycle.
7. Getting things
done
Leading
Taking risks
Initiating
Being adaptable
and practical
Active
experimentation
Concrete
experience
"Hands-on" and concrete
Wants to do
Discovery method
Sets
objectives/schedules
Asks questions fearlessly
Challenges theories
Adaptable
Receive information
from others
Gut feeling rather than
logic