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Media Futurology
A European Perspective




     Apollo Mobile Ltd

 Mark Beilby & Rolfe Swinton
Mark Beilby
    Managing Director and Head of the European Media team successively at  SG Warburg; Deutsche 
•
    Bank; JP  Morgan and Dresdner Kleinwort.  Was rated as #1 European Media Analyst for 9 years by 
    Institutional Investor magazine and Reuters surveys

    Co‐founder and Chairman of film, TV and new media technology company Apollo Media
•

    Representative on the Government panel reviewing the BBC license fee 
•

    Representative to the British Government on the media
•

    Other Board Level Affiliations:
•
          Cavendish International (a leading business publishing group)
     –
          www.bric.com (a B2B online market place connecting BRIC buyers with global suppliers)
     –
          www.Tourdates.co.uk (a fast growing social community company) (Chairman)
     –
          Playlouder MSP (a digital and broadband content delivery company) (Finance Director)
     –

    Visiting Fellow in Film Finance at The Cass Business School in the City University of London
•

    First Class Honours BA degree in Modern History and M Litt at Oriel College, Oxford University
•



© Apollo Media Ltd ‐ 2009
SCOPE
• This presentation looks at the evolution of the broader media industry and 
  seeks to chart the future and to raise issues that could impact your media 
  business and its current & future initiatives
• As we have discussed, the long‐term scope of your remit will likely expand 
  to include the other media players as the various media converge ‐ thus this 
  presentation looks across the media
• For structural reasons, we subdivide the presentation into 4 principal 
  industry segments: Broadcasting; Film and Video Content; B2B Publishing 
  and finally B2C Publishing
• These are catch‐all titles designed to encompass all the key issues and 
  trends: social communities, advertising agencies, the relationship between 
  traditional and new, digital media. Music will be discussed in relation to the 
  4 main categories 
• We specifically exclude definitive conclusions; these will be educed from 
  our interactive discussions


© Apollo Media Ltd ‐ 2009
BROADCASTING


© Apollo Media Ltd ‐ 2009
Permanent Revolution
• Structural change in broadcasting is both permanent and far‐reaching
• Linear television built on a schedule is inexorably declining. Although the process is 
  one of steady unstoppable decline rather than rupture
• Digital compression leading to a proliferation of channels sowed the seeds of 
  decline in the early 1990s by promoting audience fragmentation
• It has long been accepted that the viewer watches individual programmes, not 
  channels
• The success of the iPlayer, and in the near future, the legalised broadband delivery 
  of individual archived programmes, exacerbates this trend
• Channels have been able, historically, to build brand value. C4, for instance, had the 
  ability in the 1990s to target and reach an audience, valuable to advertisers, that 
  hardly watched TV ‐ The Big Breakfast, The World, The White Room, and US imports 
  like Frasier and Cheers. ProSieben in Germany ‐ much the same
• This brand value is now elusive. The under 25s; the ABC1s, watch ever decreasing 
  amounts of scheduled TV. The social community becomes ever more important


© Apollo Media Ltd ‐ 2009
Ubiquitous Time Shift
    The move to time shift viewing has been promoted by Sky Plus and the iPlayer. In the US, 
•
    the pressure on the scheduled channels has intensified as a consequence of the spread 
    of Tivo.

    Near universal broadband penetration allows viewers to pick the programming that they 
•
    want when they want it. In the UK, looking forward, companies like MSP (Media Service 
    Provider) are working with the ISPs to pioneer legal peer‐to‐peer download of both audio 
    and visual content

    The analogue switch off makes all UK viewers consumers of digital media. The 
•
    transformation will then be complete. The difficulty of maintaining linear, scheduled 
    channels will reach crisis point. Time shift viewing will reach critical mass

    In the US, the most recent IMMI data shows that fifty percent of online viewing of 
•
    programming is already TV replacement. Previously online viewing was thought to be 
    mostly fill‐in or catch‐up viewing for fans who missed episodes. Viewers  watch 
    programmes, not channels

    The decline in linear, scheduled television means that the problem of marketing a 
•
    programme to its target audience grows more complex


© Apollo Media Ltd ‐ 2009
The Long‐term Role of Social Community
    This is not a myth. The role of the social community and of user‐generated content will 
•
    become ever more central in broadcasting

    There will be evolution. The names will change. Friends Reunited is de facto defunct. Last 
•
    FM and MySpace have lost the cool factor in corporate hands. What is the prognosis for 
    Facebook?

    The next iteration of the social community will be to serve more specific verticals: 
•
    Swedish‐speaking Finns; live music. C4’s music channel offers the prospect of building a 
    leading UK vertical community, cross‐promoted by the broadcast channel

    News Corporation in part acquired MySpace because it knew that programming would 
•
    be distributed on an ad hoc basis through the Internet

    Google/YouTube (bought for $1.6bn) are seeking to recast the broadcast model, by 
•
    building an advertising‐funded platform that enables the user to watch user‐generated 
    and copyright content interchangeably when they want. They are seeking to extend this 
    to mobile devices

    This poses a further threat to the linear channel, but, for the moment reports of its death 
•
    are exaggerated, if ultimately inevitable

© Apollo Media Ltd ‐ 2009
Mobile Holy Grail
    In this regard, the Holy Grail will become the safe, interactive delivery of content to the mobile 
•
    phone
    As interactive, secure Java‐based mobile content management systems supersede WAP, driven 
•
    by the R&D expenditure of the handset manufacturers, this becomes possible. The problems 
    of data integrity and security that bedevilled WAP/SMS from a broadcast perspective 
    disappear
    In Sweden and Finland there are already interactive game shows where the audience watching  
•
    at home plays along with the contestants in the studio live and in real time. What the audience 
    at home do is visible to the producers of the show
    This interactivity is a vision of the future. In addition, developments in Java‐based technology 
•
    make it possible for broadcasters and advertisers to have audited data concerning their 
    viewers’ patterns of usage
    This opens up the possibility of building a mobile advertising network backed up by 
•
    authoritative data. Mobile opens up the out of home market to the broadcaster and advertiser 
    alike
    Mobile content will always be bite sized admittedly; but as the technology evolves, 
•
    participatory reality shows such as X Factor, which generate more content than can be used by 
    the linear channels (the worst 30 contestants etc), will make ever greater use of mobile. 
    Historically the media buyers have lacked the data to use the mobile as an advertising medium


© Apollo Media Ltd ‐ 2009
Film AND video content


© Apollo Media Ltd ‐ 2009
Hollywood Still Controls Its Product
    The vast majority of desirable mass market video content and the business model for its distribution 
•
    are still firmly under Hollywood’s control

    Residential broadband penetration continues to grow, and other important catalysts for a shift 
•
    towards broadband media consumption, from new syndication windows, to broadband‐connected 
    televisions or their set‐top boxes, to suitable home networking technology, are inexorably 
    developing 

    That Internet delivery of video and TV content will eventually become a mainstream standard is a 
•
    given. The question is one of when, not if

    Will devices like Apple TV, Netflix the Xbox 360 or Sony’s PS3, accelerate the pace? Does their 
•
    existence imply we are entering an accelerated phase of that evolution? Or is the bridge between the 
    TV and the PC not yet built?

    Sony is an electronics and media company that owns its own studios, a serious ace up the PS3's 
•
    digital‐distribution sleeve where movies are concerned. Microsoft's existing partnerships have filled 
    its Xbox Live library with downloadable movies and shows. But Sony is its own partnership

    So, anything that can be digitised needs to be rolled out around the world in one go, as consumers
•
    anywhere may hear about it within hours, then want to watch it, listen to it, read it, and won't 
    hesitate to download pirated versions if you make them wait too long

© Apollo Media Ltd ‐ 2009
Direct Digital Distribution
• Can the studios gain a larger share of the economic rent by direct digital 
  distribution?
• Sooner or later the TV movie channels will disappear; Paramount’s 
  management acknowledged this at a Wall Street Conference in October 
  2006
• A specific problem for Warner with HBO and News Corporation with BSkyB
• News Corporation promoting MySpace as content distribution platform‐
  initially for Fox TV output
• Studios may lose lucrative TV license fees should  linear TV continue to 
  erode. But the studios can deliver straight to the consumer at home
    Just two windows‐ theatrical and at home?
•
• The key will be secure anti‐piracy systems



© Apollo Media Ltd ‐ 2009
Death of the Movie Window
• In May 2008, in an earnings conference call, Warner Brother’s 
  announced that the studio was removing the DVD window all new titles

• This meant digital downloads would be offered on the same day as a 
  DVD debuted. The decision was based on several months of testing

• Warner CEO Jeff Bewkes explained that during the experimentation 
  phase leading up to the decision, sell through was up on DVD’s slightly 
  (e.g. no material cannibalisation was caused by digital downloads, for 
  now). More importantly, however, margins were up dramatically 

• The studios will make content available for download when the 
  consumers want it. The windows have become antedeluvian. They 
  belong to the analogue world



© Apollo Media Ltd ‐ 2009
Lessons From Music
• The historic music distribution model broken by broadband
• 95% of digital music downloads illegal
• Pull rather than Push delivery
• Needs to be DRM free
• Bands release themselves‐ control the economic rent‐ NIN; Simply 
  Red; Radiohead becomes an independent by leaving EMI and joining
  a Beggars Banquet label
• Distinctions between signed and unsigned erode; First MySpace then 
  more specific verticals (We7; Tourdates.co.uk) as distribution 
  platforms
• Digital distribution is currently fragmented; needs to be concentrated




© Apollo Media Ltd ‐ 2009
A Case Study: NIN
    NIN frontman Trent Reznor realized that in order to make money, he needed only to appeal to 
•
    his true fans, his überfans. He gave the first part of his four part album away, and then offered 
    higher quality downloads, and quot;deluxequot; physical packages for a price ranging from $5 to $300. 
    the result was that his true fans ate it up and he may have picked up a few new true fans along 
    the way via the free downloads 

    The movie studios, some have argued,  could learn from Reznor's blue print. Clearly $750,000 
•
    is not enough to recoup the costs of a $100 million movie, but the movie studios don't have to 
    give anything away for free

    What they could do is offer users a low cost, legal alternative to BitTorrent where movies can 
•
    be had cheaply at high quality and DRM free. Then for the überfans ‐‐ fans of the director, 
    writer, actors, or movie itself ‐‐ sell additional downloadable content, and offer high priced, 
    physical quot;deluxequot; editions with value added features, as well as all the normal movie 
    merchandising and promotional tie‐ins

    MSP, UK‐based, partnering with ISPs to facilitate legal DRM‐free distribution of content; using 
•
    and sanitising peer‐to‐peer networks. First music, then TV and movies



© Apollo Media Ltd ‐ 2009
B2B PUBLISHING


© Apollo Media Ltd ‐ 2009
B2B Market Defined
• The B2B market naturally organises itself into industry specific vertical markets. 
  Many of these vertical markets ‐ i.e. medical technology, travel services, mobile 
  telephony, etc. ‐ are by definition global

    B2B revenue streams include print advertising, magazine subscription revenue, 
•
    web advertising and subscription, data base subscription, sponsorship, trade fair 
    delegate fees, and exhibitor space rental

    The subscription revenue element means that a number of B2B publishers enjoy a 
•
    degree of negative working capital

    The evolution of digital technology, both web and mobile, affords up the prospect 
•
    of new, interactive revenue sources, such as eCommerce and, looking forward, 
    mCommerce

• Publishers will prove able to secure transaction commissions. B2B yields can 
  increase. The inevitable challenge for the B2B publishers is to mine new sources of 
  revenue without cannibalising existing income streams

© Apollo Media Ltd ‐ 2009
The Role of B2B Digital
• Expand beyond print audience base by creating an online audience
• Create new revenue streams/ profits in long term
• Communicate with target audience on a continuous, interactive basis in 
  a manner impossible to achieve via print
• Build communities based around brands (within practical limitations)
• Use website/mobile offerings to attract new readers for the printed 
  product
• Offer targeted digital advertising  as added‐value to advertisers in print 
  publications
• Create new revenue streams/profits in short term
• Discourage audience drift to alternative online sources and combat 
  potential attendant erosion of the print brand


© Apollo Media Ltd ‐ 2009
Online Ad Growth




© Apollo Media Ltd ‐ 2009
Growth of Social Media Importance




                                         19
© Apollo Media Ltd ‐ 2009
The Vital Role of Audited Data
• Measurability – i.e. audited data ‐ is the key to the future of 
  the B2B market

• Jerry Buhlmann, CEO of Aegis Media, said recently that the 
  growth in B2B online’s ad spending share has “less to do with 
  the growth of use of online media, and more to do with a 
  secular shift within the advertising industry that is driving 
  marketers and agencies toward media that deliver measurable 
  returns on advertising investments”




© Apollo Media Ltd ‐ 2009
Cross‐Platform Ad Sell
• The eMedia strategist Eric Shanfelt considers there to be very little overlap 
  between the online audience and the print audience of a given brand. His 
  research shows there is typically 15% overlap between the two … sometimes a 
  bit more, sometimes a bit less

• Nielsen/NetRatings and Mediamark Research looked at 23 large‐circulation US 
  magazines (12 of the sample B2B and 11 B2C) and compared their print and 
  online audiences: an average of 83% of web audiences only viewed the content 
  online. 

• This means there is only a 17% cross‐over between online and print audiences

• For ad sales this is gold ‐ it means both a print and an online presence are 
  required for a brand to fully reach all of its potential consumers, and it 
  constitutes powerful ammunition for convincing advertisers to see the wisdom 
  of a cross‐media platform campaign.  


© Apollo Media Ltd ‐ 2009
Essential Features of B2B Websites 

• B2B websites need ultimately to link sellers with buyers

• Buyers and sellers can be drawn together to meet online if B2B 
  website content is sufficiently fresh and appealing. Website content 
  can also be used to drive the creation of B2B communities

• Online brand names carry limited cachet and create limited value to 
  B2B end users, who are looking for specific industry information

• B2B websites are aimed at end users.  Accordingly, they should bear 
  names reflecting the print titles of underlying B2B publications

• Existing B2B print publications can drive traffic and provide 
  sustainable brand under‐pinning


© Apollo Media Ltd ‐ 2009
Behavioural Targeting
    B2B publishers are niche suppliers of premium content to well‐defined audience 
•
    segments demanding relevance to their own specific industry agendas

    Behavioural Targeting uses information gathered about users, and infers interest to 
•
    present them with relevant advertising. It was pioneered in the online consumer market.

    For example, in a social community context, Facebook might note on a user’s profile that 
•
    they play golf. Facebook is then able to present the user with golf ads when they visit an 
    affiliate sports website. This form of targeted advertising achieves significantly higher 
    click‐through rates (CTRs), allowing Facebook to charge significantly higher ad fees than 
    for standard banner advertising. 

    B2B publishing is ‐ by definition ‐ focused on vertical, niche audiences
•

    B2B behavioural targeting can be used to offer relevant articles, white‐papers, product 
•
    recommendations (lead generation), as well as relevant ads. 

    That means segmenting the already self‐defined niche audience into a set of sub‐
•
    segments – i.e. a B2B publication/ website might be focused on an industry niche (i.e.  
    medical technology), and behavioural targeting would allow an even more specific/ 
    granular segmentation within that particular industry’s niche context

© Apollo Media Ltd ‐ 2009
Mobile for B2B Communities
• Leading online B2B Consultants Corbin Ball Associates, in a recently published 
  article, ‘Twelve Technology Trends in the Meeting and Events Market’, write that 
  they believe face‐to‐face meetings will remain a vital part of networking, education, 
  and relationship‐building, but that virtual meetings will increasingly play a role.
• Given the uptake of mobile broadband networks, and with the virtually ubiquitous 
  market penetration of the mobile handset, social networking now has the ability to 
  transform how businesses operate, network, and interact with potential or existing 
  customers, partners, and colleagues
• Mobile platforms will prove an important longer term opportunity for B2B 
  publishers, utilising the full capacity of the handset as a portable computing device. 
• The innate potential of the mobile can only be unleashed by B2B publishers
  prepared to adopt multi‐platform systems, rather than WAP (Wireless Application 
  Protocol) or Mobile Web‐based applications
• There is now a tremendous opportunity for those B2B publishers prepared to adopt 
  cross‐platform mobile systems (i.e. that work on most any handset, including Java, 
  Blackberry, Android, Symbian, Windows Mobile, and iPhone) – platforms like  
  Apollo Mobile’s RE4CTOR 




© Apollo Media Ltd ‐ 2009
B2C PUBLISHING


© Apollo Media Ltd ‐ 2009
A Matter of Mind Set
• Those B2C publishers that have made a success of their digital 
  businesses to date have often not had legacy print interests. This need 
  not necessarily be the case. It is principally a matter of mind set 

• A number of publishers (both B2B and B2C) until recently simply used 
  the website to protect the print brand rather than to generate 
  incremental revenue

• In the UK, in the B2C arena, for instance, for years the Time Out web 
  site wasted its brand potential by acting as a protective digital carapace; 
  it was all about cheap subscriptions for the print title

    It has since been remodeled as a separate, daily updated web guide, 
•
    with the potential to generate its own revenue



© Apollo Media Ltd ‐ 2009
Newspaper‐Life After Death?
      The travails of the local newspaper industry in developed economies are well attested
•

      Classified advertising revenue — which makes up the bulk of most newspapers' income — has 
•
      been shifting for 15 years from print to the new media, resulting in an inexorable, unstaunchable
      haemorrhage in profits 
      Paid circulation has declined continuously since the mid 1990s, while advertising as a percentage 
•
      of US local newspapers' revenue will decline to 26 per cent in 2009 from 36 per cent in 2006 
      Meanwhile, newspapers' share of total U.S. advertising  expenditure will have declined to 10 per 
•
      cent in 2009, according to analysts at Barclays Capital, from 20 per cent in 1999 
      Many newspapers launched online editions in an attempt to protect the core brand, rather than 
•
      generate incremental digital revenue. Few of these online ventures have been unequivocally 
      successful in creating and sustaining a community or have evolved into separate, fully‐costed
      profit centres
      Those publishers that have made a success of their Internet businesses have tended not to have 
•
      legacy print interests. This need not necessarily be the case. It is principally a matter of mind set 

      The newspaper companies have not had a digital mind set. They have viewed digital media as 
•
      a threat rather than an opportunity.  Now they are moving rapidly to change their models.



    © Apollo Media Ltd ‐ 2009
Deloitte Marks the Bottom?
    A Deloitte report was issued in the first week of December 2008, addressing the decline 
•
    of both the national and regional newspaper industries in developed economies, and 
    providing a compendium of the latest information concerning the pace of industry 
    decline 

    All the Deloitte report does in reality , is echo this statement from Warren Buffett, 
•
    pointing out why he no longer had no newspaper investments: quot;There's no rule that says 
    a newspaper's revenues can't  fall below its expenses, and that losses can't mushroom…. 
    Fixed costs are high in the newspaper business, and that's bad news when unit volume 
    heads southquot;

    One in ten newspapers (that is national and regional titles) and magazines in the 
•
    developed economies will be forced to cut their output in half, move online or close 
    completely next year, according to the report from Deloitte

     The report also asserts that conditions for print publications will go from difficult to 
•
    quot;impossiblequot; in 2009, as a result of a continuing decline in circulations and plummeting 
    advertising revenues 


© Apollo Media Ltd ‐ 2009
Businesses Reaching Communities Directly
• Local businesses simply don't need newspapers, or indeed any local media 
  source, to get their messages to prospects 

• Sometimes, they can buy advertisements cheaper on general sites and 
  networks that will show them to people in certain ZIP or postal  codes. 
  Moreover, businesses can reach many prospects free, especially in the US, 
  posting their sale prices on their own Web sites and their classified 
  advertisements on Craigslist

• So,  advertisers can use different channels to reach their audience and 
  equally their  audience can use different channels to get the data

• Consumers don't need the local newspaper as the unique source for their 
  local information  

• Can the two be brought back together again? 

© Apollo Media Ltd ‐ 2009
Mobile: The Next Iteration
Mobile will be the next iteration for media in the local community:
•Assuming the correct technology to facilitate content uploading and in particular to 
allow comprehensive and reliable user metric collation and analysis is available, then 
mobile can provide what local advertisers want
•Effective targeted advertising, and more reliable user data than anything ever 
provided by the Audit Bureau of Circulation or its equivalents for print‐based local 
newspapers
•This can be attached to user‐generated content. This opens up the prospect of 
web/mobile local networks; where the staple is user‐generated content, rather than 
expensive journalist‐produced local news
•GPS technology will afford ever greater opportunities for location‐based targeted 
advertising.
•This is not the same as existing mobile newspaper offerings, which are merely web‐
browser‐based iterations of the web site, with all its limitations
•A web/mobile community leveraging the local expertise of the newspaper groups, but 
specifically utilising the advantages offered by interactive, digital social media can offer 
a last‐ditch lifeline for the fast expiring local newspaper industry




© Apollo Media Ltd ‐ 2009
Media Futurology
A European Perspective




    Apollo Mobile Ltd

   www.apollomedia.net

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Media Futurology By Apollo Mobile

  • 1. Media Futurology A European Perspective Apollo Mobile Ltd Mark Beilby & Rolfe Swinton
  • 2. Mark Beilby Managing Director and Head of the European Media team successively at  SG Warburg; Deutsche  • Bank; JP  Morgan and Dresdner Kleinwort.  Was rated as #1 European Media Analyst for 9 years by  Institutional Investor magazine and Reuters surveys Co‐founder and Chairman of film, TV and new media technology company Apollo Media • Representative on the Government panel reviewing the BBC license fee  • Representative to the British Government on the media • Other Board Level Affiliations: • Cavendish International (a leading business publishing group) – www.bric.com (a B2B online market place connecting BRIC buyers with global suppliers) – www.Tourdates.co.uk (a fast growing social community company) (Chairman) – Playlouder MSP (a digital and broadband content delivery company) (Finance Director) – Visiting Fellow in Film Finance at The Cass Business School in the City University of London • First Class Honours BA degree in Modern History and M Litt at Oriel College, Oxford University • © Apollo Media Ltd ‐ 2009
  • 3. SCOPE • This presentation looks at the evolution of the broader media industry and  seeks to chart the future and to raise issues that could impact your media  business and its current & future initiatives • As we have discussed, the long‐term scope of your remit will likely expand  to include the other media players as the various media converge ‐ thus this  presentation looks across the media • For structural reasons, we subdivide the presentation into 4 principal  industry segments: Broadcasting; Film and Video Content; B2B Publishing  and finally B2C Publishing • These are catch‐all titles designed to encompass all the key issues and  trends: social communities, advertising agencies, the relationship between  traditional and new, digital media. Music will be discussed in relation to the  4 main categories  • We specifically exclude definitive conclusions; these will be educed from  our interactive discussions © Apollo Media Ltd ‐ 2009
  • 5. Permanent Revolution • Structural change in broadcasting is both permanent and far‐reaching • Linear television built on a schedule is inexorably declining. Although the process is  one of steady unstoppable decline rather than rupture • Digital compression leading to a proliferation of channels sowed the seeds of  decline in the early 1990s by promoting audience fragmentation • It has long been accepted that the viewer watches individual programmes, not  channels • The success of the iPlayer, and in the near future, the legalised broadband delivery  of individual archived programmes, exacerbates this trend • Channels have been able, historically, to build brand value. C4, for instance, had the  ability in the 1990s to target and reach an audience, valuable to advertisers, that  hardly watched TV ‐ The Big Breakfast, The World, The White Room, and US imports  like Frasier and Cheers. ProSieben in Germany ‐ much the same • This brand value is now elusive. The under 25s; the ABC1s, watch ever decreasing  amounts of scheduled TV. The social community becomes ever more important © Apollo Media Ltd ‐ 2009
  • 6. Ubiquitous Time Shift The move to time shift viewing has been promoted by Sky Plus and the iPlayer. In the US,  • the pressure on the scheduled channels has intensified as a consequence of the spread  of Tivo. Near universal broadband penetration allows viewers to pick the programming that they  • want when they want it. In the UK, looking forward, companies like MSP (Media Service  Provider) are working with the ISPs to pioneer legal peer‐to‐peer download of both audio  and visual content The analogue switch off makes all UK viewers consumers of digital media. The  • transformation will then be complete. The difficulty of maintaining linear, scheduled  channels will reach crisis point. Time shift viewing will reach critical mass In the US, the most recent IMMI data shows that fifty percent of online viewing of  • programming is already TV replacement. Previously online viewing was thought to be  mostly fill‐in or catch‐up viewing for fans who missed episodes. Viewers  watch  programmes, not channels The decline in linear, scheduled television means that the problem of marketing a  • programme to its target audience grows more complex © Apollo Media Ltd ‐ 2009
  • 7. The Long‐term Role of Social Community This is not a myth. The role of the social community and of user‐generated content will  • become ever more central in broadcasting There will be evolution. The names will change. Friends Reunited is de facto defunct. Last  • FM and MySpace have lost the cool factor in corporate hands. What is the prognosis for  Facebook? The next iteration of the social community will be to serve more specific verticals:  • Swedish‐speaking Finns; live music. C4’s music channel offers the prospect of building a  leading UK vertical community, cross‐promoted by the broadcast channel News Corporation in part acquired MySpace because it knew that programming would  • be distributed on an ad hoc basis through the Internet Google/YouTube (bought for $1.6bn) are seeking to recast the broadcast model, by  • building an advertising‐funded platform that enables the user to watch user‐generated  and copyright content interchangeably when they want. They are seeking to extend this  to mobile devices This poses a further threat to the linear channel, but, for the moment reports of its death  • are exaggerated, if ultimately inevitable © Apollo Media Ltd ‐ 2009
  • 8. Mobile Holy Grail In this regard, the Holy Grail will become the safe, interactive delivery of content to the mobile  • phone As interactive, secure Java‐based mobile content management systems supersede WAP, driven  • by the R&D expenditure of the handset manufacturers, this becomes possible. The problems  of data integrity and security that bedevilled WAP/SMS from a broadcast perspective  disappear In Sweden and Finland there are already interactive game shows where the audience watching   • at home plays along with the contestants in the studio live and in real time. What the audience  at home do is visible to the producers of the show This interactivity is a vision of the future. In addition, developments in Java‐based technology  • make it possible for broadcasters and advertisers to have audited data concerning their  viewers’ patterns of usage This opens up the possibility of building a mobile advertising network backed up by  • authoritative data. Mobile opens up the out of home market to the broadcaster and advertiser  alike Mobile content will always be bite sized admittedly; but as the technology evolves,  • participatory reality shows such as X Factor, which generate more content than can be used by  the linear channels (the worst 30 contestants etc), will make ever greater use of mobile.  Historically the media buyers have lacked the data to use the mobile as an advertising medium © Apollo Media Ltd ‐ 2009
  • 10. Hollywood Still Controls Its Product The vast majority of desirable mass market video content and the business model for its distribution  • are still firmly under Hollywood’s control Residential broadband penetration continues to grow, and other important catalysts for a shift  • towards broadband media consumption, from new syndication windows, to broadband‐connected  televisions or their set‐top boxes, to suitable home networking technology, are inexorably  developing  That Internet delivery of video and TV content will eventually become a mainstream standard is a  • given. The question is one of when, not if Will devices like Apple TV, Netflix the Xbox 360 or Sony’s PS3, accelerate the pace? Does their  • existence imply we are entering an accelerated phase of that evolution? Or is the bridge between the  TV and the PC not yet built? Sony is an electronics and media company that owns its own studios, a serious ace up the PS3's  • digital‐distribution sleeve where movies are concerned. Microsoft's existing partnerships have filled  its Xbox Live library with downloadable movies and shows. But Sony is its own partnership So, anything that can be digitised needs to be rolled out around the world in one go, as consumers • anywhere may hear about it within hours, then want to watch it, listen to it, read it, and won't  hesitate to download pirated versions if you make them wait too long © Apollo Media Ltd ‐ 2009
  • 11. Direct Digital Distribution • Can the studios gain a larger share of the economic rent by direct digital  distribution? • Sooner or later the TV movie channels will disappear; Paramount’s  management acknowledged this at a Wall Street Conference in October  2006 • A specific problem for Warner with HBO and News Corporation with BSkyB • News Corporation promoting MySpace as content distribution platform‐ initially for Fox TV output • Studios may lose lucrative TV license fees should  linear TV continue to  erode. But the studios can deliver straight to the consumer at home Just two windows‐ theatrical and at home? • • The key will be secure anti‐piracy systems © Apollo Media Ltd ‐ 2009
  • 12. Death of the Movie Window • In May 2008, in an earnings conference call, Warner Brother’s  announced that the studio was removing the DVD window all new titles • This meant digital downloads would be offered on the same day as a  DVD debuted. The decision was based on several months of testing • Warner CEO Jeff Bewkes explained that during the experimentation  phase leading up to the decision, sell through was up on DVD’s slightly  (e.g. no material cannibalisation was caused by digital downloads, for  now). More importantly, however, margins were up dramatically  • The studios will make content available for download when the  consumers want it. The windows have become antedeluvian. They  belong to the analogue world © Apollo Media Ltd ‐ 2009
  • 13. Lessons From Music • The historic music distribution model broken by broadband • 95% of digital music downloads illegal • Pull rather than Push delivery • Needs to be DRM free • Bands release themselves‐ control the economic rent‐ NIN; Simply  Red; Radiohead becomes an independent by leaving EMI and joining a Beggars Banquet label • Distinctions between signed and unsigned erode; First MySpace then  more specific verticals (We7; Tourdates.co.uk) as distribution  platforms • Digital distribution is currently fragmented; needs to be concentrated © Apollo Media Ltd ‐ 2009
  • 14. A Case Study: NIN NIN frontman Trent Reznor realized that in order to make money, he needed only to appeal to  • his true fans, his überfans. He gave the first part of his four part album away, and then offered  higher quality downloads, and quot;deluxequot; physical packages for a price ranging from $5 to $300.  the result was that his true fans ate it up and he may have picked up a few new true fans along  the way via the free downloads  The movie studios, some have argued,  could learn from Reznor's blue print. Clearly $750,000  • is not enough to recoup the costs of a $100 million movie, but the movie studios don't have to  give anything away for free What they could do is offer users a low cost, legal alternative to BitTorrent where movies can  • be had cheaply at high quality and DRM free. Then for the überfans ‐‐ fans of the director,  writer, actors, or movie itself ‐‐ sell additional downloadable content, and offer high priced,  physical quot;deluxequot; editions with value added features, as well as all the normal movie  merchandising and promotional tie‐ins MSP, UK‐based, partnering with ISPs to facilitate legal DRM‐free distribution of content; using  • and sanitising peer‐to‐peer networks. First music, then TV and movies © Apollo Media Ltd ‐ 2009
  • 16. B2B Market Defined • The B2B market naturally organises itself into industry specific vertical markets.  Many of these vertical markets ‐ i.e. medical technology, travel services, mobile  telephony, etc. ‐ are by definition global B2B revenue streams include print advertising, magazine subscription revenue,  • web advertising and subscription, data base subscription, sponsorship, trade fair  delegate fees, and exhibitor space rental The subscription revenue element means that a number of B2B publishers enjoy a  • degree of negative working capital The evolution of digital technology, both web and mobile, affords up the prospect  • of new, interactive revenue sources, such as eCommerce and, looking forward,  mCommerce • Publishers will prove able to secure transaction commissions. B2B yields can  increase. The inevitable challenge for the B2B publishers is to mine new sources of  revenue without cannibalising existing income streams © Apollo Media Ltd ‐ 2009
  • 17. The Role of B2B Digital • Expand beyond print audience base by creating an online audience • Create new revenue streams/ profits in long term • Communicate with target audience on a continuous, interactive basis in  a manner impossible to achieve via print • Build communities based around brands (within practical limitations) • Use website/mobile offerings to attract new readers for the printed  product • Offer targeted digital advertising  as added‐value to advertisers in print  publications • Create new revenue streams/profits in short term • Discourage audience drift to alternative online sources and combat  potential attendant erosion of the print brand © Apollo Media Ltd ‐ 2009
  • 19. Growth of Social Media Importance 19 © Apollo Media Ltd ‐ 2009
  • 20. The Vital Role of Audited Data • Measurability – i.e. audited data ‐ is the key to the future of  the B2B market • Jerry Buhlmann, CEO of Aegis Media, said recently that the  growth in B2B online’s ad spending share has “less to do with  the growth of use of online media, and more to do with a  secular shift within the advertising industry that is driving  marketers and agencies toward media that deliver measurable  returns on advertising investments” © Apollo Media Ltd ‐ 2009
  • 21. Cross‐Platform Ad Sell • The eMedia strategist Eric Shanfelt considers there to be very little overlap  between the online audience and the print audience of a given brand. His  research shows there is typically 15% overlap between the two … sometimes a  bit more, sometimes a bit less • Nielsen/NetRatings and Mediamark Research looked at 23 large‐circulation US  magazines (12 of the sample B2B and 11 B2C) and compared their print and  online audiences: an average of 83% of web audiences only viewed the content  online.  • This means there is only a 17% cross‐over between online and print audiences • For ad sales this is gold ‐ it means both a print and an online presence are  required for a brand to fully reach all of its potential consumers, and it  constitutes powerful ammunition for convincing advertisers to see the wisdom  of a cross‐media platform campaign.   © Apollo Media Ltd ‐ 2009
  • 22. Essential Features of B2B Websites  • B2B websites need ultimately to link sellers with buyers • Buyers and sellers can be drawn together to meet online if B2B  website content is sufficiently fresh and appealing. Website content  can also be used to drive the creation of B2B communities • Online brand names carry limited cachet and create limited value to  B2B end users, who are looking for specific industry information • B2B websites are aimed at end users.  Accordingly, they should bear  names reflecting the print titles of underlying B2B publications • Existing B2B print publications can drive traffic and provide  sustainable brand under‐pinning © Apollo Media Ltd ‐ 2009
  • 23. Behavioural Targeting B2B publishers are niche suppliers of premium content to well‐defined audience  • segments demanding relevance to their own specific industry agendas Behavioural Targeting uses information gathered about users, and infers interest to  • present them with relevant advertising. It was pioneered in the online consumer market. For example, in a social community context, Facebook might note on a user’s profile that  • they play golf. Facebook is then able to present the user with golf ads when they visit an  affiliate sports website. This form of targeted advertising achieves significantly higher  click‐through rates (CTRs), allowing Facebook to charge significantly higher ad fees than  for standard banner advertising.  B2B publishing is ‐ by definition ‐ focused on vertical, niche audiences • B2B behavioural targeting can be used to offer relevant articles, white‐papers, product  • recommendations (lead generation), as well as relevant ads.  That means segmenting the already self‐defined niche audience into a set of sub‐ • segments – i.e. a B2B publication/ website might be focused on an industry niche (i.e.   medical technology), and behavioural targeting would allow an even more specific/  granular segmentation within that particular industry’s niche context © Apollo Media Ltd ‐ 2009
  • 24. Mobile for B2B Communities • Leading online B2B Consultants Corbin Ball Associates, in a recently published  article, ‘Twelve Technology Trends in the Meeting and Events Market’, write that  they believe face‐to‐face meetings will remain a vital part of networking, education,  and relationship‐building, but that virtual meetings will increasingly play a role. • Given the uptake of mobile broadband networks, and with the virtually ubiquitous  market penetration of the mobile handset, social networking now has the ability to  transform how businesses operate, network, and interact with potential or existing  customers, partners, and colleagues • Mobile platforms will prove an important longer term opportunity for B2B  publishers, utilising the full capacity of the handset as a portable computing device.  • The innate potential of the mobile can only be unleashed by B2B publishers prepared to adopt multi‐platform systems, rather than WAP (Wireless Application  Protocol) or Mobile Web‐based applications • There is now a tremendous opportunity for those B2B publishers prepared to adopt  cross‐platform mobile systems (i.e. that work on most any handset, including Java,  Blackberry, Android, Symbian, Windows Mobile, and iPhone) – platforms like   Apollo Mobile’s RE4CTOR  © Apollo Media Ltd ‐ 2009
  • 26. A Matter of Mind Set • Those B2C publishers that have made a success of their digital  businesses to date have often not had legacy print interests. This need  not necessarily be the case. It is principally a matter of mind set  • A number of publishers (both B2B and B2C) until recently simply used  the website to protect the print brand rather than to generate  incremental revenue • In the UK, in the B2C arena, for instance, for years the Time Out web  site wasted its brand potential by acting as a protective digital carapace;  it was all about cheap subscriptions for the print title It has since been remodeled as a separate, daily updated web guide,  • with the potential to generate its own revenue © Apollo Media Ltd ‐ 2009
  • 27. Newspaper‐Life After Death? The travails of the local newspaper industry in developed economies are well attested • Classified advertising revenue — which makes up the bulk of most newspapers' income — has  • been shifting for 15 years from print to the new media, resulting in an inexorable, unstaunchable haemorrhage in profits  Paid circulation has declined continuously since the mid 1990s, while advertising as a percentage  • of US local newspapers' revenue will decline to 26 per cent in 2009 from 36 per cent in 2006  Meanwhile, newspapers' share of total U.S. advertising  expenditure will have declined to 10 per  • cent in 2009, according to analysts at Barclays Capital, from 20 per cent in 1999  Many newspapers launched online editions in an attempt to protect the core brand, rather than  • generate incremental digital revenue. Few of these online ventures have been unequivocally  successful in creating and sustaining a community or have evolved into separate, fully‐costed profit centres Those publishers that have made a success of their Internet businesses have tended not to have  • legacy print interests. This need not necessarily be the case. It is principally a matter of mind set  The newspaper companies have not had a digital mind set. They have viewed digital media as  • a threat rather than an opportunity.  Now they are moving rapidly to change their models. © Apollo Media Ltd ‐ 2009
  • 28. Deloitte Marks the Bottom? A Deloitte report was issued in the first week of December 2008, addressing the decline  • of both the national and regional newspaper industries in developed economies, and  providing a compendium of the latest information concerning the pace of industry  decline  All the Deloitte report does in reality , is echo this statement from Warren Buffett,  • pointing out why he no longer had no newspaper investments: quot;There's no rule that says  a newspaper's revenues can't  fall below its expenses, and that losses can't mushroom….  Fixed costs are high in the newspaper business, and that's bad news when unit volume  heads southquot; One in ten newspapers (that is national and regional titles) and magazines in the  • developed economies will be forced to cut their output in half, move online or close  completely next year, according to the report from Deloitte The report also asserts that conditions for print publications will go from difficult to  • quot;impossiblequot; in 2009, as a result of a continuing decline in circulations and plummeting  advertising revenues  © Apollo Media Ltd ‐ 2009
  • 29. Businesses Reaching Communities Directly • Local businesses simply don't need newspapers, or indeed any local media  source, to get their messages to prospects  • Sometimes, they can buy advertisements cheaper on general sites and  networks that will show them to people in certain ZIP or postal  codes.  Moreover, businesses can reach many prospects free, especially in the US,  posting their sale prices on their own Web sites and their classified  advertisements on Craigslist • So,  advertisers can use different channels to reach their audience and  equally their  audience can use different channels to get the data • Consumers don't need the local newspaper as the unique source for their  local information   • Can the two be brought back together again?  © Apollo Media Ltd ‐ 2009
  • 30. Mobile: The Next Iteration Mobile will be the next iteration for media in the local community: •Assuming the correct technology to facilitate content uploading and in particular to  allow comprehensive and reliable user metric collation and analysis is available, then  mobile can provide what local advertisers want •Effective targeted advertising, and more reliable user data than anything ever  provided by the Audit Bureau of Circulation or its equivalents for print‐based local  newspapers •This can be attached to user‐generated content. This opens up the prospect of  web/mobile local networks; where the staple is user‐generated content, rather than  expensive journalist‐produced local news •GPS technology will afford ever greater opportunities for location‐based targeted  advertising. •This is not the same as existing mobile newspaper offerings, which are merely web‐ browser‐based iterations of the web site, with all its limitations •A web/mobile community leveraging the local expertise of the newspaper groups, but  specifically utilising the advantages offered by interactive, digital social media can offer  a last‐ditch lifeline for the fast expiring local newspaper industry © Apollo Media Ltd ‐ 2009
  • 31. Media Futurology A European Perspective Apollo Mobile Ltd www.apollomedia.net