Personal Information
Entreprise/Lieu de travail
Melbourne Area, Australia Australia
Profession
Digital Media
Secteur d’activité
Technology / Software / Internet
À propos
Digital native and wholly creative.
Mots-clés
education
augmented reality
learning
homework
game-based learning
games
design thinking
problem
productive
thinking
solving
brainstorming
creative
finding
crowd
funding
ideathon
content
ideas
solution
generated
consumer
profit
fundraising
not
inovation
crowdsourcing
open
help
philippines
nutrition
literacy
good
community
food
schools
sustainability
heath
lit03
high school
hacking
middle school
teaching resources
teachmeet
posters
ar
libraries
classroom
books
active
media
rich media
social
cultural institutions
outdoors
tablet
mobile
cell
k12
identity
21st century skills
network
society and culture
melbourne
education reform
brendan okeefe
teachers
challenge
students
youth
reinventing
school
study
skills
fresh
tutor
workshops
webinars
accelerated
Tout plus
Présentations
(12)J’aime
(363)Sacred geometry
virajoshi
•
il y a 12 ans
Chapter 8 : SALTS
Andromendas Rizal
•
il y a 13 ans
Gamification in Human Resources, Vienna 2015
Dr. Marigo Raftopoulos
•
il y a 8 ans
Moringa 'the Tryptophan Solution' part3
fb.com/malaysiamlm
•
il y a 11 ans
MuseumNext 2014: Float
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•
il y a 9 ans
Maker Education: An Idea Whose Time Has Come
Jackie Gerstein, Ed.D
•
il y a 9 ans
Global Collaboration Projects
Honor Moorman
•
il y a 11 ans
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il y a 11 ans
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Taking Root 5th Annual Farm to Cafeteria Conference
•
il y a 13 ans
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•
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Tools for 21st Century Learning Design - Web Tool Edition
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•
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How Storytelling can boost your startup
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•
il y a 9 ans
ESTeM Teaching & Learning Innovation Showcase
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•
il y a 9 ans
Moodle Bootstrap Theme Masterclass 2014
Julian Ridden
•
il y a 10 ans
Aging By Design: An Overview
frog
•
il y a 9 ans
3 Mindful School Leaders
Kirsten Olson
•
il y a 10 ans
Don't Be An Asshole
E Michelle Peterson
•
il y a 9 ans
End of the School Year Sanity! Activities & Resources for Teachers
Shelly Sanchez Terrell
•
il y a 9 ans
Appreciative Inquiry, Handouts for the Webinar
Raju Mandhyan
•
il y a 9 ans
SXSW Interactive 2014 Workshop: "The Humor-Centered Design Process"
Planned Parenthood Federation of America
•
il y a 10 ans
A TEENAGER's RULES OF THE WORLD
Angela Maiers
•
il y a 10 ans
24 Ways to Outgrow and Outlearn Everyone (Including the Competition)
Étienne Garbugli
•
il y a 10 ans
Neuroscience of Mindfulness
Shanida Nataraja
•
il y a 11 ans
Basics of Content Chunking
Fareeza Marican
•
il y a 10 ans
Taking Care of You: Body, Mind, Spirit
vettersmithm
•
il y a 12 ans
Bentley University's PreparedU Project: Millennials in the Workplace Infographic Storybook
Bentley University
•
il y a 10 ans
Augmented Reality and Education: Learning connected to life - NeuroRehabana 2014
Raúl Reinoso
•
il y a 10 ans
Personal Information
Entreprise/Lieu de travail
Melbourne Area, Australia Australia
Profession
Digital Media
Secteur d’activité
Technology / Software / Internet
À propos
Digital native and wholly creative.
Mots-clés
education
augmented reality
learning
homework
game-based learning
games
design thinking
problem
productive
thinking
solving
brainstorming
creative
finding
crowd
funding
ideathon
content
ideas
solution
generated
consumer
profit
fundraising
not
inovation
crowdsourcing
open
help
philippines
nutrition
literacy
good
community
food
schools
sustainability
heath
lit03
high school
hacking
middle school
teaching resources
teachmeet
posters
ar
libraries
classroom
books
active
media
rich media
social
cultural institutions
outdoors
tablet
mobile
cell
k12
identity
21st century skills
network
society and culture
melbourne
education reform
brendan okeefe
teachers
challenge
students
youth
reinventing
school
study
skills
fresh
tutor
workshops
webinars
accelerated
Tout plus