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RESPONSIVE
WEB DESIGN

November 3, 2011 – Microsoft Web & Phone UX Tour Belgium
Bram
      @bram_
Information architect
You may remember us from such clients as:
netlash.com/blog
1. Why you should use responsive design
2. Design responsive design
3. Technical challenges
Why responsive design?
1. How not to approach mobile web
2. Why responsive design is key
3. Think mobile first
4. It starts with IA
No stats and numbers.
You’re here so you know
mobile is big.
HOW NOT TO
APPROACH
MOBILE WEB
Imagine:
a mobile operator in 2006
We need a mobile website!


                         Mark Obistar
             CEO at random mobile operator
m.*
mobile.*
“Go to full website”
A separate mobile website (1)
‣   What about tablet pc’s?
‣   What about new devices with unknown
    display sizes?
Raise your hand if you never used
your smartphone laying in bed.
A separate mobile website (2)
‣   Mobile users ≠ users on the road
‣   You probably need all your content
“How should I configure my phone
to use mobile internet?”
m.proximus.be
m.mobistar.be
m.base.be
m.mobilevikings.be
A separate mobile website (3)
‣   You’ll have to manage all your
    content twice
A separate mobile website (4)
‣   Users share links.
‣   Different users use different devices.
A separate mobile website
(conclusion)
‣   Only optimized for small screens
‣   Need to provide all content
‣   content has to be managed twice
‣   Issues when sharing content
‣   Pretty expensive for an unsatisfying result
Imagine:
a newspaper company in 2010
We need an app!


              P. Vandermeersch
           CEO at a random newspaper
                             company
FA I L
Native apps (1)
Cfr. separate mobile website:
‣   What about tablet pc’s?
‣   Mobile users ≠ users on the road
‣   You’ll have to manage all your
    content twice
Native apps (2)
‣   Which platforms will you support?
    (iOS, Android, WindowsPhone)
‣   Each update:
    - cost per platform
    - might take time (approval)
Native apps (3)
‣   Store owners take a cut on in-app
    purchases
Native apps (4)
‣   What about search engines?
‣   Your content won’t be indexed by them
Native apps (5)
‣   links to websites open in a new app (!)
‣   no native browser functions
    (bookmarking!)
‣   non selectable text (no copy-paste)
‣   App’s often have their own interface
    language
Remind you to something?
‣   issues with links to other websites
‣   no native browser functions like bookmarking
‣   non selectable text (no copy-paste)
‣   each interface is different
Please.
Let’s not go there again.
(of course native apps can
be the best answer)
‣   If you need hardware functions that
    browsers don’t yet support (camera,
    compass, gyroscope, gpu power, ...).
Native apps (conclusion)
‣   Different platforms to support
‣   Cut on in-app-purchases
‣   Content has to be managed twice and won’t
    be indexed by search engines
‣   Risk on usability issues
‣   Only if you need specific hardware functions
In a lot of cases, neither separate
mobile websites nor native apps
provide an effective answer on
todays needs.
RESPONSIVE
IS KEY
Responsive web design:
‣   One website (content!)
‣   No issues with sharing or search engines
‣   One design
‣   Layout adapts to any screen size
handelsbeurs.be
HOW TO START?
(This is how we do it)
Our proces
1. Online strategy
2. Information architecture
3. Design
4. Front-end design
5. Development
THINK MOBILE
FIRST
What mobile first does not mean
What mobile first does not
mean:
‣   We should only focus on mobile from
    now on
‣   Mobile is more important than
    desktop
Creating a website: 2 options
‣   Mobile first
‣   Desktop first
Why mobile first (1)
Mobile is harder to use
‣   Smaller screen
‣   Touch instead of keyboard and
    mouse(pad)
‣   Slower internet connection
Why mobile first (2)
Mobile users have typically less
patience
‣   Because it’s harder to use
‣   Might be on the move
‣   Need that info to use it right now
Why mobile first (3)
Forces you to focus:
‣   No space for complexity
‣   No space for extra’s
‣   Focus on core features and simplicity
It’s easier to make a simple thing
more complex than to make a
complex thing more simple.
If you can support the mobile
web, you can support anything.
Our proces
1. Online strategy
2. Information architecture
3. Design
4. Front-end design
5. Development
IA FOR MOBILE
(actually it counts as much for desktop)
Know the online strategy
3 basics:
‣   Target audience
‣   Goal of the client
‣   USP of the client
KISS: Keep it simple and
straightforward
‣   Top tasks (key services) in main menu
‣   Short and simple copy
‣   Throw away anything that isn’t needed
‣   White space is allowed
‣   Conclusion first, details later
“Don’t make me think” (1)
‣   At any point it should be clear how to
    get closer to the wanted answer
‣   Extra click is way better than complex
    navigation
“Don’t make me think” (2)
‣   2 types of page: choice page and
    action page
‣   Homepage is a choice page
CONCLUSION
SO FAR
Conclusion so far
‣   For content-driven websites, responsive
    web design is the future
‣   Think mobile first
‣   KISS, focus on core tasks (starts with IA)

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Responsive Web Design (Microsoft Web & Phone UX Tour 2011)

  • 1. RESPONSIVE WEB DESIGN November 3, 2011 – Microsoft Web & Phone UX Tour Belgium
  • 2. Bram @bram_ Information architect
  • 3. You may remember us from such clients as:
  • 5. 1. Why you should use responsive design 2. Design responsive design 3. Technical challenges
  • 6. Why responsive design? 1. How not to approach mobile web 2. Why responsive design is key 3. Think mobile first 4. It starts with IA
  • 7. No stats and numbers. You’re here so you know mobile is big.
  • 10. We need a mobile website! Mark Obistar CEO at random mobile operator
  • 12. A separate mobile website (1) ‣ What about tablet pc’s? ‣ What about new devices with unknown display sizes?
  • 13. Raise your hand if you never used your smartphone laying in bed.
  • 14. A separate mobile website (2) ‣ Mobile users ≠ users on the road ‣ You probably need all your content
  • 15. “How should I configure my phone to use mobile internet?”
  • 20. A separate mobile website (3) ‣ You’ll have to manage all your content twice
  • 21. A separate mobile website (4) ‣ Users share links. ‣ Different users use different devices.
  • 22. A separate mobile website (conclusion) ‣ Only optimized for small screens ‣ Need to provide all content ‣ content has to be managed twice ‣ Issues when sharing content ‣ Pretty expensive for an unsatisfying result
  • 24. We need an app! P. Vandermeersch CEO at a random newspaper company
  • 25.
  • 27. Native apps (1) Cfr. separate mobile website: ‣ What about tablet pc’s? ‣ Mobile users ≠ users on the road ‣ You’ll have to manage all your content twice
  • 28. Native apps (2) ‣ Which platforms will you support? (iOS, Android, WindowsPhone) ‣ Each update: - cost per platform - might take time (approval)
  • 29. Native apps (3) ‣ Store owners take a cut on in-app purchases
  • 30. Native apps (4) ‣ What about search engines? ‣ Your content won’t be indexed by them
  • 31. Native apps (5) ‣ links to websites open in a new app (!) ‣ no native browser functions (bookmarking!) ‣ non selectable text (no copy-paste) ‣ App’s often have their own interface language
  • 32. Remind you to something? ‣ issues with links to other websites ‣ no native browser functions like bookmarking ‣ non selectable text (no copy-paste) ‣ each interface is different
  • 33.
  • 34. Please. Let’s not go there again.
  • 35. (of course native apps can be the best answer) ‣ If you need hardware functions that browsers don’t yet support (camera, compass, gyroscope, gpu power, ...).
  • 36. Native apps (conclusion) ‣ Different platforms to support ‣ Cut on in-app-purchases ‣ Content has to be managed twice and won’t be indexed by search engines ‣ Risk on usability issues ‣ Only if you need specific hardware functions
  • 37. In a lot of cases, neither separate mobile websites nor native apps provide an effective answer on todays needs.
  • 39. Responsive web design: ‣ One website (content!) ‣ No issues with sharing or search engines ‣ One design ‣ Layout adapts to any screen size
  • 41. HOW TO START? (This is how we do it)
  • 42. Our proces 1. Online strategy 2. Information architecture 3. Design 4. Front-end design 5. Development
  • 44. What mobile first does not mean
  • 45. What mobile first does not mean: ‣ We should only focus on mobile from now on ‣ Mobile is more important than desktop
  • 46. Creating a website: 2 options ‣ Mobile first ‣ Desktop first
  • 47. Why mobile first (1) Mobile is harder to use ‣ Smaller screen ‣ Touch instead of keyboard and mouse(pad) ‣ Slower internet connection
  • 48. Why mobile first (2) Mobile users have typically less patience ‣ Because it’s harder to use ‣ Might be on the move ‣ Need that info to use it right now
  • 49. Why mobile first (3) Forces you to focus: ‣ No space for complexity ‣ No space for extra’s ‣ Focus on core features and simplicity
  • 50. It’s easier to make a simple thing more complex than to make a complex thing more simple.
  • 51. If you can support the mobile web, you can support anything.
  • 52. Our proces 1. Online strategy 2. Information architecture 3. Design 4. Front-end design 5. Development
  • 53. IA FOR MOBILE (actually it counts as much for desktop)
  • 54. Know the online strategy 3 basics: ‣ Target audience ‣ Goal of the client ‣ USP of the client
  • 55. KISS: Keep it simple and straightforward ‣ Top tasks (key services) in main menu ‣ Short and simple copy ‣ Throw away anything that isn’t needed ‣ White space is allowed ‣ Conclusion first, details later
  • 56. “Don’t make me think” (1) ‣ At any point it should be clear how to get closer to the wanted answer ‣ Extra click is way better than complex navigation
  • 57. “Don’t make me think” (2) ‣ 2 types of page: choice page and action page ‣ Homepage is a choice page
  • 58.
  • 60. Conclusion so far ‣ For content-driven websites, responsive web design is the future ‣ Think mobile first ‣ KISS, focus on core tasks (starts with IA)