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The Museum Visitor of 2017:  The Impact of the Internet Age on Labels, Exhibit Design and Digital Media Dana Allen-Greil New Media Project Manager Smithsonian National Museum of American History  Cia Romano Founder and Senior Usability Researcher  Interface Guru ® Dik Daso, PhD Curator of Modern Military Aircraft Smithsonian Air and Space Museum Session Chair: Victoria Portway Chair, Interactive Media and Electronic Outreach Smithsonian National Air and   S pace   M useum Prepared for Smithsonian’s Mutual Concerns of Air and Space Museums Washington, DC 2008
[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017:  The panel
[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017:  Today’s topics
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: About Smithsonian National Museum of American History
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017:  About Interface Guru
[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: About Smithsonian National Air and Space Museum
Audience Trends: Dana Allen-Greil
Is the museum visit being  rendered obsolete by technology? Source: Michael Mouw and Daniel Spock, “Immersive Media: Creating Theatrical Storytelling Experiences,” in  The Digital Museum:  A Think Guide , 2007.  Photo: National Museum of American History,  America on the Move . ,[object Object]
Museums as trusted sources  in the Internet age Source: Institute of Museum and Library Services (IMLS),  InterConnections: A National Study of Users and Potential Users of Online Information . 2008. ,[object Object],[object Object],[object Object]
Online collections Source: Paul F. Marty, "Museum Websites and Museum Visitors: Before and After the Museum Visit.“  2007.  Photo (Top): Curtiss JN-4D Jenny, Smithsonian Institution, National Air and Space Museum. ,[object Object],[object Object]
Physical and virtual visits  complement each other Chart: The number of remote online visits is positively correlated with the number of in-person visits to museums and public libraries. (2007) ,[object Object],[object Object],[object Object],[object Object],[object Object],Source: Paul F. Marty, "Museum Websites and Museum Visitors: Before and After the Museum Visit.“  2007. Chart: Institute of Museum and Library Services (IMLS),  InterConnections: A National Study of Users and Potential Users of Online Information . 2008.
U.S. generations in 2017 18-36 Generation Y/ Millennials , a cohort even larger than the Baby Boomers (80 million) 1981-2000 17 and under Generation Z 2000+ 72-97 Matures  (~52 million) 1920-1945 In 2017 will be… Generation Born 1965-1980 1946-1964 37-52 Generation X , about half the size of the Baby Boomers (~46-50 million) 53-71 Baby Boomers  (76 million, nearly 1/3 of adult population today)
The U.S. population is aging… ,[object Object],Source:  2030 Vision: Anticipating the Needs and Expectations of Museum Visitors of the Future,  Smithsonian Office of Policy and Analysis, 2007 Charts: Pew Research Center (left); Celent (right).
…and living longer… ,[object Object],[object Object],[object Object],Source:  The State of Aging and Health in America 2007 . Charts: CDC/NCHS, National Vital Statistics System.
…and working longer. ,[object Object],[object Object],Source: Craig Copeland, “Labor-Force Participation: The Population Age 55 or Older,”  EBRI Notes, no. 6 (Employee  Benefit Research Institute, June 2007): 1–8.
Baby Boomer strategy:  Museums as brain health experiences Sources:  2030 Vision: Anticipating the Needs and Expectations of Museum Visitors of the Future,  Smithsonian Office of Policy and Analysis, 2007.  and “Personal Trainer for the Brain,” March 14, 2008.  Minneapolis-St. Paul Star Tribune. ,[object Object],[object Object]
Growth of disabled population ,[object Object],[object Object],[object Object],Sources:  2030 Vision: Anticipating the Needs and Expectations of Museum Visitors of the Future,  Smithsonian Office of Policy and Analysis, 2007. Photo: Administration on Aging;  NHIS-D, 1994-95. CAM (California Association of Museums) News, January 2008. National Center for Health Statistics, National Health Interview Survey. Source: “Change in Chronic Disability from 1982 to 2004/2005,” PNAS 103, no. 28 (2006).
Technology and people with disabilities Source: "National Council on Disability Explores Emerging Technology Trends and Provides Strategies for Change," December 27, 2006. ,[object Object],[object Object]
Goal: Universal design Source: United Nations Convention on the Rights of Persons with Disabilities.  Photo: Museum of Fine Arts, Boston. ,[object Object],[object Object]
Why universal design guidelines? Sources: (1 &2) Allen-Greil, Dana.  Survey Report: “Guidelines for Designing Computer-Based Interactives in Museums,” 2007.(3) “Learning for Everyone: Creating  Making Models  Using Universal Design,” Christine Reich, Museum of Science.  ,[object Object],[object Object],[object Object]
State of guidelines in museums  Source: Allen-Greil, Dana.  Survey Report: “Guidelines for Designing Computer-Based Interactives in Museums,” 2007 Photo: Smithsonian Institution, National Museum of American History,  America on the Move  exhibition.. ,[object Object],[object Object]
Concerns about implementing guidelines Source: Allen-Greil, Dana.  Survey Report: “Guidelines for Designing Computer-Based Interactives in Museums,” 2007.
Digital Challenge 1: Increasing complexity  Source: "National Council on Disability Explores Emerging Technology Trends and Provides Strategies for Change," December 27, 2006.  Photo: (left) Philips 1500 VCR; (right) Philips DVD Remote. ,[object Object]
Digital Challenge 2: Digital controls  and disabilities  Source: "National Council on Disability Explores Emerging Technology Trends and Provides Strategies for Change," December 27, 2006.  Photos: (Top) Microsoft Surface; (Bottom) Apple iPhone ,[object Object]
Digital Challenge 3: Miniaturization  Source: "National Council on Disability Explores Emerging Technology Trends and Provides Strategies for Change," December 27, 2006.  Photo: (left) Dr. Martin Cooper, father of the mobile phone (fcc.gov); (right) “Zoolander” (2001). ,[object Object]
Digital Challenge 4: Automation  Source: "National Council on Disability Explores Emerging Technology Trends and Provides Strategies for Change," December 27, 2006.  Photos: (left) Northwestern Airlines Self-Service Check-in; (right) Redbox DVD rental. ,[object Object]
Digital Challenge 5: Rapid advance of technology outpacing usability Source: "National Council on Disability Explores Emerging Technology Trends and Provides Strategies for Change," December 27, 2006. ,[object Object],[object Object]
Digital Challenge 6: Handheld devices  Source: "Museums in Transition: Emerging Technologies as Tools for Free-Choice Learning."  Science Museum of Virginia and Gyroscope Inc., November 2006.  Photo: SIguide. ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Good practices towards universal design Source: “Learning for Everyone: Creating  Making Models  Using Universal Design,” Christine Reich, Museum of Science ,[object Object],[object Object],[object Object],[object Object]
Shifting away from traditional  family structure Sources: Census 2000 analyzed by the Social Science Data Analysis Network (SSDAN). U.S. Census Bureau, Survey of Income and Program Participation.
Stay tuned ,[object Object],[object Object],[object Object]
Visitor expectations and post-Internet  media usage: Cia Romano
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017 will have massive exposure to digital interaction
[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: Current implementations are creating the future Right, Bell Helicopter’s Design  Visualization Center,  Fort Worth TX US
[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: Current implementations are creating the future Right, user “flying” in International Spaceflight  Museum, Second Life;  over 5 million users; 30-50,000 online at any given time
[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: Current implementations are creating the future Right, demo from Perspective Pixel, Inc.
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: Current implementations are creating the future Right, World of Warcraft. In 2007, WOW had 8 million  subscribers worldwide.
[object Object],[object Object],The museum visitor of 2017: Current implementations are creating the future Right, Monterey Bay  Aquarium, Monterey CA US. Visitors selecting items on  a touchscreen “menu” learn about the “real cost” on oceans from a virtual “cook,” “waitress,” and “interpretive staffer” presented full-size on high-def screens
[object Object],[object Object],[object Object],The museum visitor of 2017 expects realistic immersion
[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017 expects social interaction through technology
[object Object],[object Object],[object Object],The museum visitor of 2017 expects purposeful entertainment:
[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017 expects "quick, easy, intuitive":
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017 may be able to leverage sophisticated technology
[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: What is the impact of technology on wayfinding?
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: Experience will depend on technical decisions made today
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: Experience will depend on management decisions today
[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017: Address cultural concerns about technology
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017:  Resources on usable digital media
IT, interactives,  and the Web: Every curator’s  nightmare Dik Daso
Curatorial viewpoint ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Curatorial viewpoint:  paradigm shifts ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Information transmittal ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Authenticity and labels
Be NOT afraid to fail... Light box for “Bibles”
Be NOT afraid to fail... Interactive photo studio setting
Temporal zone plus high-end digital processing
Authenticity/temporal zone/interactive and a little theater
How does this work?
Demonstrate the artifact technology
Keys for future success ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Questions?
Accessibility resources ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
[object Object],[object Object],[object Object],[object Object],The museum visitor of 2017:  The panel This work is licensed under the Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/3.0/us/ or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.

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The Museum Visitor of 2017: The Impact of the Internet Age on Labels, Exhibit Design and Digital Media

  • 1. The Museum Visitor of 2017: The Impact of the Internet Age on Labels, Exhibit Design and Digital Media Dana Allen-Greil New Media Project Manager Smithsonian National Museum of American History Cia Romano Founder and Senior Usability Researcher Interface Guru ® Dik Daso, PhD Curator of Modern Military Aircraft Smithsonian Air and Space Museum Session Chair: Victoria Portway Chair, Interactive Media and Electronic Outreach Smithsonian National Air and S pace M useum Prepared for Smithsonian’s Mutual Concerns of Air and Space Museums Washington, DC 2008
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  • 7. Audience Trends: Dana Allen-Greil
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  • 12. U.S. generations in 2017 18-36 Generation Y/ Millennials , a cohort even larger than the Baby Boomers (80 million) 1981-2000 17 and under Generation Z 2000+ 72-97 Matures (~52 million) 1920-1945 In 2017 will be… Generation Born 1965-1980 1946-1964 37-52 Generation X , about half the size of the Baby Boomers (~46-50 million) 53-71 Baby Boomers (76 million, nearly 1/3 of adult population today)
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  • 22. Concerns about implementing guidelines Source: Allen-Greil, Dana. Survey Report: “Guidelines for Designing Computer-Based Interactives in Museums,” 2007.
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  • 30. Shifting away from traditional family structure Sources: Census 2000 analyzed by the Social Science Data Analysis Network (SSDAN). U.S. Census Bureau, Survey of Income and Program Participation.
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  • 32. Visitor expectations and post-Internet media usage: Cia Romano
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  • 49. IT, interactives, and the Web: Every curator’s nightmare Dik Daso
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  • 54. Be NOT afraid to fail... Light box for “Bibles”
  • 55. Be NOT afraid to fail... Interactive photo studio setting
  • 56. Temporal zone plus high-end digital processing
  • 58. How does this work?
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