86. • Nintendo – 16.7 Billion
• Sony Computer Entertainment – 14.0
Billion
• Microsoft Entertainment Device
Division – 8.2 Billion
• Electronic Arts – 4.2 Billion
• Activision Blizzard - 3.0 Billion
ב2008כ של מכירות הניבה המסורתית המשחקים תעשיית$55B
5כ על אחראיות היו בלבד חברות85%כולה התעשייה ממכירות
87. NASDAQ +25%
EA Stock - 61%
Activision Blizzard Stock
- 33%
Xbox Division in Microsoft
lifetime loss $7.8B
Play Station Division in
Sony lifetime loss $3B
Nintendo Stock - 71%
http://www.slideshare.net/bcousins/when-the-consoles-die-what-comes-next
בין חברות אותן של הביצועים בחינת2008ל2012תמונה מציגה
התעשייה של מאוד עגומה
97. ב2001שלהם לגולשים ונתנו משחקים עמודי פתחו רבים תוכן אתרי
בפרסומות לצפייה בתמורה בחינם לשחק.בשם צעירה חברה
PopCapלפתח חדש משחק איזה התלבטה בתחום פעילה שהייתה...
So one of the early team members said, "Hey, let's try a
puzzle game." Everyone laughed at him, but fortunately
did put a puzzle game up (a little known game called
Bejeweled) --- and it sold like crazy! We tried another
puzzle game and it sold like crazy too
http://www.gamezebo.com/features/interviews/interview-michael-schutzler-
realarcade
98. To help track their progress, Fiete had created a small desktop
application that made a "ka-ching" sound every time that
someone purchased Bejeweled Deluxe. At first, the ka-chings
were dishearteningly slow. But slowly, they began to mount, one
every couple of hours, one every minute. Before long, the halls of
the PopCap offices were rarely without the public's ringing
endorsement of their game. "Eventually, it got so annoying that
we had to turn it off”
http://www.gamezebo.com/features/special-editorials/behind-game-bejeweled
208. “If we teach today as taught yesterday
we rob our children of tomorrow”
John Dewey
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