10. Our research showed that similar games like
Money Metropolis have a cartoony, saturated
look and feel.
11. To differentiate our game and focus on the
message (how much is a pound worth), we
went for a clean and minimal look and feel.
inspired in the colored books.
12. We created a mascot, levels around the world and
virtual good rewards in the form of stamps.
13. Our goal is to surprise the users with just how
far £1 can go around the world