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AUGMENTED REALITY; ADDING
VALUE TO YOUR BUSINESS
© 2012 NÜKO Agency 2
ITINERARY
09:00 - 09:30 Welcome drinks and breakfast bites
09:30 - 10:30 An introduction to Augmented Reality (AR); how it can be used
as a powerful sales and marketing tool
10:30 - 11:00 Break and refreshments
11:00 - 12:00 Examples, play and interact, task and summary
12:00 – 13:00 Everyone is welcome to stay and have a light lunch with us in the
beautiful setting
© 2012 NÜKO Agency 3
SPEAKERS
EMILY TORJUSSEN
Associate Director at NÜKO Agency
@ewilko
GUY WILCOX
Managing Director at Crane 3D
@Crane3d
© 2012 NÜKO Agency 4
WHAT IS AUGMENTED REALITY
Augmented Reality (AR) uses real life objects or scenes to trigger
virtual overlays on smartphones, tablets or PCs. It bridges the gap
between screens and the real world to create new experiences for
brands and their customers.
© 2012 NÜKO Agency 5
© 2012 NÜKO Agency 6
PRACTICAL APPLICATIONS OF AR
© 2012 NÜKO Agency 7
PRACTICAL APPLICATIONS OF AR
• Help your customers buy with more confidence
• Put something tangible straight into the hands of your customers
• Demonstrate project implementation phases before they’ve been
constructed
• Offer wider product ranges
• Increase sales conversions and accelerate the buying process
© 2012 NÜKO Agency 8
ARCHITECTUAL & INTERIOR DESIGN  TRIMLINE
Sales Tool
•AR & VR Versions
•Visualise
•Sell
•Collaborate
•Multi-purpose
© 2012 NÜKO Agency 9
© 2012 NÜKO Agency 10
PRODUCT SALES  SHUTTER APP
Sales Tool
•Visualise
•Choose
•Purchase
© 2012 NÜKO Agency 11
• Reading an article
• Place Tracking Marker
• Scan with smart phone / tablet
• Order immediately
© 2012 NÜKO Agency 12
© 2012 NÜKO Agency 13
© 2012 NÜKO Agency 14
MARKETING & ADVERTSING
• Golden Ticket
• Loyalty Apps
• Mixed Media Augmented Reality Advertising
© 2012 NÜKO Agency 15
ENTERTAINMENT
• Facilitate UGC and
sharing
• Record clips and
upload to
campaign site
• Brand engagement
• High levels of
interactivity
© 2012 NÜKO Agency 16
© 2012 NÜKO Agency 17
TYPES OF AUGMENTED REALITY
•Desktop
•Mobile
•Event
•Location based
•SLAM technology
•Eyewear
© 2012 NÜKO Agency 18
DESKTOP
© 2012 NÜKO Agency 19
MOBILE
© 2012 NÜKO Agency 20
EVENT
© 2012 NÜKO Agency 21
LOCATION BASED
© 2012 NÜKO Agency 22
SLAM
© 2012 NÜKO Agency 23
EYEWEAR
© 2012 NÜKO Agency 24
BREAK
© 2012 NÜKO Agency 25
AUGMENTED REALITY IN USE
© 2012 NÜKO Agency 26
DIRECT MAIL
• Interactive
brochures
• Interior views of
site
• Bridges from
print to digital
(measure
effectiveness)
© 2012 NÜKO Agency 27
LYNX EXCITE ANGEL AMBUSH LONDON VICTORIA
• Leveraging
footfall
• Allowing brand
interaction
• Viral effect /
Wow factor
• Sharable
content
© 2012 NÜKO Agency 28
GQ MAGAZINE  PUBLISHING CROSS PLATFORM
• Giving print
dimension
• Bridging gap
between print
and technology
• Point your
mobile at
Teblow’s photo,
triggers video
commentary by
ESPN
© 2012 NÜKO Agency 29
BMW  MECHANICS
© 2012 NÜKO Agency 30
HEADS UP DISPLAY  FUTURE OF AR?
© 2012 NÜKO Agency 31
INTERACT & PLAY
© 2012 NÜKO Agency 32
TASK
© 2012 NÜKO Agency 33
TASK
• What is the nature of your business?
• What is the product or service you think would be suitable for an AR
app?
• Target audience?
• Is the product / service exclusive to you? If not, who else sells it?
• Tell us how AR would revolutionise your business
© 2012 NÜKO Agency 34
SUMMARY
• There are practical applications for AR
• It allows any advertiser to bring the possibility of purchase closer
• Mobile usage is high; use GPS to trigger information
• Use AR to launch intuitive, brand-engaging experiences
• Put the end-product in the hands of your customer, regardless of the
size
© 2012 NÜKO Agency 35
THE END
Emil Torjussen
Guy Wilcox

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Augmented Reality Adds Value

  • 2. © 2012 NÜKO Agency 2 ITINERARY 09:00 - 09:30 Welcome drinks and breakfast bites 09:30 - 10:30 An introduction to Augmented Reality (AR); how it can be used as a powerful sales and marketing tool 10:30 - 11:00 Break and refreshments 11:00 - 12:00 Examples, play and interact, task and summary 12:00 – 13:00 Everyone is welcome to stay and have a light lunch with us in the beautiful setting
  • 3. © 2012 NÜKO Agency 3 SPEAKERS EMILY TORJUSSEN Associate Director at NÜKO Agency @ewilko GUY WILCOX Managing Director at Crane 3D @Crane3d
  • 4. © 2012 NÜKO Agency 4 WHAT IS AUGMENTED REALITY Augmented Reality (AR) uses real life objects or scenes to trigger virtual overlays on smartphones, tablets or PCs. It bridges the gap between screens and the real world to create new experiences for brands and their customers.
  • 5. © 2012 NÜKO Agency 5
  • 6. © 2012 NÜKO Agency 6 PRACTICAL APPLICATIONS OF AR
  • 7. © 2012 NÜKO Agency 7 PRACTICAL APPLICATIONS OF AR • Help your customers buy with more confidence • Put something tangible straight into the hands of your customers • Demonstrate project implementation phases before they’ve been constructed • Offer wider product ranges • Increase sales conversions and accelerate the buying process
  • 8. © 2012 NÜKO Agency 8 ARCHITECTUAL & INTERIOR DESIGN TRIMLINE Sales Tool •AR & VR Versions •Visualise •Sell •Collaborate •Multi-purpose
  • 9. © 2012 NÜKO Agency 9
  • 10. © 2012 NÜKO Agency 10 PRODUCT SALES SHUTTER APP Sales Tool •Visualise •Choose •Purchase
  • 11. © 2012 NÜKO Agency 11 • Reading an article • Place Tracking Marker • Scan with smart phone / tablet • Order immediately
  • 12. © 2012 NÜKO Agency 12
  • 13. © 2012 NÜKO Agency 13
  • 14. © 2012 NÜKO Agency 14 MARKETING & ADVERTSING • Golden Ticket • Loyalty Apps • Mixed Media Augmented Reality Advertising
  • 15. © 2012 NÜKO Agency 15 ENTERTAINMENT • Facilitate UGC and sharing • Record clips and upload to campaign site • Brand engagement • High levels of interactivity
  • 16. © 2012 NÜKO Agency 16
  • 17. © 2012 NÜKO Agency 17 TYPES OF AUGMENTED REALITY •Desktop •Mobile •Event •Location based •SLAM technology •Eyewear
  • 18. © 2012 NÜKO Agency 18 DESKTOP
  • 19. © 2012 NÜKO Agency 19 MOBILE
  • 20. © 2012 NÜKO Agency 20 EVENT
  • 21. © 2012 NÜKO Agency 21 LOCATION BASED
  • 22. © 2012 NÜKO Agency 22 SLAM
  • 23. © 2012 NÜKO Agency 23 EYEWEAR
  • 24. © 2012 NÜKO Agency 24 BREAK
  • 25. © 2012 NÜKO Agency 25 AUGMENTED REALITY IN USE
  • 26. © 2012 NÜKO Agency 26 DIRECT MAIL • Interactive brochures • Interior views of site • Bridges from print to digital (measure effectiveness)
  • 27. © 2012 NÜKO Agency 27 LYNX EXCITE ANGEL AMBUSH LONDON VICTORIA • Leveraging footfall • Allowing brand interaction • Viral effect / Wow factor • Sharable content
  • 28. © 2012 NÜKO Agency 28 GQ MAGAZINE PUBLISHING CROSS PLATFORM • Giving print dimension • Bridging gap between print and technology • Point your mobile at Teblow’s photo, triggers video commentary by ESPN
  • 29. © 2012 NÜKO Agency 29 BMW MECHANICS
  • 30. © 2012 NÜKO Agency 30 HEADS UP DISPLAY FUTURE OF AR?
  • 31. © 2012 NÜKO Agency 31 INTERACT & PLAY
  • 32. © 2012 NÜKO Agency 32 TASK
  • 33. © 2012 NÜKO Agency 33 TASK • What is the nature of your business? • What is the product or service you think would be suitable for an AR app? • Target audience? • Is the product / service exclusive to you? If not, who else sells it? • Tell us how AR would revolutionise your business
  • 34. © 2012 NÜKO Agency 34 SUMMARY • There are practical applications for AR • It allows any advertiser to bring the possibility of purchase closer • Mobile usage is high; use GPS to trigger information • Use AR to launch intuitive, brand-engaging experiences • Put the end-product in the hands of your customer, regardless of the size
  • 35. © 2012 NÜKO Agency 35 THE END Emil Torjussen Guy Wilcox

Notes de l'éditeur

  1. www.nukoagency.co.uk Augmented Reality | July 2013
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