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18 
Managing Mass 
Communications: 
Advertising, 
Sales Promotions, 
Events and Experiences, 
and Public Relations 
Marketing Management, 13th ed
Chapter Questions 
• What steps are involved in developing an 
advertising program? 
• How should sales promotion decisions be 
made? 
• What are the guidelines for effective brand-building 
events and experiences? 
• How can companies exploit the potential of 
public relations and publicity? 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-2
GEICO Relies Heavily on 
TV Advertising 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-3
What is Advertising? 
Advertising is any paid form of 
nonpersonal presentation and 
promotion of ideas, goods, or services 
by an identified sponsor. 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-4
Procter & Gamble’s 
Advertising History 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-5
Figure 18.1 The Five M’s of Advertising 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-6
Advertising Objectives 
Informative 
advertising 
Reminder 
advertising 
Persuasive 
advertising 
Reinforcement 
advertising 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-7
Factors to Consider in Setting an 
Advertising Budget 
Stage in the product life cycle 
Market share and consumer base 
Competition and clutter 
Advertising frequency 
Product substitutability 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-8
Developing the 
Advertising Campaign 
• Message generation 
and evaluation 
• Creative 
development and 
execution 
• Legal and social 
issues 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-9
Television 
Advantages 
• Reaches broad 
spectrum of consumers 
• Low cost per exposure 
• Ability to demonstrate 
product use 
• Ability to portray image 
and brand personality 
Disadvantages 
• Brief 
• Clutter 
• High cost of production 
• High cost of placement 
• Lack of attention by 
viewers 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-10
Print Ads 
Advantages 
• Detailed product 
information 
• Ability to 
communicate user 
imagery 
• Flexibility 
• Ability to segment 
Disadvantages 
• Passive medium 
• Clutter 
• Unable to 
demonstrate 
product use 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-11
Print Ad Components 
Picture 
Headline 
Signature 
Copy 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-12
Print Ad Evaluation Criteria 
• Is the message clear at a glance? 
• Is the benefit in the headline? 
• Does the illustration support the headline? 
• Does the first line of the copy support or 
explain the headline and illustration? 
• Is the ad easy to read and follow? 
• Is the product easily identified? 
• Is the brand or sponsor clearly identified? 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-13
Media Selection 
• Reach 
• Frequency 
• Impact 
• Exposure 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-14
Figure 18.2 Relationship Among Trial, 
Awareness, and the Exposure 
Function 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-15
Reach x Frequency = GRPs 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-16
Choosing Among Major Media Types 
• Target audience and 
media habits 
• Product 
characteristics 
• Message 
characteristics 
• Cost 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-17
Major Media Types 
• Newspapers 
• Television 
• Direct mail 
• Radio 
• Magazines 
• Outdoor 
• Yellow Pages 
• Newsletters 
• Brochures 
• Telephone 
• Internet 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-18
Table 18.2 Marketing Communication 
Expenditures (2007) 
Media $ % of Total 
TV 72.1 32 
Radio 20.9 9 
Internet 16.7 8 
Magazines 23.7 11 
Newspaper 45.8 20 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-19
Place Advertising 
• Billboards 
• Public spaces 
• Product placement 
• Point-of-purchase 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-20
Virtual Worlds 
as a Media Vehicle 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-21
Measures of Audience Size 
• Circulation 
• Audience 
• Effective audience 
• Effective ad-exposed audience 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-22
Figure 18.3 Classification of 
Advertising Timing Patterns 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-23
Factors Affecting Timing Patterns 
• Buyer turnover 
• Purchase frequency 
• Forgetting rate 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-24
Media Schedule Patterns 
• Continuity 
• Concentration 
• Flighting 
• Pulsing 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-25
Evaluating Advertising 
Effectiveness 
• Communication-Effect Research 
• Consumer feedback method 
• Portfolio tests 
• Laboratory tests 
• Sales-Effect Research 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-26
Figure 18.4 Formula for Measuring 
Sales Impact of Advertising 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-27
What is Sales Promotion? 
Sales promotions consist of a 
collection of incentive tools, mostly 
short term, designed to stimulate 
quicker or greater purchase of 
particular products or services by 
consumers or the trade. 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-28
Sales Promotion Tactics 
Consumer-directed 
• Samples 
• Coupons 
• Cash refund offers 
• Price offs 
• Premiums 
• Prizes 
• Patronage rewards 
• Free trials 
• Tie-in promotions 
Trade-directed 
• Price offs 
• Allowances 
• Free goods 
• Sales contests 
• Spiffs 
• Trade shows 
• Specialty 
advertising 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-29
Using Sales Promotions 
Establish objectives 
Select tools 
Develop program 
Pretest 
Implement and control 
Evaluate results 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-30
Events and Experiences 
• $14.9 billion spent 
on sponsorship in 
2007 
• 66% sports 
• 11% tours 
• 5% festivals, fairs 
• 5% arts 
• 10% causes 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-31
Why Sponsor Events? 
• To identify with a particular target market or 
life style 
• To increase brand awareness 
• To create or reinforce consumer perceptions 
of key brand image associations 
• To enhance corporate image 
• To create experiences and evoke feelings 
• To express commitment to community 
• To entertain key clients or reward employees 
• To permit merchandising or promotional 
opportunities 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-32
Using Sponsored Events 
Establish objectives 
Choose events 
Design programs 
Measure effectiveness 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-33
Ideal Events 
Audience closely matches target market 
Event generates media attention 
Event is unique with few sponsors 
Event lends itself to ancillary activities 
Event enhances brand image of sponsor 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-34
Customer Experience Management: 
Experience Providers 
• Communications 
• Identity 
• Product presence 
• Co-branding 
• Environments 
• Internet 
• Electronic media 
• People 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-35
Steps in the CEM Framework 
Analyze the customer’s experiential world 
Build the experiential platform 
Design the brand experience 
Structure the customer interface 
Engage in continuous innovation 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-36
Tasks Aided by Public Relations 
• Launching new products 
• Repositioning a mature product 
• Building interest in a product category 
• Influencing specific target groups 
• Defending products that have 
encountered public problems 
• Building the corporate image in a way 
that reflects favorable on products 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-37
Public Relations Functions 
• Press relations 
• Product publicity 
• Corporate communications 
• Lobbying 
• Counseling 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-38
Major Tools in Marketing PR 
• Publications 
• Events 
• Sponsorships 
• News 
• Speeches 
• Public Service 
Activities 
• Identity Media 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-39
Decisions in Marketing PR 
Establish objectives 
Choose messages 
Choose vehicles 
Implement 
Evaluate results 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-40
Marketing Debate 
 Should marketers test advertising? 
Take a position: 
1. Ad pretesting is an unnecessary waste 
of marketing dollars. 
or 
2. Ad pretesting provides an important 
diagnostic function for marketers as to the 
likely success of an ad campaign. 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-41
Marketing Discussion 
 What are some of your favorite TV 
ads? Why? 
 How effective are the message and 
creative strategies? 
 How are they building brand equity? 
Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-42

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Kotlermm13emedia18 131030043148-phpapp02

  • 1. 18 Managing Mass Communications: Advertising, Sales Promotions, Events and Experiences, and Public Relations Marketing Management, 13th ed
  • 2. Chapter Questions • What steps are involved in developing an advertising program? • How should sales promotion decisions be made? • What are the guidelines for effective brand-building events and experiences? • How can companies exploit the potential of public relations and publicity? Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-2
  • 3. GEICO Relies Heavily on TV Advertising Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-3
  • 4. What is Advertising? Advertising is any paid form of nonpersonal presentation and promotion of ideas, goods, or services by an identified sponsor. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-4
  • 5. Procter & Gamble’s Advertising History Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-5
  • 6. Figure 18.1 The Five M’s of Advertising Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-6
  • 7. Advertising Objectives Informative advertising Reminder advertising Persuasive advertising Reinforcement advertising Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-7
  • 8. Factors to Consider in Setting an Advertising Budget Stage in the product life cycle Market share and consumer base Competition and clutter Advertising frequency Product substitutability Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-8
  • 9. Developing the Advertising Campaign • Message generation and evaluation • Creative development and execution • Legal and social issues Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-9
  • 10. Television Advantages • Reaches broad spectrum of consumers • Low cost per exposure • Ability to demonstrate product use • Ability to portray image and brand personality Disadvantages • Brief • Clutter • High cost of production • High cost of placement • Lack of attention by viewers Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-10
  • 11. Print Ads Advantages • Detailed product information • Ability to communicate user imagery • Flexibility • Ability to segment Disadvantages • Passive medium • Clutter • Unable to demonstrate product use Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-11
  • 12. Print Ad Components Picture Headline Signature Copy Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-12
  • 13. Print Ad Evaluation Criteria • Is the message clear at a glance? • Is the benefit in the headline? • Does the illustration support the headline? • Does the first line of the copy support or explain the headline and illustration? • Is the ad easy to read and follow? • Is the product easily identified? • Is the brand or sponsor clearly identified? Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-13
  • 14. Media Selection • Reach • Frequency • Impact • Exposure Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-14
  • 15. Figure 18.2 Relationship Among Trial, Awareness, and the Exposure Function Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-15
  • 16. Reach x Frequency = GRPs Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-16
  • 17. Choosing Among Major Media Types • Target audience and media habits • Product characteristics • Message characteristics • Cost Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-17
  • 18. Major Media Types • Newspapers • Television • Direct mail • Radio • Magazines • Outdoor • Yellow Pages • Newsletters • Brochures • Telephone • Internet Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-18
  • 19. Table 18.2 Marketing Communication Expenditures (2007) Media $ % of Total TV 72.1 32 Radio 20.9 9 Internet 16.7 8 Magazines 23.7 11 Newspaper 45.8 20 Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-19
  • 20. Place Advertising • Billboards • Public spaces • Product placement • Point-of-purchase Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-20
  • 21. Virtual Worlds as a Media Vehicle Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-21
  • 22. Measures of Audience Size • Circulation • Audience • Effective audience • Effective ad-exposed audience Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-22
  • 23. Figure 18.3 Classification of Advertising Timing Patterns Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-23
  • 24. Factors Affecting Timing Patterns • Buyer turnover • Purchase frequency • Forgetting rate Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-24
  • 25. Media Schedule Patterns • Continuity • Concentration • Flighting • Pulsing Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-25
  • 26. Evaluating Advertising Effectiveness • Communication-Effect Research • Consumer feedback method • Portfolio tests • Laboratory tests • Sales-Effect Research Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-26
  • 27. Figure 18.4 Formula for Measuring Sales Impact of Advertising Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-27
  • 28. What is Sales Promotion? Sales promotions consist of a collection of incentive tools, mostly short term, designed to stimulate quicker or greater purchase of particular products or services by consumers or the trade. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-28
  • 29. Sales Promotion Tactics Consumer-directed • Samples • Coupons • Cash refund offers • Price offs • Premiums • Prizes • Patronage rewards • Free trials • Tie-in promotions Trade-directed • Price offs • Allowances • Free goods • Sales contests • Spiffs • Trade shows • Specialty advertising Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-29
  • 30. Using Sales Promotions Establish objectives Select tools Develop program Pretest Implement and control Evaluate results Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-30
  • 31. Events and Experiences • $14.9 billion spent on sponsorship in 2007 • 66% sports • 11% tours • 5% festivals, fairs • 5% arts • 10% causes Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-31
  • 32. Why Sponsor Events? • To identify with a particular target market or life style • To increase brand awareness • To create or reinforce consumer perceptions of key brand image associations • To enhance corporate image • To create experiences and evoke feelings • To express commitment to community • To entertain key clients or reward employees • To permit merchandising or promotional opportunities Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-32
  • 33. Using Sponsored Events Establish objectives Choose events Design programs Measure effectiveness Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-33
  • 34. Ideal Events Audience closely matches target market Event generates media attention Event is unique with few sponsors Event lends itself to ancillary activities Event enhances brand image of sponsor Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-34
  • 35. Customer Experience Management: Experience Providers • Communications • Identity • Product presence • Co-branding • Environments • Internet • Electronic media • People Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-35
  • 36. Steps in the CEM Framework Analyze the customer’s experiential world Build the experiential platform Design the brand experience Structure the customer interface Engage in continuous innovation Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-36
  • 37. Tasks Aided by Public Relations • Launching new products • Repositioning a mature product • Building interest in a product category • Influencing specific target groups • Defending products that have encountered public problems • Building the corporate image in a way that reflects favorable on products Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-37
  • 38. Public Relations Functions • Press relations • Product publicity • Corporate communications • Lobbying • Counseling Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-38
  • 39. Major Tools in Marketing PR • Publications • Events • Sponsorships • News • Speeches • Public Service Activities • Identity Media Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-39
  • 40. Decisions in Marketing PR Establish objectives Choose messages Choose vehicles Implement Evaluate results Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-40
  • 41. Marketing Debate  Should marketers test advertising? Take a position: 1. Ad pretesting is an unnecessary waste of marketing dollars. or 2. Ad pretesting provides an important diagnostic function for marketers as to the likely success of an ad campaign. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-41
  • 42. Marketing Discussion  What are some of your favorite TV ads? Why?  How effective are the message and creative strategies?  How are they building brand equity? Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall 18-42