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© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Chapter
2
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Learning Objectives
1. Explain the origins of the Internet and the web.
2. Explain how to access the web using providers and
browsers
3. Compare different web utilities including plug-ins, filters,
file transfer utilities, and Internet security suites
4. Compare different Internet communications, including
email, text messaging, instant messaging, social
networking, blogs, microblogs, Webcasts, podcasts, and
wikis
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Learning Objectives continued
5. Describe search tools, including search engines and
specialized search engines
6. Evaluate the accuracy of information presented on
the web
7. Identify electronic commerce, including B2C, C2C,
B2B, and security issues
8. Describe cloud computing, including the three-way
interaction of clients, Internet, and service providers
9. Discuss the Internet of Things (IoT) and the
continuing development of the Internet to allow
everyday objects to send and receive data
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Introduction
The Internet
 Interconnected mesh of computers and data lines
 Connecting millions of people and organizations
Foundation of the digital revolution.
The web
 Provides an easy-to-use interface to Internet resources
To be effective and efficient
 End user awareness of the resources available on the
Internet and the web
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
The Internet and the Web
 The Internet
 Large global network connecting smaller networks all over the globe
 The Internet launched in 1969
 The United States funded a project to develop a national computer
network
 ARPANET (Advanced Research Project Agency Network)
 World Wide Web or WWW was introduced in 1991
 The Internet and the web are NOT the same
 The Internet is the physical network
 The web is a multimedia interface to the resources available on the
Internet
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Web
 Web 1.0
 1st generation
 Linking existing information focus
 Search programs were created
 Provide links to websites with specific words or phrases
 Web 2.0
 Dynamic content creation
 Facebook is most common in Web 2.0
 Web 3.0
 Current generation
 Personalized content creation for users
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Common Internet Uses
Communicating
 E-mail, photos, videos
 Discussions
Shopping
Searching
 Virtual libraries
Education or e-learning
Entertainment
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Making IT Work for You ~ Online
Entertainment
Use the Internet to locate and play movies and
television shows
Netflix, Hulu, Pandora
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Internet Access Providers
Internet Service Provider (ISP)
 Common way to access the Internet
 Provide a path to access the Internet
 Use telephone lines, cable, and/or wireless
connections
Most common providers
 Verizon, Comcast, Sprint, T-Mobile, AT&T
ISPS connect using connection technologies
 DSL, Cable, Wireless
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Browsers
 Provide access to web resources
 Allow you to explore the web
 Uncomplicated interface to the Internet
 Connect to remote computers
 File transfer
 Display many varieties of multimedia
 Popular Web browsers include:
 Mozilla Firefox
 Apple Safari
 Microsoft Edge
 Google Chrome
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
URLs
Uniform Resource Locator
 Location or address of resource
 https is the most common for web traffic
Two parts
 Protocol
Rules for exchanging data
 Domain name
Where resource is located
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Top-Level Doman (TLD)
Top-level domain (TLD) or Web Suffix
 Identifies the type of organization
 .com Commercial
 .edu Educational
 .gov Government
 .mil U.S. military
 .net Network
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
HTML and Hyperlinks
Hypertext Markup Language
 Markup language for displaying web pages
Browsers interpret HTML commands
 Display document as a web page
Hyperlinks or links
 Connect to other web pages
 Text files
 Graphic images
 Audio and Video Clips
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Interactive Web Sites
 Technologies used to provide
highly interactive and animated
websites
 Cascading Style Sheets (CSS)
 JavaScript
 AJAX
 Applets
 Mobile Browsers
 Designed to run on portable devices
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Web Utilities
Specialized utility programs that make using the
Internet and web safer and easier
 Plug-Ins
 Filters
 File Transfer Utilities
 Internet Security
Suites
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Plug-Ins
Automatically start and operate as part of you
browser
Enhanced browsing experience
 enables special file formats and multimedia elements
 Acrobat Reader
 Flash Player
 QuickTime
 Windows Media Player
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Filters
Block access to selected sites and can
set time limits
Monitor total time spent on the Internet
and at individual web sites
 AVG Family Safety
 Qustodio Parental Control
 Norton Online Family
 Net Nanny
 McAfee Family Protection
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
File Transfer Utilities
Upload and download files to and from the Internet
 Downloading
 Uploading
Three popular types of programs
 File transfer protocol (FTP) / Secure file transfer protocol
(SFTP)
 Web-based file transfer services
 Bit-Torrent
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Internet Security Suites
 Designed to maintain your security and privacy while on the
web
 Two best known suites
 McAfee Internet Security
 Symantec Norton Internet Security
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Communication
 Communication is the most popular Internet activity
 E-mail
 Transmission of electronic messages over the
Internet
 Three elements
 Header
 Address
 Subject
 Attachments
 Message
 Signature
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
E-mail Systems
Client-based
E-mail client
Must be installed on computer
 Apple Mail
 Microsoft Outlook
Web-based
Webmail client
 No installation necessary -- free
 Google’s Gmail
 Microsoft’s Hotmail
 Yahoo!’s Yahoo!mail
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
E-mail
 SPAM
 Unwelcome-mail
 Computer viruses
 Destructive programs
 Attached to unsolicited email
 CAN-SPAM Act
 Created antispam laws for control
 Every marketing related e-mail must provide an opt-out option
 Spam blockers / spam filters
 Identify and control spam
 Free programs
 SPAMfighter
 Intego Personal Antispam for Mac
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Messaging
Text messaging / texting
 SMS (short message service)
 Short electronic message
Multimedia Messaging Service (MMS)
 Send
 Images
 Videos
 Sounds
23
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Instant Messaging
Instant messaging
 Extension of email that provides direct, live
communication between two or more people
 Most programs include video conferencing features, file sharing
and remote assistance
 Facebook Messenger
 Google Hangouts
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Social Networking
 Connecting people and organizations that share a common interest or
activity
 Three most popular:
 Facebook
 Facebook Profiles
 Facebook Pages
 Facebook groups
 Google+
 Circles
 Hangouts
 LinkedIn
 Business-oriented
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Blogs, Microblogs
 Web logs or blogs
 Personal news pages
 Date/time-stamped
 Arranged with the most recent items shown first
 Microblogs
 Short status updates
 Most common is Twitter
 Tweets are Twitter messages
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Webcasts, Podcasts, Wikis
 Webcast
 Streaming technology for live broadcast of audio and video
 No files after streaming ends
 Podcast
 Must download files to use
 Can transfer to media player
 Wiki
 Specially designed Web site
 Allows visitors to edit the contents
 Supports collaborative writing
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Search Tools
Search Services
 Operate websites
 Spiders
 Look for new information and update
websites
Search Engines
 Assist in locating specific information
Specialized Search Engines
 Focus on subject specific websites
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Content Evaluation
Content Evaluation
 Not everything on the Internet is accurate
Authority
Accuracy
Objectivity
Currency
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Electronic Commerce
E-commerce
Buying and selling of goods over the
Internet
Three basic types
 Business-to-consumer (B2C)
 Consumer-to consumer (C2C)
 Business-to-business (B2B)
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Business to Consumer (B2C)
Sale of product or service to general public
Fastest growing type of e-commerce
Three most widely used B2C applications:
 Online banking
 Financial trading
 Shopping
Amazon.com is one of the most widely use B2C sites
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Consumer to Consumer
C2C
Consumer-to-consumer e-commerce (C2C)
 Individual to individual
Web auctions
 Buyers and sellers seldom meet
 Bids are submitted electronically
 Person-to-person auction sites
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Business to Business B2B

Sale of a product or service from one business to
another
Primarily a manufacturer supplier relationship
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Security
Payment methods must be
fast, reliable, and secure
 Provide a convenient way to
submit buyers information
Two options
 Credit card
 Fast and convenient
 Digital cash
 Internet’s equivalent to
traditional cash
 Converts digital cash to currency
through 3rd party
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Cloud Computing
Shifts computing activities from
users’ computers to computers on
the Internet
Frees end-users from owning,
maintaining, and storing software
programs and data
Three basic components:
 Clients (end-users)
 Service providers
 The Internet
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Internet of Things (IoT)
Continuing development of the Internet
Allows objects embedded with electronic devices
to send and receive data
 Smartphones
 Wearable devices
Uses Web 3.0 Applications
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Careers In IT - Webmasters
Develop and maintain websites and resources
 Backup of company website
 Design and development of websites
 Work with the marketing
 Increase site traffic
 Development of web promotions
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
A Look to the Future
Car’s Dashboard as a power, Internet-
connected computing device
 Safety and diagnostic features are already there
 Potential distractions?
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Open-Ended Questions (Page 1 of 3)
 Discuss the Internet, including their origins, the three
generations of the web, and the most common uses.
 Describe how to access the Internet. What are the
providers? Define browsers and discuss URLs, HTML, CSS,
JavaScript, AJAX, applets, and mobile browsers.
 What are Web utilities? Discuss plug-ins, filters, file transfer
utilities, and Internet security suites
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Open-Ended Questions (Page 2 of 3)
 Discuss Internet communications, including client-based and
web-based email, instant and text messaging, social
networking, blogs, microblogs, webcasts, podcasts, and wikis.
 Define search tools including search services. Discuss search
engines and specialized search engines. Describe how to
evaluate the content of a web site.
ComputingEssentials2017
© 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or
posted on a website, in whole or part.
Open-Ended Questions (Page 3 of 3)
 Describe electronic commerce, including
business-to-consumer, consumer-to-consumer, and
business-to-business e-commerce, and security.
 Discuss the Internet of Things. Describe how Fitbit and
Apple’s Health App are examples of how an IoT device can
interact with a Web 3.0 application.
 What is cloud computing? Describe the three basic
components of cloud computing.

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Chapter22017

  • 1. © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Chapter 2
  • 2. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Learning Objectives 1. Explain the origins of the Internet and the web. 2. Explain how to access the web using providers and browsers 3. Compare different web utilities including plug-ins, filters, file transfer utilities, and Internet security suites 4. Compare different Internet communications, including email, text messaging, instant messaging, social networking, blogs, microblogs, Webcasts, podcasts, and wikis
  • 3. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Learning Objectives continued 5. Describe search tools, including search engines and specialized search engines 6. Evaluate the accuracy of information presented on the web 7. Identify electronic commerce, including B2C, C2C, B2B, and security issues 8. Describe cloud computing, including the three-way interaction of clients, Internet, and service providers 9. Discuss the Internet of Things (IoT) and the continuing development of the Internet to allow everyday objects to send and receive data
  • 4. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Introduction The Internet  Interconnected mesh of computers and data lines  Connecting millions of people and organizations Foundation of the digital revolution. The web  Provides an easy-to-use interface to Internet resources To be effective and efficient  End user awareness of the resources available on the Internet and the web
  • 5. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. The Internet and the Web  The Internet  Large global network connecting smaller networks all over the globe  The Internet launched in 1969  The United States funded a project to develop a national computer network  ARPANET (Advanced Research Project Agency Network)  World Wide Web or WWW was introduced in 1991  The Internet and the web are NOT the same  The Internet is the physical network  The web is a multimedia interface to the resources available on the Internet
  • 6. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Web  Web 1.0  1st generation  Linking existing information focus  Search programs were created  Provide links to websites with specific words or phrases  Web 2.0  Dynamic content creation  Facebook is most common in Web 2.0  Web 3.0  Current generation  Personalized content creation for users
  • 7. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Common Internet Uses Communicating  E-mail, photos, videos  Discussions Shopping Searching  Virtual libraries Education or e-learning Entertainment
  • 8. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Making IT Work for You ~ Online Entertainment Use the Internet to locate and play movies and television shows Netflix, Hulu, Pandora
  • 9. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Internet Access Providers Internet Service Provider (ISP)  Common way to access the Internet  Provide a path to access the Internet  Use telephone lines, cable, and/or wireless connections Most common providers  Verizon, Comcast, Sprint, T-Mobile, AT&T ISPS connect using connection technologies  DSL, Cable, Wireless
  • 10. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Browsers  Provide access to web resources  Allow you to explore the web  Uncomplicated interface to the Internet  Connect to remote computers  File transfer  Display many varieties of multimedia  Popular Web browsers include:  Mozilla Firefox  Apple Safari  Microsoft Edge  Google Chrome
  • 11. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. URLs Uniform Resource Locator  Location or address of resource  https is the most common for web traffic Two parts  Protocol Rules for exchanging data  Domain name Where resource is located
  • 12. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Top-Level Doman (TLD) Top-level domain (TLD) or Web Suffix  Identifies the type of organization  .com Commercial  .edu Educational  .gov Government  .mil U.S. military  .net Network
  • 13. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. HTML and Hyperlinks Hypertext Markup Language  Markup language for displaying web pages Browsers interpret HTML commands  Display document as a web page Hyperlinks or links  Connect to other web pages  Text files  Graphic images  Audio and Video Clips
  • 14. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Interactive Web Sites  Technologies used to provide highly interactive and animated websites  Cascading Style Sheets (CSS)  JavaScript  AJAX  Applets  Mobile Browsers  Designed to run on portable devices
  • 15. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Web Utilities Specialized utility programs that make using the Internet and web safer and easier  Plug-Ins  Filters  File Transfer Utilities  Internet Security Suites
  • 16. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Plug-Ins Automatically start and operate as part of you browser Enhanced browsing experience  enables special file formats and multimedia elements  Acrobat Reader  Flash Player  QuickTime  Windows Media Player
  • 17. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Filters Block access to selected sites and can set time limits Monitor total time spent on the Internet and at individual web sites  AVG Family Safety  Qustodio Parental Control  Norton Online Family  Net Nanny  McAfee Family Protection
  • 18. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. File Transfer Utilities Upload and download files to and from the Internet  Downloading  Uploading Three popular types of programs  File transfer protocol (FTP) / Secure file transfer protocol (SFTP)  Web-based file transfer services  Bit-Torrent
  • 19. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Internet Security Suites  Designed to maintain your security and privacy while on the web  Two best known suites  McAfee Internet Security  Symantec Norton Internet Security
  • 20. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Communication  Communication is the most popular Internet activity  E-mail  Transmission of electronic messages over the Internet  Three elements  Header  Address  Subject  Attachments  Message  Signature
  • 21. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. E-mail Systems Client-based E-mail client Must be installed on computer  Apple Mail  Microsoft Outlook Web-based Webmail client  No installation necessary -- free  Google’s Gmail  Microsoft’s Hotmail  Yahoo!’s Yahoo!mail
  • 22. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. E-mail  SPAM  Unwelcome-mail  Computer viruses  Destructive programs  Attached to unsolicited email  CAN-SPAM Act  Created antispam laws for control  Every marketing related e-mail must provide an opt-out option  Spam blockers / spam filters  Identify and control spam  Free programs  SPAMfighter  Intego Personal Antispam for Mac
  • 23. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Messaging Text messaging / texting  SMS (short message service)  Short electronic message Multimedia Messaging Service (MMS)  Send  Images  Videos  Sounds 23
  • 24. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Instant Messaging Instant messaging  Extension of email that provides direct, live communication between two or more people  Most programs include video conferencing features, file sharing and remote assistance  Facebook Messenger  Google Hangouts
  • 25. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Social Networking  Connecting people and organizations that share a common interest or activity  Three most popular:  Facebook  Facebook Profiles  Facebook Pages  Facebook groups  Google+  Circles  Hangouts  LinkedIn  Business-oriented
  • 26. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Blogs, Microblogs  Web logs or blogs  Personal news pages  Date/time-stamped  Arranged with the most recent items shown first  Microblogs  Short status updates  Most common is Twitter  Tweets are Twitter messages
  • 27. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Webcasts, Podcasts, Wikis  Webcast  Streaming technology for live broadcast of audio and video  No files after streaming ends  Podcast  Must download files to use  Can transfer to media player  Wiki  Specially designed Web site  Allows visitors to edit the contents  Supports collaborative writing
  • 28. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Search Tools Search Services  Operate websites  Spiders  Look for new information and update websites Search Engines  Assist in locating specific information Specialized Search Engines  Focus on subject specific websites
  • 29. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Content Evaluation Content Evaluation  Not everything on the Internet is accurate Authority Accuracy Objectivity Currency
  • 30. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Electronic Commerce E-commerce Buying and selling of goods over the Internet Three basic types  Business-to-consumer (B2C)  Consumer-to consumer (C2C)  Business-to-business (B2B)
  • 31. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Business to Consumer (B2C) Sale of product or service to general public Fastest growing type of e-commerce Three most widely used B2C applications:  Online banking  Financial trading  Shopping Amazon.com is one of the most widely use B2C sites
  • 32. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Consumer to Consumer C2C Consumer-to-consumer e-commerce (C2C)  Individual to individual Web auctions  Buyers and sellers seldom meet  Bids are submitted electronically  Person-to-person auction sites
  • 33. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Business to Business B2B  Sale of a product or service from one business to another Primarily a manufacturer supplier relationship
  • 34. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Security Payment methods must be fast, reliable, and secure  Provide a convenient way to submit buyers information Two options  Credit card  Fast and convenient  Digital cash  Internet’s equivalent to traditional cash  Converts digital cash to currency through 3rd party
  • 35. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Cloud Computing Shifts computing activities from users’ computers to computers on the Internet Frees end-users from owning, maintaining, and storing software programs and data Three basic components:  Clients (end-users)  Service providers  The Internet
  • 36. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Internet of Things (IoT) Continuing development of the Internet Allows objects embedded with electronic devices to send and receive data  Smartphones  Wearable devices Uses Web 3.0 Applications
  • 37. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Careers In IT - Webmasters Develop and maintain websites and resources  Backup of company website  Design and development of websites  Work with the marketing  Increase site traffic  Development of web promotions
  • 38. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. A Look to the Future Car’s Dashboard as a power, Internet- connected computing device  Safety and diagnostic features are already there  Potential distractions?
  • 39. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Open-Ended Questions (Page 1 of 3)  Discuss the Internet, including their origins, the three generations of the web, and the most common uses.  Describe how to access the Internet. What are the providers? Define browsers and discuss URLs, HTML, CSS, JavaScript, AJAX, applets, and mobile browsers.  What are Web utilities? Discuss plug-ins, filters, file transfer utilities, and Internet security suites
  • 40. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Open-Ended Questions (Page 2 of 3)  Discuss Internet communications, including client-based and web-based email, instant and text messaging, social networking, blogs, microblogs, webcasts, podcasts, and wikis.  Define search tools including search services. Discuss search engines and specialized search engines. Describe how to evaluate the content of a web site.
  • 41. ComputingEssentials2017 © 2017 by McGraw-Hill Education. This proprietary material solely for authorized instructor use. Not authorized for sale or distribution in any manner. This document may not be copied, scanned, duplicated, forwarded, distributed, or posted on a website, in whole or part. Open-Ended Questions (Page 3 of 3)  Describe electronic commerce, including business-to-consumer, consumer-to-consumer, and business-to-business e-commerce, and security.  Discuss the Internet of Things. Describe how Fitbit and Apple’s Health App are examples of how an IoT device can interact with a Web 3.0 application.  What is cloud computing? Describe the three basic components of cloud computing.