• decision- making game theory decision- making architectures • dynamic game play game theroy computer science computer • architectures nash equilibrium networks comuputer science augmented reality games • mobile game-based learning evaluation • augmented reality games • game-based learning technologies current problems and novel solutions dynamic game play generation soft constraint hard constraint match making extensive game with perfect information design models and patterns for game-based learning production and deployment of video games as learni game-based learning technologies climate change cooperation. system dynamics negotiation diplomatic approaches bayesian nash equilibrium risk dominance vibrotactile feedback game controllers actor-network theory tangible interfaces haptic devices wearable computing digital divide cultural industries information commons war of attrition. intellectual property common-pool resources
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