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Chi erika webb2013
- 2. Copyright © 2013, Oracle and/or its affiliates. All rights reserved.Copyright © 2013, Oracle and/or its affiliates. All rights reserved.
Within Fusion Applications
› Customer Relationship Management – 2 flows
› Human Capital Management – 3 flows
› Financials – 1 flow
› Trials
- 3. Copyright © 2013, Oracle and/or its affiliates. All rights reserved.Copyright © 2013, Oracle and/or its affiliates. All rights reserved.
Resistance in the org
Gamification is not about
making a game out of
enterprise software
Focus on business goals
and objectives
User Experience www.twopennyparties.com
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Presented basics of
gamification and game
mechanics
Examples
Brainstorming
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Getting the word out
Blog
Articles
Twitter
Internal Social
Network
- 6. Copyright © 2013, Oracle and/or its affiliates. All rights reserved.Copyright © 2013, Oracle and/or its affiliates. All rights reserved.
15 application flows from all the product pillar teams
› 15 teams of 9 members
› Additional staff for administration and scoring
Possible business goals to consider were provided
Provided a user profile or persona
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- 8. Copyright © 2013, Oracle and/or its affiliates. All rights reserved.Copyright © 2013, Oracle and/or its affiliates. All rights reserved.
Build internally or use a game engine
Licensing for game engines
Picking the right flows
Executive support up the chain
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Competing requirements in release cycles
Dev resources
UX resources
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Can we make effective guidelines or patterns
for gamification?
How do you avoid poor gamification making it
into enterprise products?
› Failures can hurt all other projects
- 11. Copyright © 2013, Oracle and/or its affiliates. All rights reserved.Copyright © 2013, Oracle and/or its affiliates. All rights reserved.
Focus Groups
Customer Feedback Sessions
Usability Sessions
Refine and Redesign!