5. “The opposite of play is not work,
it is depression”
– Brian Sutton-Smith
6. CHI2013 Panel :: Gamification at Work
6
GAMIFICATION TRENDS
Oct 2011
Latest Game Theory: Mixing Work and Play
Sept 2011
Gamification Gets Down to Business
2011 2013
7. CHI2013 Panel :: Gamification at Work
GAMIFICATION TRENDS
2011 2013
Nov 2012
by 2015, 40% of Global 1000 organizations will
use gamification as the primary mechanism to
transform business operations.
by 2014, 80% of current gamified applications
will fail to meet business objectives, primarily
due to poor design
8. CHI2013 Panel :: Gamification at Work 8
MEET OUR PANELISTS
Panelists
Sebastian Deterding, Hans
Bredow Institute for Media
Research
Scott Schnaars, Badgeville
Europe
Mac Smith, Google Inc.
Erika Webb, Oracle
Moderator
Janaki Kumar, SAP Labs
9. CHI2013 Panel :: Gamification at Work 9
POSITION STATEMENTS
Enterprise Gamification
Projects
Challenges
Lessons
Open Questions
10. CHI2013 Panel :: Gamification at Work 10
AUDIENCE PARTICIPATION
30 minute Q&A
Questions on notecard
Twitter #gamificationatwork
11. CHI2013 Panel :: Gamification at Work 11
THANK YOU
Janaki Kumar
@JanakiKumar
gamificationatwork.org