Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
4D Design & The Mirror World
1. COGNITIVEEXPERIENCE.DESIGN | DOSSIER 01.24.2021
MIRROR WORLD
Inside the mirro
r
world, agents like Siri and Alexa will take on 3D forms that can see
and be seen. Their eyes will be the embedded billion eyes of the matrix. They will be
able not just to hear our voices but also, by watching our virtual avatars, to see our
gestures and pick up on our microexpressions and moods. Their spatial forms—faces,
limbs—will also increase the nuances of their interactions with us.
The mirrorworld will be the badly needed interface where we meet AIs, which otherwise
are abstract spirits in the cloud.
2. COGNITIVEEXPERIENCE.DESIGN | DOSSIER 01.2021
FICTION ANCHORED IN SCIENCE
SIDEWISE IN TIME
MURRAY LEINSTER | 1934
EVERWORLD
BY K. A. APPLEGATE 1999
STRANGER THINGS
2016
3. COGNITIVEEXPERIENCE.DESIGN | DOSSIER 01.2021
Robotics Performing Arts
Multimedia
Ergonomics
Interface
Design
Interaction
Design
Electronic
Arts
Kinetic
Sculpture
4D DESIGN
DESIGN FOR THE 4TH DIMENSION
5. COGNITIVEEXPERIENCE.DESIGN | DOSSIER 01.2021
PLACENESS
In the domain of architecture, space is commonly used to describe the objective
distance an individual is able to roam, while place has been de
fi
ned as a subjective
and situational area that conveys intimate relational histories, identities, and
exhibits cultural grounding. As technology enables humanity to modernize at an
unprecedented rate, the forces of globalism and urban expansion continue to rede
fi
ne
the distinctions between spaces and places.
NOUN
DEFINITION
12. COGNITIVEEXPERIENCE.DESIGN | DOSSIER 01.2021
REQUIRED
READING & LISTENING
https://www.wired.com/story/mirrorworld-ar-next-big-tech-platform/
TAKE A DEEP DIVE