This document summarizes a presentation about using visual tools and innovation games to help teams get on the same page and solve problems collaboratively. It introduces concepts like mind mapping, card sorting, wireframing and games like cover story and sailboat analysis to help teams build shared understanding, gather requirements, define visions and analyze challenges in a structured yet participatory way. The presentation emphasizes the value of these techniques in involving people, providing alternative structures to traditional meetings and facilitating consensus building.
21. Machiavelli (not exactly )
It must be considered that there is nothing more difficult
to carry out nor more doubtful of success nor more
dangerous to handle than to initiate a new SharePoint
project; for the project team has enemies in all those
who profit by the old portal, and only lukewarm
defenders in all those who would profit by the new
portal; this lukewarmness arising partly from the
incredulity of mankind who does not truly believe in
anything new until they actually have experience of it.
30. Why they are valuable
• They involve a high level of emotion
• Alternative to traditional meeting format
• Real-time feedback
• Helps you discover the unknown
• Catalyst for consensus building
• Provides structure for Creative Chaos
31. Putting it into action
Excellent facilitation means building your soft skills
64. The object of the game
is to suspend all disbelief and
envision a future state that is
so stellar that it landed your
organization on the cover of a
well-known magazine.
77. Wrap Up
At the end of the time period, usually
an hour, get the groups to present
their cover story, essentially their
vision of SharePoint, to the rest of the
groups and then discuss.
78. Game Setup
• Cover Story
Template
• Post-its
• Pens
• tape
•Facilitator (# depends
on size of group
•At least 3 participants
•A Scribe
•Camera (optional)
94. 1st Half Wrap Up
Don’t go away, we’ll be back for Part 2
ruven.gotz@avanade.com
spinsiders.com/ruveng
@ruveng
mary.m.caldwell@Avanade.com
shellecaldwell.com
@shellecaldwell
98. What are wicked problems? (recap)
• You don’t really understand the problem until
you’ve developed the solution
• You don’t know when you’ve accomplished your goal
• Solutions are not right or wrong, they are just better
or worse
• Every wicked problem is unique
• Every solution to a wicked problem is a one-shot
operation
• You are dealing with social complexity
120. Power Dot – Extra Bonus
•Give each participant a fixed # of dots
(time box the activity)
•Ask each participant to “vote” for their
highest priority pains and solutions
•Quickly analyze the results
•Discuss the results as a group
121. How to Play the game
•Analyze voting
•Discuss the results as
a group
122. Game Setup
• A BOAT !
• Post-its (various
colors)
• Pens
• tape
•Facilitator (# depends
on size of group
•At least 3 participants
•A Scribe
•Camera (optional)
125. “Card sorting is a great, reliable,
inexpensive method for finding patterns
in how users would expect to find
content or functionality.”
- Donna Spencer
http://www.amazon.com/Card-Sorting-ebook/dp/B004VFUOL0
137. Creating effective scenarios
• You are planning a vacation and you want to know how
much leave you have left
• You need to book travel for work
• You are filling out a request for time off
• You are looking for a contact email/name for the helpdesk
• You have questions about your benefits