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Mots-clés
augmented reality
virtual reality
vamr
ar
vr
education
mixed reality
interactive
mixar
technology
industry
internet of things
digitalization
hologram
ux
marketing
art
museum
phygital
interface
human-computer interaction
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Présentations
(35)J’aime
(14)Digital economy v2
Denis Afanasev
•
il y a 7 ans
Product development phases and supply chain planning structures
Stefan Harrstedt
•
il y a 7 ans
The Emerging Virtual Reality Landscape: a Primer
Sim Blaustein
•
il y a 8 ans
10 Everyday Things Virtual Reality Will Change
Scopernia
•
il y a 8 ans
Introduction to UVR Lab 2.0
Woontack Woo
•
il y a 8 ans
8.27.2014, Robot World: How Cyber Physical Systems are Changing Human-Machine Operations,
Jim "Brodie" Brazell
•
il y a 9 ans
ACM CHI 2014 - GaussBricks: Magnetic Building Blocks for Constructive Tangible Interactions on Portable Displays
Rong-Hao Liang
•
il y a 9 ans
Multi-Touch Interaction Overview
TNO
•
il y a 14 ans
Future of UX
Christopher Azar
•
il y a 8 ans
The Future of Storytelling
Vectorform
•
il y a 10 ans
Интегрированный маркетинг
Techart Marketing Group
•
il y a 8 ans
Применение 3D-графики в веб-дизайне
Techart Marketing Group
•
il y a 8 ans
Маркетинг как инвестиция
Techart Marketing Group
•
il y a 8 ans
The OPPOSITE FRAMEWORK: 8 Success Factors for Digital Transformation
Altimeter, a Prophet Company
•
il y a 8 ans
Personal Information
Site Web
mixar2015.ru
Mots-clés
augmented reality
virtual reality
vamr
ar
vr
education
mixed reality
interactive
mixar
technology
industry
internet of things
digitalization
hologram
ux
marketing
art
museum
phygital
interface
human-computer interaction
Tout plus