11. Challenge
‣ balance path to structure with entrepreneurship
‣ align drive for innovation with business goals
‣ don’t lose feeling with fast moving market
‣ keep fast moving people interested
15. 1. Flat organization & Self-steering
‣ teams with P&L
‣ responsibilities, not tasks
‣ roles, not functions
‣ output, not input
‣ decision power at the right level…
!
In order to stay able to move fast.
18. 2. Focus on cocreation & communication
‣ multi-disciplinary teams
‣ on our way to cross-disciplinary teams (anti-disciplinary?)
‣ formal & informal communication
‣ digital tools
‣ environment aimed at ‘chance encounters’
19.
20.
21. First we shape the environment.
Then the environment shapes us.
22. Environment
‣ activity-based workspace
‣ shaped by movements, not position
‣ think of it in terms of ‚city development’
‣ provoke ‘chance encounters’
27. Open source
‣ open source code (Fork CMS, Chopstick)
‣ blog, twitter, whitepapers
‣ Online Trendreport
‣ presentations
‣ attend & organize industry events
‣ guest lectures at schools
‣ internships
‣ helping with school works
‣ sponsoring
29. Like & Share!
‣ share ‘company life’ through Twitter & Facebook
‣ put employees in the picture
‣ encourage employees to share (allow!)
‣ design experiences to be shareable
41. Hackathon
‣ 48 hours of freedom
‣ MT leaves („hands over the keys”)
‣ what, where, when, with who…
!
42. Hackathon
2 rules/boundaries
‣ it has to contribute to the company, and you have
to be able to explain how
‣ after 48 hours, you *have* to deliver something
tangible
!
43. Hackathon
‣ bottom up steering
‣ suggestion about theme (Internet of Things)
‣ facilitation of theme
‣ ‚scoring’
!
44. Hackathon
‣ 20+ projects
‣ OTTO
‣ Martha The Chicken
‣ The Pooltable
!