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A Tool for
         Collaborative Software Development




Nicole Yankelovich
Open Wonderland Foundation
WonderBuilders, Inc.
nicole@wonderbuilders.com
What is Open Wonderland (OWL)?
 100% Java, free, open-source toolkit for
  creating 3D immersive virtual worlds




               Copyright 2013, Open Wonderland Foundation   2
Build Worlds for...


                                                     Simulation


 Collaboration with Live Docs



                                                    Mixed-Reality Interactions




 3D Data Visualization and Analysis                 Integrating with Real World
                        Copyright 2013, Open Wonderland Foundation                3
Education and Training
                     Copyright 2013, Open Wonderland Foundation   4
Modules for Extensibility                                            Module


• Modules akin to “plug-ins” for adding                                 Code
                                                                       Artwork
  apps and other functionality to OWL                                  Scripts
                                                                  Assembled worlds
• Mechanism for packaging & sharing                                Other resources

  OWL extensions written in Java
  > Can contain code, artwork, audio,
    scripts, web management and web services
  > Also world configurations for sharing whole worlds
  > Deliver art assets via embedded HTTP server
  > Packaged as archive (jar) files
• Modules can depend on other modules
                     Copyright 2013, Open Wonderland Foundation                      5
Modules can add Apps
• Multi-user, interactive 2D apps




  Whiteboard           Firefox                Screen Sharer              Webcam Viewer

• Interactive 3D apps                                                    2D + 3D Combined




Audio Recorder   Mic        Twitter Feed               Portal
                            Copyright 2013, Open Wonderland Foundation     Comp Sci Lesson   6
Modules can add Capabilities
• Capabilities are functionality that can
  be applied to any in-world object
• Each can optionally include a property
  sheet




                     Copyright 2013, Open Wonderland Foundation   7
Capability Examples
•   Audio: Add recorded audio or audio stream
•   Container: Group objects; inherit properties
•   Portal: Teleport to new location
•   EZScript: Add scripting to any object




                    2




                         Copyright 2013, Open Wonderland Foundation   8
Modules can add Menu items
• New functionality appears in menu hierarchy




                   Copyright 2013, Open Wonderland Foundation   9
Wonderland Module Warehouse
• Browse
  apps &
  features
• Share
• Comment
• Rate




             Copyright 2013, Open Wonderland Foundation   10
Web-based Admin Console
• Add / remove modules from web UI




                 Copyright 2013, Open Wonderland Foundation   11
Case Studies, Activities, and Tools
• Look at two case studies of OWL use for
  collaborative software development
  > Subsnapshots Project
     • Export objects
  > Postcards Code-a-thon
     • In-world screenshots
• Used a wide range of collaboration tools to support
  full range of software development activities
  > Planning, coding, debugging, testing, documenting, ...



                     Copyright 2013, Open Wonderland Foundation   12
Case Study – “Subsnapshot” Project
• Collaborative module
  development project
• Any developer in the open
  source community was
  invited to participate in live
  weekly meetings
• All meetings held in OWL
• Main purpose
  > Help educate developers so more could contribute to
    project, help fix bugs, and add new features

                      Copyright 2013, Open Wonderland Foundation   13
SubSnapshot Sessions
• Logistics
  >   All participants remote
  >   2-3 times per month; 1 hour
  >   Averages 8-12 participants
  >   September 2010 – May 2011
• Learning Community
  >   No formal instructor
  >   OWL architect defacto leader
  >   Participants take turns driving
  >   Focus on understanding, good
      coding practices, not speed
                       Copyright 2013, Open Wonderland Foundation   14
Case Study - “Postcard” Code-a-thon
• Intensive three-day event to create a module
• Participants came from US, Canada, and several
  European countries
• Run by a small organizing committee




                  Copyright 2013, Open Wonderland Foundation   15
Postcards
• New feature that allows
  virtual world users to
  take and send pictures.
• Uses a virtual camera to
  set up shot; simple UI to
  compose a message and
  specify how to share
• Differences:
  > Intensive sessions
  > Involved more UI design
  > Non-developers involved
                    Copyright 2013, Open Wonderland Foundation   16
Project Space Setup




            Copyright 2013, Open Wonderland Foundation   17
Activities & Tools
• Before/between sessions
  > Live in-world planning mtgs.
  > Asynchronous collaboration
     • Google Wave, Google
       Drive, OWL Forum, Facebook
  > Setting up the environment
  > Installing new code on
    community server
  > Testing
• During the live sessions
  > Synchronous collaboration with high fidelity audio
  > Suite of collaboration tools support variety of activities
                        Copyright 2013, Open Wonderland Foundation   18
Activity: Brainstorming
Tool: Drag-and-drop Images




            Copyright 2013, Open Wonderland Foundation   19
Activity: Organizing / User Stories
Tool: Card Wall




             Copyright 2013, Open Wonderland Foundation   20
Activity: Planning & Design
Tool: Multi-user Whiteboard




            Copyright 2013, Open Wonderland Foundation   21
Activity: Planning Poker & Voting
Tool: Voting Tool




             Copyright 2013, Open Wonderland Foundation   22
Activity: Consulting the Web
Tool: Firefox




             Copyright 2013, Open Wonderland Foundation   23
Activity: Collaborative Coding
Tool: NetBeans




             Copyright 2013, Open Wonderland Foundation   24
Activity: Collaborative Debugging
Tool: Shared Terminal




             Copyright 2013, Open Wonderland Foundation   25
Activity: Note Taking
Tool: Sticky Notes




             Copyright 2013, Open Wonderland Foundation   26
Activity: Doc & Desktop Sharing
Tools: DropBox, VNC Viewer




            Copyright 2013, Open Wonderland Foundation   27
Activity: Documentation
Tools: PDF Viewer / Google Drive




            Copyright 2013, Open Wonderland Foundation   28
Activity: Unit Testing
Tools: NetBeans, Image Viewer




            Copyright 2013, Open Wonderland Foundation   29
Activity: Testing the Code
Tool: SubSnapshot Module




            Copyright 2013, Open Wonderland Foundation   30
Activity: Testing on Remote Server
Tools: VNC, Screen Sharer




             Copyright 2013, Open Wonderland Foundation   31
Activity: Documenting the Project
Tools: Facebook, Screen Sharer




             Copyright 2013, Open Wonderland Foundation   32
Lessons Learned
• Benefits:
  > Real work accomplished in
      the virtual world
  >   Multiple simultaneous activities
  >   Participants highly engaged
  >   Strong relationships developed
  >   Agile techniques worked
      remotely
• Challenges:
  > Time zones
  > Doing sufficient pre-work to set up the necessary tools
                       Copyright 2013, Open Wonderland Foundation   33
For More Information
• WonderBuilders
   > http://WonderBuilders.com
   > Custom worlds, consulting
• Open Wonderland
   > http://OpenWonderland.org
• WonderBlog
   > http://blogs.openwonderland.org
                                                         nicole@wonderbuilders.com
• Facebook
    > http://facebook.com/openwonderland
• Twitter
   > http://twitter.com/openwonderland
   > use hashtag: #openwonderland

                           Copyright 2013, Open Wonderland Foundation                34

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Open Wonderland: A Tool for Collaborative Software Development

  • 1. A Tool for Collaborative Software Development Nicole Yankelovich Open Wonderland Foundation WonderBuilders, Inc. nicole@wonderbuilders.com
  • 2. What is Open Wonderland (OWL)? 100% Java, free, open-source toolkit for creating 3D immersive virtual worlds Copyright 2013, Open Wonderland Foundation 2
  • 3. Build Worlds for... Simulation Collaboration with Live Docs Mixed-Reality Interactions 3D Data Visualization and Analysis Integrating with Real World Copyright 2013, Open Wonderland Foundation 3
  • 4. Education and Training Copyright 2013, Open Wonderland Foundation 4
  • 5. Modules for Extensibility Module • Modules akin to “plug-ins” for adding Code Artwork apps and other functionality to OWL Scripts Assembled worlds • Mechanism for packaging & sharing Other resources OWL extensions written in Java > Can contain code, artwork, audio, scripts, web management and web services > Also world configurations for sharing whole worlds > Deliver art assets via embedded HTTP server > Packaged as archive (jar) files • Modules can depend on other modules Copyright 2013, Open Wonderland Foundation 5
  • 6. Modules can add Apps • Multi-user, interactive 2D apps Whiteboard Firefox Screen Sharer Webcam Viewer • Interactive 3D apps 2D + 3D Combined Audio Recorder Mic Twitter Feed Portal Copyright 2013, Open Wonderland Foundation Comp Sci Lesson 6
  • 7. Modules can add Capabilities • Capabilities are functionality that can be applied to any in-world object • Each can optionally include a property sheet Copyright 2013, Open Wonderland Foundation 7
  • 8. Capability Examples • Audio: Add recorded audio or audio stream • Container: Group objects; inherit properties • Portal: Teleport to new location • EZScript: Add scripting to any object 2 Copyright 2013, Open Wonderland Foundation 8
  • 9. Modules can add Menu items • New functionality appears in menu hierarchy Copyright 2013, Open Wonderland Foundation 9
  • 10. Wonderland Module Warehouse • Browse apps & features • Share • Comment • Rate Copyright 2013, Open Wonderland Foundation 10
  • 11. Web-based Admin Console • Add / remove modules from web UI Copyright 2013, Open Wonderland Foundation 11
  • 12. Case Studies, Activities, and Tools • Look at two case studies of OWL use for collaborative software development > Subsnapshots Project • Export objects > Postcards Code-a-thon • In-world screenshots • Used a wide range of collaboration tools to support full range of software development activities > Planning, coding, debugging, testing, documenting, ... Copyright 2013, Open Wonderland Foundation 12
  • 13. Case Study – “Subsnapshot” Project • Collaborative module development project • Any developer in the open source community was invited to participate in live weekly meetings • All meetings held in OWL • Main purpose > Help educate developers so more could contribute to project, help fix bugs, and add new features Copyright 2013, Open Wonderland Foundation 13
  • 14. SubSnapshot Sessions • Logistics > All participants remote > 2-3 times per month; 1 hour > Averages 8-12 participants > September 2010 – May 2011 • Learning Community > No formal instructor > OWL architect defacto leader > Participants take turns driving > Focus on understanding, good coding practices, not speed Copyright 2013, Open Wonderland Foundation 14
  • 15. Case Study - “Postcard” Code-a-thon • Intensive three-day event to create a module • Participants came from US, Canada, and several European countries • Run by a small organizing committee Copyright 2013, Open Wonderland Foundation 15
  • 16. Postcards • New feature that allows virtual world users to take and send pictures. • Uses a virtual camera to set up shot; simple UI to compose a message and specify how to share • Differences: > Intensive sessions > Involved more UI design > Non-developers involved Copyright 2013, Open Wonderland Foundation 16
  • 17. Project Space Setup Copyright 2013, Open Wonderland Foundation 17
  • 18. Activities & Tools • Before/between sessions > Live in-world planning mtgs. > Asynchronous collaboration • Google Wave, Google Drive, OWL Forum, Facebook > Setting up the environment > Installing new code on community server > Testing • During the live sessions > Synchronous collaboration with high fidelity audio > Suite of collaboration tools support variety of activities Copyright 2013, Open Wonderland Foundation 18
  • 19. Activity: Brainstorming Tool: Drag-and-drop Images Copyright 2013, Open Wonderland Foundation 19
  • 20. Activity: Organizing / User Stories Tool: Card Wall Copyright 2013, Open Wonderland Foundation 20
  • 21. Activity: Planning & Design Tool: Multi-user Whiteboard Copyright 2013, Open Wonderland Foundation 21
  • 22. Activity: Planning Poker & Voting Tool: Voting Tool Copyright 2013, Open Wonderland Foundation 22
  • 23. Activity: Consulting the Web Tool: Firefox Copyright 2013, Open Wonderland Foundation 23
  • 24. Activity: Collaborative Coding Tool: NetBeans Copyright 2013, Open Wonderland Foundation 24
  • 25. Activity: Collaborative Debugging Tool: Shared Terminal Copyright 2013, Open Wonderland Foundation 25
  • 26. Activity: Note Taking Tool: Sticky Notes Copyright 2013, Open Wonderland Foundation 26
  • 27. Activity: Doc & Desktop Sharing Tools: DropBox, VNC Viewer Copyright 2013, Open Wonderland Foundation 27
  • 28. Activity: Documentation Tools: PDF Viewer / Google Drive Copyright 2013, Open Wonderland Foundation 28
  • 29. Activity: Unit Testing Tools: NetBeans, Image Viewer Copyright 2013, Open Wonderland Foundation 29
  • 30. Activity: Testing the Code Tool: SubSnapshot Module Copyright 2013, Open Wonderland Foundation 30
  • 31. Activity: Testing on Remote Server Tools: VNC, Screen Sharer Copyright 2013, Open Wonderland Foundation 31
  • 32. Activity: Documenting the Project Tools: Facebook, Screen Sharer Copyright 2013, Open Wonderland Foundation 32
  • 33. Lessons Learned • Benefits: > Real work accomplished in the virtual world > Multiple simultaneous activities > Participants highly engaged > Strong relationships developed > Agile techniques worked remotely • Challenges: > Time zones > Doing sufficient pre-work to set up the necessary tools Copyright 2013, Open Wonderland Foundation 33
  • 34. For More Information • WonderBuilders > http://WonderBuilders.com > Custom worlds, consulting • Open Wonderland > http://OpenWonderland.org • WonderBlog > http://blogs.openwonderland.org nicole@wonderbuilders.com • Facebook > http://facebook.com/openwonderland • Twitter > http://twitter.com/openwonderland > use hashtag: #openwonderland Copyright 2013, Open Wonderland Foundation 34