Thesis: There are no longer discrete online and offline worlds. Holding onto this idea is hurting our communications.
In this session we take a look at the medium and long-term implications of wearable devices and the internet of things. Walking through a journey of realisation across 2 years, we'll go through what it means to content when you take omnichannel, wearable devices and the internet of things and put them together in one integrated ecosystem.
Screens are shrinking and working in tandem; connectivity is marching on towards ubiquity. Eventually there comes a point where the online world or ‘digital space’ and our real-life day-to-day will integrate so seamlessly that differentiating them will seem antiquated.
What does that mean to communication and content? What happens when Moore’s Law applies to our lives? What is the impact on information, technology and eventually culture? How should communications change to cope with a life of constantly accelerating change?
We'll will address these questions and more.
12. @nozurbinaCustomer experience is 4D
“I want an answer
now, please!”
(Oct 14, 2015. 16:55 pm)
Planning, structures and
strategies have to be time
and depth aware
25. Taxonomy & UI
“Like buttons”
Data collection Metrics
ROI
(http://youtu.be/P-CUannVYNc)
Challenge:
Real time
content
curation
aka How I DJed a
House Party with
Content Strategy
67. Copenhagen, Denmark Napatech Nov 24-25 (2 days)
Boston, USA Gilbane Dec 2
…your offices?
Contact us about hosting an open workshop in your facilities. If
it happens, you can send some of your staff free of charge.bit.ly/uc-events
WORKSHOP
Adaptive content modelling
for omnichannel UX
Thank you!
(Q&A?)
The screens and projection surfaces are getting so big, and also getting so small, that they effectively go away.
Fortune favours the brave
Continually re-check our audiences’ (tech) literacy & culture
The affect of the internet of things is no more digital / information space vs real-world space. There is only the real world, and information becomes an integral constant part of it. We are dissolving the walls between virtual and actual reality. There is only world and information is simply omnipresent in it.
The screens become so small and ubiquitous that they effectively disappear