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Mobile Interaction Design - 行動世界裡的互動設計之 7 言心旅

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混談了三個東西,行動(Mobile) + 互動(Interaction) + 設計(Design),整理了 7 件你不得不面對的問題,然後思考它,征服它!

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Mobile Interaction Design - 行動世界裡的互動設計之 7 言心旅

  1. 1. {" MobileHero 2014
  2. 2. +5
  3. 3. +5 +1 +2
  4. 4. Design Interaction
  5. 5. Steve Jobs unveiled the iPhone on the January 2007 … Mobile
  6. 6. Mobile## +#Interaction# +#Design
  7. 7. Stay Hungry, Stay Foolish
  8. 8. On mobile we worry 
 about ‘users’
  9. 9. Fast, Faster, Fastest
  10. 10. 回不去了…
 Touch Interfaces Everywhere
  11. 11. 關於 HCI , 從我的海外流浪之旅開始…
  12. 12. Ability-Based Design
  13. 13. MVCDesign pattern from design view
  14. 14. How to make a continuous interface M
  15. 15. How to make an interface looks touchable V
  16. 16. How to make an interface touchable Source: www.lukew.com C
  17. 17. MVC ! M - Moving toward (continuous) ! V - Looking touchable ! C – Touch(Gesture)-aware
  18. 18. MVC
  19. 19. Magic7Factors
  20. 20. 1. Swipe vs. Scroll
  21. 21. {
  22. 22. 2. Finger-Friendly Design
  23. 23. 44
  24. 24. {
  25. 25. 3. Designing for Platform
  26. 26. iOS Android
  27. 27. 4. Designing for Experience
  28. 28. Listening…
  29. 29. 5. Designing for Conversion
  30. 30. Use Button instead of Link
  31. 31. Speed up Load Time
  32. 32. Headline Subheadline
  33. 33. Image
  34. 34. 6. Designing for Engagement
  35. 35. I Input Logic OFF1SCREEN Display
  36. 36. {
  37. 37. Maslow's hierarchy of needs 馬斯洛之人類基本五大需要
  38. 38. 只求溫飽 只求安全 群體生活 被重視 自我實現
  39. 39. Maslow's hierarchy of needs 健身中心之馬斯洛五大需要
  40. 40. 7. Impacts of Poor Design
  41. 41. {
  42. 42. {
  43. 43. 1.  Swipe vs. Scroll 2.  Finger-Friendly Design 3.  Designing for Platform 4.  Designing for Experience 5.  Designing for Conversion 6.  Designing for Engagement 7.  Impacts of Poor Design
  44. 44. {
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混談了三個東西,行動(Mobile) + 互動(Interaction) + 設計(Design),整理了 7 件你不得不面對的問題,然後思考它,征服它!

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