This document discusses the design of user-generated communities and how usability impacts communities. It notes that in web 1.0, users were consumers, but in web 2.0, users can also be producers and editors through social networks. Good community design focuses on the user, allows personalization, incentivizes sharing and participation, facilitates content production, and nurtures social interactions through features like profiles, avatars, forums, groups and reputation systems. The community interface should be conversational and scalable from the start. Explicit and implicit social features help define users and their connections to build a sense of community.
8. web 2.0 Social Web
“ The Social Web refers to an open global distributed data
sharing network similar to today's World Wide Web, except
instead of linking documents, the Social
Web will link
people, organizations, and concepts. ”
11. Communities
com·mu·ni·ty
1. a social group of any size whose members reside in a specific locality,
share government, and often have a common cultural and historical heritage.
2. a locality inhabited by such a group.
3. a social, religious, occupational, or other group sharing common
characteristics or interests and perceived or perceiving itself as distinct in
some respect from the larger society within which it exists (usually prec. by
the): the business community; the community of scholars.
4. a group of associated nations sharing common interests or a common
heritage: the community of Western Europe.
5. Ecclesiastical. a group of men or women leading a common life according
to a rule.
6. Ecology. an assemblage of interacting populations occupying a given area.
7. joint possession, enjoyment, liability, etc.: community of property.
8. similar character; agreement; identity: community of interests.
9. the community, the public; society: the needs of the community.
12. Communities
Information
Virtual Community
User Interaction
Virtual Space
23. Communities
communities
around “products”
communities centered around products or contents, originally
produced or augmented through the social features of the
community. This type of community already requires a stronger
interaction between its users.
42. Communities
A successful community normally implies
(among other factors) that it:
• allows and fosters personalization;
• incentives sharing and participation;
• facilitates content/information production;
• sbe based on top of an scalable platform;
• nurtures the so called social interactions;
44. Personalization
The user PROFILE it’s his virtual
identity, is personality and skills
aggregator. It’s the bridge between
the real and the virtual person.
51. Participation
Spaces within the community
dedicated to participation: comments,
forums, chats, groups and even blogs
help raise the feeling of belonging
between users and increase the value
within the community.
56. Conversational Design
The conversation flows within
communities, however the community
itself only facilitates the conversation
thru its interfaces it should never try to
control the conversation!
66. Scalable Platform
Helping produce content by allowing
re-mixing pre-existing contents, co-
creating new contents and sharing
and importing contents with other
externl services.
71. Social Design
Contacts / Friends
Friends list is the new center of the universe!
“Through others I define myself”
Portuguese saying:
“Tell me who you go out with, and I’ll tell you
who you are!”