2. 2 hours of rapid
prototyping creates a
funded company
3. “Rapid prototyping” at
Sharethrough
Problem Solution
*Image borrowed from Eric Ries @ http://startuplessonslearned.blogspot.com
4. “Rapid prototyping” at
Sharethrough
Does this solve the pain?
Do customer want to pay for this?
Etc.
Scaling
Product
Build first worry about scaling later
Team or
Refactor extensively and heavily for
Company features in use
Problem Solution
*Image borrowed from Eric Ries @ http://startuplessonslearned.blogspot.com
5. Don’t use nails to hold
together something that only
needs to be held together by
tape
11. Release on regular intervals
with built-in feedback loops
• 2 week build cycles
• feedback loops
• retrospective/5 why’s to improve process
• demo to customer dev for product
feedback
• daily scrum for feed on day-to-day
operations
16. Cheat Sheet
• Do not be afraid to fail or make mistakes
• Fail fast, learn, and move on
17. Cheat Sheet
• Do not be afraid to fail or make mistakes
• Fail fast, learn, and move on
• Create lots of feedback loops
18. Cheat Sheet
• Do not be afraid to fail or make mistakes
• Fail fast, learn, and move on
• Create lots of feedback loops
• Talk to and listen to your customers
19. Cheat Sheet
• Do not be afraid to fail or make mistakes
• Fail fast, learn, and move on
• Create lots of feedback loops
• Talk to and listen to your customers
• Learn in intervals, NOT in a constant stream
20. Cheat Sheet
• Do not be afraid to fail or make mistakes
• Fail fast, learn, and move on
• Create lots of feedback loops
• Talk to and listen to your customers
• Learn in intervals, NOT in a constant stream
• Learn as much as you can from peers and
advisors