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the mobilemarket,[object Object],Shane Williamson,[object Object],shane@mobilemondaysydney.com,[object Object],0414 987 393,[object Object],Twitter: @shanewilliamson,[object Object],Blog: shanewilliamson.spaces.live.com,[object Object]
The Mobile Industry & Ecosystem (March 2010)
The Mobile Industry & Ecosystem (March 2010)
mobile worldwide,[object Object]
global telecom services market,[object Object],iDate “Mobile 2010 - Mobile Markets & Trends, Facts & Figures” http://www.idate.fr,[object Object]
over 4.6 billion active mobile subscriptions,[object Object],Jan 2010 ,[object Object]
825 million registered automobiles,[object Object]
1.2 billion PCs in use,[object Object],* Includes laptops, netbooks etc.,[object Object]
1.6 billion TV sets in use,[object Object]
1.7 billion internet users,[object Object]
1.8 billion unique holders of credit cards,[object Object]
1.5 Billion,[object Object],1.7 Billion,[object Object],825 Million,[object Object],1.4 Billion,[object Object],1.1 Billion,[object Object]
over a billion new mobiles are sold annually,[object Object]
“We expect to see up to 50 billion connected devices over the next 15 years……”,[object Object],Alex Sinclair, Chief Technology & Strategy Officer GSMA15th February 2010,[object Object]
mobile customers by region,[object Object],iDate “Mobile 2009 - Mobile Markets & Trends, Facts & Figures” http://www.idate.fr,[object Object]
In 59 countries mobile penetration has exceeded 100%,[object Object]
12 months,[object Object],replacementcycle,[object Object],3.5 years,[object Object]
mobiles vs. fixed line,[object Object],Vs,[object Object]
Vs,[object Object]
top 10 upload devices to flickr,[object Object],2008,[object Object]
top upload devices to flickr,[object Object],2009,[object Object]
mobileaustralia,[object Object]
in australia….,[object Object],13.6 million 3G mobiles,[object Object],17.8 million mobile users,[object Object],24.5 million mobile,[object Object],subscriptions,[object Object],2.5 millionmobile broadband,[object Object],5.6 million smartphones,[object Object]
in Australia one in five mobile phone users are business users,[object Object]
Mobile email remains the most popular business application mobilised by 53% of  corporate Australia,[object Object],SOURCE: TELSYTE Australian Business Mobile Usage & Directions2009 End-User Survey,[object Object]
The Mobile Industry & Ecosystem (March 2010)
the smartphone revolution,[object Object]
smartphone,[object Object],vs,[object Object],featurephone,[object Object]
Gartner Worldwide Mobile Phone sales 2009,[object Object],global mobile sales 2009,[object Object]
The Mobile Industry & Ecosystem (March 2010)
The Mobile Industry & Ecosystem (March 2010)
The Mobile Industry & Ecosystem (March 2010)
The Mobile Industry & Ecosystem (March 2010)
The Mobile Industry & Ecosystem (March 2010)
The Mobile Industry & Ecosystem (March 2010)
nokia,[object Object],rim,[object Object],apple,[object Object],leading smartphone manufacturersin 2009?,[object Object]
nokia,[object Object],rim,[object Object],apple,[object Object],80M,[object Object],34M,[object Object],24M,[object Object]
leading smartphone operating system in 2009?,[object Object]
80M,[object Object],34M,[object Object],24M,[object Object],15M,[object Object],2009 smartphone operating system market share,[object Object],6M,[object Object]
windows phone 7 series,[object Object]
The Mobile Industry & Ecosystem (March 2010)
The Mobile Industry & Ecosystem (March 2010)
meet the mid,[object Object]
microsoft“courier”,[object Object]
The Mobile Industry & Ecosystem (March 2010)
The Mobile Industry & Ecosystem (March 2010)
The Mobile Industry & Ecosystem (March 2010)
the mobile ecosystem,[object Object]
The Mobile Industry & Ecosystem (March 2010)
PORTALS,[object Object],DEVICE MANUFACTURERS,[object Object],SOFTWARE DEVELOPERS,[object Object],CONTENT AGGRAGATORS,[object Object],CONTENT LICENCEES,[object Object],CONTENT CREATORS,[object Object]
CARRIERS,[object Object],ON DECK,[object Object],OFF DECK,[object Object],PORTALS,[object Object],DEVICE MANUFACTURERS,[object Object],SOFTWARE DEVELOPERS,[object Object],CONTENT AGGRAGATORS,[object Object],CONTENT LICENCEES,[object Object],CONTENT CREATORS,[object Object]
mobile phone companies,[object Object]
Average Revenue Per User (ARPU),[object Object],subscribers,[object Object],churn,[object Object]
australian mobile customers,[object Object]
australian mobile customers,[object Object]
IMAGE,[object Object],AUDIO,[object Object],TEXT,[object Object],CARRIERS,[object Object],ON DECK,[object Object],OFF DECK,[object Object],PORTALS,[object Object],DEVICE MANUFACTURERS,[object Object],SOFTWARE DEVELOPERS,[object Object],CONTENT AGGRAGATORS,[object Object],CONTENT LICENCEES,[object Object],CONTENT CREATORS,[object Object]
DEVICE,[object Object],AGPS,[object Object],CAMERA,[object Object],COMPASS,[object Object],ACCELEROMETER,[object Object],SMS,[object Object],MMS,[object Object],VIDEO CALL,[object Object],DATA,[object Object],VOICE CALL,[object Object],HSDPA+,[object Object],3G,[object Object],LTE,[object Object],WIMAX,[object Object],IMAGE,[object Object],BLUETOOTH,[object Object],WiFi,[object Object],AUDIO,[object Object],TEXT,[object Object],CARRIERS,[object Object],ON DECK,[object Object],OFF DECK,[object Object],PORTALS,[object Object],DEVICE MANUFACTURERS,[object Object],SOFTWARE DEVELOPERS,[object Object],CONTENT AGGRAGATORS,[object Object],CONTENT LICENCEES,[object Object],CONTENT CREATORS,[object Object]
DEVICE OPERATING SYSTEM,[object Object],DEVICE,[object Object],AGPS,[object Object],CAMERA,[object Object],COMPASS,[object Object],ACCELEROMETER,[object Object],SMS,[object Object],MMS,[object Object],VIDEO CALL,[object Object],DATA,[object Object],VOICE CALL,[object Object],HSDPA+,[object Object],3G,[object Object],LTE,[object Object],WIMAX,[object Object],IMAGE,[object Object],BLUETOOTH,[object Object],WiFi,[object Object],AUDIO,[object Object],TEXT,[object Object],CARRIERS,[object Object],ON DECK,[object Object],OFF DECK,[object Object],PORTALS,[object Object],DEVICE MANUFACTURERS,[object Object],SOFTWARE DEVELOPERS,[object Object],CONTENT AGGRAGATORS,[object Object],CONTENT LICENCEES,[object Object],CONTENT CREATORS,[object Object]
USER INTERFACE,[object Object],APPLICATIONS,[object Object],DEVICE OPERATING SYSTEM,[object Object],DEVICE,[object Object],AGPS,[object Object],CAMERA,[object Object],COMPASS,[object Object],ACCELEROMETER,[object Object],SMS,[object Object],MMS,[object Object],VIDEO CALL,[object Object],DATA,[object Object],VOICE CALL,[object Object],HSDPA+,[object Object],3G,[object Object],LTE,[object Object],WIMAX,[object Object],IMAGE,[object Object],BLUETOOTH,[object Object],WiFi,[object Object],AUDIO,[object Object],TEXT,[object Object],CARRIERS,[object Object],ON DECK,[object Object],OFF DECK,[object Object],PORTALS,[object Object],DEVICE MANUFACTURERS,[object Object],SOFTWARE DEVELOPERS,[object Object],CONTENT AGGRAGATORS,[object Object],CONTENT LICENCEES,[object Object],CONTENT CREATORS,[object Object]
USER INTERFACE,[object Object],APPLICATIONS,[object Object],DEVICE OPERATING SYSTEM,[object Object],DEVICE,[object Object],AGPS,[object Object],CAMERA,[object Object],COMPASS,[object Object],ACCELEROMETER,[object Object],SMS,[object Object],MMS,[object Object],VIDEO CALL,[object Object],DATA,[object Object],VOICE CALL,[object Object],HSDPA+,[object Object],3G,[object Object],LTE,[object Object],WIMAX,[object Object],IMAGE,[object Object],BLUETOOTH,[object Object],WiFi,[object Object],AUDIO,[object Object],TEXT,[object Object],CARRIERS,[object Object],ON DECK,[object Object],OFF DECK,[object Object],PORTALS,[object Object],DEVICE MANUFACTURERS,[object Object],SOFTWARE DEVELOPERS,[object Object],CONTENT AGGRAGATORS,[object Object],CONTENT LICENCEES,[object Object],CONTENT CREATORS,[object Object]
device ecosystems,[object Object]
CONVERGENCE,[object Object]
The Mobile Industry & Ecosystem (March 2010)
satellite,[object Object],GPS,[object Object]
Assisted GPS (AGPS),[object Object],2m to 10m,[object Object]
device based – 2D codes,[object Object]
google goggles?,[object Object]
google goggles,[object Object],(android),[object Object]
SAMSUNG BEAM,[object Object],(Android),[object Object]
device based – networks,[object Object],e.g.: bluetooth / wifi,[object Object]
bluepulse,[object Object],www.bluepulse.com/,[object Object]
“osaifu-keitai”,[object Object],nearfield communications(nfc),[object Object]
biometrics,[object Object]
digital deposit of cheques with mobile camera,[object Object]
scanning credit cards via mobile  (Squareup),[object Object]
The Mobile Industry & Ecosystem (March 2010)
http://www.tonchidot.com/,[object Object]
Displaying real time digital information on top of reality though the camera of the mobile phone.,[object Object],http://layar.eu/,[object Object]
arhrrrrr,[object Object]
“sixth sense”,[object Object]
“sixth sense”,[object Object]
85% of users find mobiles too difficult,[object Object]
Thank you,[object Object],Shane Williamson,[object Object],shane@mobilemondaysydney.com,[object Object],0414 987 393,[object Object],Twitter: @shanewilliamson,[object Object],Blog: shanewilliamson.spaces.live.com,[object Object]

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The Mobile Industry & Ecosystem (March 2010)

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Notes de l'éditeur

  1. I’m always fascinatedat how people view mobile… Some with fear and trepidation ,others excitement. others that are mystified
  2. Remember that the mobile is a personal experience, not a mass crowd one.
  3. IDATE 2010: The world telecom services market is estimated at 1,440 billion USD in 2009 – a 1.7% increase over the year before - and is expected to be worth over 1,481 billion USD in 2010. Telecommunications is a complex suite of communication technologies For decades fixed line telephony has dominated the revenue mix, but since the early 2000s this is being replaced by mobile services In terms of value, fixed telephony’s contribution to the global telecommunications services market has gone from 48% in 2001 to 27% in 2008.Internet -> IP -> 3G
  4. 2009 Registered Automobiles = 825M
  5. 2009:1.6B TV Sets in use
  6. 1.7 people with Credit Cards1.5 Billion TV sets1.4 Internet Users1 Billion PCs in usehttp://www.reuters.com/article/technologyNews/idUSL2324525420080623?feedType=RSS&feedName=technologyNews
  7. 1.2 Billion mobiles sold in 2009
  8. http://www.gsmworld.com/newsroom/press-releases/2010/4635.htm
  9. The larger regions of mobile customers greatly influence mobile manufacturersChina & India are the fastest growing mobile markets (#1 & #2)China 747M - http://tmt.interfaxchina.com/news/2579India 350M - http://www.trai.gov.in/WriteReadData/trai/upload/PressReleases/723/pr23feb10no10.pdfCompare to “Did You Know?” 2006 US college graduates 1.3M – India 3.1M – China 3.3M
  10. In 59 countries the human subscription penetration for mobile has exceeded 100% per capitaIt’s about critical mass that drives adoption of higher end mobile services.Australia is @ 103%
  11. The Seminconductor Industry Association reports that for PCs worldwide the replacement cycle held steady at 42 months (3.5 years) but mobile phone replacement cycle has kept shrinking, reaching thelevel of 18 months in 2006 (SIA 2007).
  12. The world has more than three times more mobile cellular subscriptions than fixed telephone lines, and in some countries in Asia and Europe people have more than one contract each, pushing the mobile access rate above 100 percent.
  13. In 2004 there was four times as many cameraphones sold than all stand-alone digital cameras combined.Konica Minolta have pulled out of the camera business.Nokia is today the world's most common digital camera brand.
  14. SOURCE: TELSYTE Australian Business Mobile Usage & Directions - 2009 End-User Survey
  15. Mobile email remains the most popular business application mobilised by corporate Australia. Its penetration has now gone past the half-way mark to reach 53% of companies, a healthy growth of almost 10% points from last year.
  16. Smartphones will start outselling Featurephones by 2011.
  17. Total of 1.2 Billion mobiles sold in 2009172 Million were Smartphones
  18. Apple iPhone has a strong developer followingThis graph shows developers traditional background before they developed for the iPhonehttp://blog.flurry.com/bid/31376/Flurry-Smartphone-Industry-Pulse-February-2010
  19. Global smartphone sales to end users in 2009 (Gartner) Feb 20102009 shipmentsTotal of 172M shipments worldwideTop 3 NokiaBlackberryApple
  20. Global Market share by mobile operating systemQ2 2009 shipments
  21. Gartner Feb 2010 Total of 172 Million
  22. http://gigaom.com/2010/03/18/the-mobile-os-market/
  23. 3G enabled devices - It’s not just about a mobile phone.Kindle 2 HTC Mobile is becoming ubiquitous and converging
  24. Mobile Internet DevicesNot smartphone replacements
  25. http://blog.flurry.com/bid/31376/Flurry-Smartphone-Industry-Pulse-February-2010Games command 44% of apps tested by apple for use on iPad3% ARE http://www.appleinsider.com/articles/10/03/22/games_command_44_of_apps_tested_by_apple_for_use_with_ipad.html
  26. http://www.appleinsider.com/articles/10/03/22/games_command_44_of_apps_tested_by_apple_for_use_with_ipad.html
  27. If we see mobile as being part of an ecosystem then we must understand the interdependants
  28. Unfortunately some see the mobile ecosystem as something else....
  29. Content changes depending on the types of device and their capabilities. Location based services are different depending on the devices and their capabilities.
  30. Content changes depending on the types of device and their capabilities. Location based services are different depending on the devices and their capabilities.
  31. Mobile carriers are focused on ARPU & subscriber numbersThese to numbers are what drive the monster and everything else is secondaryIf you are looking to interact directly with carriers you must understand what they are focused on to get their attention
  32. 21M mobile subscribers8.5M 3G customers
  33. There will be a negative effect of the merger between 3 & vodafone3 was the innovator and challenger in our market driving down mobile broadband data rates3 introduced 3G to Australia
  34. Content changes depending on the types of device and their capabilities. Location based services are different depending on the devices and their capabilities.
  35. Content changes depending on the types of device and their capabilities. Location based services are different depending on the devices and their capabilities.
  36. Content changes depending on the types of device and their capabilities. Location based services are different depending on the devices and their capabilities.
  37. Content changes depending on the types of device and their capabilities. Location based services are different depending on the devices and their capabilities.
  38. Content changes depending on the types of device and their capabilities. Location based services are different depending on the devices and their capabilities.
  39. Approx 400K devices in AustraliaA fantastic user interfaceBut it is only one of many devices.
  40. Things have come along way since the days of the quadrant for locating your position.
  41. GPS stands for Global Positioning System Developed by the US military. Each satellite has an atomic clock for accurate time Each GPS satellite transmits data that indicates its location and the current time. All GPS satellites synchronize operations so that these repeating signals are transmitted at the same instant. The signals, moving at the speed of light, arrive at a GPS receiver at slightly different times because some satellites are farther away than others. The distance to the GPS satellites can be determined by estimating the amount of time it takes for their signals to reach the receiver. When the receiver estimates the distance to at least four GPS satellites, it can calculate its position in three dimensions. There are at least 24 operational GPS satellites at all times. The satellites, operated by the U.S. Air Force, orbit with a period of 12 hours. Ground stations are used to precisely track each satellite's orbit.
  42. “The battery is drained in about three hours with the projector on“
  43. The Bluepulse system enabled people within the Broadway shopping center in Sydney to use their mobile phones to get useful information they want about their surroundings.
  44. http://en.wikipedia.org/wiki/FeliCa
  45. http://www.youtube.com/watch?v=jl9uTsjRF6c
  46. US Bank USAA was the first to deploy this technology.
  47. Microsoft Surface
  48. NVIDIA TegraThe Augmented Environments Lab (AEL) is a research group in the GVU Center at the Georgia Institute of Technology.http://www.augmentedenvironments.org/lab/research/handheld-ar/arhrrrr/
  49. http://www.ted.com/talks/pattie_maes_demos_the_sixth_sense.htmlPattie Maes' lab at MIT, spearheaded by PranavMistry -- was the buzz of TED. It's a wearable device with a projector that paves the way for profound interaction with our environment. Imagine "Minority Report" and then some.Video2:28 – Begin demo4:04 – dial number demo5:10 – supermarket
  50. A 2009 surveyfound that 85% of users reporting they were frustrated by the difficulty of getting a new phone up and working. http://news.bbc.co.uk/2/hi/technology/7833944.stm