2. today
what is cross channel design?
why care about cross channel design
how to think about cross channel design
try cross channel design
start cross-channel design now
3. agenda
9-9:15am introductions
9:15-10am what, why and how
10-10:30am try - tools & first exercise
10:30-11am break
11-11:30am try - tools & second exercise
11:30-12pm try – tools & third exercise
12:15-12:30pm start & wrap up
9. but anytime…
http://www.flickr.com/photos/baggis/4701908515
10. Director, Customer Experience for REI
Experience Design
Information and Content Management
Microsoft, Amazon
Teach at University of Washington
11.
12. who are you?
Manager, Content Strategy Interactive Strategist
UX Designer User Experience Lead
Creative Director Sr. Content Strategist
Senior Interactive Design Graphic Artist
Specialist User Experience Developer
User Experience Manager Senior UX Designer
Information architect UX lead/architect
Interaction designer Creative Manager
Usability Specialist UX Director
Senior UX Designer Co-founder, product-y
design lead/manager
13. who are you?
Range of levels of experience
Some have mostly designed for the web
Some have designed for web and mobile
Some have designed across a large number of digital
devices
Some have incorporated physical
Beginner to Advanced
Let’s share our knowledge and expertise
– we are all learning…
14. what industries do you work in?
Travel Healthcare Technology
Retail High-tech
Building Automation Online recruitment
Entertainment Electrical Distribution
Hospitality, hotels Insurance
Financial services Digital Media and Services
Medical Automotive
Telecom Government
Non-Profit Biotech
15. what do you hope to learn?
ways to branch out into other channels
incorporate retail experience into online
experience
360 degree customer experience learning
considerations in cross-channel
understand new trend
how to get teams from different disciplines
and parts of the company to develop
coordinated effort
16. what do you hope to learn?
how to deal with transitions between
channels
breaking through the "that's our
area/channel, not yours" mentality
within an organisation
how to best communicate and present a
complete cross channel design solution
how to design, where/how to be
consistent in interaction design
17. what do you hope to learn?
strategies or case studies of how product
teams discovered issues in their cross-channel
experiences and how they designed to
improve them
keeping consistency and learning the ins and
outs of cross-channel promotion and design
best practices, pitfalls to avoid, the good...the
bad...and the ugly
45. THIS Valley Medical Center
http://cdn.assets.sites.launchrocketship.com/7a019f65-a5c3-4d32-930
0640affd6f7b/files/de97003a-2719-4f24-bf02-3771bcfd0a72/zvm-east_exterior-afternoo
69. GoPago - place an order before arriving in a
store. Merchant receives on tablet.
http://static2.businessinsider.com/image/5022b7b4eab8ead85c00002d-400-300/gopago-store-sign.jpg
70. Square/Starbucks - don’t
even have to take the phone out
of your pocket or sign a receipt.
https://squareup.com/pay-with-square
73. Virtual Fridge Lock – late night raid
automatically transmits to your social networks
http://www.bangstyle.com/wp-content/uploads/2012/05/e06fc2b0a04a0b1f4c0ad1bc21bcf820-621x465.jpg
74. Fashion Like – real time facebook likes for
each item
http://zapp5.staticworld.net/images/article/2012/05/fashion20like-11356673.jpg
79. integrated
experiences
are
few and far
between
Alexandra Deschamps-Sonsino
http://www.slideshare.net/designswarm/creating-the-internet-of-things
80. entire industries are in
their customer experience
infancy
(…health insurance, TV service, Internet
Service providers, PC manufacturers,
wireless service providers, airlines and credit
card providers.)
2011, Forrester Research, Inc.
81. consumers cited their greatest
frustration as when the
experience does not match the
promise a company made to
them up front.
The New Realities of “Dating” in the Digital Age: Are Customers
Really Cheating, or Are You Just Not Paying Enough Attention?
Accenture 2011 Global
Consumer Research Study
150. street bump
residents use Street Bump to record “bumps” which are
identified using the device’s accelerometer and located using
its GPS
http://www.flickr.com/photos/topsy/188144452
http://www.newurbanmechanics.org
151. which context makes sense?
Not sure how to cancel a class I
registered for online. The
cancellation policy just says what
time frame I need to cancel in, but
not how to do it online. Only
suggestion is to call the store.
Doesn't seem worth the hassle.
REI customer comment
162. some tools
1. employee research
2. environment research
3. make it or break it
4. touchpoint inventory
5. interaction ecology
6. experience mapping
7. experience matrix
163. tips
do early in project
focus on ideation and brainstorming
can be used with many development
methodologies
best to do in cross divisional groups
break down the silos
everyone has valuable perspective
166. employee research
front line employees
ecosystem other employees have to
work within
uncover training issues
uncover system issues
uncover priority user needs
get great ideas
gain buy in
175. environment research
hand in hand with employee research
understand issues with physical
environment
discover experience blockers
find cheaper resolutions than new
technology
also can be conceptual to understand
organizational silos
180. uniform and store room issues
“It is usually in my pocket
and gets caught on the
ladder all the time… I’ve
started leaving it here on
the shelf instead”
188. make it or break it
first define existing experience(s)
use research, customer feedback,
behavioral data
understand where the experience breaks
define where the experience could be
better
which are the worst interactions?
where could delight happen?
197. think about
my as-is experience – what actually happened?
what were my emotions?
where was my experience broken? (sad face)
where could Ameriprise have ‘made’ my
experience? (happy face)
write down the top 5 make or
break opportunities
202. touchpoint inventory
track all ways customers interact with your
organization
can use both for as-is and to-be states
excellent for corralling complex, multi-
channel programs and products
great to use for mapping out needed system
architectures
helpful for non-web/non-technology people
to understand impacts
207. interaction ecology
via Justin Davis
http://www.slideshare.net/jwd2a/toilet-paper-and-information-sharing-designing-compelling-information-ecosystems
208. interaction ecology
inspired by Justin Davis
establish key customer narrative(s)
define the needed interaction to get to each
next step in the narrative
understand the location(s) that interaction
might occur in
identify the touchpoint or device that can
support the interaction and narrative in context
map the needed data and the connections
between interactions
209. interaction ecology
1. define the narrative
2. determine the needed interactions
3. define the interaction location
4. define the touchpoint
5. define the data points
6. identify the connections
7. map the data
219. the narrative
1. accident occurs
2. exchange information
3. tow car
4. get rental
5. get treatment for injuries
6. provide report to insurance
7. get progress report from insurance
8. resolution
227. experience mapping
customer perspective, actions and
reactions throughout interactions
triggers and touchpoints
intangible and qualitative motivations,
frustrations and meanings
can get all points of view on the table
(e.g. is your experience my experience?)
234. experience matrix
uses ‘service blueprint’ from service design as its
inspiration
uses more generally known language to avoid
having to provide terminology to stakeholders
(e.g. front stage/back stage, physical evidence)
goes the next step from defining the experience
to understanding how to support it
use as basis for which systems, people and
processes will be impacted
237. experience matrix
define the experience narrative
determine desired experience
note most convenient channel/touchpoint
for each part of the experience
define the support people and systems
needed
come up with added services or benefits to
‘surprise and delight’
239. experience matrix
define the experience narrative (done)
determine desired experience (done)
note most convenient channel/touchpoint
for each part of the experience (done)
define the support people and systems
needed - remember your data points
services or benefits to ‘surprise and delight’
– remember your ‘make it or break it’ ideas
240. a framework
Narrative – Accident and Insurance story
Accident occurs Exchange Tow car, get rental Report to insurance Progress Report Retrieve Car Resolution
information
experience
Desired
Most convenient
Channel(s)
Support People
Support Systems
Added Service