WorkCurious tinkerer and purpose-driven product builder
About I was 9 years old when I made my very own version of the game Breakout on a Commodore 64 and my love for tinkering with games and technology has only grown over the years. I founded my first technology company when I was 22 and have never looked back, building three venture-backed consumer internet/new media companies. Along with some great people, I have built companies, products and platforms that have scaled to millions of active users in the consumer mobile, web and enterprise space. My love for cartoons and work in the new media tech space have won me 18 awards including a Hollywood Film Festival for Best Animated Short.