3. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
Three Universals
1. Humans are nothing without stories
Connection, truth & the pursuit of meaning
2. Money changes everything
the “double coincidence of wants”
3. Technology disrupts before it is harnessed
from currency to radio waves, TV & the social web
3
7. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
Brands as a story of value, a
promise of quality
5th – 6th Century BC Mesopotamian branded
product seal for wine container seals
Guarantee of source
& quality – price
control, competitive
advantage
7
8. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
Problem with trade, barter & exchange:
It doesn’t scale. So…
The double
coincidence
of wants.
8
9. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
Confluence of conquest, commerce,
technology, people =
a really big global brand.
9
20. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
http://www.youtube.com/watch?v=R2bLNkCqpuY
│Page 20
20
The top of their game …
the reign of
the Madmen
27. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
Brands: A Swan Song
From the early 1990s thru
to late 00’s, brands
fragment, shatter, disperse
& get mashed-up … with
everything else.
27
28. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
28
The $64 trillion question:
What’s a brand about
in the 21st century?...
?
31. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
The Big Idea
… Humans started out telling each
other stories to locate meaning,
value & connection in their lives.
… Social innovation, technology &
free currencies have built towards a
disruptive crescendo.
… The 21st century heralds an
entirely new era for brands, products
& humans where control has
flipped back to the community of
global humans – users, citizens,
customers.
Human
Media
31
40. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
New marketing: Ops model
Brand /
product
Strategic
planner
Content
specialist
Channel
specialist
Behavioral
analyst • URL / content / asset
strategies, copywriting
/ curation /
editing, image
selection /
editing, page
design, keyword
selection /
integration, user
experience strategies
& optimizations
• Research synthesis, target research
refinement, insights
development, behavioral
profiling, experience architecture, brief
development, integrated planning
• Asset & content
tagging, tracking &
reporting, behavioral
analytics, channel /
content / media mix
optimization
recommendations, big
data analytics / insights
• Touchpoint mix
management, integrated SEO/SEM
planning activation &
optimization, paid media
integration, social media content &
channel management /
optimization, social community
management
41. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
Touchpoints & platforms
Data capture / response / conversion
Push Media
Engagement
Media
Humans
Users, customers, ambassadors, prospects, pre
ss, influencers
The new marketing: Media model
45. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
2. Hybrid / HTML5 apps
45
Write
once, run
many
Toolkits for Making Hybrid Apps
"hybrid app" - a mobile app that looks and
behaves like a regular native mobile app (e.g.
distributed via app stores), but which gets
developed using HTML, CSS and JavaScript.
(The word "hybrid" is used because in addition to
your HTML, CSS and JavaScript code, the toolkit
also includes native code [such as Objective-C
code on iOS], but most of these toolkits allow
you to ignore the native code; it's just there.)
•Adobe AIR for HTML/JS Developers
•Alpha Anywhere
•AMPchroma
•IBM Worklight
•Intel XDK (formerly appMobi)
•Iron Speed Designer
•KonyOne
•PhoneGap / Apache Cordova (probably the most widely used)
•Sencha Touch 2
•Spot Specific
The M Project
•Trigger.io
•CocoonJS
•Ejecta (iOS only, by the same guy who made the Impact.js game
engine)
•Game Closure DevKit
•Intel App Game Interface, part of Intel XDK (formerly appMobi)
•Turbulenz Android Development Client (Android only).
46. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
3. Go Programming language
46
Google’s Cloud “Composer” Programming Language
1. A set of powerful but easy to understand, easy to use building blocks from
which you can assemble—compose—a solution to your problem.
2. Almost certainly be easier to write, easier to read, easier to understand, easier
to maintain, and maybe safer.
3. A big reason developers turn to Go has everything to do with concurrent
operations, or the ability to execute multiple processes at the same time.
Smart heads
in the clouds
47. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
4. Real SEO
47
Search rules
eternal
People say that Penguin completely changed SEO forever. I
disagree. What it did do was make it so that everyone has to do
Smart, aggressive, authentic ink building as part of
their content marketing.
48. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
5. APIs power the social web
48
http://youtu.be/a4z0jJek8UM
Everything’s
everywhere
Users are always-on, everywhere
Presence and identify are persistent
Ubiquity of connection rules
50. PROPRIETARY & CONFIDENTIAL | COPYRIGHT 2014 THOM KENNON
Things my 10-year old taught me
1. I find interesting videos by searching for
lizards or skate boarding
2. I put comments on them – I don’t just
say ‘it’s a good video’ .. A lotta time I
just tell the truth. I’m never mean
3. When someone subs or friends me I
almost always friend them back
4. Subscribing isn’t that important to me-I
like friending.
5. Friending means your more in
touch, people like that
6. I add comments like ‘sub for sub’
7. When someone comments on me I
almost always comment back on their
channel.
8. I always favorite videos I like, people
favorite me back and we all win.
9. It’s cool to connect over and over with
the same guys
50
Notes de l'éditeur
The most massive accelerator of change within the short history of marketing was the advent of TV in the 1950s. By 1960, after 10 or so years of learning on the job, the science of modern marketing began to formulate in the practices and affect of the three main actors within marketing ecosystem – outside of the hundreds of millions of consumers ---- the brands, the televisions networks and marketing agencies. Applying the rules & craft applications created and honed during the radio era marketing entered what we might now refer to as the Draper era. Here’s how that worked --- at least as imagine by Matthew Weiner
The most massive accelerator of change within the short history of marketing was the advent of TV in the 1950s. By 1960, after 10 or so years of learning on the job, the science of modern marketing began to formulate in the practices and affect of the three main actors within marketing ecosystem – outside of the hundreds of millions of consumers ---- the brands, the televisions networks and marketing agencies. Applying the rules & craft applications created and honed during the radio era marketing entered what we might now refer to as the Draper era. Here’s how that worked --- at least as imagine by Matthew Weiner
Declaration & ImmersionPut the manifesto on screen --- debate, discuss, ratify the Manifesto; group interrogation & exploration. Group interrogation --- rapid, shallow dives into live case examples of proof points, contradicts, validations etc. of key points in the manifesto; group adoption of "country social manifesto"
Declaration & ImmersionPut the manifesto on screen --- debate, discuss, ratify the Manifesto; group interrogation & exploration. Group interrogation --- rapid, shallow dives into live case examples of proof points, contradicts, validations etc. of key points in the manifesto; group adoption of "country social manifesto"