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Innovation and the S-Curve
Practical tips for managing innovation
within your company
Ron Neumann
March 19, 2013
Agenda
• Innovation
  –   Definitions
  –   Types of Innovation
  –   Invention & Improvement
  –   Adoption
• S-Curve
  –   4 Stages of Growth
  –   Continual Growth
  –   Innovation within an Industry / Company
  –   Speed of Change
Agenda (cont)

• Managing Your Innovation – Jumping the S-Curve
    –   BEMI – Big Enough Market Insight
    –   Managing Talent
    –   Picking the Right Time
    –   Getting Ideas
•   3 Horizon Growth
•   Disruptive Innovation
•   The Role of Culture and Leadership
•   Case Study – SlipStream
•   Innovation Assessment
Good Starting Definition of Innovation

in•no•va•tion (ĭn ə-vā shən) n. Significant, positive change. ant:
STATUS QUO

Not necessarily technological.

Doesn‘t have to be commercial.

Not incremental or just different (anymore), but significant.

“Innovation distinguishes between a leader and a follower.”
Innovation – Many Things to Many
People

  “Innovation is the specific tool of entrepreneurs, the means
  by which they exploit change as an opportunity for a different
  business or a different service. It is capable of being
  presented as a discipline, capable of being learned, capable
  of being practiced. Entrepreneurs need to search
  purposefully for the sources of innovation, the changes and
  their symptoms that indicate opportunities for successful
  innovation. And they need to know and to apply the
  principles of successful innovation.”
                                                   - Peter Drucker
Many Types of Innovation
1) Product – good or service that is entirely new or has significantly
   improved characteristics or uses;

2) Process – new or significantly improved method of production or
   delivery of a service;

3) Organizational – new method of organizing business practices, the
   workplace, or relations with outside organizations; and

4) Marketing – new developments in the design or packaging of
   products, the channels for distribution, promotion or pricing.

                                              Oslo Manual of the OECD
Invention & Improvement

Innovation differs from invention in that innovation
refers to the use of a better and, as a result, novel
idea or method, whereas invention refers more
directly to the creation of the idea or method itself.

Innovation differs from improvement in that
innovation refers to the notion of doing something
different rather than doing the same thing better.
S-Curve & Innovation

• S-Curve is a measure of the speed of
  adoption of an innovation.
• First used by in 1903 by Gabriel Tarde,
  who first plotted the S-shaped diffusion
  curve.
• This process has been proposed as the
  standard life cycle of innovations can be
  described using the ‗S-Curve‗.
Adoption and the S-Curve
Adoption and the S-Curve
Stages of the S-Curve




   Point of Diminishing Returns
4 Stages of the Curve

•   Startup
•   Growth - Scale
•   Maturation - Compete
•   Decline - Transition

• Innovation is different at each stage
Challenges

• Startup
  – Survival, market validation, funding
• Scale
  – Increasing market, expanding to new geography,
    increased manufacturing, hiring
• Compete
  – Increased number of competitors, lower margins,
    heads down
• Transition
  – Compromises to stay alive, staff layoffs
Double S-Curve Model
Innovation within a Company - Apple
Technical Innovation in an Industry
Not All Innovations are Successful

 Zenith
   – Radio
   – TV
   – Zenith Data Systems
   – HD TV (jumped into it too early)
     • Bought by LG
New Pressure - Increasing Speed of Adoption
Jumping the S-Curve
According to Accenture‘s research, high performers:
• pursue ―big-enough‖ market insights—ones based on
  changes in the marketplace that are certain to occur—
  and sure to shake up the competitive landscape
• resolve the conflicting needs of today and tomorrow—
  trading some of today‘s performance for tomorrow‘s gain
• build a hothouse of talent to nurture employees, which
  then attracts more people with skills and vision
• change top management while business is still thriving
• refuse to scale up for scale‘s sake and actively manage
  the downsides of scale at every turn
BEMI

• Big Enough Market Insight
  – Big enough (relative term)
  – Valuable enough
  – Certain enough

  Example: Nintendo understood that if they
  made video games fun and interactive they
  could attract a whole new demographic.
  Creating the Wii
Talent Hothouse

• If you are no longer attracting or
  developing stars, and your proven players
  are expectedly leaving, It‘s a sign that
  overall performance has peaked and
  stagnation is settling in.
• It may also be a sign that your staff sees
  you have entered a mature market even if
  your sales have not started slowing down
Picking the Right Time

• It is hard to start investing in the next major
  change when your company is profitable and
  growing rapidly
• It is better to use this momentum to grow into
  a new area or consciously decide it is time to
  maximize your profits in the current area
• If you are involved with trying to attract a
  buyer for your company that can further
  complicate investing in new growth
Managing It

Constant high performance and innovation
requires managers to break the future into
manageable chunks. Apple moves smoothly
from iPod to iPhone to iPad by plotting out
cycles, and then working systematically
within each one, using past success and
resources to fuel market domination.
Where Do Ideas Come From?

• Great ideas do not necessarily come from
  tech-focused research. They‘re often
  derived by studying demographic, geo-
  political, societal, economic and other
  global dynamics
• Brainstorming for ideas does not often
  work
• Customer centric thinking is ideal, but hard
  to execute well
Features or Sustaining Innovations

• Continuing to add features to one product is
  not the same as innovation
• It really just slightly modifies the one single
  s-curve. (i.e. There are 37 different iPods)
• a sustaining innovation does not create
  new markets or value networks but rather
  only evolves existing ones with better value,
  allowing the firms within to compete against
  each other's sustaining improvements.
  Sustaining innovations may be either
  "discontinuous" or "continuous"
3 Horizon Growth
• Horizon 1 – current business
• Horizon 2 – related business
• Horizon 3 – completely new business

• Alchemy of Growth
  – Simple type of portfolio management
  – Great starting point
  – Teaches about the differences of innovation
Disruptive Innovation
Examples of Disruptive Innovation

Innovation    Disrupted Market Details of Disruption
Digital       Chemical based    First examples of digital cameras were very
photography   photography       poor quality and laughed at
LCD           CRT               LCD were first monochromatic and low
                                resolution
Wikipedia     Traditional       Encyclopedia Britannica ended print
              encyclopedias     production in 2012
LED lights    Light bulbs       Initial LED lights were only strong enough to be
                                indicators, now replacing most lighting
Role of Culture & Leadership
• There is no innovation without leadership
• Innovation is a collaborative activity
• No single person can manage the innovation for an
  organization
• Innovation often happens outside of normal process
• Essential roles for managers
   – Promoting an attitude and expectation of innovation
   – instituting policies and strategies that makes innovation
     real
   – enabling innovation while engaging in dedicated obstacle
     obliteration
   – Remove obstacles for staff
Case Study

• SlipStream
  – Professors created compression technology
  – Designed solution to accelerate Internet
  – Eventual target was wireless
  – Initial market was dialup

  – I was hired as CEO in 2001
SlipStream - Plan & Outcome

• Designed the company to sell in 4 years
• Horizon 1 & 2 planning
  – Started in a declining market – Dialup
    (to reduce competitors and increase
    ability to dominate)
  – Needed the credibility of many users
    to move into wireless
  – BEMI analysis
     • Dialup large enough to get started
     • ISPs needed us
  – Wanted to sell during growth phase when we
    reached the wireless market
SlipStream - Plan & Outcome




          Wireless Market

                              Original Plan



   Dialup Market


            4 years
SlipStream - Plan & Outcome
                                                Outcome




                                 • Created a new industry
                                 • Execution took an extra year, but
                                   exceeded our plan.
                                 • Sold to RIM only a few months after
                                   moving into wireless for > 2x original
                                   plan
                                 • Interesting that 2 competitors that
                                   started in wireless were out of
              Original Plan        business when we moved into that
                                   market




                              5 years
Innovation Assessment
• What stage are you on your primary project?
• How many innovation projects do you have under
  consideration?
• How would you define a BEMI?
   – How would you define a ―large market‖ for your
     marketplace?
• Do you have the right team available to grow?
• What skills are missing?
• Do you have a 3 Horizon plan?

This is a starting point to your Innovation Plan
THANK YOU

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Innovation and the S-Curve

  • 1. Innovation and the S-Curve Practical tips for managing innovation within your company Ron Neumann March 19, 2013
  • 2. Agenda • Innovation – Definitions – Types of Innovation – Invention & Improvement – Adoption • S-Curve – 4 Stages of Growth – Continual Growth – Innovation within an Industry / Company – Speed of Change
  • 3. Agenda (cont) • Managing Your Innovation – Jumping the S-Curve – BEMI – Big Enough Market Insight – Managing Talent – Picking the Right Time – Getting Ideas • 3 Horizon Growth • Disruptive Innovation • The Role of Culture and Leadership • Case Study – SlipStream • Innovation Assessment
  • 4. Good Starting Definition of Innovation in•no•va•tion (ĭn ə-vā shən) n. Significant, positive change. ant: STATUS QUO Not necessarily technological. Doesn‘t have to be commercial. Not incremental or just different (anymore), but significant. “Innovation distinguishes between a leader and a follower.”
  • 5. Innovation – Many Things to Many People “Innovation is the specific tool of entrepreneurs, the means by which they exploit change as an opportunity for a different business or a different service. It is capable of being presented as a discipline, capable of being learned, capable of being practiced. Entrepreneurs need to search purposefully for the sources of innovation, the changes and their symptoms that indicate opportunities for successful innovation. And they need to know and to apply the principles of successful innovation.” - Peter Drucker
  • 6. Many Types of Innovation 1) Product – good or service that is entirely new or has significantly improved characteristics or uses; 2) Process – new or significantly improved method of production or delivery of a service; 3) Organizational – new method of organizing business practices, the workplace, or relations with outside organizations; and 4) Marketing – new developments in the design or packaging of products, the channels for distribution, promotion or pricing. Oslo Manual of the OECD
  • 7. Invention & Improvement Innovation differs from invention in that innovation refers to the use of a better and, as a result, novel idea or method, whereas invention refers more directly to the creation of the idea or method itself. Innovation differs from improvement in that innovation refers to the notion of doing something different rather than doing the same thing better.
  • 8. S-Curve & Innovation • S-Curve is a measure of the speed of adoption of an innovation. • First used by in 1903 by Gabriel Tarde, who first plotted the S-shaped diffusion curve. • This process has been proposed as the standard life cycle of innovations can be described using the ‗S-Curve‗.
  • 10. Adoption and the S-Curve
  • 11. Stages of the S-Curve Point of Diminishing Returns
  • 12. 4 Stages of the Curve • Startup • Growth - Scale • Maturation - Compete • Decline - Transition • Innovation is different at each stage
  • 13. Challenges • Startup – Survival, market validation, funding • Scale – Increasing market, expanding to new geography, increased manufacturing, hiring • Compete – Increased number of competitors, lower margins, heads down • Transition – Compromises to stay alive, staff layoffs
  • 15. Innovation within a Company - Apple
  • 16. Technical Innovation in an Industry
  • 17. Not All Innovations are Successful Zenith – Radio – TV – Zenith Data Systems – HD TV (jumped into it too early) • Bought by LG
  • 18. New Pressure - Increasing Speed of Adoption
  • 19. Jumping the S-Curve According to Accenture‘s research, high performers: • pursue ―big-enough‖ market insights—ones based on changes in the marketplace that are certain to occur— and sure to shake up the competitive landscape • resolve the conflicting needs of today and tomorrow— trading some of today‘s performance for tomorrow‘s gain • build a hothouse of talent to nurture employees, which then attracts more people with skills and vision • change top management while business is still thriving • refuse to scale up for scale‘s sake and actively manage the downsides of scale at every turn
  • 20. BEMI • Big Enough Market Insight – Big enough (relative term) – Valuable enough – Certain enough Example: Nintendo understood that if they made video games fun and interactive they could attract a whole new demographic. Creating the Wii
  • 21. Talent Hothouse • If you are no longer attracting or developing stars, and your proven players are expectedly leaving, It‘s a sign that overall performance has peaked and stagnation is settling in. • It may also be a sign that your staff sees you have entered a mature market even if your sales have not started slowing down
  • 22. Picking the Right Time • It is hard to start investing in the next major change when your company is profitable and growing rapidly • It is better to use this momentum to grow into a new area or consciously decide it is time to maximize your profits in the current area • If you are involved with trying to attract a buyer for your company that can further complicate investing in new growth
  • 23. Managing It Constant high performance and innovation requires managers to break the future into manageable chunks. Apple moves smoothly from iPod to iPhone to iPad by plotting out cycles, and then working systematically within each one, using past success and resources to fuel market domination.
  • 24. Where Do Ideas Come From? • Great ideas do not necessarily come from tech-focused research. They‘re often derived by studying demographic, geo- political, societal, economic and other global dynamics • Brainstorming for ideas does not often work • Customer centric thinking is ideal, but hard to execute well
  • 25. Features or Sustaining Innovations • Continuing to add features to one product is not the same as innovation • It really just slightly modifies the one single s-curve. (i.e. There are 37 different iPods) • a sustaining innovation does not create new markets or value networks but rather only evolves existing ones with better value, allowing the firms within to compete against each other's sustaining improvements. Sustaining innovations may be either "discontinuous" or "continuous"
  • 26. 3 Horizon Growth • Horizon 1 – current business • Horizon 2 – related business • Horizon 3 – completely new business • Alchemy of Growth – Simple type of portfolio management – Great starting point – Teaches about the differences of innovation
  • 28. Examples of Disruptive Innovation Innovation Disrupted Market Details of Disruption Digital Chemical based First examples of digital cameras were very photography photography poor quality and laughed at LCD CRT LCD were first monochromatic and low resolution Wikipedia Traditional Encyclopedia Britannica ended print encyclopedias production in 2012 LED lights Light bulbs Initial LED lights were only strong enough to be indicators, now replacing most lighting
  • 29. Role of Culture & Leadership • There is no innovation without leadership • Innovation is a collaborative activity • No single person can manage the innovation for an organization • Innovation often happens outside of normal process • Essential roles for managers – Promoting an attitude and expectation of innovation – instituting policies and strategies that makes innovation real – enabling innovation while engaging in dedicated obstacle obliteration – Remove obstacles for staff
  • 30. Case Study • SlipStream – Professors created compression technology – Designed solution to accelerate Internet – Eventual target was wireless – Initial market was dialup – I was hired as CEO in 2001
  • 31. SlipStream - Plan & Outcome • Designed the company to sell in 4 years • Horizon 1 & 2 planning – Started in a declining market – Dialup (to reduce competitors and increase ability to dominate) – Needed the credibility of many users to move into wireless – BEMI analysis • Dialup large enough to get started • ISPs needed us – Wanted to sell during growth phase when we reached the wireless market
  • 32. SlipStream - Plan & Outcome Wireless Market Original Plan Dialup Market 4 years
  • 33. SlipStream - Plan & Outcome Outcome • Created a new industry • Execution took an extra year, but exceeded our plan. • Sold to RIM only a few months after moving into wireless for > 2x original plan • Interesting that 2 competitors that started in wireless were out of Original Plan business when we moved into that market 5 years
  • 34. Innovation Assessment • What stage are you on your primary project? • How many innovation projects do you have under consideration? • How would you define a BEMI? – How would you define a ―large market‖ for your marketplace? • Do you have the right team available to grow? • What skills are missing? • Do you have a 3 Horizon plan? This is a starting point to your Innovation Plan

Editor's Notes

  1. Product – iPod, PVR, digital cameras, etc. Process – FedEx, online retail, StarbucksOrganizational – Toyota (kaizen – continuous improvement), creative industries (Google, Amazon, Apple)Marketing – Southwest Airlines, Apple To continuously improve your competitive advantage, you have to focus on all types of innovation – happily, many of them overlap