Jussi Laakkonen
181
Abonné
Personal Information
Entreprise/Lieu de travail
Helsinki Finland
Profession
CEO & founder
Secteur d’activité
Technology / Software / Internet
Site Web
jussilaakkonen.wordpress.com
À propos
CEO & founder of Applifier, main organizer of ASSEMBLY demo party
Mots-clés
social
mobile games
game
games
virality
gdc
mechanics
media
sharing
social games
everyplay
influence
persuasion
book
review
retention
survey
monetization
game development
research
word of mouth
recording
applifier
game replay
convergence
market
trends
prediction
user acquisition
startup
casual
entrpreneurship
worlds
virtual
mmo
connect
association
industry
business
wow
friends
sale
wii
Tout plus
- Présentations
- Documents
- Infographies
The Co-op Revolution: 7 Rules for Collaborative Game Design
Amy Jo Kim
•
il y a 9 ans
Mobile UA 2.0: Three trends in Mobile Marketing for 2016 and Beyond
Eric Seufert
•
il y a 7 ans
The 7 Habits of Breakthrough Innovators
Amy Jo Kim
•
il y a 9 ans
Messenger Wars: How Facebook lost its lead
On Device Research
•
il y a 10 ans
Compulsion Loops
Adam Crowe
•
il y a 11 ans
Wealthfront Equity Plan
Wealthfront
•
il y a 10 ans
Culture, Vision / Mission
Michael Skok
•
il y a 10 ans
Funding the future of mobile games - Kristian Segerstrale (Initial Capital) 22 Oct 2013
ksegerstrale
•
il y a 10 ans
unSEXY Conf 2013: Darian Shirazi, Radius
500 Startups
•
il y a 10 ans
2013 05 BEA - ’Mobile is eating the World’
Benedict Evans
•
il y a 10 ans
26 Time Management Hacks I Wish I'd Known at 20
Étienne Garbugli
•
il y a 11 ans
Product Lessons from the Early Days at Friendster by Dan Olsen
Dan Olsen
•
il y a 11 ans
Mobile Outlook 2013
Flurry, Inc.
•
il y a 11 ans
Shut The Hell Up & Other Tips for Learning From Users
Laura Klein
•
il y a 11 ans
Introduction to Organic App Marketing and App Store Optimization
iseff
•
il y a 11 ans
The Science of Being Human
Chris Yeh
•
il y a 12 ans
2012 02 creandum nordic exit analysis
Daniel Blomquist
•
il y a 12 ans
Gamification 101 - It's not just about points and badges
GameMaki by Gametize
•
il y a 12 ans
GDC-Online 2012 Marketing casual and social games on i os
PlayScreen
•
il y a 11 ans
Better Insights for Faster Growth by Sean Ellis
GROWtalks
•
il y a 11 ans