Personal Information
Entreprise/Lieu de travail
Brisbane, Australia, Queensland Australia
Profession
President, Australian Council for Computers in Education
Secteur d’activité
Education
Site Web
www.zagami.info
Mots-clés
gaming
ar augmented reality
secondlife
games
education
digital technologies curriculum
ict
4001eps ict pedagogy
inspiration teaching
future
2013edn
research
secondary worlds
curriculum
play
digital technologies
educational technology
ducation
serious play games gaming education
games "learning analytics"
education educational technologies technology edut
ar ade ios
australian curriculum computing digital technologi
ict digital technologies future australian curricu
arts eeg brain
computing
ttf teaching teachers future
ttf
acce board report 2011
ict pedagogy 4001eps
ar augmented reality digital storytelling
ict pedagogy
qsite
neural interfaces emotiv eeg
augmented reality ar
der
tpack education technology
secondlife atea teachereducation
twitter practicum createworld
secondlife arts auc createworld
moodle
digitalportfolios portfolios acec
acce qsite
twitter
acec
practicum
qsite agm 2010
qsite keynote
technology
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Présentations
(109)J’aime
(31)Learning analytics FAQs
Rebecca Ferguson
•
il y a 9 ans
QSITE 2013 Conference RALfie project
Lindy (McKeown) Orwin
•
il y a 10 ans
Challenge Based Learning
Jennifer Dorman
•
il y a 14 ans
Let The Games Begin
Lucas Gillispie
•
il y a 12 ans
ARGs for K12
center4edupunx
•
il y a 11 ans
Introduction to week 5
center4edupunx
•
il y a 11 ans
Intro to Games Based Learning Course
center4edupunx
•
il y a 11 ans
Week 2 - Engage in the Meta
center4edupunx
•
il y a 11 ans
Intro to Week 4 Epistemic Games
center4edupunx
•
il y a 11 ans
Week 3 Intro to Gamification
center4edupunx
•
il y a 11 ans
Chasing Wonder and the Future of Engagement
Nicole Lazzaro
•
il y a 13 ans
Intro to Games Based Learning - Week 1
center4edupunx
•
il y a 11 ans
Gamification 101: Design the Player Journey
Amy Jo Kim
•
il y a 13 ans
EUROVERSITY at VCEI Launch
Robin Teigland
•
il y a 12 ans
Do fear and exaggeration increase risk?
Larry Magid
•
il y a 12 ans
How to read academic research (beginner's guide)
Russell James
•
il y a 12 ans
Meaningful Play. Getting »Gamification« Right.
Sebastian Deterding
•
il y a 13 ans
Social Interaction Design For Augmented Reality: Patterns and Principles for Playing Well With Others
Joe Lamantia
•
il y a 13 ans
Augmented Reality (AR) in Education
Steve Yuen
•
il y a 13 ans
Digital Citizenship Symposium
Alec Couros
•
il y a 13 ans
Instructional Design Today: What We Really Need to Know as Practitioners, Researchers, and Designers
Karl Kapp
•
il y a 13 ans
Exploring the Metaverse: Virtual Worlds and Games for Learning
Jo Kay
•
il y a 14 ans
Write good papers
Daniel Lemire
•
il y a 14 ans
Learning in 3 d for vwbpe
Karl Kapp
•
il y a 14 ans
Current Toolbox and Pedagogies - October 09
point2five
•
il y a 14 ans
Video Games & Virtual Worlds
Mark Bell
•
il y a 15 ans
School Design: Be the Change...
esltechnology
•
il y a 16 ans
What Makes a GreatTeacher
m nagaRAJU
•
il y a 16 ans
What Teachers Make
Ethos3
•
il y a 15 ans
Second Life for Education
iconolith
•
il y a 17 ans
Personal Information
Entreprise/Lieu de travail
Brisbane, Australia, Queensland Australia
Profession
President, Australian Council for Computers in Education
Secteur d’activité
Education
Site Web
www.zagami.info
Mots-clés
gaming
ar augmented reality
secondlife
games
education
digital technologies curriculum
ict
4001eps ict pedagogy
inspiration teaching
future
2013edn
research
secondary worlds
curriculum
play
digital technologies
educational technology
ducation
serious play games gaming education
games "learning analytics"
education educational technologies technology edut
ar ade ios
australian curriculum computing digital technologi
ict digital technologies future australian curricu
arts eeg brain
computing
ttf teaching teachers future
ttf
acce board report 2011
ict pedagogy 4001eps
ar augmented reality digital storytelling
ict pedagogy
qsite
neural interfaces emotiv eeg
augmented reality ar
der
tpack education technology
secondlife atea teachereducation
twitter practicum createworld
secondlife arts auc createworld
moodle
digitalportfolios portfolios acec
acce qsite
twitter
acec
practicum
qsite agm 2010
qsite keynote
technology
Tout plus