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We explain Experience Design in a few simple steps.
Hyper Island
•
il y a 9 ans
The Steampunk Solution to Disruptive Technology
Joyce Chou
•
il y a 13 ans
Building Device Agnostic UX systems - GeekGirl, London 28 Oct 2014
Anna Dahlström
•
il y a 9 ans
Digital Banking Trends in 2014
Backbase
•
il y a 10 ans
Innovation by 10 (Frog Design)
Innovation Excellence
•
il y a 13 ans
Innovation by 10 (Frog Design)
Innovation Excellence
•
il y a 13 ans
Metrics Driven Design by Joshua Porter
Andrew Chen
•
il y a 13 ans
Metrics Driven Design by Joshua Porter
Andrew Chen
•
il y a 13 ans
Introduksjon til tjenesteinnovasjon
mobilestudy
•
il y a 12 ans
Sine Qua Non: Core Values and Content Strategy
Jonathon Colman
•
il y a 10 ans
Lean UX Week 2013
leanuxsg
•
il y a 11 ans
Can you surf the Internet of Things?
Joakim Formo
•
il y a 12 ans
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
il y a 13 ans
Some Kind of Wonderful
Bryan Rieger
•
il y a 13 ans
Redesign Must Die
Louis Rosenfeld
•
il y a 13 ans
Beyond the mobile web by yiibu
yiibu
•
il y a 13 ans
Long after the Thrill: Sustaining Passionate Users (SxSW Version)
Stephen Anderson
•
il y a 13 ans
Going Mobile (2010) by Yiibu
Bryan Rieger
•
il y a 13 ans
App vs. web - Yggdrasil 2010
Jonas Feiring
•
il y a 13 ans
Going Mobile - A Pragmatic Look At Mobile Design
Bryan Rieger
•
il y a 15 ans