4K Checkerboard in Battlefield 1 and Mass Effect Andromeda

Electronic Arts / DICE il y a 7 ans

High Dynamic Range color grading and display in Frostbite

Electronic Arts / DICE il y a 7 ans

FrameGraph: Extensible Rendering Architecture in Frostbite

Electronic Arts / DICE il y a 7 ans

Physically Based and Unified Volumetric Rendering in Frostbite

Electronic Arts / DICE il y a 8 ans

Stochastic Screen-Space Reflections

Electronic Arts / DICE il y a 8 ans

NeXTBSD aka FreeBSD X

iXsystems il y a 8 ans