The Four Pillars of Crowdsourcing

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Digital addiction and what you need to know

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Software evaluation via users’ feedback at runtime

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Digital addiction REFSQ 14

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Consideration in software mediated social interaction

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Crowd centric requirements engineering - ra

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Crowdsourcing Software Evaluation

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Gamification for volunteer cloud computing

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The Emerging Requirement for Digital Addiction Labels

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Mitigating circumstances in cyber crime

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Socially-Driven Software Adaptation

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