Gameful Design for Online Learning

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Claus Pias: A Media Archaeology of Computer Games

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Disambiguating Play: An Exploratory Analysis of Gaming Modes

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Back to Play: A Reply to Malaby

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DiGRA 2013 RPG Handbook Workshop

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Modes of Play: A Frame Analytic Account of Video Gaming

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Gameful Design: Creating Passionate Customers and Coworkers

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Mapping the Design Space of Assessment in Gameful Classrooms

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Rules of Order: Policy-Making as Game Design?

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9,5 Theses on the Power and Efficacy of Gamification

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Ruling the World: When Life Gets Gamed

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The MAO Model: Research for Behavior Change.

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9.5 Theses on the Power and Efficacy of Gamification

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Outside the Box (One critical question)

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Gamification: Die Lösung für das Engagement-Problem?

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