- Présentations
- Documents
- Infographies
Two Methods for Modeling LTV with a Spreadsheet
Eric Seufert
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il y a 10 ans
Be A Great Product Leader (Dropbox / AirBnB 2013)
Adam Nash
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il y a 10 ans
R2Games: Maximizing F2P Monetization Presentation from the Montreal International Games Summit 2014 (MIGS 2014)
David Piao Chiu
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il y a 9 ans
Nir Eyal, Designing for Habit-Formation, WarmGun 2013
500 Startups
•
il y a 10 ans
CPI > LTV Raf
Jan Miczaika
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il y a 10 ans
[500DISTRO] Measuring on Mobile: Making the Most of the Signup Funnel & Other Analytic Hot Spots
500 Startups
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il y a 9 ans
[500DISTRO] Measuring for Engagement: Understanding User Gains, Losses & Levels of Interaction
500 Startups
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il y a 9 ans
[#500Distro] Measuring for Impact: Knowing When, What & How to A/B Test
500 Startups
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il y a 9 ans
[#500Distro] Designing a Killer First-Run Experience: Exploring the Pros & Cons of Wizards, Guided Tours & More
500 Startups
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il y a 9 ans
[500DISTRO] Mind Over Matter: Tactics for Testing Assumptions & Increasing Conversion
500 Startups
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il y a 9 ans
[500DISTRO] Mix It Up: How to Leverage Product to Discover New Growth Channels
500 Startups
•
il y a 9 ans
Zero to traction
Andrew Chen
•
il y a 10 ans
[Webinar] Multiply Your Landing Page Conversion Rates
Unbounce
•
il y a 10 ans
Paper games 2013
changehee lee
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il y a 10 ans
Killer Design Patterns for F2P Mobile/Tablet Games
Henric Suuronen
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il y a 10 ans
Yetizen presentation on LTV
Lloyd Melnick
•
il y a 11 ans
Culture
Reed Hastings
•
il y a 14 ans
26 Time Management Hacks I Wish I'd Known at 20
Étienne Garbugli
•
il y a 11 ans
It's an A.R.M.'s Race (Acquisition, Retention and Monetization in Mobile Gaming)
Betable
•
il y a 11 ans