Philip Driver
34
Abonné
Personal Information
Entreprise/Lieu de travail
London, United Kingdom United Kingdom
Profession
Head of Ecommerce EMEA
Secteur d’activité
Advertising / Marketing / PR
Site Web
http://www.riotgames.com/
À propos
I Manage the Canon EMEA Ecommerce Team, a dedicated group of 26 people across Marketing, Conversion rate optimisation, Customer Services, Logistics, Payments, Content & Design, Platform Development and Trading & Merchandising. Results focused we are driving unprecedented change through ecommerce best practice, lean management and agile working methods.
At Canon we are building a world class direct to consumer ecommerce proposal like no other with a best in market platform, team and customer centric strategy. We believe our consumers deserve an exemplary shopping and after care experience that only we can deliver to match our already incredible product line-up.
We have already launche...
Mots-clés
video games
video games marketing
demographics
video game marketing
digital distribution
china
video games in china
chinese video games
russia free to play
bric
russia
cee
computer games
brazil. bric
marketing
market data
video games market
video games industry
social media
digital media
facebook
digital marketing
Tout plus
- Présentations
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- Infographies
Culture
Reed Hastings
•
il y a 14 ans
Social, Digital & Mobile Around The World (January 2014)
We Are Social Singapore
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il y a 10 ans
Lessons in Persuasive Language from The Game of Thrones
The Hoffman Agency
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il y a 8 ans
Brand Positioning Workshop
Beloved Brands Inc.
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Community Management Playbook
Yammer
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il y a 11 ans
Big data architectures and the data lake
James Serra
•
il y a 7 ans
Digital Marketing Measurement Framework - Martin Walsh
Martin Walsh
•
il y a 13 ans
State of the Video Game Industry
Margaret Wallace
•
il y a 10 ans
E-Commerce in Asean
Nitin Mittal
•
il y a 9 ans
Getting started in Transmedia Storytelling
Robert Pratten
•
il y a 13 ans
Brand metrics to measure business performance
FullSurge
•
il y a 9 ans
A Collection Of Community Management Advice
Marketwired
•
il y a 11 ans
The Game Life Cycle & Game Analytics: What metrics matter when?
HoneyTracks analytics for apps and games
•
il y a 12 ans
100+ Bullet Points from the #WOMMASummit by @jessedee
Jesse Desjardins - @jessedee
•
il y a 11 ans
Ahmed Sidky (Keynote)
AgileNZ Conference
•
il y a 8 ans
IGS @ GDC Austin: John Graham - 'Effective Marketing For Indie Game Developers'
simoniker
•
il y a 14 ans
Digital communication in video game industry
Mathieu Desgurse
•
il y a 10 ans
Google Cloud Machine Learning
India Quotient
•
il y a 7 ans
Best Practices for Maximizing Revenue in Free-to-Play Games - Josh Burns from 6Waves
Betable
•
il y a 12 ans
Gdc 2014 Competitive Storytelling
Christina Norman
•
il y a 10 ans